Author: Bryan Stratton
Publisher: Prima Games
ISBN: 9780761560029
Category : Gardening
Languages : en
Pages : 0
Book Description
Grow every plant, raise every piñata, tinker every item, and find every secret. Learn each piñata's favorite foods so you can fill any candiosity meter in a flash. This book reveals more than 250 piñata tricks and tells you how to make your piñata execute them anytime you want!
Viva Pinata: Trouble in Paradise
Author: Bryan Stratton
Publisher: Prima Games
ISBN: 9780761560029
Category : Gardening
Languages : en
Pages : 0
Book Description
Grow every plant, raise every piñata, tinker every item, and find every secret. Learn each piñata's favorite foods so you can fill any candiosity meter in a flash. This book reveals more than 250 piñata tricks and tells you how to make your piñata execute them anytime you want!
Publisher: Prima Games
ISBN: 9780761560029
Category : Gardening
Languages : en
Pages : 0
Book Description
Grow every plant, raise every piñata, tinker every item, and find every secret. Learn each piñata's favorite foods so you can fill any candiosity meter in a flash. This book reveals more than 250 piñata tricks and tells you how to make your piñata execute them anytime you want!
Viva Pinata Trouble in Paradise
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Viva Pinata
Author: David S. J. Hodgson
Publisher: Prima Games
ISBN: 9780761554370
Category : Gardening
Languages : en
Pages : 0
Book Description
Don't beat 'em! Meet 'em, and join 'em! -An entire Pinata Prospectus with complete Pinata details! -Every Resident and Romance requirement! -Raise the biggest and most valuable Pinatas available at the earliest time possible! -Complete list of every object on Pinata Island and how best to use it! -Garden growing strategies and building placement advice! -Hundreds of Pinata-raising hints and tips! -All characters revealed! -All ruffians dealt with!
Publisher: Prima Games
ISBN: 9780761554370
Category : Gardening
Languages : en
Pages : 0
Book Description
Don't beat 'em! Meet 'em, and join 'em! -An entire Pinata Prospectus with complete Pinata details! -Every Resident and Romance requirement! -Raise the biggest and most valuable Pinatas available at the earliest time possible! -Complete list of every object on Pinata Island and how best to use it! -Garden growing strategies and building placement advice! -Hundreds of Pinata-raising hints and tips! -All characters revealed! -All ruffians dealt with!
1001 Video Games You Must Play Before You Die
Author: Tony Mott
Publisher: Hachette UK
ISBN: 1844037150
Category : Games & Activities
Languages : en
Pages : 1773
Book Description
In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.
Publisher: Hachette UK
ISBN: 1844037150
Category : Games & Activities
Languages : en
Pages : 1773
Book Description
In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.
Mirror's Edge
Author: Bryan Stratton
Publisher:
ISBN: 9780761560289
Category : Computer games
Languages : en
Pages : 0
Book Description
• Complete Strategy Guide • Detailed labeled maps • Locations of every collectable • Strategy for every building and every enemy encounter • In-dept DICE Studio Profile Paired with Exciting Behind the Scenes Info • 30+ pages of behind the scenes content • Stunning concept art • Revealing interviews with the developers of your favorite DICE titles • Photo tour of the DICE Studio • Beautifully labeled maps detailing every hidden package, foothold, and leap of faith • Pro-tips and strategy to help you complete every Xbox 360 Achievement and PlayStation 3 Trophy • Locate every package and follow the quickest route to the drop off point • Become the master of your environment with multiple strategies for every enemy encounter–the choice is yours
Publisher:
ISBN: 9780761560289
Category : Computer games
Languages : en
Pages : 0
Book Description
• Complete Strategy Guide • Detailed labeled maps • Locations of every collectable • Strategy for every building and every enemy encounter • In-dept DICE Studio Profile Paired with Exciting Behind the Scenes Info • 30+ pages of behind the scenes content • Stunning concept art • Revealing interviews with the developers of your favorite DICE titles • Photo tour of the DICE Studio • Beautifully labeled maps detailing every hidden package, foothold, and leap of faith • Pro-tips and strategy to help you complete every Xbox 360 Achievement and PlayStation 3 Trophy • Locate every package and follow the quickest route to the drop off point • Become the master of your environment with multiple strategies for every enemy encounter–the choice is yours
Playing Nature
Author: Alenda Y. Chang
Publisher: U of Minnesota Press
ISBN: 145296226X
Category : Games & Activities
Languages : en
Pages : 293
Book Description
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
Publisher: U of Minnesota Press
ISBN: 145296226X
Category : Games & Activities
Languages : en
Pages : 293
Book Description
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
The Film Sense
Author: Sergei Eisenstein
Publisher: Houghton Mifflin Harcourt
ISBN: 9780156309356
Category : Biography & Autobiography
Languages : en
Pages : 316
Book Description
A renowned Soviet director discusses his theory of film as an artistic medium which must appeal to all senses and applies it to an analysis of sequences from his major movies.
Publisher: Houghton Mifflin Harcourt
ISBN: 9780156309356
Category : Biography & Autobiography
Languages : en
Pages : 316
Book Description
A renowned Soviet director discusses his theory of film as an artistic medium which must appeal to all senses and applies it to an analysis of sequences from his major movies.
Direct Action
Author: David Graeber
Publisher: AK Press
ISBN: 1849350353
Category : Social Science
Languages : en
Pages : 600
Book Description
A radical anthropologist studies the global justice movement.
Publisher: AK Press
ISBN: 1849350353
Category : Social Science
Languages : en
Pages : 600
Book Description
A radical anthropologist studies the global justice movement.
Diplomatic Days
Author: Edith O'Shaughnessy
Publisher:
ISBN:
Category : History
Languages : en
Pages : 392
Book Description
Author was the wife of the secretary of the American Embassy in Mexico City. Through letters written from May 1911 to October 1912, she described her introduction to Mexico and the beginnings of the Mexican Revolution.
Publisher:
ISBN:
Category : History
Languages : en
Pages : 392
Book Description
Author was the wife of the secretary of the American Embassy in Mexico City. Through letters written from May 1911 to October 1912, she described her introduction to Mexico and the beginnings of the Mexican Revolution.
The Video Games Guide
Author: Matt Fox
Publisher: McFarland
ISBN: 078647257X
Category : Games & Activities
Languages : en
Pages : 385
Book Description
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Publisher: McFarland
ISBN: 078647257X
Category : Games & Activities
Languages : en
Pages : 385
Book Description
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.