Author: William Lidwell
Publisher:
ISBN: 1631590405
Category : Design
Languages : en
Pages : 322
Book Description
This pocket edition of the bestselling design reference book contains 150 essential principles.
The Pocket Universal Principles of Design
Author: William Lidwell
Publisher:
ISBN: 1631590405
Category : Design
Languages : en
Pages : 322
Book Description
This pocket edition of the bestselling design reference book contains 150 essential principles.
Publisher:
ISBN: 1631590405
Category : Design
Languages : en
Pages : 322
Book Description
This pocket edition of the bestselling design reference book contains 150 essential principles.
Universal Principles of Design, Revised and Updated
Author: William Lidwell
Publisher: Rockport Pub
ISBN: 1592535879
Category : Art
Languages : en
Pages : 272
Book Description
Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design.
Publisher: Rockport Pub
ISBN: 1592535879
Category : Art
Languages : en
Pages : 272
Book Description
Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design.
Universal Methods of Design
Author: Bella Martin
Publisher:
ISBN: 1592537561
Category : Design
Languages : en
Pages : 210
Book Description
"Universal Methods of Design is an immensely useful survey of research and design methods used by today's top practitioners, and will serve as a crucial reference for any designer grappling with really big problems. This book has a place on every designer's bookshelf, including yours!" —David Sherwin, Principal Designer at frog and author of Creative Workshop: 80 Challenges to Sharpen Your Design Skills "Universal Methods of Design is a landmark method book for the field of design. This tidy text compiles and summarizes 100 of the most widely applicable and effective methods of design—research, analysis, and ideation—the methods that every graduate of a design program should know, and every professional designer should employ. Methods are concisely presented, accompanied by information about the origin of the technique, key research supporting the method, and visual examples. Want to know about Card Sorting, or the Elito Method? What about Think-Aloud Protocols? This book has them all and more in readily digestible form. The authors have taken away our excuse for not using the right method for the job, and in so doing have elevated its readers and the field of design. UMOD is an essential resource for designers of all levels and specializations, and should be one of the go-to reference tools found in every designer’s toolbox." —William Lidwell, author of Universal Principles of Design, Lecturer of Industrial Design, University of Houston This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Whether research is already an integral part of a practice or curriculum, or whether it has been unfortunately avoided due to perceived limitations of time, knowledge, or resources, Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This essential guide: - Dismantles the myth that user research methods are complicated, expensive, and time-consuming - Creates a shared meaning for cross-disciplinary design teams - Illustrates methods with compelling visualizations and case studies - Characterizes each method at a glance - Indicates when methods are best employed to help prioritize appropriate design research strategies Universal Methods of Design distills each method down to its most powerful essence, in a format that will help design teams select and implement the most credible research methods best suited to their design culture within the constraints of their projects.
Publisher:
ISBN: 1592537561
Category : Design
Languages : en
Pages : 210
Book Description
"Universal Methods of Design is an immensely useful survey of research and design methods used by today's top practitioners, and will serve as a crucial reference for any designer grappling with really big problems. This book has a place on every designer's bookshelf, including yours!" —David Sherwin, Principal Designer at frog and author of Creative Workshop: 80 Challenges to Sharpen Your Design Skills "Universal Methods of Design is a landmark method book for the field of design. This tidy text compiles and summarizes 100 of the most widely applicable and effective methods of design—research, analysis, and ideation—the methods that every graduate of a design program should know, and every professional designer should employ. Methods are concisely presented, accompanied by information about the origin of the technique, key research supporting the method, and visual examples. Want to know about Card Sorting, or the Elito Method? What about Think-Aloud Protocols? This book has them all and more in readily digestible form. The authors have taken away our excuse for not using the right method for the job, and in so doing have elevated its readers and the field of design. UMOD is an essential resource for designers of all levels and specializations, and should be one of the go-to reference tools found in every designer’s toolbox." —William Lidwell, author of Universal Principles of Design, Lecturer of Industrial Design, University of Houston This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Whether research is already an integral part of a practice or curriculum, or whether it has been unfortunately avoided due to perceived limitations of time, knowledge, or resources, Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This essential guide: - Dismantles the myth that user research methods are complicated, expensive, and time-consuming - Creates a shared meaning for cross-disciplinary design teams - Illustrates methods with compelling visualizations and case studies - Characterizes each method at a glance - Indicates when methods are best employed to help prioritize appropriate design research strategies Universal Methods of Design distills each method down to its most powerful essence, in a format that will help design teams select and implement the most credible research methods best suited to their design culture within the constraints of their projects.
