Author: James Foxall
Publisher: Sams Publishing
ISBN: 0134191862
Category : Computers
Languages : en
Pages : 1077
Book Description
In just 24 sessions of one hour or less, you’ll learn how to build complete, reliable, and modern Windows applications with Microsoft® Visual Basic® 2015. Using a straightforward, step-by-step approach, each lesson builds on what you’ve already learned, giving you a strong foundation for success with every aspect of VB 2015 development. Notes present interesting pieces of information. Tips offer advice or teach an easier way to do something. Cautions advise you about potential problems and help you steer clear of disaster. Learn How To Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015’s improved breakpoint features Distribute your software Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available. Who Should Read This Book Those who have little or no programming experience or who might be picking up Visual Basic as a second language. Bug Alert Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517 Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance. The fix for the bug (until Microsoft addresses) can be found here: http://www.jamesfo
Visual Basic 2015 in 24 Hours, Sams Teach Yourself
Sams Teach Yourself Android Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Sams Teach Yourself WPF in 24 Hours
Author: Rob Eisenberg
Publisher: Sams Publishing
ISBN: 9780672329852
Category : Application program interfaces (Computer software)
Languages : en
Pages : 0
Book Description
Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439
Publisher: Sams Publishing
ISBN: 9780672329852
Category : Application program interfaces (Computer software)
Languages : en
Pages : 0
Book Description
Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439
Sams Teach Yourself Node.js in 24 Hours
Author: George Ornbo
Publisher: Sams Publishing
ISBN: 0132966263
Category : Computers
Languages : en
Pages : 1029
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module
Publisher: Sams Publishing
ISBN: 0132966263
Category : Computers
Languages : en
Pages : 1029
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module
Sams Teach Yourself Beginning Programming in 24 Hours
Author: Greg M. Perry
Publisher: Sams Publishing
ISBN: 9780672323072
Category : Computers
Languages : en
Pages : 508
Book Description
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Publisher: Sams Publishing
ISBN: 9780672323072
Category : Computers
Languages : en
Pages : 508
Book Description
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Teach Yourself Excel Programming with Visual Basic for Applications in 21 Days
Author: Matthew Harris
Publisher: Sams
ISBN: 9780672307829
Category : Computers
Languages : en
Pages : 996
Book Description
This work covers the fundamental aspects of Visual Basic and teaches novice programmers how to design, create, and debug macro programs written in the VBA programming language. It teaches techniques to add functionality to existing applications such as Microsoft Excel and Microsoft Access. Contains specific, practical examples of how to write VBA program code, including a complete VBA application.
Publisher: Sams
ISBN: 9780672307829
Category : Computers
Languages : en
Pages : 996
Book Description
This work covers the fundamental aspects of Visual Basic and teaches novice programmers how to design, create, and debug macro programs written in the VBA programming language. It teaches techniques to add functionality to existing applications such as Microsoft Excel and Microsoft Access. Contains specific, practical examples of how to write VBA program code, including a complete VBA application.
Beginning Visual Basic 2015
Author: Bryan Newsome
Publisher: John Wiley & Sons
ISBN: 1119092086
Category : Computers
Languages : en
Pages : 624
Book Description
Learn Visual Basic step by step and start programming right away Beginning Visual Basic 2015 is the ideal guide for new programmers, especially those learning their first language. This new edition has been updated to align with Visual Studio 2015, and also refocused to concentrate on key beginner topics. Precise, step-by-step instructions walk you through important tasks, and clear explanations targeted to beginners will have you writing your first Visual Basic application quickly. You'll start from the absolute beginning, assuming no prior programming experience, and then gradually build your skills to write Visual Basic applications for Windows and the Web. Coverage includes objects, class libraries, graphics, databases, and much more, with explicit instructions on using ASP.NET, SQL Server, ADO.NET, and XML. Visual Studio is the usual environment for Visual Basic programming, and the latest upgrade has made Visual Basic more feature compatible with C# to allow programmers to move fluidly between the two languages. Don't know C#? Don't worry! This book starts from the very beginning of Visual Basic programming to help you build your skills from the ground-up. Understand flow control and data structure Debug Windows applications, dialog boxes, and menus Master objects and object-oriented techniques Access databases, program graphics, and program for the Web Over three million programmers use Visual Basic, and many of them learned it as their first language. It's beginner-friendly, versatile, and visually oriented, making it an ideal introduction to the programming mindset, workflow, and hard skills. Beginning Visual Basic 2015 gets you started on the right foot, with clear, patient instruction and plenty of hands-on practice.
Publisher: John Wiley & Sons
ISBN: 1119092086
Category : Computers
Languages : en
Pages : 624
Book Description
Learn Visual Basic step by step and start programming right away Beginning Visual Basic 2015 is the ideal guide for new programmers, especially those learning their first language. This new edition has been updated to align with Visual Studio 2015, and also refocused to concentrate on key beginner topics. Precise, step-by-step instructions walk you through important tasks, and clear explanations targeted to beginners will have you writing your first Visual Basic application quickly. You'll start from the absolute beginning, assuming no prior programming experience, and then gradually build your skills to write Visual Basic applications for Windows and the Web. Coverage includes objects, class libraries, graphics, databases, and much more, with explicit instructions on using ASP.NET, SQL Server, ADO.NET, and XML. Visual Studio is the usual environment for Visual Basic programming, and the latest upgrade has made Visual Basic more feature compatible with C# to allow programmers to move fluidly between the two languages. Don't know C#? Don't worry! This book starts from the very beginning of Visual Basic programming to help you build your skills from the ground-up. Understand flow control and data structure Debug Windows applications, dialog boxes, and menus Master objects and object-oriented techniques Access databases, program graphics, and program for the Web Over three million programmers use Visual Basic, and many of them learned it as their first language. It's beginner-friendly, versatile, and visually oriented, making it an ideal introduction to the programming mindset, workflow, and hard skills. Beginning Visual Basic 2015 gets you started on the right foot, with clear, patient instruction and plenty of hands-on practice.
