Author: Patrick Beaver
Publisher:
ISBN: 9780840766083
Category : Games & Activities
Languages : en
Pages : 150
Book Description
Victorian Parlor Games
Author: Patrick Beaver
Publisher:
ISBN: 9780840766083
Category : Games & Activities
Languages : en
Pages : 150
Book Description
Publisher:
ISBN: 9780840766083
Category : Games & Activities
Languages : en
Pages : 150
Book Description
Playthings in Early Modernity
Author: Allison Levy
Publisher: Medieval Institute Publications
ISBN: 1580442617
Category : History
Languages : en
Pages : 354
Book Description
An innovative volume of fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory, Playthings in Early Modernity emphasizes the rules of the game(s) as well as the breaking of those rules. Thus, the titular "plaything" is understood as both an object and a person, and play, in the early modern world, is treated not merely as a pastime, a leisurely pursuit, but as a pivotal part of daily life, a strategic psychosocial endeavor.
Publisher: Medieval Institute Publications
ISBN: 1580442617
Category : History
Languages : en
Pages : 354
Book Description
An innovative volume of fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory, Playthings in Early Modernity emphasizes the rules of the game(s) as well as the breaking of those rules. Thus, the titular "plaything" is understood as both an object and a person, and play, in the early modern world, is treated not merely as a pastime, a leisurely pursuit, but as a pivotal part of daily life, a strategic psychosocial endeavor.
Parlour Games for Modern Families
Author: Myfanwy Jones
Publisher: Scribe Publications
ISBN: 192175382X
Category : Games & Activities
Languages : en
Pages : 289
Book Description
WINNER OF THE 2010 AUSTRALIAN BOOK INDUSTRY AWARDS BOOK OF THE YEAR FOR OLDER CHILDREN (AGE RANGE 8 TO 14 YEARS) Parlour Games for Modern Families sets out to revive the tradition of indoor family games: push aside the consoles, turn off the telly, and bring some mental stimulation, silliness and laughter, joy and connection back into your living room. This book is bursting with games of logic and memory, wordplay, card games, role-play, and rough and tumble. Not a single game requires equipment that you won’t find in your average home: a pack of cards, a dictionary, an hourglass, dice, paper and pen. Games are organised thematically and referenced for age appropriateness. All are set out with clear rules and instructions. There are games that will challenge and stimulate you, and games that will have you in fits; games that can last all night, and games to fill that empty half-hour before tea; games for adults and older children, and games for your four-year-old’s birthday party. Parlour Games for Modern Families, a book for fun-lovers aged four to 104, winds back the clock to remind you of games you’d forgotten and then a whole lot more. Whether you dip into it as the urge takes you or read it from cover to cover, a very good time is guaranteed. PRAISE FOR MYFANWY JONES AND SPIRI TSINTZIRAS ‘In this day and age, it's hard to prise the kids away from their electronic equipment (TV, computers, game consoles and on the list goes), not to mention you, the parent from your chores. But this little corker of a book should help you out. Written by two mothers, it's packed full of fabulous games that families used to play years ago ... Gather up the clan into one room, choose a game (Farkle, Pontoon, Flip the Kipper or Picture Consequences, perhaps) and have a bit of genuine fun, and family time.’ The Herald Sun ‘Wink Murder, Memory, Charades, Twenty Questions - the authors of this book sat musing over all the forgotten parlour games they used to play as children and decided they wanted a book of games, so they wrote it. With a passionate introduction that calls for the reintroduction of parlour games into family life, the authors put forward a case for family members connecting with each other via old-fashioned unplugged fun.’ The Sunday Mail
Publisher: Scribe Publications
ISBN: 192175382X
Category : Games & Activities
Languages : en
Pages : 289
Book Description
WINNER OF THE 2010 AUSTRALIAN BOOK INDUSTRY AWARDS BOOK OF THE YEAR FOR OLDER CHILDREN (AGE RANGE 8 TO 14 YEARS) Parlour Games for Modern Families sets out to revive the tradition of indoor family games: push aside the consoles, turn off the telly, and bring some mental stimulation, silliness and laughter, joy and connection back into your living room. This book is bursting with games of logic and memory, wordplay, card games, role-play, and rough and tumble. Not a single game requires equipment that you won’t find in your average home: a pack of cards, a dictionary, an hourglass, dice, paper and pen. Games are organised thematically and referenced for age appropriateness. All are set out with clear rules and instructions. There are games that will challenge and stimulate you, and games that will