Author: Mark Bussler
Publisher:
ISBN: 9781592181612
Category :
Languages : en
Pages :
Book Description
All Hail the Vectrex: Ultimate Collector's Review Guide
Author: Mark Bussler
Publisher:
ISBN: 9781592181612
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781592181612
Category :
Languages : en
Pages :
Book Description
Ultra Massive Sega Genesis Guide: Ultra Massive
Author: Mark Bussler
Publisher:
ISBN: 9781719877596
Category :
Languages : en
Pages : 230
Book Description
Feel the Blast Processing flow with the most entertaining and comprehensive Sega Genesis collector's guide ever created! Come for the 16-bits, stay for the TRUXTON! Ultra Massive Volume 4 continues the never-ending saga of reviewing everything with the power of Blast Processing. The groundbreaking Ultra Massive Video Game Console Guide series returns with an all Sega Genesis book and review guide. Includes the 16-bit Genesis, controllers, Sega Megadrive, Sega 32X and Sega CD. 220+ pages filled with beautiful photographs, some good laughs, and more than 150 entertaining reviews! Includes reviews of: -SEGA GENESIS MODEL 1 -SEGA MEGA DRIVE MODEL 1 -TRUXTON -M.U.S.H.A. -PHANTASY STAR II-IV -THE REVENGE OF SHINOBI -HERZOG ZWEI -GUNSTAR HEROES -SONIC THE HEDGEHOG 1-3 -MEGA TURRICAN -STREETS OF RAGE 1-3 -SHINING FORCE 1-2 -THE SEGA 32X -COSMIC CARNAGE -KOLIBRI -SEGA CD -ROBO ALESTE -ANDROID ASSAULT -DARK WIZARD-SEGA GENESIS CONTROLLERS -AND MUCH, MUCH, MUCH MORE! Written and photographed by Mark Bussler, producer of Classic Game Room, the longest running Internet video game review show. His new series, Classic Game Room 2085, is one of the most successful video game review programs on Amazon Prime. Mark has collected more than 100 game systems and thousands of games since he started playing Atari 2600 in 1980. Contained within these pages is a fun, stylish look at the Sega Genesis and everything that makes it special; the hardware, the controllers, the add-ons, the games, it's all here in glorious full color. If you love video games, Pong, and spaceships, you'll love the Ultra Massive series and may find yourself inspired to begin collecting for something new! Find yourself immersed in the world of Sega Genesis 16-bit High Definition Graphics!
Publisher:
ISBN: 9781719877596
Category :
Languages : en
Pages : 230
Book Description
Feel the Blast Processing flow with the most entertaining and comprehensive Sega Genesis collector's guide ever created! Come for the 16-bits, stay for the TRUXTON! Ultra Massive Volume 4 continues the never-ending saga of reviewing everything with the power of Blast Processing. The groundbreaking Ultra Massive Video Game Console Guide series returns with an all Sega Genesis book and review guide. Includes the 16-bit Genesis, controllers, Sega Megadrive, Sega 32X and Sega CD. 220+ pages filled with beautiful photographs, some good laughs, and more than 150 entertaining reviews! Includes reviews of: -SEGA GENESIS MODEL 1 -SEGA MEGA DRIVE MODEL 1 -TRUXTON -M.U.S.H.A. -PHANTASY STAR II-IV -THE REVENGE OF SHINOBI -HERZOG ZWEI -GUNSTAR HEROES -SONIC THE HEDGEHOG 1-3 -MEGA TURRICAN -STREETS OF RAGE 1-3 -SHINING FORCE 1-2 -THE SEGA 32X -COSMIC CARNAGE -KOLIBRI -SEGA CD -ROBO ALESTE -ANDROID ASSAULT -DARK WIZARD-SEGA GENESIS CONTROLLERS -AND MUCH, MUCH, MUCH MORE! Written and photographed by Mark Bussler, producer of Classic Game Room, the longest running Internet video game review show. His new series, Classic Game Room 2085, is one of the most successful video game review programs on Amazon Prime. Mark has collected more than 100 game systems and thousands of games since he started playing Atari 2600 in 1980. Contained within these pages is a fun, stylish look at the Sega Genesis and everything that makes it special; the hardware, the controllers, the add-ons, the games, it's all here in glorious full color. If you love video games, Pong, and spaceships, you'll love the Ultra Massive series and may find yourself inspired to begin collecting for something new! Find yourself immersed in the world of Sega Genesis 16-bit High Definition Graphics!
