Author: Walter Oney
Publisher:
ISBN: 9781556159497
Category : Computers
Languages : en
Pages : 715
Book Description
Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.
Systems Programming for Windows 95
Author: Walter Oney
Publisher:
ISBN: 9781556159497
Category : Computers
Languages : en
Pages : 715
Book Description
Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.
Publisher:
ISBN: 9781556159497
Category : Computers
Languages : en
Pages : 715
Book Description
Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.
Programming the Windows 95 User Interface
Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Teach Yourself Windows 95 Programming in 21 Days
Author: Charles Calvert
Publisher: Prentice Hall
ISBN: 9780672305313
Category : Computers
Languages : en
Pages : 1280
Book Description
This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.
Publisher: Prentice Hall
ISBN: 9780672305313
Category : Computers
Languages : en
Pages : 1280
Book Description
This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.
Windows 95 Multimedia Programming
Author: Mitch Gould
Publisher: M&T Press
ISBN: 9781558514133
Category : Computers
Languages : en
Pages : 399
Book Description
The first intermediate-to-advanced level reference for creating professional Windows CD-ROM titles that successfully incorporate multimedia. The book provides rapid access to powerful new authoring tools that take full advantage of animation and sound, and inspire memorable new applications. Covers Hypertext, JPEG image compression, and MPEG video compression.
Publisher: M&T Press
ISBN: 9781558514133
Category : Computers
Languages : en
Pages : 399
Book Description
The first intermediate-to-advanced level reference for creating professional Windows CD-ROM titles that successfully incorporate multimedia. The book provides rapid access to powerful new authoring tools that take full advantage of animation and sound, and inspire memorable new applications. Covers Hypertext, JPEG image compression, and MPEG video compression.
OpenGL Programming for Windows 95 and Windows NT
Author: Ron Fosner
Publisher: Addison-Wesley Professional
ISBN: 9780201407099
Category : Computers
Languages : en
Pages : 300
Book Description
Ron Fosner provides tips and teaches techniques enabling Windows programmers to optimize OpenGL performance on the Windows platform. Topics include model and view matrices, bitmaps and texturing, and manipulating OpenGL objects. Numerous programming examples in C are provided.
Publisher: Addison-Wesley Professional
ISBN: 9780201407099
Category : Computers
Languages : en
Pages : 300
Book Description
Ron Fosner provides tips and teaches techniques enabling Windows programmers to optimize OpenGL performance on the Windows platform. Topics include model and view matrices, bitmaps and texturing, and manipulating OpenGL objects. Numerous programming examples in C are provided.
3D Graphics Programming for Windows 95
Author: Nigel Thompson
Publisher:
ISBN: 9781572313453
Category : Computers
Languages : en
Pages : 364
Book Description
This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.
Publisher:
ISBN: 9781572313453
Category : Computers
Languages : en
Pages : 364
Book Description
This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.
The Whole Internet for Windows 95
Author: Ed Krol
Publisher: O'Reilly Media
ISBN: 9781565921559
Category : Computers
Languages : en
Pages : 668
Book Description
Updated for Windows 95, this book describes the tools that Windows 95 Internet explorers use to get the most out of the Internet. The best source of information about the World Wide Web, Microsoft Internet Explorer, and Netscape, the book provides thorough coverage of Windows 95 Internet features plus an understanding of how to get and use popular free software for the Internet. Includes a resource index covering important resources ranging from a virtual online university to travel tips.
Publisher: O'Reilly Media
ISBN: 9781565921559
Category : Computers
Languages : en
Pages : 668
Book Description
Updated for Windows 95, this book describes the tools that Windows 95 Internet explorers use to get the most out of the Internet. The best source of information about the World Wide Web, Microsoft Internet Explorer, and Netscape, the book provides thorough coverage of Windows 95 Internet features plus an understanding of how to get and use popular free software for the Internet. Includes a resource index covering important resources ranging from a virtual online university to travel tips.
Schildt's Windows 95 Programming in C and C++
Author: Herbert Schildt
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 488
Book Description
This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 488
Book Description
This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.
Multimedia Programming - A Practical Approach
Author: Siddhartha Bhattacharyya & Paramartha Dutta
Publisher: Vikas Publishing House
ISBN: 9325984474
Category : Technology & Engineering
Languages : en
Pages : 544
Book Description
Multimedia Programming: A Practical Approach is a maiden treatise on the core concepts of multimedia programming standards and practices catering to the different branches of Engineering disciplines of Computer Science, Information Technology, Electronics & Communication Engineering and Electrical Engineering of various Indian and Foreign Universities. The book deals with an in-depth analysis of the facets of hands on of multimedia programming essentials with reference to the different multimedia file standards in existence. Each chapter of the book starts with a brief introduction of the topic and ends with review questions and programming exercises. The fundamental concepts of multimedia programming with Virtual Reality Markup Language (VRML) essentials are explained with suitable illustrations and real life examples. The book describes the core concepts of multimedia basics, multimedia file standards with reference to discrete and continuous media, multimedia devices and future of multimedia in the form of VRML with illustrative programming examples. The distinctive feature of this book is the assay of real-time programming examples in Win 32 API programming platform.
Publisher: Vikas Publishing House
ISBN: 9325984474
Category : Technology & Engineering
Languages : en
Pages : 544
Book Description
Multimedia Programming: A Practical Approach is a maiden treatise on the core concepts of multimedia programming standards and practices catering to the different branches of Engineering disciplines of Computer Science, Information Technology, Electronics & Communication Engineering and Electrical Engineering of various Indian and Foreign Universities. The book deals with an in-depth analysis of the facets of hands on of multimedia programming essentials with reference to the different multimedia file standards in existence. Each chapter of the book starts with a brief introduction of the topic and ends with review questions and programming exercises. The fundamental concepts of multimedia programming with Virtual Reality Markup Language (VRML) essentials are explained with suitable illustrations and real life examples. The book describes the core concepts of multimedia basics, multimedia file standards with reference to discrete and continuous media, multimedia devices and future of multimedia in the form of VRML with illustrative programming examples. The distinctive feature of this book is the assay of real-time programming examples in Win 32 API programming platform.
Schildt's Advanced Windows 95 Programming in C and C++
Author: Herbert Schildt
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 436
Book Description
Master programmer Herb Schildt shows C and C++ developers how to take advantage of Windows 95's most powerful and advanced features in order to create powerful applications with a professional look and feel. More than just a study guide, this book encourages active learning. Guiding readers through application development, Schildt also presents code examples in C and C++.
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 436
Book Description
Master programmer Herb Schildt shows C and C++ developers how to take advantage of Windows 95's most powerful and advanced features in order to create powerful applications with a professional look and feel. More than just a study guide, this book encourages active learning. Guiding readers through application development, Schildt also presents code examples in C and C++.