Author: Swaggy Beta
Publisher: Bull City Publishing
ISBN:
Category : Computers
Languages : en
Pages : 38
Book Description
Discover How Becoming A Game Tester Can Turn Your Life Around! Learn How You Can Earn up to $120 An Hour Or More… By Playing Video Games! Dear Game Lover, Are you sick and tired of running around in circles... are you frustrated because you haven’t found the right answers to online success for yourself? If you are suffering any of these situations then I have to tell you something very *important*... Being able to make money online isn’t as hard as it may seem.Hey I’m not kidding… There was a time when I too was frustrated… I used to work for long hours just to make ends meet. I hated the idea of getting up early only to get stuck in traffic, bosses ordering me what to do, and wasting my whole day in the office. Then I step into online business and tried all kinds of those ‘so called’ moneymaking systems, but they just never seemed to work. People were making money by getting me to do what they do. I invested my hard-earned money and in return I didn't even get the resources to get me off the ground. Everything turned to be scam… Finally, after countless hours and thousands of dollars of research I discovered a very easy and fail proof method to reach financial freedom. I do make money every single day…in fact every hour. No kidding! I have discovered such an easy method that allows me to have all that I wished for in my long hour jobs but never actually got any. Now I’m here To Share My Path to Success and Information with You!Before I reveal my fool-proof, super-easy money making method, let me ask you a question: Would you like to make a decent hourly rate just to play and test video games? Isn’t its great? If you are on this page it clearly shows you have a passion for video games. And I strongly believe that if passion turns into profession the resultant is *unlimited income*. So, I advice you to: Turn Your Passion into Your Profession You know… over 200 game companies are willing to pay you just to test their games. These companies want you to be a game tester and give them your advice on their developed games and in return they will pay you handsome sum of money. I’m a living example of it. It would be right if I say this is an era of Internet and Video Games. Today the game industry is over a $60 billion business. The companies that release their produced games with bugs in them will cause them a loss of millions of dollars. And no good company will ever want that. So, they think it a good idea to pay hundreds of dollars to gamers just to point out the glitches in their games. So they can release bug-free games and customers will not return their games. Okay… imagine this. You are a gamer and you buy a new video game that crashes every time your character shoots the enemy. It is obvious that you will not like the game and will never recommend it to anyone else. This will be a serious setback for the game company which had invested millions of dollars in the development of the game. And when no one buy their games due to the bad word-of-mouth advertising... the result is obvious: they will lose millions! “Then… What Are There Programmers For?” Well, programmers are not gamers. So they cannot find the bugs that a video-game tester will. If a company is paying you $50 an hour just to test video games for them that would otherwise ruin the game experience and quite possibly hurt their sales. Then what’s wrong in it? Isn't it a good deal? 5 Good Reasons Why Playing Video Games Is An Extremely Easy Way To Earn Money! 1. No Pre-Requisite No formal education is required to be a video game tester. 2. Top Paid Game Testers earn up $120 Per Hour Starting out You can earn $10 - $120 an hour being a video game tester. 3. Get the Games for FREE You keep the games you test without paying a dime. 4. video game system -You only need one video game system to become a video game tester. 5. Work on Your Will-You can choose your work hours.
The Game Tester’s Guide to the Universe: The Simple Guide to Landing Gamer & Beta Tester Jobs
Author: Swaggy Beta
Publisher: Bull City Publishing
ISBN:
Category : Computers
Languages : en
Pages : 38
Book Description
Discover How Becoming A Game Tester Can Turn Your Life Around! Learn How You Can Earn up to $120 An Hour Or More… By Playing Video Games! Dear Game Lover, Are you sick and tired of running around in circles... are you frustrated because you haven’t found the right answers to online success for yourself? If you are suffering any of these situations then I have to tell you something very *important*... Being able to make money online isn’t as hard as it may seem.Hey I’m not kidding… There was a time when I too was frustrated… I used to work for long hours just to make ends meet. I hated the idea of getting up early only to get stuck in traffic, bosses ordering me what to do, and wasting my whole day in the office. Then I step into online business and tried all kinds of those ‘so called’ moneymaking systems, but they just never seemed to work. People were making money by getting me to do what they do. I invested my hard-earned money and in return I didn't even get the resources to get me off the ground. Everything turned to be scam… Finally, after countless hours and thousands of dollars of research I discovered a very easy and fail proof method to reach financial freedom. I do make money every single day…in fact every hour. No kidding! I have discovered such an easy method that allows me to have all that I wished for in my long hour jobs but never actually got any. Now I’m here To Share My Path to Success and Information with You!Before I reveal my fool-proof, super-easy money making method, let me ask you a question: Would you like to make a decent hourly rate just to play and test video games? Isn’t its great? If you are on this page it clearly shows you have a passion for video games. And I strongly believe that if passion turns into profession the resultant is *unlimited income*. So, I advice you to: Turn Your Passion into Your Profession You know… over 200 game companies are willing to pay you just to test their games. These companies want you to be a game tester and give them your advice on their developed games and in return they will pay you handsome sum of money. I’m a living example of it. It would be right if I say this is an era of Internet and Video Games. Today the game industry is over a $60 billion business. The companies that release their produced games with bugs in them will cause them a loss of millions of dollars. And no good company will ever want that. So, they think it a good idea to pay hundreds of dollars to gamers just to point out the glitches in their games. So they can release bug-free games and customers will not return their games. Okay… imagine this. You are a gamer and you buy a new video game that crashes every time your character shoots the enemy. It is obvious that you will not like the game and will never recommend it to anyone else. This will be a serious setback for the game company which had invested millions of dollars in the development of the game. And when no one buy their games due to the bad word-of-mouth advertising... the result is obvious: they will lose millions! “Then… What Are There Programmers For?” Well, programmers are not gamers. So they cannot find the bugs that a video-game tester will. If a company is paying you $50 an hour just to test video games for them that would otherwise ruin the game experience and quite possibly hurt their sales. Then what’s wrong in it? Isn't it a good deal? 5 Good Reasons Why Playing Video Games Is An Extremely Easy Way To Earn Money! 1. No Pre-Requisite No formal education is required to be a video game tester. 2. Top Paid Game Testers earn up $120 Per Hour Starting out You can earn $10 - $120 an hour being a video game tester. 3. Get the Games for FREE You keep the games you test without paying a dime. 4. video game system -You only need one video game system to become a video game tester. 5. Work on Your Will-You can choose your work hours.
