Author: Harry Henderson
Publisher: Infobase Holdings, Inc
ISBN: 1438183275
Category : Science
Languages : en
Pages : 314
Book Description
Praise for the previous edition: "Entries are written with enough clarity and simplicity to appeal to general audiences. The additional readings that end each profile give excellent pointers for more detailed information...Recommended."—Choice "This well-written collection of biographies of the most important contributors to the computer world...is a valuable resource for those interested in the men and women who were instrumental in making the world we live in today. This is a recommended purchase for reference collections."—American Reference Books Annual "...this one is recommended for high-school, public, and undergraduate libraries."—Booklist The significant role that the computer plays in the business world, schools, and homes speaks to the impact it has on our daily lives. While many people are familiar with the Internet, online shopping, and basic computer technology, the scientists who pioneered this digital age are generally less well-known. A to Z of Computer Scientists, Updated Edition features 136 computer pioneers and shows the ways in which these individuals developed their ideas, overcame technical and institutional challenges, collaborated with colleagues, and created products or institutions of lasting importance. The cutting-edge, contemporary entries explore a diverse group of inventors, scientists, entrepreneurs, and visionaries in the computer science field. People covered include: Grace Hopper (1906–1992) Dennis Ritchie (1941–2011) Brian Kernighan (1942–present) Howard Rheingold (1947–present) Bjarne Stroustrup (1950–present) Esther Dyson (1951–present) Silvio Micali (1954–present) Jeff Bezos (1964–present) Pierre Omidyar (1967–present) Jerry Yang (1968–present)
A to Z of Computer Scientists, Updated Edition
Author: Harry Henderson
Publisher: Infobase Holdings, Inc
ISBN: 1438183275
Category : Science
Languages : en
Pages : 314
Book Description
Praise for the previous edition: "Entries are written with enough clarity and simplicity to appeal to general audiences. The additional readings that end each profile give excellent pointers for more detailed information...Recommended."—Choice "This well-written collection of biographies of the most important contributors to the computer world...is a valuable resource for those interested in the men and women who were instrumental in making the world we live in today. This is a recommended purchase for reference collections."—American Reference Books Annual "...this one is recommended for high-school, public, and undergraduate libraries."—Booklist The significant role that the computer plays in the business world, schools, and homes speaks to the impact it has on our daily lives. While many people are familiar with the Internet, online shopping, and basic computer technology, the scientists who pioneered this digital age are generally less well-known. A to Z of Computer Scientists, Updated Edition features 136 computer pioneers and shows the ways in which these individuals developed their ideas, overcame technical and institutional challenges, collaborated with colleagues, and created products or institutions of lasting importance. The cutting-edge, contemporary entries explore a diverse group of inventors, scientists, entrepreneurs, and visionaries in the computer science field. People covered include: Grace Hopper (1906–1992) Dennis Ritchie (1941–2011) Brian Kernighan (1942–present) Howard Rheingold (1947–present) Bjarne Stroustrup (1950–present) Esther Dyson (1951–present) Silvio Micali (1954–present) Jeff Bezos (1964–present) Pierre Omidyar (1967–present) Jerry Yang (1968–present)
Publisher: Infobase Holdings, Inc
ISBN: 1438183275
Category : Science
Languages : en
Pages : 314
Book Description
Praise for the previous edition: "Entries are written with enough clarity and simplicity to appeal to general audiences. The additional readings that end each profile give excellent pointers for more detailed information...Recommended."—Choice "This well-written collection of biographies of the most important contributors to the computer world...is a valuable resource for those interested in the men and women who were instrumental in making the world we live in today. This is a recommended purchase for reference collections."—American Reference Books Annual "...this one is recommended for high-school, public, and undergraduate libraries."—Booklist The significant role that the computer plays in the business world, schools, and homes speaks to the impact it has on our daily lives. While many people are familiar with the Internet, online shopping, and basic computer technology, the scientists who pioneered this digital age are generally less well-known. A to Z of Computer Scientists, Updated Edition features 136 computer pioneers and shows the ways in which these individuals developed their ideas, overcame technical and institutional challenges, collaborated with colleagues, and created products or institutions of lasting importance. The cutting-edge, contemporary entries explore a diverse group of inventors, scientists, entrepreneurs, and visionaries in the computer science field. People covered include: Grace Hopper (1906–1992) Dennis Ritchie (1941–2011) Brian Kernighan (1942–present) Howard Rheingold (1947–present) Bjarne Stroustrup (1950–present) Esther Dyson (1951–present) Silvio Micali (1954–present) Jeff Bezos (1964–present) Pierre Omidyar (1967–present) Jerry Yang (1968–present)
Quantum Computing for Computer Scientists
Author: Noson S. Yanofsky
Publisher:
ISBN: 9781316086513
Category : Quantum computers
Languages : en
Pages : 384
Book Description
The multidisciplinary field of quantum computing strives to exploit some of the uncanny aspects of quantum mechanics to expand our computational horizons. Quantum Computing for Computer Scientists takes readers on a tour of this fascinating area of cutting-edge research. Written in an accessible yet rigorous fashion, this book employs ideas and techniques familiar to every student of computer science. The reader is not expected to have any advanced mathematics or physics background. After presenting the necessary prerequisites, the material is organized to look at different aspects of quantum computing from the specific standpoint of computer science. There are chapters on computer architecture, algorithms, programming languages, theoretical computer science, cryptography, information theory, and hardware. The text has step-by-step examples, more than two hundred exercises with solutions, and programming drills that bring the ideas of quantum computing alive for today's computer science students and researchers. --from publisher description.
