Author:
Publisher: Teacher Created Materials
ISBN: 0743958187
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
Humans are dependent on electricity. Every day, we flip switches, tap screens, and reap the benefits of this technology. But how did it all start? Thomas Edison created an electric light bulb that changed how people lived. All it takes is one spark of inspiration to light up the world! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that specifically supports guided reading instruction.
Thomas Edison: Lighting a Revolution Guided Reading 6-Pack
Author:
Publisher: Teacher Created Materials
ISBN: 0743958187
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
Humans are dependent on electricity. Every day, we flip switches, tap screens, and reap the benefits of this technology. But how did it all start? Thomas Edison created an electric light bulb that changed how people lived. All it takes is one spark of inspiration to light up the world! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that specifically supports guided reading instruction.
Publisher: Teacher Created Materials
ISBN: 0743958187
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
Humans are dependent on electricity. Every day, we flip switches, tap screens, and reap the benefits of this technology. But how did it all start? Thomas Edison created an electric light bulb that changed how people lived. All it takes is one spark of inspiration to light up the world! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that specifically supports guided reading instruction.
Thomas Edison: Lighting a Revolution 6-Pack
Author:
Publisher: Teacher Created Materials
ISBN: 1493868233
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
Humans are dependent on electricity. Every day, we flip switches, tap screens, and reap the benefits of this technology. But how did it all start? Thomas Edison created an electric light bulb that changed how people lived. All it takes is one spark of inspiration to light up the world! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that addresses literacy and engineering objectives.
Publisher: Teacher Created Materials
ISBN: 1493868233
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
Humans are dependent on electricity. Every day, we flip switches, tap screens, and reap the benefits of this technology. But how did it all start? Thomas Edison created an electric light bulb that changed how people lived. All it takes is one spark of inspiration to light up the world! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that addresses literacy and engineering objectives.
AC/DC
Author: Tom McNichol
Publisher: John Wiley & Sons
ISBN: 1118047028
Category : Science
Languages : en
Pages : 187
Book Description
AC/DC tells the little-known story of how Thomas Edison wrongly bet in the fierce war between supporters of alternating current and direct current. The savagery of this electrical battle can hardly be imagined today. The showdown between AC and DC began as a rather straightforward conflict between technical standards, a battle of competing methods to deliver essentially the same product, electricity. But the skirmish soon metastasized into something bigger and darker. In the AC/DC battle, the worst aspects of human nature somehow got caught up in the wires; a silent, deadly flow of arrogance, vanity, and cruelty. Following the path of least resistance, the war of currents soon settled around that most primal of human emotions: fear. AC/DC serves as an object lesson in bad business strategy and poor decision making. Edison's inability to see his mistake was a key factor in his loss of control over the ?operating system? for his future inventions?not to mention the company he founded, General Electric.
Publisher: John Wiley & Sons
ISBN: 1118047028
Category : Science
Languages : en
Pages : 187
Book Description
AC/DC tells the little-known story of how Thomas Edison wrongly bet in the fierce war between supporters of alternating current and direct current. The savagery of this electrical battle can hardly be imagined today. The showdown between AC and DC began as a rather straightforward conflict between technical standards, a battle of competing methods to deliver essentially the same product, electricity. But the skirmish soon metastasized into something bigger and darker. In the AC/DC battle, the worst aspects of human nature somehow got caught up in the wires; a silent, deadly flow of arrogance, vanity, and cruelty. Following the path of least resistance, the war of currents soon settled around that most primal of human emotions: fear. AC/DC serves as an object lesson in bad business strategy and poor decision making. Edison's inability to see his mistake was a key factor in his loss of control over the ?operating system? for his future inventions?not to mention the company he founded, General Electric.
The New York Times Index
Author:
Publisher:
ISBN:
Category : Indexes
Languages : en
Pages : 1552
Book Description
Publisher:
ISBN:
Category : Indexes
Languages : en
Pages : 1552
Book Description
Manufacturers' Shipments, Inventories, and Orders
Author:
Publisher:
ISBN:
Category : Inventories
Languages : en
Pages : 96
Book Description
Publisher:
ISBN:
Category : Inventories
Languages : en
Pages : 96
Book Description
Pocket Genius: Inventions
Author: DK
Publisher: Penguin
ISBN: 1465452346
Category : Juvenile Nonfiction
Languages : en
Pages : 158
Book Description
Discover the fascinating world of inventions and technology. From the first tools to the latest gadgets, DK's Pocket Genius: Inventions showcases key inventors and inventions that changed the world from air, space, water, and land transportation to everyday objects in the home, medical tools and aids, plus telescopes, roller coasters, satellites, and robots, and a look at future technologies. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each mini-encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
Publisher: Penguin
ISBN: 1465452346
Category : Juvenile Nonfiction
Languages : en
Pages : 158
Book Description
Discover the fascinating world of inventions and technology. From the first tools to the latest gadgets, DK's Pocket Genius: Inventions showcases key inventors and inventions that changed the world from air, space, water, and land transportation to everyday objects in the home, medical tools and aids, plus telescopes, roller coasters, satellites, and robots, and a look at future technologies. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each mini-encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
School Library Journal
Author:
Publisher:
ISBN:
Category : Children's libraries
Languages : en
Pages : 462
Book Description
Publisher:
ISBN:
Category : Children's libraries
Languages : en
Pages : 462
Book Description
The Elementary School Library Collection, Phases 1-2-3
Author:
Publisher:
ISBN:
Category : Children's literature
Languages : en
Pages : 1162
Book Description
Publisher:
ISBN:
Category : Children's literature
Languages : en
Pages : 1162
Book Description
Edison
Author: Frank Lewis Dyer
Publisher:
ISBN:
Category : Inventors
Languages : en
Pages : 554
Book Description
Publisher:
ISBN:
Category : Inventors
Languages : en
Pages : 554
Book Description
Normal Instructor and Primary Plans
Author:
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 764
Book Description
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 764
Book Description