Author: Greg Kramer
Publisher:
ISBN: 9780761553588
Category : Business enterprises
Languages : en
Pages : 0
Book Description
The Sims 2 Open for Business
Author: Greg Kramer
Publisher:
ISBN: 9780761553588
Category : Business enterprises
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9780761553588
Category : Business enterprises
Languages : en
Pages : 0
Book Description
The Sims 2 FreeTime
Author: Greg Kramer
Publisher: Prima Games
ISBN: 0761559078
Category : City planning
Languages : en
Pages : 163
Book Description
• Five all-new careers exposed, including cool career objects! • Immerse your Sims in ten engrossing hobbies • All new Talent Badges revealed • Dream big. Earn rewards. Learn how inside!
Publisher: Prima Games
ISBN: 0761559078
Category : City planning
Languages : en
Pages : 163
Book Description
• Five all-new careers exposed, including cool career objects! • Immerse your Sims in ten engrossing hobbies • All new Talent Badges revealed • Dream big. Earn rewards. Learn how inside!
The Sims: The Complete Guide
Author: Eric Boland
Publisher: Lulu.com
ISBN: 0557847397
Category :
Languages : en
Pages : 200
Book Description
Publisher: Lulu.com
ISBN: 0557847397
Category :
Languages : en
Pages : 200
Book Description
The Sims 2 Pets
Author: Greg Kramer
Publisher:
ISBN: 9780761554523
Category : Games & Activities
Languages : en
Pages : 324
Book Description
Everything you need to create the perfect pet! • Tutorials help you perfect your Aspiration score • Discover the keys to developing your pets' behavior • Tables and charts detail all new available objects and their individual modifiers • Learn strategies to make the new "Genetic System" for specific pet breeding
Publisher:
ISBN: 9780761554523
Category : Games & Activities
Languages : en
Pages : 324
Book Description
Everything you need to create the perfect pet! • Tutorials help you perfect your Aspiration score • Discover the keys to developing your pets' behavior • Tables and charts detail all new available objects and their individual modifiers • Learn strategies to make the new "Genetic System" for specific pet breeding
The Book of Games
Author: Bendik Stang
Publisher: Book of Games
ISBN: 829973780X
Category : Games & Activities
Languages : en
Pages : 449
Book Description
A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.
Publisher: Book of Games
ISBN: 829973780X
Category : Games & Activities
Languages : en
Pages : 449
Book Description
A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.
Spent
Author: Geoffrey Miller
Publisher: Penguin
ISBN: 1101050845
Category : Business & Economics
Languages : en
Pages : 384
Book Description
A leading evolutionary psychologist probes the hidden instincts behind our working, shopping, and spending Evolutionary psychology-the compelling science of human nature-has clarified the prehistoric origins of human behavior and influenced many fields ranging from economics to personal relationships. In Spent Geoffrey Miller applies this revolutionary science's principles to a new domain: the sensual wonderland of marketing and status seeking that we call American consumer culture. Starting with the basic notion that the goods and services we buy unconsciously advertise our biological potential as mates and friends, Miller examines the hidden factors that dictate our choices in everything from lipstick to cars, from the magazines we read to the music we listen to. With humor and insight, Miller analyzes an array of product choices and deciphers what our decisions say about ourselves, giving us access to a new way of understanding-and improving-our behaviors. Like Freakonomics or The Tipping Point, Spent is a bold and revelatory book that illuminates the unseen logic behind the chaos of consumerism and suggests new ways we can become happier consumers and more responsible citizens.
Publisher: Penguin
ISBN: 1101050845
Category : Business & Economics
Languages : en
Pages : 384
Book Description
A leading evolutionary psychologist probes the hidden instincts behind our working, shopping, and spending Evolutionary psychology-the compelling science of human nature-has clarified the prehistoric origins of human behavior and influenced many fields ranging from economics to personal relationships. In Spent Geoffrey Miller applies this revolutionary science's principles to a new domain: the sensual wonderland of marketing and status seeking that we call American consumer culture. Starting with the basic notion that the goods and services we buy unconsciously advertise our biological potential as mates and friends, Miller examines the hidden factors that dictate our choices in everything from lipstick to cars, from the magazines we read to the music we listen to. With humor and insight, Miller analyzes an array of product choices and deciphers what our decisions say about ourselves, giving us access to a new way of understanding-and improving-our behaviors. Like Freakonomics or The Tipping Point, Spent is a bold and revelatory book that illuminates the unseen logic behind the chaos of consumerism and suggests new ways we can become happier consumers and more responsible citizens.
Extortionware 2011: The Official Fake Security Risks Removal Guide
Author: C.V. Conner, Ph.D.
Publisher: Lulu.com
ISBN: 1257915509
Category :
Languages : en
Pages : 162
Book Description
Publisher: Lulu.com
ISBN: 1257915509
Category :
Languages : en
Pages : 162
Book Description
The Place of Play
Author: Maaike Lauwaert
Publisher: Amsterdam University Press
ISBN: 9089640800
Category : Social Science
Languages : en
Pages : 160
Book Description
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.
Publisher: Amsterdam University Press
ISBN: 9089640800
Category : Social Science
Languages : en
Pages : 160
Book Description
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.
Computer Simulations and Gaming
Author: Cooper, James W.
Publisher: Edward Elgar Publishing
ISBN: 1839102438
Category : Business & Economics
Languages : en
Pages : 176
Book Description
Computer simulations, serious digital games, and gamification add fun and engagement to business courses, while also improving students' learning outcomes. Computer Simulations and Gaming provides business educators with the theoretical background, selection foundations, and implementation advice they need to successfully select and implement computer simulations, serious digital games, and/or gamification elements.
Publisher: Edward Elgar Publishing
ISBN: 1839102438
Category : Business & Economics
Languages : en
Pages : 176
Book Description
Computer simulations, serious digital games, and gamification add fun and engagement to business courses, while also improving students' learning outcomes. Computer Simulations and Gaming provides business educators with the theoretical background, selection foundations, and implementation advice they need to successfully select and implement computer simulations, serious digital games, and/or gamification elements.