have you in fits; games that can last all night, and games to fill that empty half-hour before tea; games for adults and older children, and games for your four-year-old’s birthday party. Parlour Games for Modern Families, a book for fun-lovers aged four to 104, winds back the clock to remind you of games you’d forgotten and then a whole lot more. Whether you dip into it as the urge takes you or read it from cover to cover, a very good time is guaranteed. PRAISE FOR MYFANWY JONES AND SPIRI TSINTZIRAS ‘In this day and age, it's hard to prise the kids away from their electronic equipment (TV, computers, game consoles and on the list goes), not to mention you, the parent from your chores. But this little corker of a book should help you out. Written by two mothers, it's packed full of fabulous games that families used to play years ago ... Gather up the clan into one room, choose a game (Farkle, Pontoon, Flip the Kipper or Picture Consequences, perhaps) and have a bit of genuine fun, and family time.’ The Herald Sun ‘Wink Murder, Memory, Charades, Twenty Questions - the authors of this book sat musing over all the forgotten parlour games they used to play as children and decided they wanted a book of games, so they wrote it. With a passionate introduction that calls for the reintroduction of parlour games into family life, the authors put forward a case for family members connecting with each other via old-fashioned unplugged fun.’ The Sunday Mail
Supernatural Entertainments
Author: Simone Natale
Publisher: Penn State Press
ISBN: 0271077379
Category : History
Languages : en
Pages : 240
Book Description
In Supernatural Entertainments, Simone Natale vividly depicts spiritualism’s rise as a religious and cultural phenomenon and explores its strong connection to the growth of the media entertainment industry in the nineteenth century. He frames the spiritualist movement as part of a new commodity culture that changed how public entertainments were produced and consumed. Starting with the story of the Fox sisters, considered the first spiritualist mediums in history, Natale follows the trajectory of spiritualism in Great Britain and the United States from its foundation in 1848 to the beginning of the twentieth century. He demonstrates that spiritualist mediums and leaders adopted many of the promotional strategies and spectacular techniques that were being developed for the broader entertainment industry. Spiritualist mediums were indistinguishable from other professional performers, as they had managers and agents, advertised in the press, and used spectacularism to draw audiences. Addressing the overlap between spiritualism’s explosion and nineteenth-century show business, Natale provides an archaeology of how the supernatural became a powerful force in the media and popular culture of today.
Publisher: Penn State Press
ISBN: 0271077379
Category : History
Languages : en
Pages : 240
Book Description
In Supernatural Entertainments, Simone Natale vividly depicts spiritualism’s rise as a religious and cultural phenomenon and explores its strong connection to the growth of the media entertainment industry in the nineteenth century. He frames the spiritualist movement as part of a new commodity culture that changed how public entertainments were produced and consumed. Starting with the story of the Fox sisters, considered the first spiritualist mediums in history, Natale follows the trajectory of spiritualism in Great Britain and the United States from its foundation in 1848 to the beginning of the twentieth century. He demonstrates that spiritualist mediums and leaders adopted many of the promotional strategies and spectacular techniques that were being developed for the broader entertainment industry. Spiritualist mediums were indistinguishable from other professional performers, as they had managers and agents, advertised in the press, and used spectacularism to draw audiences. Addressing the overlap between spiritualism’s explosion and nineteenth-century show business, Natale provides an archaeology of how the supernatural became a powerful force in the media and popular culture of today.
The Bookstore Cat
Author: Cylin Busby
Publisher: HarperCollins
ISBN: 0063084856
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
An irresistible and engaging picture book perfect for story time, and for cat and bookstore lovers alike! The bookstore cat is an adorable . . . bossy . . . cuddly cat. He is everything from intelligent and loyal to naughty and vocal! But most of all, the bookstore cat is a well-loved (and well-read) kitty. Follow his funny antics from A to Z through a day in his bustling, book-filled shop. The Bookstore Cat is based on a Victorian parlor game, The Minister’s Cat, in which players try to think of adjectives to describe the cat in alphabetical order. Readers can extend the fun of the book by playing their own version of the game.
