Author: Grant Reid
Publisher: Watson-Guptill
ISBN: 0770434185
Category : Architecture
Languages : en
Pages : 210
Book Description
Announcing the new revised edition of the classic industry reference! Landscape Graphics is the architect’s ultimate guide to all the basic graphics techniques used in landscape design and landscape architecture. Progressing from the basics into more sophisticated techniques, this guide offers clear instruction on graphic language and the design process, the basics of drafting, lettering, freehand drawing and conceptual diagramming, perspective drawing, section elevations, and more. It also features carefully sequenced exercises, a complete file of graphic symbols for sections and perspectives, and a handy appendix of conversions and equivalents.
Landscape Graphics
Author: Grant Reid
Publisher: Watson-Guptill
ISBN: 0770434185
Category : Architecture
Languages : en
Pages : 210
Book Description
Announcing the new revised edition of the classic industry reference! Landscape Graphics is the architect’s ultimate guide to all the basic graphics techniques used in landscape design and landscape architecture. Progressing from the basics into more sophisticated techniques, this guide offers clear instruction on graphic language and the design process, the basics of drafting, lettering, freehand drawing and conceptual diagramming, perspective drawing, section elevations, and more. It also features carefully sequenced exercises, a complete file of graphic symbols for sections and perspectives, and a handy appendix of conversions and equivalents.
Publisher: Watson-Guptill
ISBN: 0770434185
Category : Architecture
Languages : en
Pages : 210
Book Description
Announcing the new revised edition of the classic industry reference! Landscape Graphics is the architect’s ultimate guide to all the basic graphics techniques used in landscape design and landscape architecture. Progressing from the basics into more sophisticated techniques, this guide offers clear instruction on graphic language and the design process, the basics of drafting, lettering, freehand drawing and conceptual diagramming, perspective drawing, section elevations, and more. It also features carefully sequenced exercises, a complete file of graphic symbols for sections and perspectives, and a handy appendix of conversions and equivalents.
Hello, Watercolor!
Author: Jeannie Dickson
Publisher: Get Creative 6
ISBN: 9781684620029
Category : Art
Languages : en
Pages : 0
Book Description
"Hello, Watercolor! is a fresh and contemporary approach to painting watercolors. This handbook-style guide provides concise, easy-to-digest information that is organized systematically for quick-and-easy access and includes step-by-step projects to get aspiring artists excited about watercolors. Aspiring artists will immediately be able to apply the techniques they learn to paint origami animals, luscious florals, whimsical fish, state and country shapes, sparkling glass shards, and more. So much more than just a basic introduction to watercolor painting, Hello, Watercolor! is a reference that artists will turn to again and again for information and inspiration"--
Publisher: Get Creative 6
ISBN: 9781684620029
Category : Art
Languages : en
Pages : 0
Book Description
"Hello, Watercolor! is a fresh and contemporary approach to painting watercolors. This handbook-style guide provides concise, easy-to-digest information that is organized systematically for quick-and-easy access and includes step-by-step projects to get aspiring artists excited about watercolors. Aspiring artists will immediately be able to apply the techniques they learn to paint origami animals, luscious florals, whimsical fish, state and country shapes, sparkling glass shards, and more. So much more than just a basic introduction to watercolor painting, Hello, Watercolor! is a reference that artists will turn to again and again for information and inspiration"--
Things We Have in Common
Author: Tasha Kavanagh
Publisher: Canongate Books
ISBN: 178211596X
Category : Fiction
Languages : en
Pages : 221
Book Description
SHORTLISTED FOR THE COSTA FIRST NOVEL AWARD 2015 'Unsettling, deeply moving and very, very readable. I loved it' NATHAN FILER, The Shock of the Fall 'A striking and highly enjoyable debut' SOPHIE HANNAH Yasmin would give anything to have a friend . . . And do anything to keep one. The first time I saw you, you were standing at the far end of the playing field. You were looking down at your brown straggly dog, but then you looked up, your mouth going slack as your eyes clocked her. Alice Taylor. I was no different. I used to catch myself gazing at the back of her head in class, at her silky fair hair swaying between her shoulder blades. If you'd glanced just once across the field you'd have seen me standing in the middle on my own, looking straight at you, and you'd have gone back through the trees to the path quick, tugging your dog after you. You'd have known you'd given yourself away, even if only to me. But you didn't. You only had eyes for Alice.