Sams Teach Yourself Arduino Programming in 24 Hours
Author: Richard Blum
Publisher: Pearson Education
ISBN: 0672337126
Category : Computers
Languages : en
Pages : 432
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own! Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory--and avoid common mistakes Store data on your Arduino's EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Publisher: Pearson Education
ISBN: 0672337126
Category : Computers
Languages : en
Pages : 432
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own! Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory--and avoid common mistakes Store data on your Arduino's EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Sams Teach Yourself Visual Basic 6 In 24 Hours
Author: Perry
Publisher: Pearson Education India
ISBN: 9788131723913
Category :
Languages : en
Pages : 480
Book Description
Publisher: Pearson Education India
ISBN: 9788131723913
Category :
Languages : en
Pages : 480
Book Description
Visual Basic 2010 Unleashed
Author: Alessandro Del Sole
Publisher: Pearson Education
ISBN: 067233156X
Category : Computers
Languages : en
Pages : 1837
Book Description
Visual Basic 2010 Unleashed is the most comprehensive, practical reference to modern object-oriented programming with Visual Basic 2010. Written by Visual Basic MVP Alessandro Del Sole, a long-time leader of the global VB community, this book illuminates the core of the VB language and demonstrates its effective use in a wide variety of programming scenarios. Del Sole covers both Visual Basic 2010 Professional Edition for professional developers and the Express Edition for hobbyists, novices, and students. Writing for VB programmers at all levels of experience, he walks through using VB 2010 for data access, user interface development, networking, communication, and many other tasks. For those moving from structured languages—including VB 6—he offers detailed guidance on building effective object-oriented code. He also demonstrates how to make the most of Microsoft’s underlying .NET platform to write more robust and powerful software. This book’s broad coverage includes advanced features such as generics and collections; a thorough introduction to the Visual Studio 2010 IDE and Visual Studio Team System; a full section on data access with ADO.NET and LINQ; practical overviews of WPF and WCF; coverage of web and cloud development with Silverlight and Azure; and advanced topics such as multithreading, testing, and deployment. Understand the Visual Studio 2010 IDE, .NET Framework 4.0, and the anatomy of a VB 2010 application Debug VB applications and implement error handling and exceptions Build efficient object-oriented software with classes, objects, namespaces, and inheritance Work with advanced object-oriented features, including interfaces, generics, delegates, events, and collections Organize, create, and improve classes with the Visual Studio Class Designer Access data with LINQ—including LINQ to Objects, SQL, DataSets, Entities, XML, and Parallel LINQ Build modern Windows applications with WPF controls, brushes, styles, and templates Develop web-centric applications using ASP.NET, Silverlight, and Windows Azure Services cloud computing Create and consume WCF services and WCF Data Services Use advanced .NET 4.0 platform capabilities, including assemblies, multithreading, parallel programming, P/Invoke, and COM interoperability Perform advanced compilations with MSBuild Localize and globalize VB 2010 client applications
Publisher: Pearson Education
ISBN: 067233156X
Category : Computers
Languages : en
Pages : 1837
Book Description
Visual Basic 2010 Unleashed is the most comprehensive, practical reference to modern object-oriented programming with Visual Basic 2010. Written by Visual Basic MVP Alessandro Del Sole, a long-time leader of the global VB community, this book illuminates the core of the VB language and demonstrates its effective use in a wide variety of programming scenarios. Del Sole covers both Visual Basic 2010 Professional Edition for professional developers and the Express Edition for hobbyists, novices, and students. Writing for VB programmers at all levels of experience, he walks through using VB 2010 for data access, user interface development, networking, communication, and many other tasks. For those moving from structured languages—including VB 6—he offers detailed guidance on building effective object-oriented code. He also demonstrates how to make the most of Microsoft’s underlying .NET platform to write more robust and powerful software. This book’s broad coverage includes advanced features such as generics and collections; a thorough introduction to the Visual Studio 2010 IDE and Visual Studio Team System; a full section on data access with ADO.NET and LINQ; practical overviews of WPF and WCF; coverage of web and cloud development with Silverlight and Azure; and advanced topics such as multithreading, testing, and deployment. Understand the Visual Studio 2010 IDE, .NET Framework 4.0, and the anatomy of a VB 2010 application Debug VB applications and implement error handling and exceptions Build efficient object-oriented software with classes, objects, namespaces, and inheritance Work with advanced object-oriented features, including interfaces, generics, delegates, events, and collections Organize, create, and improve classes with the Visual Studio Class Designer Access data with LINQ—including LINQ to Objects, SQL, DataSets, Entities, XML, and Parallel LINQ Build modern Windows applications with WPF controls, brushes, styles, and templates Develop web-centric applications using ASP.NET, Silverlight, and Windows Azure Services cloud computing Create and consume WCF services and WCF Data Services Use advanced .NET 4.0 platform capabilities, including assemblies, multithreading, parallel programming, P/Invoke, and COM interoperability Perform advanced compilations with MSBuild Localize and globalize VB 2010 client applications