Poppy Or the Snake?

Poppy Or the Snake? PDF Author: Toni Morrison
Publisher: Scribner Book Company
ISBN:
Category : Aesop's fables
Languages : en
Pages : 40

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Book Description
Who's got game? An old man who knows how to pay attention or a snake who can trick anyone into trusting a false promise? In the Morrisons' version of this timeless fable, the moral ending is revitalized with a clever new spin.

Poppy Or the Snake?

Poppy Or the Snake? PDF Author: Toni Morrison
Publisher: Scribner Book Company
ISBN:
Category : Aesop's fables
Languages : en
Pages : 40

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Book Description
Who's got game? An old man who knows how to pay attention or a snake who can trick anyone into trusting a false promise? In the Morrisons' version of this timeless fable, the moral ending is revitalized with a clever new spin.

Who's Got Game?

Who's Got Game? PDF Author: Toni Morrison
Publisher: Simon and Schuster
ISBN: 0743283910
Category : Fiction
Languages : en
Pages : 112

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Book Description
Three popular tales from Toni and Slade Morrison, Poppy or the Snake? The Lion or the Mouse? and The Ant or the Grasshopper? in one volume. Told with vibrant language and rich in rhythm, these are truly empowering and inspiring tales. Pascal's Lemaitre's ingenious illustrations add sophistication to the Morrison's wry and defiantly ambiguous text, making the Who's Got Game? series a favourite among both adults and children. In these tales anything can happen...and quite often does!

Amigas: She's Got Game

Amigas: She's Got Game PDF Author: Veronica Chambers
Publisher: Little, Brown Books for Young Readers
ISBN: 1423146115
Category : Juvenile Fiction
Languages : en
Pages : 272

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Book Description
Amigas have definitely arrived. Fresh out of the spotlight of their first television experience, the team is back and stronger than ever. But the heat is always on in Miami and when they get hired to do an unusual quince for a bratty debutante, the temperature goes sky high.

The Lion or the Mouse?

The Lion or the Mouse? PDF Author: Toni Morrison
Publisher: Scribner
ISBN: 9781476792682
Category : Fiction
Languages : en
Pages : 0

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Book Description
In this charmingly subversive reinterpretation of a classic tale, the Morrisons and Pascal Lemaitre take a hilarious look at bullying. The cocky lion, the self-proclaimed "baddest in the land," believes himself invincible until he gets a thorn stuck in his paw. Only a weak little mouse can help him, but then the lion must indulge the mouse's ridiculous pride and appetite for power. Generation after generation, classic fables, folklore, and myth remain popular because they quicken the imagination of readers and listeners of all ages. We, the creators of the Who's Got Game? series were inspired by the wonder of Aesop's Fables—their vitality, their endless demand for more interpretations. In our versions the original stories are opened up and their moralistic endings reimagined; the victim might not lose; the timid gets a chance to become strong; the fool can gain insight; the powerful may lose their grip. Anything can happen!

The Ant or the Grasshopper?

The Ant or the Grasshopper? PDF Author: Toni Morrison
Publisher: Scribner
ISBN: 9781476792699
Category : Fiction
Languages : en
Pages : 0

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Book Description
A hip, sly, exuberant retelling of Aesop's fable, for children of all ages—written by Nobel Prize–winning author Toni Morrison and her son Slade Morrison, and ingeniously illustrated by Pascal Lemaitre. "How can you say I never worked a day? ART is WORK. It just looks like play," so says Foxy G to his buddy Kid A, in Toni and Slade Morrison's sassy, sly tale of friendship, betrayal, and survival—or not. Generation after generation, classic fables, folklore, and myth remain popular because they quicken the imagination of readers and listeners of all ages. We, the creators of the Who's Got Game? series were inspired by the wonder of Aesop's Fables—their vitality, their endless demand for more interpretations. In our versions the original stories are opened up and their moralistic endings reimagined; the victim might not lose; the timid gets a chance to become strong; the fool can gain insight; the powerful may lose their grip. Anything can happen!

The Game

The Game PDF Author: Neil Strauss
Publisher: Harper Collins
ISBN: 0062130110
Category : Biography & Autobiography
Languages : en
Pages : 466

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Book Description
Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.

The Most Dangerous Game

The Most Dangerous Game PDF Author: Richard Connell
Publisher: Lindhardt og Ringhof
ISBN: 8728187490
Category : Fiction
Languages : en
Pages : 28

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Book Description
Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".

You Gotta Get in the Game

You Gotta Get in the Game PDF Author: Billy Cox
Publisher: Cornerstone Leadership Institute
ISBN: 9780974640334
Category : Business & Economics
Languages : en
Pages : 160

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Book Description
In the game of life there are no time outs, no overtimes. You only get one chance to play the game. The question you have to ask yourself is "At what level do I want to play - do I want to wait on the sidelines of life or do I want to win." This book helps you win! It outlines the fourteen "you gottas" that it takes to be successful in the game of life and business

The Infinite Game

The Infinite Game PDF Author: Simon Sinek
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272

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Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Trapped in a Video Game: The Complete Series

Trapped in a Video Game: The Complete Series PDF Author: Dustin Brady
Publisher: Andrews McMeel Publishing
ISBN: 1524862932
Category : Juvenile Fiction
Languages : en
Pages : 720

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Book Description
Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter. Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be. Book One: Trapped in a Video Game Jesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good! Book Two: The Invisible Invasion Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding? Book Three: Robots Revolt The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives. Book Four: Return to Doom Island In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet. Book Five: The Final Boss Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.