Universal Principles of Art
Author: John A Parks
Publisher:
ISBN: 1631590308
Category : Art
Languages : en
Pages : 211
Book Description
Universal Principles of Art is a comprehensive reference for all artists, and a follow up to Rockport Publishers' best-selling Universal Principles of Design.
Publisher:
ISBN: 1631590308
Category : Art
Languages : en
Pages : 211
Book Description
Universal Principles of Art is a comprehensive reference for all artists, and a follow up to Rockport Publishers' best-selling Universal Principles of Design.
Universal Methods of Design Expanded, and Revised
Author: Bruce Hanington
Publisher: Rockport Publishers
ISBN: 1631597493
Category : Design
Languages : en
Pages : 267
Book Description
This expanded and revised version of the best-selling Universal Methods of Design is a comprehensive reference that provides a thorough and critical presentation of 125 research methods, synthesis/analysis techniques, and research deliverables for human-centered design. The text and accompanying photos and graphics of this classic resource are delivered in a concise and accessible format perfect for designers, educators, and students. Information can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This new, expanded edition includes a comprehensive index for referencing. Earlier chapters have been updated to include new information on digital design and software for A/B testing, content analysis, and territory maps. The addition of 25 chapters brings fresh relevance to the text with new and innovative design methods, such as subtraction and position maps, that have emerged since the first edition. Universal Methods of Design distills each method down to its essence, in a format that helps design teams select and implement the most credible research methods suited to their design culture.
Publisher: Rockport Publishers
ISBN: 1631597493
Category : Design
Languages : en
Pages : 267
Book Description
This expanded and revised version of the best-selling Universal Methods of Design is a comprehensive reference that provides a thorough and critical presentation of 125 research methods, synthesis/analysis techniques, and research deliverables for human-centered design. The text and accompanying photos and graphics of this classic resource are delivered in a concise and accessible format perfect for designers, educators, and students. Information can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This new, expanded edition includes a comprehensive index for referencing. Earlier chapters have been updated to include new information on digital design and software for A/B testing, content analysis, and territory maps. The addition of 25 chapters brings fresh relevance to the text with new and innovative design methods, such as subtraction and position maps, that have emerged since the first edition. Universal Methods of Design distills each method down to its essence, in a format that helps design teams select and implement the most credible research methods suited to their design culture.
Technical Functions
Author: Wybo Houkes
Publisher: Springer Science & Business Media
ISBN: 9048139007
Category : Technology & Engineering
Languages : en
Pages : 183
Book Description
This book is about the functions of technical artefacts, material objects made to serve practical purposes; objects ranging from tablets of Aspirin to Concorde, from wooden clogs to nuclear submarines. More precisely, the book is about usinganddesigningartefacts, aboutwhatitmeanstoascribefunctionstothem, and about the relations between using, designing and ascribing functions. In the following pages, we present a detailed account that shows how strong these relations are. Technical functions cannot be properly analysed without taking into regard the beliefs and actions of human beings, we contend. This account stays deceptively close to common sense. After all, who would deny that artefacts are for whatever purpose they are designed or used? As we shall show, however, such intentionalist accounts face staunch opposition from other accounts, such as those that focus on long-term reproduction of artefacts. These accounts are partly right and mostly wrong — and although we do take a common-sense position in the end, it is only after sophisticated analysis. F- thermore, the results of this analysis reveal that technical functions depend on a larger and more structured set of beliefs and actions than is typically s- posed. Much work in the succeeding pages goes into developing an appropriate action-theoretical account, and forging a connection with function ascriptions.
Publisher: Springer Science & Business Media
ISBN: 9048139007
Category : Technology & Engineering
Languages : en
Pages : 183
Book Description
This book is about the functions of technical artefacts, material objects made to serve practical purposes; objects ranging from tablets of Aspirin to Concorde, from wooden clogs to nuclear submarines. More precisely, the book is about usinganddesigningartefacts, aboutwhatitmeanstoascribefunctionstothem, and about the relations between using, designing and ascribing functions. In the following pages, we present a detailed account that shows how strong these relations are. Technical functions cannot be properly analysed without taking into regard the beliefs and actions of human beings, we contend. This account stays deceptively close to common sense. After all, who would deny that artefacts are for whatever purpose they are designed or used? As we shall show, however, such intentionalist accounts face staunch opposition from other accounts, such as those that focus on long-term reproduction of artefacts. These accounts are partly right and mostly wrong — and although we do take a common-sense position in the end, it is only after sophisticated analysis. F- thermore, the results of this analysis reveal that technical functions depend on a larger and more structured set of beliefs and actions than is typically s- posed. Much work in the succeeding pages goes into developing an appropriate action-theoretical account, and forging a connection with function ascriptions.
