An Introduction to 3D Modeling and Animation for Multimedia Courses Utilizing 3D Studio Viz

An Introduction to 3D Modeling and Animation for Multimedia Courses Utilizing 3D Studio Viz PDF Author: Timothy John Wright
Publisher:
ISBN:
Category : Computer animation
Languages : en
Pages : 129

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Book Description

An Introduction to 3D Modeling and Animation for Multimedia Courses Utilizing 3D Studio Viz

An Introduction to 3D Modeling and Animation for Multimedia Courses Utilizing 3D Studio Viz PDF Author: Timothy John Wright
Publisher:
ISBN:
Category : Computer animation
Languages : en
Pages : 129

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Book Description


3D Studio Visuals

3D Studio Visuals PDF Author: Stephen J. Ethier
Publisher: Prentice Hall
ISBN: 9780130287915
Category : Computers
Languages : en
Pages : 0

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Book Description
For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural, Drafting, and Computer Graphic Arts. Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio VIZ Fundamentals blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio VIZ, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments. This book will be of special interest to those who use AutoCAD. Many of the features in VIZ have been modeled after AutoCAD's interface, allowing for faster learning and application. An appendix explains the features and procedure to bring AutoCAD files into 3D Studio VIZ.

Introducing Autodesk 3ds Max 2011

Introducing Autodesk 3ds Max 2011 PDF Author: Dariush Derakhshani
Publisher: John Wiley & Sons
ISBN: 0470944242
Category : Computers
Languages : en
Pages : 1177

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Book Description
An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.

3D Studio MAX in Motion

3D Studio MAX in Motion PDF Author: Stephen J. Ethier
Publisher:
ISBN: 9780130281777
Category : 3D studio
Languages : en
Pages : 0

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Book Description
For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural Drafting, and Computer Graphic Arts. Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments.

3D Studio MAX in Motion

3D Studio MAX in Motion PDF Author: Stephen J. Ethier
Publisher: Peachpit Press
ISBN: 9780130475374
Category : Computers
Languages : en
Pages : 494

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Book Description
For basic courses in the Engineering, Architecture, and Computer Science departments, including classes in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting. 3D Studio MAX(tm) in Motion is a text that covers the basics of 3D Studio MAX, combining theoretical information with "hands-on" practical applications that instruct students on the reasons behind the actions that they are performing. The text is organized in a progressive fashion: each chapter begins with a section of theory and ends with a lab that complements and extends that theory. Students will easily learn to produce realistic renderings of still images and animations.

3D Max 2019 Training Guide

3D Max 2019 Training Guide PDF Author: Linkan Sagar
Publisher: BPB Publications
ISBN: 9388511158
Category : Computers
Languages : en
Pages : 150

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Book Description
Let Your Creativity travel without moving your feet... DESCRIPTION Book is short, lively and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Ê Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The intuitive user interface and workflow tools of Autodesk 3ds Max have made the job of design visualization specialists easier. Ê Autodesk 3ds Max 2019 Training guide is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on real world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Ê This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. KEY FEATURES Step by step explanation. Tutorial book using real world example. Easy to Learn and simple to understand. WHAT WILL YOU LEARN 3Ds max, its graphical user interface. Standard, extended primitives. Spline, Nurb curves, object space modifiers. Basic and Advance modelling tools. WHO THIS BOOK IS FOR 3D designer, 3D modular and Interior designer Table of Contents 1. Ê Ê Introduction & Overview 2. Ê Ê Create-Geometry 3. Ê Ê Create-Shape and Basic Tool 4. Ê Ê Modify-Object Space Modifiers 5. Ê Ê Basic Tools 6. Ê Ê Advance Modeling Tools

Introduction to 3D Graphics and Animation Using Maya

Introduction to 3D Graphics and Animation Using Maya PDF Author: Adam Watkins
Publisher:
ISBN: 9781584504856
Category : Computers
Languages : en
Pages : 453

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Book Description
Written for aspiring designers, modelers, animators, texture artist, and those new to 3D graphics, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D. Using a variety of practical tutorials, you'll learn everything you need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation. And you'll learn how to use Maya to put your new 3D knowledge into practice.To be a successful modeler, texture artists, or animator, you need to know when and why you should use certain tools and techniques. To help you achieve this, each chapter starts with a bit of theory, and the tutorials have frequent interludes that help explain the "why" behind what you have just done. These "whys" include some important tips on how to use a tool and explain why you used that particular tool. By using these sections, you'll be able to move beyond just following a 3D recipe, to being able to create your own masterpieces. And at the end of each chapter there are additional practice exercises to challenge you even further.If you want to learn the fundamentals of 3D graphics and find out how to put them into practice using Maya, this is the book for you!

3D Modeling & Animation

3D Modeling & Animation PDF Author: Magesh Chandramouli
Publisher: CRC Press
ISBN: 1498764940
Category : Computers
Languages : en
Pages : 410

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Book Description
"If I were still teaching introductory computer graphics, I would not hesitate to use this textbook as it has just the right amount of coverage of the topic for a semester course and is presented in a highly appealing manner to engage the reader." – Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA Graphics-based 3D modeling and animation are relevant not only in the motion picture and video game industries, but also in many other disciplines including creative arts, engineering, architecture, education, medicine, etc. Understanding the basics of 3D modeling and animation requires understanding some basic concepts in physics and math. While some books assume the readers’ prior knowledge of these concepts, but 3D Modeling & Animation: A Primer explains these important concepts in a visually engaging manner. This book is not just for university students, but for anyone with an interest in computer graphics modeling and animation. Using a Software-Agnostic approach, this book and focuses on the modeling and animation concepts spanning across multiple software platforms. Employing a balanced approach that is neither too technical nor too artistic, this book instills the need for creativity and visual composition in animation. KEY FEATURES: • Uses a simple, clear, and concise approach to explain the basics of modeling and animation • Two hundred plus vibrant images to easily understand and appreciate complex concepts • Review questions at chapter ends to help readers better review the content AUTHOR: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.

3D for the Web

3D for the Web PDF Author: Carol MacGillivray
Publisher: Taylor & Francis
ISBN: 0240519108
Category : Art
Languages : en
Pages : 323

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Book Description
Presenting the techniques required to incorporate 3D animation into website design, this text covers a number of relevant topics including interface design for 3D websites, designing and making characters, building virtual environments, and making a 3D game.

3D Animation for the Raw Beginner Using Autodesk Maya 2e

3D Animation for the Raw Beginner Using Autodesk Maya 2e PDF Author: Roger King
Publisher: CRC Press
ISBN: 1351172670
Category : Computers
Languages : en
Pages : 453

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Book Description
3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers