Author: Martin Easdown
Publisher: Bloomsbury Publishing
ISBN: 1782001204
Category : Technology & Engineering
Languages : en
Pages : 105
Book Description
A ride on a rollercoaster is the highlight of any trip to an amusement or theme park, and such attractions have been entertaining the public for well over a century. From the first mass-produced rollercoaster, the Switchback Railway, through to the giant wooden coasters of the inter-war period, seaside historian Martin Easdown uses historic postcards and photographs to chart their development and that of other amusement rides including revolving towers, aerial rides, Ferris wheels and water chutes, all of which were produced from the late Victorian era in myriad forms. Essential to the very existence of such amusement venues as Blackpool Pleasure Beach and Margate Dreamland, these much-loved rides are not so far removed from their modern-day equivalents as they might at first appear.
Amusement Park Rides
Author: Martin Easdown
Publisher: Bloomsbury Publishing
ISBN: 1782001204
Category : Technology & Engineering
Languages : en
Pages : 105
Book Description
A ride on a rollercoaster is the highlight of any trip to an amusement or theme park, and such attractions have been entertaining the public for well over a century. From the first mass-produced rollercoaster, the Switchback Railway, through to the giant wooden coasters of the inter-war period, seaside historian Martin Easdown uses historic postcards and photographs to chart their development and that of other amusement rides including revolving towers, aerial rides, Ferris wheels and water chutes, all of which were produced from the late Victorian era in myriad forms. Essential to the very existence of such amusement venues as Blackpool Pleasure Beach and Margate Dreamland, these much-loved rides are not so far removed from their modern-day equivalents as they might at first appear.
Publisher: Bloomsbury Publishing
ISBN: 1782001204
Category : Technology & Engineering
Languages : en
Pages : 105
Book Description
A ride on a rollercoaster is the highlight of any trip to an amusement or theme park, and such attractions have been entertaining the public for well over a century. From the first mass-produced rollercoaster, the Switchback Railway, through to the giant wooden coasters of the inter-war period, seaside historian Martin Easdown uses historic postcards and photographs to chart their development and that of other amusement rides including revolving towers, aerial rides, Ferris wheels and water chutes, all of which were produced from the late Victorian era in myriad forms. Essential to the very existence of such amusement venues as Blackpool Pleasure Beach and Margate Dreamland, these much-loved rides are not so far removed from their modern-day equivalents as they might at first appear.
Amazing Amusement Park Rides
Author: Meish Goldish
Publisher: Bearport Publishing
ISBN: 1617723045
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
Describes amusement park rides, including the Steel Dragon 2000, the Singapore Flyer, the Giant Drop and more.
Publisher: Bearport Publishing
ISBN: 1617723045
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
Describes amusement park rides, including the Steel Dragon 2000, the Singapore Flyer, the Giant Drop and more.
Water Rides
Author: Grace Hansen
Publisher: Abdo Kids Jumbo
ISBN: 9781532108051
Category : Amusement parks
Languages : en
Pages : 0
Book Description
This title looks at the history of water rides and the exciting splash-makers they are today. Readers will learn that early water slides were quite large and ran into lakes. Log shoots and flumes find their beginnings in dark water rides, like the Tunnel of Love and other river rides. Aligned to Common Core Standards and correlated to state standards. Abdo Kids Jumbo is an imprint of Abdo Kids, a division of ABDO.
Publisher: Abdo Kids Jumbo
ISBN: 9781532108051
Category : Amusement parks
Languages : en
Pages : 0
Book Description
This title looks at the history of water rides and the exciting splash-makers they are today. Readers will learn that early water slides were quite large and ran into lakes. Log shoots and flumes find their beginnings in dark water rides, like the Tunnel of Love and other river rides. Aligned to Common Core Standards and correlated to state standards. Abdo Kids Jumbo is an imprint of Abdo Kids, a division of ABDO.
Heart-Stopping Roller Coasters
Author: Meish Goldish
Publisher: Bearport Publishing
ISBN: 1597169560
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
Describes different types of roller coasters, their history, and their construction.
Publisher: Bearport Publishing
ISBN: 1597169560
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
Describes different types of roller coasters, their history, and their construction.