Publisher: HarperCollins
ISBN: 0063084856
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
An irresistible and engaging picture book perfect for story time, and for cat and bookstore lovers alike! The bookstore cat is an adorable . . . bossy . . . cuddly cat. He is everything from intelligent and loyal to naughty and vocal! But most of all, the bookstore cat is a well-loved (and well-read) kitty. Follow his funny antics from A to Z through a day in his bustling, book-filled shop. The Bookstore Cat is based on a Victorian parlor game, The Minister’s Cat, in which players try to think of adjectives to describe the cat in alphabetical order. Readers can extend the fun of the book by playing their own version of the game.
Surrealist Games
Author: Alastair Brotchie
Publisher: Shambhala
ISBN:
Category : Art
Languages : en
Pages : 180
Book Description
The Surrealist movement that arose in Europe in the early 1900s used playful procedures and systematic stratagems to create provocative works and challenge the conventions of art, literature, and society. They conducted their experiments through art and polemic, manifesto and demonstration, love and politics. But it was above all through game-playing that they sought to subvert academic modes of inquiry and undermine the complacent certainties of the bourgeoisie. Surrealist games is a delightful compendium that allows the reader to enjoy firsthand the methodologies of the Surreal, with their amazing swings between the verbal and the visual, the beautiful and the grotesque. It is also a box of games to play for fun: poetic, imaginative, revelatory, full of possibilities for unlocking the door to the unconscious and releasing the poetry of collective creativity. The boxed set contains: * A 168-page sewn, illustrated hardcover book packed with outrageous language games, alternative card games, "Dream Lotto," and automatic techniques for making poems, stories, collages, photomontages, and candle-smoke drawings. The illustrations are by such artists as Max Ernst, Hans Arp, and Tristan Tzara * A fold-out game board for the "Goose Game," designed by Andr� Breton, Yves Tanguy, and others * A Little Surrealist Dictionary
Publisher: Shambhala
ISBN:
Category : Art
Languages : en
Pages : 180
Book Description
The Surrealist movement that arose in Europe in the early 1900s used playful procedures and systematic stratagems to create provocative works and challenge the conventions of art, literature, and society. They conducted their experiments through art and polemic, manifesto and demonstration, love and politics. But it was above all through game-playing that they sought to subvert academic modes of inquiry and undermine the complacent certainties of the bourgeoisie. Surrealist games is a delightful compendium that allows the reader to enjoy firsthand the methodologies of the Surreal, with their amazing swings between the verbal and the visual, the beautiful and the grotesque. It is also a box of games to play for fun: poetic, imaginative, revelatory, full of possibilities for unlocking the door to the unconscious and releasing the poetry of collective creativity. The boxed set contains: * A 168-page sewn, illustrated hardcover book packed with outrageous language games, alternative card games, "Dream Lotto," and automatic techniques for making poems, stories, collages, photomontages, and candle-smoke drawings. The illustrations are by such artists as Max Ernst, Hans Arp, and Tristan Tzara * A fold-out game board for the "Goose Game," designed by Andr� Breton, Yves Tanguy, and others * A Little Surrealist Dictionary
The Essential Handbook of Victorian Entertaining
Author: Autumn Stephens
Publisher: Sourcebooks
ISBN: 9780912517544
Category : History
Languages : en
Pages : 0
Book Description
An illustrated collection of amusing, authentic Victorian manners. Pick up the correct fork and dig into this delicious collection of Victorian society's weird, crazy and strange rules concerning dinner parties, teas, luncheons, social calls, overnight visits and more! Copiously illustrated with authentic line drawings by noted artists from the Victorian period.
