Author: Ivan Tapia
Publisher: White Lion Publishing
ISBN: 1781319529
Category : Games & Activities
Languages : en
Pages : 179
Book Description
Will you get to the Orwellians before the Wanstein Club get to you? The clock is ticking… Based on the global phenomenon of Escape Rooms, and following on from the international bestseller The Escape Book by Ivan Tapia, this book puts your ingenuity, wit and perseverance to the test with even more fiendish challenges, puzzles, and enigmas that you must solve to thwart the sinister Wanstein Club. Investigative journalist Candela Fuertes is at rock bottom: her fight against Castian Warnes, the head of the powerful and sinister Wanstein Club, has undermined her credibility as a journalist, and meanwhile she suspects Warnes is behind the car accident that put her boss in hospital. Corroded by the thirst for revenge, she decides to turn to the only people who can help her in a cause that seems already lost: the Orwellians, a group of hackers hell bent on revealing the secrets of the rich and famous. In order to get to the Orwellians, you and Candela must follow their trail all over London. The chapters of the book are jumbled up, and to know where to continue reading, you must solve the puzzles, optical illusions, conundrums and anagrams that you find. Each time you solve a puzzle, the number you arrive at will indicate the page from which you can continue the story.
The Escape Book 2
Author: Ivan Tapia
Publisher: White Lion Publishing
ISBN: 1781319529
Category : Games & Activities
Languages : en
Pages : 179
Book Description
Will you get to the Orwellians before the Wanstein Club get to you? The clock is ticking… Based on the global phenomenon of Escape Rooms, and following on from the international bestseller The Escape Book by Ivan Tapia, this book puts your ingenuity, wit and perseverance to the test with even more fiendish challenges, puzzles, and enigmas that you must solve to thwart the sinister Wanstein Club. Investigative journalist Candela Fuertes is at rock bottom: her fight against Castian Warnes, the head of the powerful and sinister Wanstein Club, has undermined her credibility as a journalist, and meanwhile she suspects Warnes is behind the car accident that put her boss in hospital. Corroded by the thirst for revenge, she decides to turn to the only people who can help her in a cause that seems already lost: the Orwellians, a group of hackers hell bent on revealing the secrets of the rich and famous. In order to get to the Orwellians, you and Candela must follow their trail all over London. The chapters of the book are jumbled up, and to know where to continue reading, you must solve the puzzles, optical illusions, conundrums and anagrams that you find. Each time you solve a puzzle, the number you arrive at will indicate the page from which you can continue the story.
Publisher: White Lion Publishing
ISBN: 1781319529
Category : Games & Activities
Languages : en
Pages : 179
Book Description
Will you get to the Orwellians before the Wanstein Club get to you? The clock is ticking… Based on the global phenomenon of Escape Rooms, and following on from the international bestseller The Escape Book by Ivan Tapia, this book puts your ingenuity, wit and perseverance to the test with even more fiendish challenges, puzzles, and enigmas that you must solve to thwart the sinister Wanstein Club. Investigative journalist Candela Fuertes is at rock bottom: her fight against Castian Warnes, the head of the powerful and sinister Wanstein Club, has undermined her credibility as a journalist, and meanwhile she suspects Warnes is behind the car accident that put her boss in hospital. Corroded by the thirst for revenge, she decides to turn to the only people who can help her in a cause that seems already lost: the Orwellians, a group of hackers hell bent on revealing the secrets of the rich and famous. In order to get to the Orwellians, you and Candela must follow their trail all over London. The chapters of the book are jumbled up, and to know where to continue reading, you must solve the puzzles, optical illusions, conundrums and anagrams that you find. Each time you solve a puzzle, the number you arrive at will indicate the page from which you can continue the story.