Publisher: Canongate Books
ISBN: 178211596X
Category : Fiction
Languages : en
Pages : 221
Book Description
SHORTLISTED FOR THE COSTA FIRST NOVEL AWARD 2015 'Unsettling, deeply moving and very, very readable. I loved it' NATHAN FILER, The Shock of the Fall 'A striking and highly enjoyable debut' SOPHIE HANNAH Yasmin would give anything to have a friend . . . And do anything to keep one. The first time I saw you, you were standing at the far end of the playing field. You were looking down at your brown straggly dog, but then you looked up, your mouth going slack as your eyes clocked her. Alice Taylor. I was no different. I used to catch myself gazing at the back of her head in class, at her silky fair hair swaying between her shoulder blades. If you'd glanced just once across the field you'd have seen me standing in the middle on my own, looking straight at you, and you'd have gone back through the trees to the path quick, tugging your dog after you. You'd have known you'd given yourself away, even if only to me. But you didn't. You only had eyes for Alice.
The Human Centered Brand
Author: Nela Dunato
Publisher:
ISBN: 9789534817117
Category : Business & Economics
Languages : en
Pages : 322
Book Description
Promote your business with clarity, ease, and authenticity. The Human Centered Brand is a practical branding guide for service based businesses and creatives, that helps you grow meaningful relationships with your clients and your audience. If you're a writer, marketing consultant, creative agency owner, lawyer, illustrator, designer, developer, psychotherapist, personal trainer, dentist, painter, musician, bookkeeper, or other type of service business owner, the methods described in this book will assist you in expressing yourself naturally and creating a resonant, remarkable, and sustainable brand. Read this book to learn: Why conventional branding approaches don't work for service based businesses. How to identify your core values and use them in your business and marketing decisions. Different ways you can make your business unique among all the competition. How to express yourself verbally through your website, emails, articles, videos, talks, podcasts... What makes your "ideal clients" truly ideal, and how to connect with real people who appreciate you as you are. How to craft an effective tagline. What are the most important elements of a visual brand identity, and how to use them to design your own brand. How to craft an exceptional client experience and impress your clients with your professionalism. How your brand relates to your business model, pricing, company culture, fashion style, and social impact. Whether you're a complete beginner or have lots of experience with marketing and design, you'll get new insights about your own brand, and fresh ideas you'll want to implement right away. The companion workbook, checklists, templates, and other bonuses ensure that you not only learn new information, but create a custom brand strategy on your own. Learn more at humancenteredbrand.com
Publisher:
ISBN: 9789534817117
Category : Business & Economics
Languages : en
Pages : 322
Book Description
Promote your business with clarity, ease, and authenticity. The Human Centered Brand is a practical branding guide for service based businesses and creatives, that helps you grow meaningful relationships with your clients and your audience. If you're a writer, marketing consultant, creative agency owner, lawyer, illustrator, designer, developer, psychotherapist, personal trainer, dentist, painter, musician, bookkeeper, or other type of service business owner, the methods described in this book will assist you in expressing yourself naturally and creating a resonant, remarkable, and sustainable brand. Read this book to learn: Why conventional branding approaches don't work for service based businesses. How to identify your core values and use them in your business and marketing decisions. Different ways you can make your business unique among all the competition. How to express yourself verbally through your website, emails, articles, videos, talks, podcasts... What makes your "ideal clients" truly ideal, and how to connect with real people who appreciate you as you are. How to craft an effective tagline. What are the most important elements of a visual brand identity, and how to use them to design your own brand. How to craft an exceptional client experience and impress your clients with your professionalism. How your brand relates to your business model, pricing, company culture, fashion style, and social impact. Whether you're a complete beginner or have lots of experience with marketing and design, you'll get new insights about your own brand, and fresh ideas you'll want to implement right away. The companion workbook, checklists, templates, and other bonuses ensure that you not only learn new information, but create a custom brand strategy on your own. Learn more at humancenteredbrand.com
Renaissance Fun
Author: Philip Steadman
Publisher: UCL Press
ISBN: 1787359158
Category : Art
Languages : en
Pages : 418
