Graphic Novels

Graphic Novels PDF Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758

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Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Graphic Novels

Graphic Novels PDF Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758

Get Book Here

Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Dreaming the Graphic Novel

Dreaming the Graphic Novel PDF Author: Paul Williams
Publisher: Rutgers University Press
ISBN: 197880508X
Category : Literary Criticism
Languages : en
Pages : 278

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Book Description
Winner of the Best Book Award in Comics History from the Grand Comics Database Honorable Mention, 2019-2020 Research Society for American Periodicals Book Prize The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized? Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today. Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.

Frame Escapes: Graphic Novel Intertexts

Frame Escapes: Graphic Novel Intertexts PDF Author: Mikhail Peppas
Publisher: BRILL
ISBN: 1848884486
Category : Art
Languages : en
Pages : 232

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Book Description
Graphic narrative structures, conceptual innovation, identity and representations are examined in an eclectic volume that presents multimodal approaches to constructing, reading and interpreting graphic novels and comics.

Graphic Novels

Graphic Novels PDF Author: Andrew Dale
Publisher: ABDO
ISBN: 1680797328
Category : Juvenile Nonfiction
Languages : en
Pages : 115

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Book Description
This title examines the genre of graphic novels in the Descender series, Lumberjanes: Beware the Kitten Holy, Persepolis, Maus, and March. It features four analysis papers that consider graphic novels, each using different critical lenses, writing techniques, or aspects of the genre. Critical thinking questions, sidebars highlighting and explaining each thesis and argument, and other possible approaches for analysis help students understand the mechanics of essay writing. Features include a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.

What Unites Us: The Graphic Novel

What Unites Us: The Graphic Novel PDF Author: Dan Rather
Publisher: First Second
ISBN: 1250824230
Category : Comics & Graphic Novels
Languages : en
Pages : 288

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Book Description
In this graphic novel adaptation of his bestselling collection of essays, legendary news anchor Dan Rather provides a voice of reason and explores what it means to be a true patriot. Brought to life in stunning color by artist Tim Foley, What Unites Us: The Graphic Novel takes apart the building blocks of this country, from the freedoms that define us, to the values that have transformed us, to the institutions that sustain us. Rather’s vast experience and his unique perspective as one of America's most renowned newscasters shed light on who we were and who we are today, allowing us to see a possible future, where we are one country; united.

Graphic Novels

Graphic Novels PDF Author: Ashley Rae Harris
Publisher: Core Library
ISBN: 9781617837838
Category : Comic books, strips, etc
Languages : en
Pages : 0

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Book Description
Looks at the history of graphic novels and comic books, exploring how graphic novels evolved from comics, how themes and content have changed over time, and the use of educational graphic novels in schools.

500 Essential Graphic Novels

500 Essential Graphic Novels PDF Author: Gene Kannenberg
Publisher: Ilex Press
ISBN:
Category : Graphic novels
Languages : en
Pages : 540

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Book Description
Featuring full-color images from the best moments in graphic novel history, this comprehensive reference explores everything from dragons, cow races, and monstrous rats to insider secrets from Casanova himself. Includes top ten must-reads for every popular genre.

The Readers' Advisory Guide to Graphic Novels

The Readers' Advisory Guide to Graphic Novels PDF Author: Francisca Goldsmith
Publisher: American Library Association
ISBN: 0838910084
Category : Language Arts & Disciplines
Languages : en
Pages : 137

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Book Description
Graphic novels have found a place on library shelves but many librarians struggle to move this expanding body of intellectual, aesthetic, and entertaining literature into the mainstream of library materials.

Graphic Novels and Comics in Libraries and Archives

Graphic Novels and Comics in Libraries and Archives PDF Author: Robert G. Weiner
Publisher: McFarland
ISBN: 0786456930
Category : Literary Criticism
Languages : en
Pages : 289

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Book Description
To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining in popularity. Full of practical advice and innovative ideas for librarians, educators, and archivists, this book provides a wide-reaching look at how graphic novels and comics can be used to their full advantage in educational settings. Topics include the historically tenuous relationship between comics and librarians; the aesthetic value of sequential art; the use of graphic novels in library outreach services; collection evaluations for both American and Canadian libraries; cataloging tips and tricks; and the swiftly growing realm of webcomics.

Legend: The Graphic Novel

Legend: The Graphic Novel PDF Author: Marie Lu
Publisher: Penguin
ISBN: 1101995246
Category : Young Adult Fiction
Languages : en
Pages : 164

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Book Description
Born into an elite family in one of the Republic's wealthiest districts, fifteen-year-old June is a military prodigy. Born into the slums of the Republic’s Lake Sector, fifteen-year-old Day is the country’s most wanted criminal. But his motives are not as sinister as they often they seem. One day June’s brother is murdered and Day becomes the prime suspect. Now, Day is in a race for his family’s survival, while June tries desperately to avenge her brother’s death. And the two uncover the truth of what has really brought them together and the lengths their country will go to in order to keep its secrets.