Carousels
Author: Grace Hansen
Publisher: Abdo Kids Jumbo
ISBN: 9781532108006
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
This title discusses the carousel's amazing history that began with a game played hundreds of years ago by Arab horsemen. The Italian crusaders who witnessed the game called it carosello, or "little battle." Fast forward many years to the bright, loud, and colorful carousels we have today! Aligned to Common Core Standards and correlated to state standards. Abdo Kids Jumbo is an imprint of Abdo Kids, a division of ABDO.
Publisher: Abdo Kids Jumbo
ISBN: 9781532108006
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
This title discusses the carousel's amazing history that began with a game played hundreds of years ago by Arab horsemen. The Italian crusaders who witnessed the game called it carosello, or "little battle." Fast forward many years to the bright, loud, and colorful carousels we have today! Aligned to Common Core Standards and correlated to state standards. Abdo Kids Jumbo is an imprint of Abdo Kids, a division of ABDO.
Build Your Own Theme Park
Author: Lizz Lunney
Publisher:
ISBN: 9781449496326
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Get the fun going for makers of all ages with Build Your Own Theme Park with just scissors, glue, and your imagination! The first in a "Build Your Own" series of dynamic, interactive 3D activity books that combine engineering and creativity in an accessible way. Kids and adults alike will love the creativity and 3D thinking that comes with this paper cut-out theme park. Based on Lizz Lunney's characters and illustrations, build your theme park from the ticket booth to vending machines, arcade games, food stand, a carousel, a water ride with frogs, and mountain roller coaster. Invent your own ride additions for the park, make it your own, and share it online with #BuildYourOwn.
Publisher:
ISBN: 9781449496326
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Get the fun going for makers of all ages with Build Your Own Theme Park with just scissors, glue, and your imagination! The first in a "Build Your Own" series of dynamic, interactive 3D activity books that combine engineering and creativity in an accessible way. Kids and adults alike will love the creativity and 3D thinking that comes with this paper cut-out theme park. Based on Lizz Lunney's characters and illustrations, build your theme park from the ticket booth to vending machines, arcade games, food stand, a carousel, a water ride with frogs, and mountain roller coaster. Invent your own ride additions for the park, make it your own, and share it online with #BuildYourOwn.
Action Park
Author: Andy Mulvihill
Publisher: Penguin
ISBN: 0525506292
Category : Biography & Autobiography
Languages : en
Pages : 354
Book Description
"Citizen Kane does Adventureland." —The Washington Post The outlandish, hilarious, terrifying, and almost impossible-to-believe story of the legendary, dangerous amusement park where millions were entertained and almost as many bruises were sustained, told through the eyes of the founder's son. Often called "Accident Park," "Class Action Park," or "Traction Park," Action Park was an American icon. Entertaining more than a million people a year in the 1980s, the New Jersey-based amusement playland placed no limits on danger or fun, a monument to the anything-goes spirit of the era that left guests in control of their own adventures--sometimes with tragic results. Though it closed its doors in 1996 after nearly twenty years, it has remained a subject of constant fascination ever since, an establishment completely anathema to our modern culture of rules and safety. Action Park is the first-ever unvarnished look at the history of this DIY Disneyland, as seen through the eyes of Andy Mulvihill, the son of the park's idiosyncratic founder, Gene Mulvihill. From his early days testing precarious rides to working his way up to chief lifeguard of the infamous Wave Pool to later helping run the whole park, Andy's story is equal parts hilarious and moving, chronicling the life and death of a uniquely American attraction, a wet and wild 1980s adolescence, and a son's struggle to understand his father's quixotic quest to become the Walt Disney of New Jersey. Packing in all of the excitement of a day at Action Park, this is destined to be one of the most unforgettable memoirs of the year.
