Author: Paris Crenshaw
Publisher:
ISBN: 9780986103544
Category :
Languages : en
Pages :
Book Description
Trail of the Apprentice Adventure Path 5E
Author: Paris Crenshaw
Publisher:
ISBN: 9780986103544
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780986103544
Category :
Languages : en
Pages :
Book Description
Ultraviolet Grasslands: 2E
Author: Luka Rejec
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
Book Description
Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Pirate Campaign Compendium
Author: Jason Nelson
Publisher:
ISBN: 9781955320016
Category :
Languages : en
Pages :
Book Description
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Publisher:
ISBN: 9781955320016
Category :
Languages : en
Pages :
Book Description
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Adventures in Middle Earth Wilderland Ad
Author: Cubicle 7
Publisher: Cubicle 7 Entertainment
ISBN: 9780857443199
Category : Adventures in Middle-Earth (Game)
Languages : en
Pages : 159
Book Description
There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.
Publisher: Cubicle 7 Entertainment
ISBN: 9780857443199
Category : Adventures in Middle-Earth (Game)
Languages : en
Pages : 159
Book Description
There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.
Nautical Heroes
Author: Neil Spicer
Publisher:
ISBN: 9780692340868
Category :
Languages : en
Pages : 42
Book Description
Set Sail for Adventure with Eight Spectacular Sailors and Scallywags! Nautical Heroes is our fifth set of 8 ready-to-play pregenerated 1st level characters created specifically to shine in a Pirate Adventure Path but ideal for any campaign venturing into the beautiful briny blue! Ideal for use as allies, cohorts, long-running NPCs, or replacement player characters, superstar author Neil Spicer brings you amazingly detailed and lushly developed characters including: Aethan Calder, human swashbuckler Cathran Tyvirian, half-elf cleric of the Goddess of Luck, Travelers, Stars, and Dreams "Fairweather" Lumis Prindle, halfling sea singer bard Miriel "Miri" Kalantee, elf sea witch Ondirra Shirahz, undine flowing monk Silvio Devaulis, human oracle of the Pirate Queen Tarren Torrenato, human gunslinger buccaner and last but not least, the deadly "Rookrost" Evon Bloodbeak, tengu swashbuckler rogue Built according to Pathfinder RPG organized play specifications, using the 20-point-buy method and with scaling notes for 15-point builds, these characters are not just piles of statistics. Each one is as much about story as combat, with robust links built in to each other as well as the official Pirate Adventure Path, though every one easily stands on its own in any seagoing setting. The crunch for every character more than measures up to its incredible flavor text, though, and when it's time to throw down in combat none of these Nautical Heroes will be stepping to the sidelines. Each character includes a detailed backstory, roleplaying tips, special equipment, and links to the published campaign, including a campaign trait selection from the Pirate Adventure Path player's guide. Each also lists detailed level advancement information for their first few levels, with further suggestions for developing the character's long-term mechanical build. We haven't even mentioned the fantastic character portraits courtesy of Bob Greyvenstein, or the included foldable paper miniatures for every character! Print and PDF versions of this product are available, as well as HeroLab portfolios for every character directly from the Legendary Games website at www.makeyourgamelegendary.com!
Publisher:
ISBN: 9780692340868
Category :
Languages : en
Pages : 42
Book Description
Set Sail for Adventure with Eight Spectacular Sailors and Scallywags! Nautical Heroes is our fifth set of 8 ready-to-play pregenerated 1st level characters created specifically to shine in a Pirate Adventure Path but ideal for any campaign venturing into the beautiful briny blue! Ideal for use as allies, cohorts, long-running NPCs, or replacement player characters, superstar author Neil Spicer brings you amazingly detailed and lushly developed characters including: Aethan Calder, human swashbuckler Cathran Tyvirian, half-elf cleric of the Goddess of Luck, Travelers, Stars, and Dreams "Fairweather" Lumis Prindle, halfling sea singer bard Miriel "Miri" Kalantee, elf sea witch Ondirra Shirahz, undine flowing monk Silvio Devaulis, human oracle of the Pirate Queen Tarren Torrenato, human gunslinger buccaner and last but not least, the deadly "Rookrost" Evon Bloodbeak, tengu swashbuckler rogue Built according to Pathfinder RPG organized play specifications, using the 20-point-buy method and with scaling notes for 15-point builds, these characters are not just piles of statistics. Each one is as much about story as combat, with robust links built in to each other as well as the official Pirate Adventure Path, though every one easily stands on its own in any seagoing setting. The crunch for every character more than measures up to its incredible flavor text, though, and when it's time to throw down in combat none of these Nautical Heroes will be stepping to the sidelines. Each character includes a detailed backstory, roleplaying tips, special equipment, and links to the published campaign, including a campaign trait selection from the Pirate Adventure Path player's guide. Each also lists detailed level advancement information for their first few levels, with further suggestions for developing the character's long-term mechanical build. We haven't even mentioned the fantastic character portraits courtesy of Bob Greyvenstein, or the included foldable paper miniatures for every character! Print and PDF versions of this product are available, as well as HeroLab portfolios for every character directly from the Legendary Games website at www.makeyourgamelegendary.com!
Expedition to Castle Ravenloft
Author: Bruce R. Cordell
Publisher:
ISBN: 9780786939466
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This text is a Dungeons and Dragons adventure that harkens back to classic first-edition adventure, Ravenloft. It expands on the original adventure, introduces some never-before-seen threats, and features a new encounter format designed to make running the adventure easier for the Dungeon Master.
Publisher:
ISBN: 9780786939466
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This text is a Dungeons and Dragons adventure that harkens back to classic first-edition adventure, Ravenloft. It expands on the original adventure, introduces some never-before-seen threats, and features a new encounter format designed to make running the adventure easier for the Dungeon Master.
Kingdoms & Warfare
Author: Matthew Colville
Publisher: MCDM
ISBN: 9781737512448
Category :
Languages : en
Pages : 320
Book Description
Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.
Publisher: MCDM
ISBN: 9781737512448
Category :
Languages : en
Pages : 320
Book Description
Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.
Fall of Plaguestone
Author: Jason Bulmahn
Publisher:
ISBN: 9781640781740
Category : Fantasy games
Languages : en
Pages : 0
Book Description
"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. "--Provided by publisher.
Publisher:
ISBN: 9781640781740
Category : Fantasy games
Languages : en
Pages : 0
Book Description
"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. "--Provided by publisher.
Strongholds & Followers
Author: Matthew Colville
Publisher:
ISBN: 9780578409627
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 268
Book Description
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Publisher:
ISBN: 9780578409627
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 268
Book Description
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Out of the Abyss
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786965819
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15
Publisher: National Geographic Books
ISBN: 0786965819
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15