Publisher: Bull City Publishing
ISBN:
Category : Computers
Languages : en
Pages : 38
Book Description
Discover How Becoming A Game Tester Can Turn Your Life Around! Learn How You Can Earn up to $120 An Hour Or More… By Playing Video Games! Dear Game Lover, Are you sick and tired of running around in circles... are you frustrated because you haven’t found the right answers to online success for yourself? If you are suffering any of these situations then I have to tell you something very *important*... Being able to make money online isn’t as hard as it may seem.Hey I’m not kidding… There was a time when I too was frustrated… I used to work for long hours just to make ends meet. I hated the idea of getting up early only to get stuck in traffic, bosses ordering me what to do, and wasting my whole day in the office. Then I step into online business and tried all kinds of those ‘so called’ moneymaking systems, but they just never seemed to work. People were making money by getting me to do what they do. I invested my hard-earned money and in return I didn't even get the resources to get me off the ground. Everything turned to be scam… Finally, after countless hours and thousands of dollars of research I discovered a very easy and fail proof method to reach financial freedom. I do make money every single day…in fact every hour. No kidding! I have discovered such an easy method that allows me to have all that I wished for in my long hour jobs but never actually got any. Now I’m here To Share My Path to Success and Information with You!Before I reveal my fool-proof, super-easy money making method, let me ask you a question: Would you like to make a decent hourly rate just to play and test video games? Isn’t its great? If you are on this page it clearly shows you have a passion for video games. And I strongly believe that if passion turns into profession the resultant is *unlimited income*. So, I advice you to: Turn Your Passion into Your Profession You know… over 200 game companies are willing to pay you just to test their games. These companies want you to be a game tester and give them your advice on their developed games and in return they will pay you handsome sum of money. I’m a living example of it. It would be right if I say this is an era of Internet and Video Games. Today the game industry is over a $60 billion business. The companies that release their produced games with bugs in them will cause them a loss of millions of dollars. And no good company will ever want that. So, they think it a good idea to pay hundreds of dollars to gamers just to point out the glitches in their games. So they can release bug-free games and customers will not return their games. Okay… imagine this. You are a gamer and you buy a new video game that crashes every time your character shoots the enemy. It is obvious that you will not like the game and will never recommend it to anyone else. This will be a serious setback for the game company which had invested millions of dollars in the development of the game. And when no one buy their games due to the bad word-of-mouth advertising... the result is obvious: they will lose millions! “Then… What Are There Programmers For?” Well, programmers are not gamers. So they cannot find the bugs that a video-game tester will. If a company is paying you $50 an hour just to test video games for them that would otherwise ruin the game experience and quite possibly hurt their sales. Then what’s wrong in it? Isn't it a good deal? 5 Good Reasons Why Playing Video Games Is An Extremely Easy Way To Earn Money! 1. No Pre-Requisite No formal education is required to be a video game tester. 2. Top Paid Game Testers earn up $120 Per Hour Starting out You can earn $10 - $120 an hour being a video game tester. 3. Get the Games for FREE You keep the games you test without paying a dime. 4. video game system -You only need one video game system to become a video game tester. 5. Work on Your Will-You can choose your work hours.
Backpacker
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 206
Book Description
Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
Publisher:
ISBN:
Category :
Languages : en
Pages : 206
Book Description
Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
Bulletin of the Atomic Scientists
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 116
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.
Publisher:
ISBN:
Category :
Languages : en
Pages : 116
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.
Bulletin of the Atomic Scientists
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 64
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.
Publisher:
ISBN:
Category :
Languages : en
Pages : 64
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.
Game Feel
Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Game Testing
Author: Charles P. Schultz
Publisher: Mercury Learning and Information
ISBN: 1944534423
Category : Computers
Languages : en
Pages : 483
Book Description
An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Publisher: Mercury Learning and Information
ISBN: 1944534423
Category : Computers
Languages : en
Pages : 483
Book Description
An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Popular Science
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 182
Book Description
Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.
Publisher:
ISBN:
Category :
Languages : en
Pages : 182
Book Description
Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.
Popular Mechanics
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Best Life
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
Best Life magazine empowers men to continually improve their physical, emotional and financial well-being to better enjoy the most rewarding years of their life.
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
Best Life magazine empowers men to continually improve their physical, emotional and financial well-being to better enjoy the most rewarding years of their life.
Bulletin of the Atomic Scientists
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 88
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.
Publisher:
ISBN:
Category :
Languages : en
Pages : 88
Book Description
The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.