Ultra Omni Quest RPG

Ultra Omni Quest RPG PDF Author: Nicholas Benson
Publisher:
ISBN: 9781973598039
Category :
Languages : en
Pages : 24

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Book Description
This is a RPG guidebook that will show you everything you need to know to play Ultra Omni Quest! Ultra Omni Quest takes place in a world where everyone has the ability to use omnikinesis. Omnikinesis is the power to manipulate a mysterious energy known as mana, in order to manifest one's imagination into physical reality. Create a character in the world of Ultra Omni Quest and go on an exciting adventure! What will you do in a world where everyone can bring their imagination to life?

Ultra Omni Quest RPG

Ultra Omni Quest RPG PDF Author: Nicholas Benson
Publisher:
ISBN: 9781973598039
Category :
Languages : en
Pages : 24

Get Book Here

Book Description
This is a RPG guidebook that will show you everything you need to know to play Ultra Omni Quest! Ultra Omni Quest takes place in a world where everyone has the ability to use omnikinesis. Omnikinesis is the power to manipulate a mysterious energy known as mana, in order to manifest one's imagination into physical reality. Create a character in the world of Ultra Omni Quest and go on an exciting adventure! What will you do in a world where everyone can bring their imagination to life?

Xas Irkalla

Xas Irkalla PDF Author: Joshua Yearsley
Publisher:
ISBN: 9780998674629
Category :
Languages : en
Pages :

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Book Description
survival-horror RPG

Level Up!

Level Up! PDF Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515

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Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Breath of Fire

Breath of Fire PDF Author: Capcom
Publisher: Udon Entertainment
ISBN: 9781927925201
Category : Art
Languages : en
Pages : 0

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Book Description
The classic Breath of Fire series stands out as Capcom's most acclaimed foray into the fantasy RPG genre. Now, gamers can revisit the many worlds and characters of this beloved franchise through it's wonderful characters and visuals. Breath of Fire: Official Complete Works collects the artwork of all five games in the the series, including character designs, rough sketches, game covers, pinups, character profiles, creator commentary, and more!

Vintage Games 2.0

Vintage Games 2.0 PDF Author: Matt Barton
Publisher: CRC Press
ISBN: 1000000923
Category : Computers
Languages : en
Pages : 374

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Book Description
Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.

Coconut Genetic Resources

Coconut Genetic Resources PDF Author: Pons Batugal
Publisher: Bioversity International
ISBN: 9290436298
Category : Coconut
Languages : en
Pages : 797

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Book Description


Auditorium Acoustics and Architectural Design

Auditorium Acoustics and Architectural Design PDF Author: Michael Barron
Publisher: Routledge
ISBN: 1135219257
Category : Architecture
Languages : en
Pages : 863

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Book Description
Modern concert halls and opera houses are now very specialized buildings with special acoustical characteristics. With new contemporary case-studies, this updated book explores these characteristics as an important resource for architects, engineers and auditorium technicians. Supported by over 40 detailed case studies and architectural drawings of 75 auditoria at a scale of 1:500, the survey of each auditorium type is completed with a discussion of current best practice to achieve optimum acoustics.

Practical Recording Techniques

Practical Recording Techniques PDF Author: Bruce Bartlett
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 508

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Book Description
This hands-on, practical guide is for beginning and intermediate recording engineers, producers, musicians, and radio enthusiasts. In a step-by-step, easy to read format, the book prepares the reader for work in a home studio, a small professional studio, or an on-location recording session.

The Untold History of Japanese Game Developers

The Untold History of Japanese Game Developers PDF Author: John Szczepaniak
Publisher: Createspace Independent Publishing Platform
ISBN: 9781518655319
Category : Computer games
Languages : en
Pages : 0

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Book Description
Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.

Fire Support Coordination in the Ground Combat Element

Fire Support Coordination in the Ground Combat Element PDF Author: U. S. Corps
Publisher: CreateSpace
ISBN: 9781490545837
Category :
Languages : en
Pages : 274

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Book Description
Marine Corps Warfighting Publication (MCWP) 3-16, Fire Support Coordina- tion in the Ground Combat Element, is a framework for coordinating and em- ploying supporting arms in consonance with maneuver elements.