The Essentials of Casino Game Design

The Essentials of Casino Game Design PDF Author: Dan Lubin
Publisher:
ISBN: 9781935396727
Category : Games & Activities
Languages : en
Pages : 256

Get Book Here

Book Description
The Essentials of Casino Game Design is a handbook for aspiring or practicing game designers. It explains, in detail, the techniques of designing a casino game that actually works. The author, Dan Lubin, is an experienced game designer. He not only succeeded as an independent, with EZ Pai Gow and Double Blackjack, to name only a couple, but also worked as a table-games designer and manager for big gaming corporations, including Galaxy Gaming, the largest independent supplier of table games in the world. His approach in this book is more than just giving advice in the how-to style. Rather, he walks aspiring table-game designers through the decision points, and the reasoning behind them, that can make or break a game. Aside from main game design, topics also include proper side-bet development, including as a stand-alone money maker, game protection, game design, technical writing, and business and negotiation considerations.

The Essentials of Casino Game Design

The Essentials of Casino Game Design PDF Author: Dan Lubin
Publisher:
ISBN: 9781935396727
Category : Games & Activities
Languages : en
Pages : 256

Get Book Here

Book Description
The Essentials of Casino Game Design is a handbook for aspiring or practicing game designers. It explains, in detail, the techniques of designing a casino game that actually works. The author, Dan Lubin, is an experienced game designer. He not only succeeded as an independent, with EZ Pai Gow and Double Blackjack, to name only a couple, but also worked as a table-games designer and manager for big gaming corporations, including Galaxy Gaming, the largest independent supplier of table games in the world. His approach in this book is more than just giving advice in the how-to style. Rather, he walks aspiring table-game designers through the decision points, and the reasoning behind them, that can make or break a game. Aside from main game design, topics also include proper side-bet development, including as a stand-alone money maker, game protection, game design, technical writing, and business and negotiation considerations.

Mathematics of Casino Carnival Games

Mathematics of Casino Carnival Games PDF Author: Mark Bollman
Publisher: CRC Press
ISBN: 1000192032
Category : Mathematics
Languages : en
Pages : 300

Get Book Here

Book Description
There are thousands of books relating to poker, blackjack, roulette and baccarat, including strategy guides, statistical analysis, psychological studies, and much more. However, there are no books on Pell, Rouleno, Street Dice, and many other games that have had a short life in casinos! While this is understandable — most casino gamblers have not heard of these games, and no one is currently playing them — their absence from published works means that some interesting mathematics and gaming history are at risk of being lost forever. Table games other than baccarat, blackjack, craps, and roulette are called carnival games, as a nod to their origin in actual traveling or seasonal carnivals. Mathematics of Casino Carnival Games is a focused look at these games and the mathematics at their foundation. Features • Exercises, with solutions, are included for readers who wish to practice the ideas presented • Suitable for a general audience with an interest in the mathematics of gambling and games • Goes beyond providing practical ‘tips’ for gamblers, and explores the mathematical principles that underpin gambling games

Mathematics of The Big Four Casino Table Games

Mathematics of The Big Four Casino Table Games PDF Author: Mark Bollman
Publisher: CRC Press
ISBN: 1000423840
Category : Mathematics
Languages : en
Pages : 364

Get Book Here

Book Description
Mathematics is the basis of casino games, which are the bedrock of a $100 billion/year industry. Mathematics of the Big Four Casino Table Games: Blackjack, Baccarat, Craps, & Roulette takes an in-depth look at the four biggest table games in casinos: blackjack, baccarat, craps, and roulette. It guides readers through the mathematical principles that underpin these games and their different variations, providing insights that will be of huge interest to gamblers, casino managers, researchers, and students of mathematics. Features A valuable teaching resource, replete with exercises, for any course on gambling mathematics Suitable for a wide audience of professionals, researchers, and students Many practical applications for the gambling industry Mark Bollman is Professor of Mathematics and chair of the Department of Mathematics & Computer Science at Albion College in Albion, Michigan, and has taught 116 different courses in his career. Among these courses is "Mathematics of the Gaming Industry," where mathematics majors carefully study the math behind games of chance and travel to Las Vegas, Nevada, in order to compare theory and practice. He has also taken those ideas into Albion’s Honors Program in "Great Issues in Humanities: Perspectives on Gambling," which considers gambling from literary, philosophical, and historical points of view as well as mathematically. Mark has also authored Basic Gambling Mathematics: The Numbers Behind the Neon, Mathematics of Keno and Lotteries, and Mathematics of Casino Carnival Games.

Marmalade SDK Mobile Game Development Essentials

Marmalade SDK Mobile Game Development Essentials PDF Author: Sean Scaplehorn
Publisher: Packt Publishing Ltd
ISBN: 1849693374
Category : Computers
Languages : en
Pages : 503

Get Book Here

Book Description
A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter, This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK, Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.

Players Making Decisions

Players Making Decisions PDF Author: Zack Hiwiller
Publisher: New Riders
ISBN: 013439464X
Category : Computers
Languages : en
Pages : 646

Get Book Here

Book Description
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

Game Development Essentials

Game Development Essentials PDF Author: Michael E. Moore
Publisher: Course Technology
ISBN:
Category : Business & Economics
Languages : en
Pages : 356

Get Book Here

Book Description
Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.

The Essentials of GCSE Design & Technology

The Essentials of GCSE Design & Technology PDF Author: David McHugh
Publisher: Letts and Lonsdale
ISBN: 9781905129119
Category : Juvenile Nonfiction
Languages : en
Pages : 124

Get Book Here

Book Description


Dice Games Properly Explained

Dice Games Properly Explained PDF Author: Reiner Knizia
Publisher: Blue Terrier Press
ISBN: 9780973105216
Category : Games & Activities
Languages : en
Pages : 226

Get Book Here

Book Description
World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.

Casino Management in Integrated Resorts

Casino Management in Integrated Resorts PDF Author: Desmond Lam
Publisher: Routledge
ISBN: 1351599356
Category : Business & Economics
Languages : en
Pages : 175

Get Book Here

Book Description
Casino Management in Integrated Resorts introduces students to the changing nature of casino businesses within the framework of an integrated resort or hospitality organisation. In the new integrated casino model, casinos play an important role not only in revenue generation but in supporting the other amenities in the resort, including bars, restaurants, hotels and theme parks. This book brings readers up to speed with the challenges of managing a casino within this rapidly expanding gaming–leisure–tourism industry. It covers a range of essential topics, such as the basic psychology of casino gaming, the role and history of casinos within an integrated resort, staffing, floor design, table and slot game management, control and security, marketing and social impact. Written in an accessible style, this book is suitable for readers with no prior knowledge of, or experience in, casino operations. It will be an essential introductory yet comprehensive resource for all those undertaking casino management courses.

Game Development Essentials: Online Game Development

Game Development Essentials: Online Game Development PDF Author: Rick Hall
Publisher: Course Technology
ISBN:
Category : Art
Languages : en
Pages : 318

Get Book Here

Book Description
With an innovative, business-model approach, Game Development Essentials: Online Game Development provides the essentials needed to achieve long-term success with Massively Multiplayer Online Games (MMOGs). This book takes a significant and valuable departure from traditional game development books by addressing MMOG development as a complex, multi-faceted, service-oriented business, instead of focusing solely on technical, artistic, or design techniques. The resulting multi-dimensional focus allows readers to design their game and organize their development process with the entire business in mind. Coverage includes the key differences between single player games and MMOGs, as well as how the various components of the development process, such as the business model, marketing plan, gaming community and technical constraints, influence one another and determine the success of the MMOG. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.