Publisher: Penguin
ISBN: 0525506292
Category : Biography & Autobiography
Languages : en
Pages : 354
Book Description
"Citizen Kane does Adventureland." —The Washington Post The outlandish, hilarious, terrifying, and almost impossible-to-believe story of the legendary, dangerous amusement park where millions were entertained and almost as many bruises were sustained, told through the eyes of the founder's son. Often called "Accident Park," "Class Action Park," or "Traction Park," Action Park was an American icon. Entertaining more than a million people a year in the 1980s, the New Jersey-based amusement playland placed no limits on danger or fun, a monument to the anything-goes spirit of the era that left guests in control of their own adventures--sometimes with tragic results. Though it closed its doors in 1996 after nearly twenty years, it has remained a subject of constant fascination ever since, an establishment completely anathema to our modern culture of rules and safety. Action Park is the first-ever unvarnished look at the history of this DIY Disneyland, as seen through the eyes of Andy Mulvihill, the son of the park's idiosyncratic founder, Gene Mulvihill. From his early days testing precarious rides to working his way up to chief lifeguard of the infamous Wave Pool to later helping run the whole park, Andy's story is equal parts hilarious and moving, chronicling the life and death of a uniquely American attraction, a wet and wild 1980s adolescence, and a son's struggle to understand his father's quixotic quest to become the Walt Disney of New Jersey. Packing in all of the excitement of a day at Action Park, this is destined to be one of the most unforgettable memoirs of the year.
Minecraft: Let's Build! Theme Park Adventure
Author: Mojang AB
Publisher: Random House Worlds
ISBN: 1101966394
Category : Games & Activities
Languages : en
Pages : 34
Book Description
Have you ever wanted to build your very own theme park in Minecraft? This guide will show you how it’s done! Inside you’ll find build ideas for everything from a classic carousel and a haunted mansion ride to thrilling jungle river rapids and a terrifying alternate dimensions roller coaster. Just follow the steps for each build, and before you know it, you’ll have an entire theme park to enjoy with your friends! This ebook is best viewed on a color device with a larger screen. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners
Publisher: Random House Worlds
ISBN: 1101966394
Category : Games & Activities
Languages : en
Pages : 34
Book Description
Have you ever wanted to build your very own theme park in Minecraft? This guide will show you how it’s done! Inside you’ll find build ideas for everything from a classic carousel and a haunted mansion ride to thrilling jungle river rapids and a terrifying alternate dimensions roller coaster. Just follow the steps for each build, and before you know it, you’ll have an entire theme park to enjoy with your friends! This ebook is best viewed on a color device with a larger screen. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners
The Amusement Park
Author: Stephen M. Silverman
Publisher: Black Dog & Leventhal
ISBN: 0316416479
Category : History
Languages : en
Pages : 764
Book Description
Experience the electrifying, never-before-told true story of amusement parks, from the middle ages to present day, and meet the colorful (and sometimes criminal) characters who are responsible for their enchanting charms. Step right up! The Amusement Park is a rich, anecdotal history that begins nine centuries ago with the "pleasure gardens" of Europe and England and ends with the most elaborate modern parks in the world. It's a history told largely through the stories of the colorful, sometimes hedonistic characters who built them, including: Showmen like Joseph and Nicholas Schenck and Marcus Loew Railroad barons Andrew Mellon and Henry E. Huntington The men who ultimately destroyed the parks, including Robert Moses and Fred Trump Gifted artisans and craft-people who brought the parks to life An amazing cast of supporting players, from Al Capone to Annie Oakley And, of course, this is a full-throttle celebration of the rides, those marvels of engineering and heart-stopping thrills from an author, Stephen Silverman, whose life-long passion for his subject shines through. The parks and fairs featured include the 1893 Chicago World's Fair, Coney Island, Steeplechase Park, Dreamland, Euclid Beach Park, Cedar Point, Palisades Park, Ferrari World, Dollywood, Sea World, Six Flags Great Adventure, Universal Studios, Disney World and Disneyland, and many more.
