The Gamester Wars

The Gamester Wars PDF Author: William R. Forstchen
Publisher: Del Rey
ISBN: 9780345400499
Category : Fiction
Languages : en
Pages : 804

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Book Description
ALEXANDER THE GREAT. NAPOLEON. THE 47 RONIN. LONG DEAD, BUT THE FUTURE STILL RIDES ON THEIR SUCCESSES AT WAR! First there was war, then there were wargames, growing more and more realistic until the games themselves surpassed war as mankind's most popular sport. But with no blood, guts, or glory, boredom began to set in and strategy lost its edge. Something was needed to bring fresh excitement to an old, old game. And so the past was mined for the greatest warriors and generals history had to offer: Napoleon, Alexander, the forty-seven Ronin, assassins from ancient Persia--all brilliant at either combat or at tactics and strategy. It was just a game--until mock war turned real on an unimaginable scale, and only those legendary warriors could turn the tide... THE GAMESTER WARS: The Alexandrian Ring The Assassin Gambit The Napoleon Wager by William R. Forstchen, coauthor with Newt Gingrich of 1945

The Gamester Wars

The Gamester Wars PDF Author: William R. Forstchen
Publisher: Del Rey
ISBN: 9780345400499
Category : Fiction
Languages : en
Pages : 804

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Book Description
ALEXANDER THE GREAT. NAPOLEON. THE 47 RONIN. LONG DEAD, BUT THE FUTURE STILL RIDES ON THEIR SUCCESSES AT WAR! First there was war, then there were wargames, growing more and more realistic until the games themselves surpassed war as mankind's most popular sport. But with no blood, guts, or glory, boredom began to set in and strategy lost its edge. Something was needed to bring fresh excitement to an old, old game. And so the past was mined for the greatest warriors and generals history had to offer: Napoleon, Alexander, the forty-seven Ronin, assassins from ancient Persia--all brilliant at either combat or at tactics and strategy. It was just a game--until mock war turned real on an unimaginable scale, and only those legendary warriors could turn the tide... THE GAMESTER WARS: The Alexandrian Ring The Assassin Gambit The Napoleon Wager by William R. Forstchen, coauthor with Newt Gingrich of 1945

The Alexandrian Ring

The Alexandrian Ring PDF Author: William R. Forstchen
Publisher: Del Rey
ISBN: 9780345335814
Category : Fiction
Languages : en
Pages : 295

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Book Description
Corbin Gablona brings Alexander the Great into the future in order to fight Kubar Taug, an alien, and establish Corbin's own empire

The Napoleon Wager

The Napoleon Wager PDF Author: William R. Forstchen
Publisher: Del Rey
ISBN: 9780345335845
Category : Fiction
Languages : en
Pages : 308

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Book Description


War and Games

War and Games PDF Author: Tim Cornell
Publisher: Boydell Press
ISBN: 9780851158709
Category : Games
Languages : en
Pages : 350

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Book Description
These comparative studies focus on the relationship between war and games in an effort to achieve an understanding of the phenomenon of war, in order ultimately to avoid it. Out of the ten studies on war and games in this volume, the first five are historical, the next two are by anthropologists, and the last three concern modern war games. The purpose of this comparative study is to focus on the relationship between war and games by highlighting their differences and similarities in an effort better to understand the phenomenon of war. Americans and Europeans contribute studies on war and games in ancient Greece, the lack ofmilitary games in Byzantium, jousts in the middle ages, 'flower wars' and the Aztec and Maya ball game, games in pre-industrial societies and their relation to war, and aspects of computer and video games. Contributors T.B.ALLEN, T.J. CORNELL, M. HERMAN, BRUCE M. KNAUFT, C.M.MAZZUCCHI, P.A.G. SABIN, A.A. SHELTON, DAVID TURTON, T. ZOTZ.

War Games

War Games PDF Author: Philipp Von Hilgers
Publisher: MIT Press
ISBN: 0262300370
Category : Technology & Engineering
Languages : en
Pages : 235

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Book Description
The convergence of military strategy and mathematics in war games, from medieval to modern times. For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth. Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board–topped table with drawers for game implements. He explains Clausewitz's emphasis on the “fog of war” and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality.

War Games

War Games PDF Author: Thomas B. Allen
Publisher: Berkley
ISBN: 9780425116470
Category : Fiction
Languages : en
Pages : 420

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Book Description
Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-life maneuvers--all the games played by today's leaders are here, based on information gained through the Freedom of Information Act.

The Assassin Gambit

The Assassin Gambit PDF Author: William R. Forstchen
Publisher: Ballantine Books
ISBN: 9780345335821
Category : Fiction
Languages : en
Pages : 306

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Book Description


Little Wars and Floor Games

Little Wars and Floor Games PDF Author: H. G. Wells
Publisher: Courier Dover Publications
ISBN: 0486801861
Category : Games & Activities
Languages : en
Pages : 228

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Book Description
Ironically enough, one of the twentieth century's leading pacifists wrote Little Wars, a book that has entertained and enlightened war buffs for the past hundred years. H. G. Wells, the great science-fiction pioneer, turned his attention from tales of time travel and alien invasions to write the first classic book of war games. His simulations of past battles and hypothetical future clashes allow readers to test their tactical and strategic skills and attempt to rewrite history. The companion piece, Floor Games, offers a more lighthearted look at war games. Based on the playful battles Wells waged with his sons, the narrative describes how creative play with miniature figures can transform an ordinary room into a magical world. The book has since been hailed as an inspiration for the development of a nonverbal psychotherapeutic method employed in the treatment of adults and children. Both Little Wars and Floor Games feature winsome illustrations by J. R. Sinclair that enhance their antique charm.

Little Wars

Little Wars PDF Author: H. G. Wells
Publisher: Lindhardt og Ringhof
ISBN: 8726596563
Category : Technology & Engineering
Languages : en
Pages : 20

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Book Description
Despite being a pacifist, Wells masterfully explains and gathers all the prerequisites for waging a war... with toy soldiers. ‘Little Wars’ can be said to be the original instruction manual for how to run a tabletop battle. Satire and pacifist views blend in this narrative that expresses Wells' idea that wars should be waged on the dining room floor rather than among the corpse-ridden trenches of Europe. The book’s influence on modern warfare manuals and board games is indisputable, as tabletop conflicts are conducted to this day. Wells portrays the harrowing nature of war, but his humour ensures the book remains an entertaining read. The whimsical writing and stunning sketches create a book that should be read by all fans of tabletop war games. H. G. Wells (1866-1946) was a celebrated English writer, remembered mostly for his science fiction works. Often described as a futurist, H. G. Wells’ influence cannot be overstated for his works foresaw many technological innovations such as space travel, the atomic bomb, and the Internet. A four-time Nobel Prize in Literature nominee, Wells explored a wide array of themes in his works, from religion to social criticism and beyond. Some of his best works include the time-travel novel ‘The Time Machine’, the sci-fi adventure novel ‘The Island of Dr. Moreau’, and the mankind-versus-aliens novel ‘The War of the Worlds’. Wells occupies one of the central seats in the canon of science-fiction literature and his writing inspired other celebrated authors such as Ray Bradbury and Philip K. Dick. Wells’ stories are still widely read to this day and have had numerous cinematic adaptations including ‘The Invisible Man’ starring Elisabeth Moss.

One Second After

One Second After PDF Author: William R. Forstchen
Publisher: St. Martin's Press
ISBN: 9780765356864
Category : Fiction
Languages : en
Pages : 532

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Book Description
Book 1 in the "John Matherson" trilogy.