CGR Collector's Series 002: the Revenge of Shinobi Review for Sega Genesis
Author: Mark Bussler
Publisher:
ISBN: 9781521303412
Category :
Languages : en
Pages : 42
Book Description
The Revenge of Shinobi is a remarkable video game that was released on the Sega Genesis in 1989. Fueled by the need for revenge, and powered by 16-bit Blast Processing, Shinobi battles Neo Zeed through a variety of stunning levels with deep parallax scrolling and thunderous music. The Revenge of Shinobi is a game worth collecting and playing.It is widely regarded as the best game in the Shinobi series, although Sega's Shinobi III gives it a good run for its money. Classic Game Room loves it because it is one of the greatest games on the Sega Genesis / Mega Drive, and a game that has Batman, maybe, depending on which version of it that you own.Did you now that Shinobi fights Spider-Man, Batman and Godzilla? He even battles Rambo-wannabees with flamethrowers and The off-brand Terminator. In addition to these fascinating enemies, The Revenge of Shinobi also contains:Exploding NinjasFlying NinjasHot Assassin NinjasBrains in vats with lasersFlamethrowersNinja disco battle to the deathNuns falling into pitsThe 2nd Classic Game Room Collector's Series book is a colorful, fun-filled review of The Revenge of Shinobi with stunning photography and screen captures. Mark Bussler's style of writing celebrates the humor in one of Sega's greatest games that demands a spot on your shelf, somewhere in between Truxton and Herzog Zwei.
Publisher:
ISBN: 9781521303412
Category :
Languages : en
Pages : 42
Book Description
The Revenge of Shinobi is a remarkable video game that was released on the Sega Genesis in 1989. Fueled by the need for revenge, and powered by 16-bit Blast Processing, Shinobi battles Neo Zeed through a variety of stunning levels with deep parallax scrolling and thunderous music. The Revenge of Shinobi is a game worth collecting and playing.It is widely regarded as the best game in the Shinobi series, although Sega's Shinobi III gives it a good run for its money. Classic Game Room loves it because it is one of the greatest games on the Sega Genesis / Mega Drive, and a game that has Batman, maybe, depending on which version of it that you own.Did you now that Shinobi fights Spider-Man, Batman and Godzilla? He even battles Rambo-wannabees with flamethrowers and The off-brand Terminator. In addition to these fascinating enemies, The Revenge of Shinobi also contains:Exploding NinjasFlying NinjasHot Assassin NinjasBrains in vats with lasersFlamethrowersNinja disco battle to the deathNuns falling into pitsThe 2nd Classic Game Room Collector's Series book is a colorful, fun-filled review of The Revenge of Shinobi with stunning photography and screen captures. Mark Bussler's style of writing celebrates the humor in one of Sega's greatest games that demands a spot on your shelf, somewhere in between Truxton and Herzog Zwei.
Classic Cars and Automobile Engineering Volume 5: Wiring Diagrams, Data Sheets, Questions and Answers
Author: Mark Bussler
Publisher:
ISBN: 9781592181056
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781592181056
Category :
Languages : en
Pages :
Book Description
Videogames
Author: Ralph H. Baer
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 292
Book Description
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 292
Book Description
Classic Cars and Automobile Engineering Volume 1
Author: Mark Bussler
Publisher: Cgr Publishing
ISBN: 9781592180912
Category : Automobiles
Languages : en
Pages : 448
Book Description
The definitive five-part book series about classic automobile engineering starts here with Volume 1. The Classic Cars and Automobile Engineering series spans five volumes with more than 1500 images and diagrams for enthusiasts, collectors, and mechanics. Includes: - Digitally restored images and diagrams - Big 7" x 10" pages - Easy to read writing style - Author's original page layouts - Classic type font and hand-drawn lettering - Bold retro-style cover Everything that you ever wanted to know about the inner workings of antique cars, trucks, bikes, engines, tractors, and more is included in this expansive tome of knowledge. Originally printed in 1926 by the American Technical Society, this vast wealth of knowledge for classic car lovers was digitally restored and enhanced by writer-historian Mark Bussler and the CGR Publishing Restoration Workshop for a new generation of automobile enthusiasts. This detailed, illustrated book collection is a must-have reference guide for all owners of period automobiles, motorcycles, and anything powered by early 20th-century engines. Enlarged and printed on large 7" by 10" pages, The Classic Cars and Automobile Engineering series is designed for easy reading in the shop or library. Subjects covered in Volume 1 include elementary engine principles - spark plug position - throttle valves - the inner workings of cylinders - crankshaft balance - water cooling systems - cone, disc, hydraulic, borg and beck clutches - four-cylinder, six-cylinder, eight-cylinder, and twelve-cylinder engines - much more. Table of contents: - Chapter 1: Outline of Automobile Construction - Chapter 2: Explosion Engines - Chapter 3: Cylinders - Chapter 4: Pistons - Chapter 5: Valves and Their Mechanism - Chapter 6: Camshafts - Chapter 7: Connecting Rods - Chapter 8: Crankshafts - Chapter 9: Crankcases - Chapter 10: Carburetors - Chapter 11: Cooling Systems - Chapter 12: Manifold Design and Construction - Chapter 13: Clutches About the Author: Restoration process designer Mark Bussler is the founder of CGR Publishing and lead cover designer. He has written and illustrated more than 100 books, including Best of Gustave Dorè, 1939 New York World's Fair: The World of Tomorrow in Photographs, 1904 St. Louis World's Fair: The Pan-American Exposition in Photographs, Magnum Skywolf, Chicago's White City Cookbook, Omega Ronin (2021) and more. About the Publisher: The CGR Publishing Restoration Workshop uses a vast array of computers and digital scanners to restore, preserve, and enhance the classic works of writers and artists from the 19th century. Each new release includes display-quality covers, enlarged covers, and retro fonts. Select books include Dante's Inferno Retro Hell-Bound Edition, Gustave Dorè's London: A Pilgrimage, The Complete Book of Birds, A Life of George Westinghouse, The Clock Book: A Detailed Illustrated Collection of Classic Clocks, The Aeroplane Speaks, and much more.