Book Description
Renaissance Fun is about the technology of Renaissance entertainments in stage machinery and theatrical special effects; in gardens and fountains; and in the automata and self-playing musical instruments that were installed in garden grottoes. How did the machines behind these shows work? How exactly were chariots filled with singers let down onto the stage? How were flaming dragons made to fly across the sky? How were seas created on stage? How did mechanical birds imitate real birdsong? What was ‘artificial music’, three centuries before Edison and the phonograph? How could pipe organs be driven and made to play themselves by waterpower alone? And who were the architects, engineers, and craftsmen who created these wonders? All these questions are answered. At the end of the book we visit the lost ‘garden of marvels’ at Pratolino with its many grottoes, automata and water jokes; and we attend the performance of Mercury and Mars in Parma in 1628, with its spectacular stage effects and its music by Claudio Monteverdi – one of the places where opera was born. Renaissance Fun is offered as an entertainment in itself. But behind the show is a more serious scholarly argument, centred on the enormous influence of two ancient writers on these subjects, Vitruvius and Hero. Vitruvius’s Ten Books on Architecture were widely studied by Renaissance theatre designers. Hero of Alexandria wrote the Pneumatics, a collection of designs for surprising and entertaining devices that were the models for sixteenth and seventeenth century automata. A second book by Hero On Automata-Making – much less well known, then and now – describes two miniature theatres that presented plays without human intervention. One of these, it is argued, provided the model for the type of proscenium theatre introduced from the mid-sixteenth century, the generic design which is still built today. As the influence of Vitruvius waned, the influence of Hero grew.
Publisher: UCL Press
ISBN: 1787359158
Category : Art
Languages : en
Pages : 418
Book Description
Renaissance Fun is about the technology of Renaissance entertainments in stage machinery and theatrical special effects; in gardens and fountains; and in the automata and self-playing musical instruments that were installed in garden grottoes. How did the machines behind these shows work? How exactly were chariots filled with singers let down onto the stage? How were flaming dragons made to fly across the sky? How were seas created on stage? How did mechanical birds imitate real birdsong? What was ‘artificial music’, three centuries before Edison and the phonograph? How could pipe organs be driven and made to play themselves by waterpower alone? And who were the architects, engineers, and craftsmen who created these wonders? All these questions are answered. At the end of the book we visit the lost ‘garden of marvels’ at Pratolino with its many grottoes, automata and water jokes; and we attend the performance of Mercury and Mars in Parma in 1628, with its spectacular stage effects and its music by Claudio Monteverdi – one of the places where opera was born. Renaissance Fun is offered as an entertainment in itself. But behind the show is a more serious scholarly argument, centred on the enormous influence of two ancient writers on these subjects, Vitruvius and Hero. Vitruvius’s Ten Books on Architecture were widely studied by Renaissance theatre designers. Hero of Alexandria wrote the Pneumatics, a collection of designs for surprising and entertaining devices that were the models for sixteenth and seventeenth century automata. A second book by Hero On Automata-Making – much less well known, then and now – describes two miniature theatres that presented plays without human intervention. One of these, it is argued, provided the model for the type of proscenium theatre introduced from the mid-sixteenth century, the generic design which is still built today. As the influence of Vitruvius waned, the influence of Hero grew.
Watercolor with Markers
Author: Jessica Mack
Publisher: Rocky Nook, Inc.
ISBN: 1681988399
Category : Art
Languages : en
Pages : 322
Book Description
Go beyond lettering and learn to use your brush pen markers to create vibrant, colorful watercolor paintings! In this easy-to-follow guide, noted artist Jessica Mack teaches all the techniques you need to get started and practice through a series of fun projects. Markers are vibrant, inexpensive, and extremely versatile. They’re also less messy than paints, and require less equipment to get started, making them the ideal tool for creating at home or on the go. And when you blend them with water you really unleash their magic! With over 35 projects you’re bound to find something that suits your mood. From fashion illustration to florals, galaxies to food, each project will help you hone your painting skills, and you’ll have a beautiful, finished piece of art at the end. Whether you’re new to painting, or looking for another way to use your markers, these fun projects will provide you with a relaxing and enjoyable way to grow your skills.
