A Simulation of American History II

A Simulation of American History II PDF Author: Semonche
Publisher:
ISBN: 9780155810532
Category :
Languages : en
Pages :

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Book Description

A Simulation of American History II

A Simulation of American History II PDF Author: Semonche
Publisher:
ISBN: 9780155810532
Category :
Languages : en
Pages :

Get Book Here

Book Description


American History Simulations

American History Simulations PDF Author: Max W. Fischer
Publisher: Teacher Created Resources
ISBN: 1557344809
Category : Education
Languages : en
Pages : 98

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Book Description
Activities designed to bring the past into the present getting students involved with situations relevant to famous episodes in American history through simulations.

A Simulation of American History I

A Simulation of American History I PDF Author: Semonche
Publisher:
ISBN: 9780155810501
Category :
Languages : en
Pages :

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Gaming the Past

Gaming the Past PDF Author: Jeremiah McCall
Publisher: Routledge
ISBN: 1136832092
Category : Education
Languages : en
Pages : 198

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Book Description
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

American History II.

American History II. PDF Author: Lesson Plan Co
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 183

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Book Description


Ancient History Simulations

Ancient History Simulations PDF Author: Max W. Fischer
Publisher: Teacher Created Resources
ISBN: 1576901025
Category : Education
Languages : en
Pages : 98

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Book Description
Challenging activities place students in meaningful classroom learning situations that replicate circumstances of significant events and/or cultures of antiquity.

Playing with the Past

Playing with the Past PDF Author: Matthew Wilhelm Kapell
Publisher: Bloomsbury Publishing USA
ISBN: 1623568242
Category : Social Science
Languages : en
Pages : 493

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Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.

Independence 2

Independence 2 PDF Author: Charles L. Kennedy
Publisher:
ISBN:
Category : Educational games
Languages : en
Pages : 42

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Book Description


Us History II Test Prep Superhero

Us History II Test Prep Superhero PDF Author: Lewis Morris
Publisher:
ISBN: 9781542763561
Category :
Languages : en
Pages :

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Book Description
Mastering the vocabulary is the greatest challenge for any exam. Test Prep Superhero helps you prepare for your US History II Exams by boosting your vocabulary skills and exposing you to all the critical terminology found on your test. Using a series of puzzles, games, and questions, you will find learning new vocabulary attainable and enjoyable. This clever book is designed to optimize the efforts of advanced learners and deliver great results in a fun and engaging way. Ace the vocabulary and you Ace the Test!

Independent Study Guide: American History II.

Independent Study Guide: American History II. PDF Author: Glens Falls City School District (N.Y.)
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 168

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Book Description