Publisher: Sourcebooks
ISBN: 9780912517544
Category : History
Languages : en
Pages : 0
Book Description
An illustrated collection of amusing, authentic Victorian manners. Pick up the correct fork and dig into this delicious collection of Victorian society's weird, crazy and strange rules concerning dinner parties, teas, luncheons, social calls, overnight visits and more! Copiously illustrated with authentic line drawings by noted artists from the Victorian period.
Smoke and Roses
Author: Olivia C Wylie
Publisher:
ISBN: 9781734327106
Category : Gardening
Languages : en
Pages : 116
Book Description
Rosemary is for remembrance. You give yellow roses to a friend and lilies to the bereaved. Ever wondered why? In this illustrated volume you will discover the history of the symbolic code daring Victorian ladies and gents used to pass messages in bouquets: the roots of the practice in Turkey, its rise in Europe and its fascinating cultural connotations on both sides of the Atlantic. You'll learn how a mispronounced word gave the tulip its name and why the colors of the rose have so many meanings. Included are recipes for bouquets useful in your own life, including the Bugger Off Bouquet, to be given to those you would rather not see again. Let this book lead you up the historical garden path.
Publisher:
ISBN: 9781734327106
Category : Gardening
Languages : en
Pages : 116
Book Description
Rosemary is for remembrance. You give yellow roses to a friend and lilies to the bereaved. Ever wondered why? In this illustrated volume you will discover the history of the symbolic code daring Victorian ladies and gents used to pass messages in bouquets: the roots of the practice in Turkey, its rise in Europe and its fascinating cultural connotations on both sides of the Atlantic. You'll learn how a mispronounced word gave the tulip its name and why the colors of the rose have so many meanings. Included are recipes for bouquets useful in your own life, including the Bugger Off Bouquet, to be given to those you would rather not see again. Let this book lead you up the historical garden path.
The Little Women Book
Author: Lucille Recht Penner
Publisher: Random House Books for Young Readers
ISBN: 9780679874058
Category : Crafts & Hobbies
Languages : en
Pages : 44
Book Description
A collection of games, recipes, and activities that would have delighted Meg, Jo, Beth, and Amy - the four sisters from Louisa May Alcott's novel, Little Women.
Publisher: Random House Books for Young Readers
ISBN: 9780679874058
Category : Crafts & Hobbies
Languages : en
Pages : 44
Book Description
A collection of games, recipes, and activities that would have delighted Meg, Jo, Beth, and Amy - the four sisters from Louisa May Alcott's novel, Little Women.
A Jane Austen Christmas
Author: Maria Grace
Publisher:
ISBN: 9780692332337
Category : Christmas
Languages : en
Pages : 130
Book Description
Many Christmas traditions and images of 'old fashioned' holidays are based on Victorian celebrations. Going back just a little further, to the beginning of the 19th century, the holiday Jane Austen knew would have looked distinctly odd to modern sensibilities. How odd? Families rarely decorated Christmas trees. Festivities centered on socializing instead of gift-giving. Festivities focused on adults, with children largely consigned to the nursery. Holiday events, including balls, parties, dinners, and even weddings celebrations, started a week before Advent and extended all the way through to Twelfth Night in January. Take a step into history with Maria Grace as she explores the traditions, celebrations, games and foods that made up Christmastide in Jane Austen's era. Packed with information and rich with detail from period authors, Maria Grace transports the reader to a longed-for old fashioned Christmas. Non-fiction
Publisher:
ISBN: 9780692332337
Category : Christmas
Languages : en
Pages : 130
Book Description
Many Christmas traditions and images of 'old fashioned' holidays are based on Victorian celebrations. Going back just a little further, to the beginning of the 19th century, the holiday Jane Austen knew would have looked distinctly odd to modern sensibilities. How odd? Families rarely decorated Christmas trees. Festivities centered on socializing instead of gift-giving. Festivities focused on adults, with children largely consigned to the nursery. Holiday events, including balls, parties, dinners, and even weddings celebrations, started a week before Advent and extended all the way through to Twelfth Night in January. Take a step into history with Maria Grace as she explores the traditions, celebrations, games and foods that made up Christmastide in Jane Austen's era. Packed with information and rich with detail from period authors, Maria Grace transports the reader to a longed-for old fashioned Christmas. Non-fiction