Publisher:
ISBN: 9781316086513
Category : Quantum computers
Languages : en
Pages : 384
Book Description
The multidisciplinary field of quantum computing strives to exploit some of the uncanny aspects of quantum mechanics to expand our computational horizons. Quantum Computing for Computer Scientists takes readers on a tour of this fascinating area of cutting-edge research. Written in an accessible yet rigorous fashion, this book employs ideas and techniques familiar to every student of computer science. The reader is not expected to have any advanced mathematics or physics background. After presenting the necessary prerequisites, the material is organized to look at different aspects of quantum computing from the specific standpoint of computer science. There are chapters on computer architecture, algorithms, programming languages, theoretical computer science, cryptography, information theory, and hardware. The text has step-by-step examples, more than two hundred exercises with solutions, and programming drills that bring the ideas of quantum computing alive for today's computer science students and researchers. --from publisher description.
Guide to Reference in Genealogy and Biography
Author: Mary K. Mannix
Publisher: American Library Association
ISBN: 0838912958
Category : Language Arts & Disciplines
Languages : en
Pages : 387
Book Description
Profiling more than 1400 print and electronic sources, this book helps connect librarians and researchers to the most relevant sources of information in genealogy and biography.
Publisher: American Library Association
ISBN: 0838912958
Category : Language Arts & Disciplines
Languages : en
Pages : 387
Book Description
Profiling more than 1400 print and electronic sources, this book helps connect librarians and researchers to the most relevant sources of information in genealogy and biography.
Artificial Intelligence
Author: Harry Henderson
Publisher: Infobase Publishing
ISBN: 1604130598
Category : Artificial intelligence
Languages : en
Pages : 209
Book Description
Identifies eleven individuals and their contributions to and discoveries in computer science and engineering.
Publisher: Infobase Publishing
ISBN: 1604130598
Category : Artificial intelligence
Languages : en
Pages : 209
Book Description
Identifies eleven individuals and their contributions to and discoveries in computer science and engineering.
Encyclopedia of Computer Science and Technology
Author: Harry Henderson
Publisher: Infobase Publishing
ISBN: 1438110030
Category : Computers
Languages : en
Pages : 593
Book Description
Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.
Publisher: Infobase Publishing
ISBN: 1438110030
Category : Computers
Languages : en
Pages : 593
Book Description
Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.
Writing for Computer Science
Author: Justin Zobel
Publisher: Taylor & Francis
ISBN: 9781852338022
Category : Computers
Languages : en
Pages : 292
Book Description
A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research
Publisher: Taylor & Francis
ISBN: 9781852338022
Category : Computers
Languages : en
Pages : 292
Book Description
A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research
Forces and Motion, Third Edition
Author: Sophia Chen
Publisher: Infobase Holdings, Inc
ISBN: 1646937341
Category : Science
Languages : en
Pages : 118
Book Description
The term motion means a change in the position of a body with respect to time, as measured by a particular observer in a particular frame of reference. Until the end of the nineteenth century, Isaac Newton's laws of motion, which he posited as axioms or postulates in his famous Principia, were the basis of what has since become known as classical physics. Filled with full-color and detailed figures, Forces and Motion, Third Edition explores these scientific topics and looks at how physics, through simple and general concepts, affects the way people live and how the world around them works. Each chapter focuses on a single aspect of force and motion, explaining these laws in accessible terms of the modern world.
Publisher: Infobase Holdings, Inc
ISBN: 1646937341
Category : Science
Languages : en
Pages : 118
Book Description
The term motion means a change in the position of a body with respect to time, as measured by a particular observer in a particular frame of reference. Until the end of the nineteenth century, Isaac Newton's laws of motion, which he posited as axioms or postulates in his famous Principia, were the basis of what has since become known as classical physics. Filled with full-color and detailed figures, Forces and Motion, Third Edition explores these scientific topics and looks at how physics, through simple and general concepts, affects the way people live and how the world around them works. Each chapter focuses on a single aspect of force and motion, explaining these laws in accessible terms of the modern world.
