Author: Christy Marx
Publisher: Taylor & Francis
ISBN: 1136144455
Category : Computers
Languages : en
Pages : 250
Book Description
Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.
The Writer's Guide to the Business of Comics
Author: Lurene Haines
Publisher: Watson-Guptill Publications
ISBN: 9780823058778
Category : Antiques & Collectibles
Languages : en
Pages : 168
Book Description
Provides an overview of the comic book industry, tips to improve writing skills, ways to prepare writing samples, and tips on approaching potential employers
Publisher: Watson-Guptill Publications
ISBN: 9780823058778
Category : Antiques & Collectibles
Languages : en
Pages : 168
Book Description
Provides an overview of the comic book industry, tips to improve writing skills, ways to prepare writing samples, and tips on approaching potential employers
The Art of Comic Book Writing
Author: Mark Kneece
Publisher: Watson-Guptill
ISBN: 1607747510
Category : Art
Languages : en
Pages : 194
Book Description
A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.
Publisher: Watson-Guptill
ISBN: 1607747510
Category : Art
Languages : en
Pages : 194
Book Description
A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.
Creating Comics
Author: Chris Gavaler
Publisher: Bloomsbury Publishing
ISBN: 1350092827
Category : Language Arts & Disciplines
Languages : en
Pages : 361
Book Description
For creative writers and artists, comics provide unique opportunities for expression – but unique challenges, too. Creating Comics brings together in one volume an authoritative guide to the creative process, with practical drawing exercises throughout and an anthology of comics demonstrating the eclectic possibilities of the form. Creating Comic covers: · Using images to conceive and develop characters and stories · The complete range of possible relationships between two images · The step-by-step structure of visual narratives · How to approach each page like a unique canvas · Combining words and images to create new meanings Fully integrated with the main guide, the anthology section includes work by creators including: Lynda Barry, Alison Bechdel, Jaime Hernandez, Marjane Satrapi, Adrian Tomine, and many others.
Publisher: Bloomsbury Publishing
ISBN: 1350092827
Category : Language Arts & Disciplines
Languages : en
Pages : 361
Book Description
For creative writers and artists, comics provide unique opportunities for expression – but unique challenges, too. Creating Comics brings together in one volume an authoritative guide to the creative process, with practical drawing exercises throughout and an anthology of comics demonstrating the eclectic possibilities of the form. Creating Comic covers: · Using images to conceive and develop characters and stories · The complete range of possible relationships between two images · The step-by-step structure of visual narratives · How to approach each page like a unique canvas · Combining words and images to create new meanings Fully integrated with the main guide, the anthology section includes work by creators including: Lynda Barry, Alison Bechdel, Jaime Hernandez, Marjane Satrapi, Adrian Tomine, and many others.
Words for Pictures
Author: Brian Michael Bendis
Publisher: Watson-Guptill
ISBN: 0770434363
Category : Art
Languages : en
Pages : 226
Book Description
Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis's step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis's fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.
Publisher: Watson-Guptill
ISBN: 0770434363
Category : Art
Languages : en
Pages : 226
Book Description
Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis's step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis's fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.
Comics Experience Guide to Writing Comics
Author: Andy Schmidt
Publisher: National Geographic Books
ISBN: 1440351848
Category : Art
Languages : en
Pages : 0
Book Description
Unlock the secrets to comic-writing success! "You have a story tell. It's your story... These are ways to help you get your story out, to help you become the writer inside of yourself." This is the book on writing you've been waiting for, a nuts-and-bolts guide to writing fiction for comics. While it is true that there is no set way to write a comic book script, no set format, no industry standard, it is equally true that someone learning to write comics needs structure. That's where Comics Experience© Guide to Writing Comics can help. Comics veteran Andy Schmidt offers sage advice and practical instruction for everything from writing realistic dialogue to communicating your ideas to other comics professionals. Inside you'll find: • 23 exercises to help you put fundamental writing principles into practice • Sample script formats, page-by-page outlines, scene-by-scene outlines and short pitches that show you exactly how to create these important components of the writing process • Diagrams and pages from published comics to illustrate key concepts • Tips on professional development, networking and navigating the comics industry These pages include all the tools you need to write great comics, but where do you begin? Begin with yourself. You have to know--not believe--know: You can do this, and this guide will help. Now, begin with Chapter 1...
Publisher: National Geographic Books
ISBN: 1440351848
Category : Art
Languages : en
Pages : 0
Book Description
Unlock the secrets to comic-writing success! "You have a story tell. It's your story... These are ways to help you get your story out, to help you become the writer inside of yourself." This is the book on writing you've been waiting for, a nuts-and-bolts guide to writing fiction for comics. While it is true that there is no set way to write a comic book script, no set format, no industry standard, it is equally true that someone learning to write comics needs structure. That's where Comics Experience© Guide to Writing Comics can help. Comics veteran Andy Schmidt offers sage advice and practical instruction for everything from writing realistic dialogue to communicating your ideas to other comics professionals. Inside you'll find: • 23 exercises to help you put fundamental writing principles into practice • Sample script formats, page-by-page outlines, scene-by-scene outlines and short pitches that show you exactly how to create these important components of the writing process • Diagrams and pages from published comics to illustrate key concepts • Tips on professional development, networking and navigating the comics industry These pages include all the tools you need to write great comics, but where do you begin? Begin with yourself. You have to know--not believe--know: You can do this, and this guide will help. Now, begin with Chapter 1...
Writing for Animation, Comics, and Games
Author: Christy Marx
Publisher: Taylor & Francis
ISBN: 1136144455
Category : Computers
Languages : en
Pages : 250
Book Description
Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.
Publisher: Taylor & Francis
ISBN: 1136144455
Category : Computers
Languages : en
Pages : 250
Book Description
Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.