Citizen Designer
Author: Steven Heller
Publisher: Simon and Schuster
ISBN: 1621536440
Category : Design
Languages : en
Pages : 425
Book Description
Balancing Social, Professional, and Artistic Views What does it mean to be a designer in today's corporate-driven, overbranded global consumer culture? Citizen Designer, Second Edition, attempts to answer this question with more than seventy debate-stirring essays and interviews espousing viewpoints ranging from the cultural and the political to the professional and the social. This new edition contains a collection of definitions and brief case studies on topics that today's citizen designers must consider, including new essays on social innovation, individual advocacy, group strategies, and living as an ethical designer. Edited by two prominent advocates of socially responsible design, this innovative reference responds to the tough questions today's designers continue to ask themselves, such as: How can a designer affect social or political change? Can design become more than just a service to clients? At what point does a designer have to take responsibility for the client's actions? When should a designer take a stand? Readers will find dozens of captivating insights and opinions on such important issues as reality branding, game design and school violence, advertising and exploitation, design as an environmental driving force, and much more. This candid guide encourages designers to carefully research their clients; become alert about corporate, political, and social developments; and design responsible products. Citizen Designer, Second Edition, includes insights on such contemporary topics as advertising of harmful products, branding to minors, and violence and game design. Readers are presented with an enticing mix of opinions in an appealing format that juxtaposes essays, interviews, and countless illustrations of "design citizenship."
Publisher: Simon and Schuster
ISBN: 1621536440
Category : Design
Languages : en
Pages : 425
Book Description
Balancing Social, Professional, and Artistic Views What does it mean to be a designer in today's corporate-driven, overbranded global consumer culture? Citizen Designer, Second Edition, attempts to answer this question with more than seventy debate-stirring essays and interviews espousing viewpoints ranging from the cultural and the political to the professional and the social. This new edition contains a collection of definitions and brief case studies on topics that today's citizen designers must consider, including new essays on social innovation, individual advocacy, group strategies, and living as an ethical designer. Edited by two prominent advocates of socially responsible design, this innovative reference responds to the tough questions today's designers continue to ask themselves, such as: How can a designer affect social or political change? Can design become more than just a service to clients? At what point does a designer have to take responsibility for the client's actions? When should a designer take a stand? Readers will find dozens of captivating insights and opinions on such important issues as reality branding, game design and school violence, advertising and exploitation, design as an environmental driving force, and much more. This candid guide encourages designers to carefully research their clients; become alert about corporate, political, and social developments; and design responsible products. Citizen Designer, Second Edition, includes insights on such contemporary topics as advertising of harmful products, branding to minors, and violence and game design. Readers are presented with an enticing mix of opinions in an appealing format that juxtaposes essays, interviews, and countless illustrations of "design citizenship."
Design for Manufacturing and Assembly
Author: O. Molloy
Publisher: Springer Science & Business Media
ISBN: 1461557852
Category : Technology & Engineering
Languages : en
Pages : 220
Book Description
In order to compete in the current commercial environment companies must produce greater product variety, at lower cost, all within a reduced product life cycle. To achieve this, a concurrent engineering philosophy is often adopted. In many cases the main realization of this is Design for Manufacture and Assembly (DFM/A). There is a need for in-depth study of the architectures for DFM/A systems in order that the latest software and knowledge-based techniques may be used to deliver the DFM/A systems of tomorrow. This architecture must be based upon complete understanding of the issues involved in integrating the design and manufacturing domains. This book provides a comprehensive view of the capabilities of advanced DFM/A systems based on a common architecture.
Publisher: Springer Science & Business Media
ISBN: 1461557852
Category : Technology & Engineering
Languages : en
Pages : 220
Book Description
In order to compete in the current commercial environment companies must produce greater product variety, at lower cost, all within a reduced product life cycle. To achieve this, a concurrent engineering philosophy is often adopted. In many cases the main realization of this is Design for Manufacture and Assembly (DFM/A). There is a need for in-depth study of the architectures for DFM/A systems in order that the latest software and knowledge-based techniques may be used to deliver the DFM/A systems of tomorrow. This architecture must be based upon complete understanding of the issues involved in integrating the design and manufacturing domains. This book provides a comprehensive view of the capabilities of advanced DFM/A systems based on a common architecture.