Publisher: Cgr Publishing
ISBN: 9781592180912
Category : Automobiles
Languages : en
Pages : 448
Book Description
The definitive five-part book series about classic automobile engineering starts here with Volume 1. The Classic Cars and Automobile Engineering series spans five volumes with more than 1500 images and diagrams for enthusiasts, collectors, and mechanics. Includes: - Digitally restored images and diagrams - Big 7" x 10" pages - Easy to read writing style - Author's original page layouts - Classic type font and hand-drawn lettering - Bold retro-style cover Everything that you ever wanted to know about the inner workings of antique cars, trucks, bikes, engines, tractors, and more is included in this expansive tome of knowledge. Originally printed in 1926 by the American Technical Society, this vast wealth of knowledge for classic car lovers was digitally restored and enhanced by writer-historian Mark Bussler and the CGR Publishing Restoration Workshop for a new generation of automobile enthusiasts. This detailed, illustrated book collection is a must-have reference guide for all owners of period automobiles, motorcycles, and anything powered by early 20th-century engines. Enlarged and printed on large 7" by 10" pages, The Classic Cars and Automobile Engineering series is designed for easy reading in the shop or library. Subjects covered in Volume 1 include elementary engine principles - spark plug position - throttle valves - the inner workings of cylinders - crankshaft balance - water cooling systems - cone, disc, hydraulic, borg and beck clutches - four-cylinder, six-cylinder, eight-cylinder, and twelve-cylinder engines - much more. Table of contents: - Chapter 1: Outline of Automobile Construction - Chapter 2: Explosion Engines - Chapter 3: Cylinders - Chapter 4: Pistons - Chapter 5: Valves and Their Mechanism - Chapter 6: Camshafts - Chapter 7: Connecting Rods - Chapter 8: Crankshafts - Chapter 9: Crankcases - Chapter 10: Carburetors - Chapter 11: Cooling Systems - Chapter 12: Manifold Design and Construction - Chapter 13: Clutches About the Author: Restoration process designer Mark Bussler is the founder of CGR Publishing and lead cover designer. He has written and illustrated more than 100 books, including Best of Gustave Dorè, 1939 New York World's Fair: The World of Tomorrow in Photographs, 1904 St. Louis World's Fair: The Pan-American Exposition in Photographs, Magnum Skywolf, Chicago's White City Cookbook, Omega Ronin (2021) and more. About the Publisher: The CGR Publishing Restoration Workshop uses a vast array of computers and digital scanners to restore, preserve, and enhance the classic works of writers and artists from the 19th century. Each new release includes display-quality covers, enlarged covers, and retro fonts. Select books include Dante's Inferno Retro Hell-Bound Edition, Gustave Dorè's London: A Pilgrimage, The Complete Book of Birds, A Life of George Westinghouse, The Clock Book: A Detailed Illustrated Collection of Classic Clocks, The Aeroplane Speaks, and much more.