Stan Lee's How to Write Comics
Author: Stan Lee
Publisher: Watson-Guptill
ISBN: 0823000869
Category : Comics & Graphic Novels
Languages : en
Pages : 226
Book Description
Comics icon Stan Lee, creator of the Mighty Marvel Universe, has set about to teach everything he knows about writing and creating comic book characters. In these pages, aspiring comics writers will learn everything they need to know about how to write their own comic book stories, complete with easy to understand instruction, tips of the trade, and invaluable advice even for more advance writers. From the secrets to creating concepts, plots, to writing the script, the man with no peer — Stan Lee—is your guide to the world of writing and creating comics.
Publisher: Watson-Guptill
ISBN: 0823000869
Category : Comics & Graphic Novels
Languages : en
Pages : 226
Book Description
Comics icon Stan Lee, creator of the Mighty Marvel Universe, has set about to teach everything he knows about writing and creating comic book characters. In these pages, aspiring comics writers will learn everything they need to know about how to write their own comic book stories, complete with easy to understand instruction, tips of the trade, and invaluable advice even for more advance writers. From the secrets to creating concepts, plots, to writing the script, the man with no peer — Stan Lee—is your guide to the world of writing and creating comics.
Comics Writing: Communicating with Comic Books
Author: Steven Philip Jones
Publisher: Caliber Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 156
Book Description
Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different styles of comic book scripts; the tools of cartoon communications like panels, borders, and speech balloons; how to write a story as a comics script; the collaborative process between writer and artists; how to find and develop ideas for your comics stories; tips on creating characters; how to avoid common mistakes new comics writers often make; and other tips of the trade. If you're a writer wanting to find out how to write comic books, or if you are any kind of communicator wanting to learn the basics of communicating by using the comics medium Comics Writing can be a valuable tool. A Caliber Comics release.
Publisher: Caliber Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 156
Book Description
Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different styles of comic book scripts; the tools of cartoon communications like panels, borders, and speech balloons; how to write a story as a comics script; the collaborative process between writer and artists; how to find and develop ideas for your comics stories; tips on creating characters; how to avoid common mistakes new comics writers often make; and other tips of the trade. If you're a writer wanting to find out how to write comic books, or if you are any kind of communicator wanting to learn the basics of communicating by using the comics medium Comics Writing can be a valuable tool. A Caliber Comics release.
The Business of Comics
Author: Lurene Haines
Publisher: Watson-Guptill Publications
ISBN:
Category : Art
Languages : en
Pages : 196
Book Description
Here is the only book available devoted to the specific business practices of comic professionals. This informative guide was written to help comic artists get their stuff published and find work in the industry. It includes interviews with over 40 comic professionals as well as samples of their artwork. These interviews, as well as pithy quotes peppered throughout the book, provide first-hand advice about how to make it in the comic industry. The book includes chapters on: • An Overview of the Industry • Preparing a Professional Portfolio • Making Introduction at Conventions • The Successful Interview • How to Get Valuable Critiques • The Legal Side of the Business • Copyrights and Trademarks • Taxes and Bookkeeping • How to Get Your Second Job • Alternative Job Opportunities in Comics and Related Fields Plus extensive appendixes with lists of comic conventions, art schools, publishers and distributors as well as sample contracts, submissions guidelines and a guide to self publishing.
Publisher: Watson-Guptill Publications
ISBN:
Category : Art
Languages : en
Pages : 196
Book Description
Here is the only book available devoted to the specific business practices of comic professionals. This informative guide was written to help comic artists get their stuff published and find work in the industry. It includes interviews with over 40 comic professionals as well as samples of their artwork. These interviews, as well as pithy quotes peppered throughout the book, provide first-hand advice about how to make it in the comic industry. The book includes chapters on: • An Overview of the Industry • Preparing a Professional Portfolio • Making Introduction at Conventions • The Successful Interview • How to Get Valuable Critiques • The Legal Side of the Business • Copyrights and Trademarks • Taxes and Bookkeeping • How to Get Your Second Job • Alternative Job Opportunities in Comics and Related Fields Plus extensive appendixes with lists of comic conventions, art schools, publishers and distributors as well as sample contracts, submissions guidelines and a guide to self publishing.
The DC Comics Guide to Writing Comics
Author: Dennis O'Neil
Publisher: Watson-Guptill
ISBN: 077043455X
Category : Language Arts & Disciplines
Languages : en
Pages : 175
Book Description
For any writer who wants to become an expert comic-book storyteller, The DC Comics Guide to Writing Comics is the definitive, one-stop resource! In this valuable guide, Dennis O’Neil, a living legend in the comics industry, reveals his insider tricks and no-fail techniques for comic storytelling. Readers will discover the various methods of writing scripts (full script vs. plot first), as well as procedures for developing a story structure, building subplots, creating well-rounded characters, and much more. O’Neil also explains the many diverse formats for comic books, including graphic novels, maxi-series, mega-series, and adaptation. Of course, there are also dozens of guidelines for writing proposals to editors that command attention and get results.
Publisher: Watson-Guptill
ISBN: 077043455X
Category : Language Arts & Disciplines
Languages : en
Pages : 175
Book Description
For any writer who wants to become an expert comic-book storyteller, The DC Comics Guide to Writing Comics is the definitive, one-stop resource! In this valuable guide, Dennis O’Neil, a living legend in the comics industry, reveals his insider tricks and no-fail techniques for comic storytelling. Readers will discover the various methods of writing scripts (full script vs. plot first), as well as procedures for developing a story structure, building subplots, creating well-rounded characters, and much more. O’Neil also explains the many diverse formats for comic books, including graphic novels, maxi-series, mega-series, and adaptation. Of course, there are also dozens of guidelines for writing proposals to editors that command attention and get results.