Publisher: Rocky Nook, Inc.
ISBN: 1681988399
Category : Art
Languages : en
Pages : 322
Book Description
Go beyond lettering and learn to use your brush pen markers to create vibrant, colorful watercolor paintings! In this easy-to-follow guide, noted artist Jessica Mack teaches all the techniques you need to get started and practice through a series of fun projects. Markers are vibrant, inexpensive, and extremely versatile. They’re also less messy than paints, and require less equipment to get started, making them the ideal tool for creating at home or on the go. And when you blend them with water you really unleash their magic! With over 35 projects you’re bound to find something that suits your mood. From fashion illustration to florals, galaxies to food, each project will help you hone your painting skills, and you’ll have a beautiful, finished piece of art at the end. Whether you’re new to painting, or looking for another way to use your markers, these fun projects will provide you with a relaxing and enjoyable way to grow your skills.
Drawing
Author: Kathryn Temple
Publisher: Lark Books (NC)
ISBN: 9781579905873
Category : Drawing
Languages : en
Pages : 0
Book Description
Great instructions and suggestions for drawing people, places, and things.
Publisher: Lark Books (NC)
ISBN: 9781579905873
Category : Drawing
Languages : en
Pages : 0
Book Description
Great instructions and suggestions for drawing people, places, and things.
Archidoodle
Author: Steve Bowkett
Publisher: Laurence King Publishing
ISBN: 9781780673219
Category : Architecture
Languages : en
Pages : 0
Book Description
This innovative book is the first to provide a fun, interactive way to learn about architecture. Filled with an array of beautiful and elegant drawings, it poses all manner of architectural challenges for the user: from designing your own skyscraper, to drawing an island house or creating a Constructivist monument, plus many others more. Aimed at anyone who loves drawing buildings, it encourages the user to imagine their own creative solutions by sketching, drawing and painting in the pages of the book. In so doing, they will learn about a whole range of significant architectural issues, such as the importance of site and materials, how to furnish a space, how to read plans, how to create sustainable cities and so on. The book also includes numerous examples of works and ideas by major architects to draw inspiration from and will appeal to everyone from children to students to architects.
Publisher: Laurence King Publishing
ISBN: 9781780673219
Category : Architecture
Languages : en
Pages : 0
Book Description
This innovative book is the first to provide a fun, interactive way to learn about architecture. Filled with an array of beautiful and elegant drawings, it poses all manner of architectural challenges for the user: from designing your own skyscraper, to drawing an island house or creating a Constructivist monument, plus many others more. Aimed at anyone who loves drawing buildings, it encourages the user to imagine their own creative solutions by sketching, drawing and painting in the pages of the book. In so doing, they will learn about a whole range of significant architectural issues, such as the importance of site and materials, how to furnish a space, how to read plans, how to create sustainable cities and so on. The book also includes numerous examples of works and ideas by major architects to draw inspiration from and will appeal to everyone from children to students to architects.
Sketching with Watercolour Pencils
Author:
Publisher: Top That! Publishing
ISBN: 9781842292679
Category : Colored pencil drawing
Languages : en
Pages : 48
Book Description
Children will find everything they need to master a new art medium with these easy-to-follow art books. Each title includes a practice pad and the tools required to learn a variety of artistic techniques.
Publisher: Top That! Publishing
ISBN: 9781842292679
Category : Colored pencil drawing
Languages : en
Pages : 48
Book Description
Children will find everything they need to master a new art medium with these easy-to-follow art books. Each title includes a practice pad and the tools required to learn a variety of artistic techniques.
Character Design from the Ground Up
Author: Kevin Crossley
Publisher: Hachette UK
ISBN: 178157183X
Category : Design
Languages : en
Pages : 208
Book Description
All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.
Publisher: Hachette UK
ISBN: 178157183X
Category : Design
Languages : en
Pages : 208
Book Description
All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.