The White City of Color: 1893 World's Fair
Author: Mark Bussler
Publisher:
ISBN: 9781592181650
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781592181650
Category :
Languages : en
Pages :
Book Description
Vintage Games 2.0
Author: Matt Barton
Publisher: CRC Press
ISBN: 1000000923
Category : Computers
Languages : en
Pages : 374
Book Description
Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
Publisher: CRC Press
ISBN: 1000000923
Category : Computers
Languages : en
Pages : 374
Book Description
Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
Revolutionaries at Sony
Author: Reiji Asakura
Publisher: McGraw-Hill Companies
ISBN:
Category : Business & Economics
Languages : en
Pages : 264
Book Description
This is the story of Ken Kutaragi and how he gathered a team of colleagues and used corporate resources to bring his dream to fruition. It examines his passion for a change in technology, his work to sell the concept and how he kept the project alive.
Publisher: McGraw-Hill Companies
ISBN:
Category : Business & Economics
Languages : en
Pages : 264
Book Description
This is the story of Ken Kutaragi and how he gathered a team of colleagues and used corporate resources to bring his dream to fruition. It examines his passion for a change in technology, his work to sell the concept and how he kept the project alive.
Chicago 1933 World's Fair
Author: Mark Bussler
Publisher: Independently Published
ISBN: 9781098589745
Category :
Languages : en
Pages : 242
Book Description
A Century of Progress, a millennium of Chicago. Chicago was no stranger to World's Fairs. The Windy City hosted the great 1893 World's Fair at the end of the 19th century, the fair which introduced the Ferris Wheel and electric lights on a grand scale to the world. Forty years later Chicago would try to one-up itself and celebrate the city's 100 year anniversary with The Sky RIde, art deco styling, the Sinclair Dinosaurs, Hall of Science, and creative applications of lighting that stunned millions of visitors. A Century of Progress heralded not just Chicago's history but also the past several decades of American advancement in electricity, transportation, agriculture, science, medicine, art, movies, and architecture. It was said that "if Washington could return to our land of railroads and steamboats and airplanes and electricity and telephones and radios and the myriad products of physics and chemistry and biology and geology, he would think that by some magic he had been transported to some marvelous fairyland." Written and designed by filmmaker and photographer, Mark Bussler (Expo: Magic of the White City, The 1893 World's Fair Ultra Massive Photographic Adventure Series and San Francisco 1915 World's Fair: The Panama-Pacific International Exposition) Chicago 1933 World's Fair: A Century of Progress in Photographs collects a wealth of stunning amateur, professional, and press photographs that chronicle this incredible event. Learn about the construction of the fair, the styling, the buildings, funding, and the fairgoers' experience of a lifetime! Chapter List: 010 - Introduction 014 - Chicago 1933 029 - The Fairgrounds 040 - Hall Of Science 059 - Administration Building 064 - Avenue of Flags 071 - U.S. Government Building and Hall of States 094 - The Sky Ride 108 - The Adler Planetarium 114 - Travel and Transport Building 124 - Electrical Building 142 - Company Buildings 166 - The Sinclair Dinosaurs 172 - Other Sights and Sounds
Publisher: Independently Published
ISBN: 9781098589745
Category :
Languages : en
Pages : 242
Book Description
A Century of Progress, a millennium of Chicago. Chicago was no stranger to World's Fairs. The Windy City hosted the great 1893 World's Fair at the end of the 19th century, the fair which introduced the Ferris Wheel and electric lights on a grand scale to the world. Forty years later Chicago would try to one-up itself and celebrate the city's 100 year anniversary with The Sky RIde, art deco styling, the Sinclair Dinosaurs, Hall of Science, and creative applications of lighting that stunned millions of visitors. A Century of Progress heralded not just Chicago's history but also the past several decades of American advancement in electricity, transportation, agriculture, science, medicine, art, movies, and architecture. It was said that "if Washington could return to our land of railroads and steamboats and airplanes and electricity and telephones and radios and the myriad products of physics and chemistry and biology and geology, he would think that by some magic he had been transported to some marvelous fairyland." Written and designed by filmmaker and photographer, Mark Bussler (Expo: Magic of the White City, The 1893 World's Fair Ultra Massive Photographic Adventure Series and San Francisco 1915 World's Fair: The Panama-Pacific International Exposition) Chicago 1933 World's Fair: A Century of Progress in Photographs collects a wealth of stunning amateur, professional, and press photographs that chronicle this incredible event. Learn about the construction of the fair, the styling, the buildings, funding, and the fairgoers' experience of a lifetime! Chapter List: 010 - Introduction 014 - Chicago 1933 029 - The Fairgrounds 040 - Hall Of Science 059 - Administration Building 064 - Avenue of Flags 071 - U.S. Government Building and Hall of States 094 - The Sky Ride 108 - The Adler Planetarium 114 - Travel and Transport Building 124 - Electrical Building 142 - Company Buildings 166 - The Sinclair Dinosaurs 172 - Other Sights and Sounds