Deconstructing Product Design
Author: William Lidwell
Publisher:
ISBN: 1592537391
Category : Art
Languages : en
Pages : 241
Book Description
What makes a product successful? How it looks? The way it functions? Its ease of use? Or do factors like price and marketing dominate? In a quest to find answers to these questions, Deconstructing Product Design engages readers in a process of critically analyzing a diverse collection of 100 innovative products, from well-known classics to contemporary objects of desire. The goal is to support critical thinking about design, facilitate discovery of patterns of success (and failure) across products, and enable readers to apply lessons learned to their own design work. Experts from multiples design disciplines contribute commentary, including: Robert Blaich, industrial design; Jill Butler, graphic design; Alan Cooper, technology design; Brock Danner, architecture; Kimberly Elam, graphic design; Donald Emmite, design history; Larimie Garcia, graphic arts; Scott Henderson, product design; Kritina Holden, human factors; Robert Kingslyn, graphic design; Jon Kolko, interaction design; Lyle Sandler, experience design; Rob Tannen, human factors; Dori Tunstall, Design Anthropology, Steven Umbach, Product Design; Paula Wellings, interaction design. Continue the deconstruction at www.deconstructingproductdesign.com.
Publisher:
ISBN: 1592537391
Category : Art
Languages : en
Pages : 241
Book Description
What makes a product successful? How it looks? The way it functions? Its ease of use? Or do factors like price and marketing dominate? In a quest to find answers to these questions, Deconstructing Product Design engages readers in a process of critically analyzing a diverse collection of 100 innovative products, from well-known classics to contemporary objects of desire. The goal is to support critical thinking about design, facilitate discovery of patterns of success (and failure) across products, and enable readers to apply lessons learned to their own design work. Experts from multiples design disciplines contribute commentary, including: Robert Blaich, industrial design; Jill Butler, graphic design; Alan Cooper, technology design; Brock Danner, architecture; Kimberly Elam, graphic design; Donald Emmite, design history; Larimie Garcia, graphic arts; Scott Henderson, product design; Kritina Holden, human factors; Robert Kingslyn, graphic design; Jon Kolko, interaction design; Lyle Sandler, experience design; Rob Tannen, human factors; Dori Tunstall, Design Anthropology, Steven Umbach, Product Design; Paula Wellings, interaction design. Continue the deconstruction at www.deconstructingproductdesign.com.
The Pocket Universal Methods of Design, Revised and Expanded
Author: Bruce Hanington
Publisher: Rockport Publishers
ISBN: 0760372152
Category : Design
Languages : en
Pages : 266
Book Description
This handy, portable version of the authoritative Universal Methods of Design provides the same thorough and critical presentation, updated and expanded to include 125 research methods, synthesis/analysis techniques, and research deliverables for human-centered design. Each method of research is distilled down to its most powerful essence, in a format that will help individual practitioners as well as design teams select and implement the research methods best suited to their design culture within the constraints of their projects. This valuable guide: Dismantles the myth that user research methods are complicated, expensive, and time-consuming Creates a shared meaning for cross-disciplinary design teams Illustrates methods with compelling visualizations and case studies Characterizes each method at a glance With the concise, accessible format of The Pocket Universal Methods of Design, you and your team will be designing in a completely new, more effective way. The titles in the Rockport Universal series offer comprehensive and authoritative information and edifying and inspiring visual examples on multidisciplinary subjects for designers, architects, engineers, students, and anyone who is interested in expanding and enriching their design knowledge.
Publisher: Rockport Publishers
ISBN: 0760372152
Category : Design
Languages : en
Pages : 266
Book Description
This handy, portable version of the authoritative Universal Methods of Design provides the same thorough and critical presentation, updated and expanded to include 125 research methods, synthesis/analysis techniques, and research deliverables for human-centered design. Each method of research is distilled down to its most powerful essence, in a format that will help individual practitioners as well as design teams select and implement the research methods best suited to their design culture within the constraints of their projects. This valuable guide: Dismantles the myth that user research methods are complicated, expensive, and time-consuming Creates a shared meaning for cross-disciplinary design teams Illustrates methods with compelling visualizations and case studies Characterizes each method at a glance With the concise, accessible format of The Pocket Universal Methods of Design, you and your team will be designing in a completely new, more effective way. The titles in the Rockport Universal series offer comprehensive and authoritative information and edifying and inspiring visual examples on multidisciplinary subjects for designers, architects, engineers, students, and anyone who is interested in expanding and enriching their design knowledge.