Publisher: Black Dog & Leventhal
ISBN: 0316416479
Category : History
Languages : en
Pages : 764
Book Description
Experience the electrifying, never-before-told true story of amusement parks, from the middle ages to present day, and meet the colorful (and sometimes criminal) characters who are responsible for their enchanting charms. Step right up! The Amusement Park is a rich, anecdotal history that begins nine centuries ago with the "pleasure gardens" of Europe and England and ends with the most elaborate modern parks in the world. It's a history told largely through the stories of the colorful, sometimes hedonistic characters who built them, including: Showmen like Joseph and Nicholas Schenck and Marcus Loew Railroad barons Andrew Mellon and Henry E. Huntington The men who ultimately destroyed the parks, including Robert Moses and Fred Trump Gifted artisans and craft-people who brought the parks to life An amazing cast of supporting players, from Al Capone to Annie Oakley And, of course, this is a full-throttle celebration of the rides, those marvels of engineering and heart-stopping thrills from an author, Stephen Silverman, whose life-long passion for his subject shines through. The parks and fairs featured include the 1893 Chicago World's Fair, Coney Island, Steeplechase Park, Dreamland, Euclid Beach Park, Cedar Point, Palisades Park, Ferrari World, Dollywood, Sea World, Six Flags Great Adventure, Universal Studios, Disney World and Disneyland, and many more.
Designing Disney's Theme Parks
Author: Centre canadien d'architecture
Publisher: Flammarion-Pere Castor
ISBN:
Category : Architecture
Languages : en
Pages : 232
Book Description
From the day it opened in July 1955, in an event given live TV coverage, Disneyland has been a key symbol of contemporary American culture. It has been both celebrated and attacked as the ultimate embodiment of consumer society, a harbinger of shopping-mall culture, a symbol of American hegemony in entertainment, the epitome of fantasy, simulation, pastiche, and the blurring of distinctions between reality and mass-media imagery. Yet for all the power of Disneyland as metaphor, almost no one has discussed the making of this unique place, with its far-flung colonies in Florida, Japan, and France. Written to accompany an exhibition at the Canadian Centre for Architecture in Montreal, "Designing Disney's Theme Parks: The Architecture of Reassurance" is the first book to look beyond the multiple myths of Disneyland. Uniting a roster of authors chosen from wide-ranging disciplines, this study is the first to examine the influence of Disneyland on both our built environment and our architectural imagination. Tracing the relationship of the Disney parks to their historical forbears, it charts Disneyland's evolution from one man's personal dream to a multinational enterprise, a process in which the Disney "magic" has moved ever closer to the real world. Editor Karal Ann Marling, Professor of Art History and American Studies at the University of Minnesota, draws upon her pioneering work in the Disney archives to reconstruct and analyze the intentions and strategies behind the parks. She is joined by Marty Sklar, Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, historian Neil Harris, art historian Erika Doss, geographer Yi-Fu Tuan, critic Greil Marcus, and architectFrank Gehry to provide a unique perspective on one of the great post-war American icons.
Publisher: Flammarion-Pere Castor
ISBN:
Category : Architecture
Languages : en
Pages : 232
Book Description
From the day it opened in July 1955, in an event given live TV coverage, Disneyland has been a key symbol of contemporary American culture. It has been both celebrated and attacked as the ultimate embodiment of consumer society, a harbinger of shopping-mall culture, a symbol of American hegemony in entertainment, the epitome of fantasy, simulation, pastiche, and the blurring of distinctions between reality and mass-media imagery. Yet for all the power of Disneyland as metaphor, almost no one has discussed the making of this unique place, with its far-flung colonies in Florida, Japan, and France. Written to accompany an exhibition at the Canadian Centre for Architecture in Montreal, "Designing Disney's Theme Parks: The Architecture of Reassurance" is the first book to look beyond the multiple myths of Disneyland. Uniting a roster of authors chosen from wide-ranging disciplines, this study is the first to examine the influence of Disneyland on both our built environment and our architectural imagination. Tracing the relationship of the Disney parks to their historical forbears, it charts Disneyland's evolution from one man's personal dream to a multinational enterprise, a process in which the Disney "magic" has moved ever closer to the real world. Editor Karal Ann Marling, Professor of Art History and American Studies at the University of Minnesota, draws upon her pioneering work in the Disney archives to reconstruct and analyze the intentions and strategies behind the parks. She is joined by Marty Sklar, Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, historian Neil Harris, art historian Erika Doss, geographer Yi-Fu Tuan, critic Greil Marcus, and architectFrank Gehry to provide a unique perspective on one of the great post-war American icons.