Logic for Computer Scientists
Author: Uwe Schöning
Publisher: Springer Science & Business Media
ISBN: 0817647635
Category : Mathematics
Languages : en
Pages : 173
Book Description
This book introduces the notions and methods of formal logic from a computer science standpoint, covering propositional logic, predicate logic, and foundations of logic programming. The classic text is replete with illustrative examples and exercises. It presents applications and themes of computer science research such as resolution, automated deduction, and logic programming in a rigorous but readable way. The style and scope of the work, rounded out by the inclusion of exercises, make this an excellent textbook for an advanced undergraduate course in logic for computer scientists.
Publisher: Springer Science & Business Media
ISBN: 0817647635
Category : Mathematics
Languages : en
Pages : 173
Book Description
This book introduces the notions and methods of formal logic from a computer science standpoint, covering propositional logic, predicate logic, and foundations of logic programming. The classic text is replete with illustrative examples and exercises. It presents applications and themes of computer science research such as resolution, automated deduction, and logic programming in a rigorous but readable way. The style and scope of the work, rounded out by the inclusion of exercises, make this an excellent textbook for an advanced undergraduate course in logic for computer scientists.
Introductory Logic and Sets for Computer Scientists
Author: Nimal Nissanke
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 410
Book Description
This text provides a practical, modern approach to teaching logic and set theory, equipping students with the necessary mathematical understanding and skills required for the mathematical specification of software. It covers all the areas of mathematics that are considered essential to computer science including logic, set theory, modern algebra (group theory), graph theory and combinatorics, whilst taking into account the diverse mathematical background of the students taking the course. In line with current undergraduate curricula this book uses logic extensively, together with set theory, in mathematical specification of software. Languages such as Z and VDM are used for this purpose. Features Particular emphasis is placed on the application of logic in the fields of software engineering, artificial intelligence and natural language processing 0201179571B04062001
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 410
Book Description
This text provides a practical, modern approach to teaching logic and set theory, equipping students with the necessary mathematical understanding and skills required for the mathematical specification of software. It covers all the areas of mathematics that are considered essential to computer science including logic, set theory, modern algebra (group theory), graph theory and combinatorics, whilst taking into account the diverse mathematical background of the students taking the course. In line with current undergraduate curricula this book uses logic extensively, together with set theory, in mathematical specification of software. Languages such as Z and VDM are used for this purpose. Features Particular emphasis is placed on the application of logic in the fields of software engineering, artificial intelligence and natural language processing 0201179571B04062001
Hamlet on the Holodeck, updated edition
Author: Janet H. Murray
Publisher: MIT Press
ISBN: 0262533480
Category : Literary Criticism
Languages : en
Pages : 435
Book Description
An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries. I want to say to all the hacker-bards from every field—gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems... please know that I wrote this book for you.” —Hamlet on the Holodeck, from the author's introduction to the updated edition Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of artistic innovation over decades and even centuries, it remains forward-looking in its description of the development of new artistic traditions of practice, the growth of participatory audiences, and the realization of still-emerging technologies as consumer products. This updated edition of a book the New Yorker calls a “cult classic” offers a new introduction by Murray and chapter-by-chapter commentary relating Murray's predictions and enduring design insights to the most significant storytelling innovations of the past twenty years, from long-form television to artificial intelligence to virtual reality. Murray identifies the powerful new set of expressive affordances that computing offers for the ancient human activity of storytelling and considers what would be necessary for interactive narrative to become a mature and compelling art form. Her argument met with some resistance from print loyalists and postmodern hypertext enthusiasts, and it provoked a foundational debate in the emerging field of game studies on the relationship between narrative and videogames. But since Hamlet on the Holodeck's publication, a practice that was largely speculative has been validated by academia, artistic practice, and the marketplace. In this substantially updated edition, Murray provides fresh examples of expressive digital storytelling and identifies new directions for narrative innovation.
Publisher: MIT Press
ISBN: 0262533480
Category : Literary Criticism
Languages : en
Pages : 435
Book Description
An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries. I want to say to all the hacker-bards from every field—gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems... please know that I wrote this book for you.” —Hamlet on the Holodeck, from the author's introduction to the updated edition Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of artistic innovation over decades and even centuries, it remains forward-looking in its description of the development of new artistic traditions of practice, the growth of participatory audiences, and the realization of still-emerging technologies as consumer products. This updated edition of a book the New Yorker calls a “cult classic” offers a new introduction by Murray and chapter-by-chapter commentary relating Murray's predictions and enduring design insights to the most significant storytelling innovations of the past twenty years, from long-form television to artificial intelligence to virtual reality. Murray identifies the powerful new set of expressive affordances that computing offers for the ancient human activity of storytelling and considers what would be necessary for interactive narrative to become a mature and compelling art form. Her argument met with some resistance from print loyalists and postmodern hypertext enthusiasts, and it provoked a foundational debate in the emerging field of game studies on the relationship between narrative and videogames. But since Hamlet on the Holodeck's publication, a practice that was largely speculative has been validated by academia, artistic practice, and the marketplace. In this substantially updated edition, Murray provides fresh examples of expressive digital storytelling and identifies new directions for narrative innovation.