Eden's Escape
Author: M. Tara Crowl
Publisher: Disney Electronic Content
ISBN: 1484776267
Category : Juvenile Fiction
Languages : en
Pages : 256
Book Description
Eden's greatest wish has finally come true. No longer confined to her lamp, she begins a spectacular life in Manhattan with her new guardian, Pepper, a bubbly genie alum who's also a Broadway actress. Eden only gets a taste of the city's wonders before she's whisked away for a wish granting--she is still a genie with a job, after all. David Brightly isn't like other wishers Eden has met. The owner of the world's leading tech company seems more interested in tapping into the lamp's power than making his first wish. Trapped in Brightly's laboratory and unable to get to the lamp, Eden has no choice but to escape and go on the run. She finds herself on the streets of Paris, nowhere near out of danger. Brightly has half the city searching for Eden, claiming she is his kidnapped daughter. She manages to don a disguise and get word of her predicament out to the loyal genies on earth. But Paris is also headquarters of Electra, a group of former genies bent on revenge against Eden, and it seems the scheming Sylvana has teamed up with Brightly to seize the lamp's power once and for all. Eden embarks on a dangerous mission to retrieve the lamp and protect the centuries-old genie legacy. But Brightly has more tricks up his sleeve than any mortal Eden has met. Soon, every genie will have to pick a side in an epic showdown against the greatest threat the lamp has ever faced.
Publisher: Disney Electronic Content
ISBN: 1484776267
Category : Juvenile Fiction
Languages : en
Pages : 256
Book Description
Eden's greatest wish has finally come true. No longer confined to her lamp, she begins a spectacular life in Manhattan with her new guardian, Pepper, a bubbly genie alum who's also a Broadway actress. Eden only gets a taste of the city's wonders before she's whisked away for a wish granting--she is still a genie with a job, after all. David Brightly isn't like other wishers Eden has met. The owner of the world's leading tech company seems more interested in tapping into the lamp's power than making his first wish. Trapped in Brightly's laboratory and unable to get to the lamp, Eden has no choice but to escape and go on the run. She finds herself on the streets of Paris, nowhere near out of danger. Brightly has half the city searching for Eden, claiming she is his kidnapped daughter. She manages to don a disguise and get word of her predicament out to the loyal genies on earth. But Paris is also headquarters of Electra, a group of former genies bent on revenge against Eden, and it seems the scheming Sylvana has teamed up with Brightly to seize the lamp's power once and for all. Eden embarks on a dangerous mission to retrieve the lamp and protect the centuries-old genie legacy. But Brightly has more tricks up his sleeve than any mortal Eden has met. Soon, every genie will have to pick a side in an epic showdown against the greatest threat the lamp has ever faced.
Escape Book
Author: Stéphane Anquetil
Publisher: Andrews McMeel Publishing
ISBN: 152486823X
Category : Juvenile Fiction
Languages : en
Pages : 89
Book Description
Solve puzzles and riddles with your favorite pirates in order to escape the book, in the second installment of The Escape Book series! Ahoy matey, you’re trapped! After being abandoned on a mysterious island, you must now find a way to escape. The grumbling volcano in the middle of the island is sure to erupt soon—and take you with it. Will you be able to solve puzzles, find allies, and rise to the challenge? It will take everything you’ve got to make it out in time. But who knows, maybe you’ll find legendary treasure along the way? Bring the excitement of the popular escape room activity with you everywhere you go in this second book,The Mysterious Island. You will have to free yourself, and logic and observation will be your new treasures!
Publisher: Andrews McMeel Publishing
ISBN: 152486823X
Category : Juvenile Fiction
Languages : en
Pages : 89
Book Description
Solve puzzles and riddles with your favorite pirates in order to escape the book, in the second installment of The Escape Book series! Ahoy matey, you’re trapped! After being abandoned on a mysterious island, you must now find a way to escape. The grumbling volcano in the middle of the island is sure to erupt soon—and take you with it. Will you be able to solve puzzles, find allies, and rise to the challenge? It will take everything you’ve got to make it out in time. But who knows, maybe you’ll find legendary treasure along the way? Bring the excitement of the popular escape room activity with you everywhere you go in this second book,The Mysterious Island. You will have to free yourself, and logic and observation will be your new treasures!
Elusive Hope
Author: M. L. Tyndall
Publisher: Barbour Books
ISBN: 9781616265977
Category : Americans
Languages : en
Pages : 0
Book Description
Their friends are in search of a Southern utopia. But Hayden is seeking revenge--relentlessly. And Magnolia is seeking a way out--desperately. Falling in love was never part of their plans. . . .
Publisher: Barbour Books
ISBN: 9781616265977
Category : Americans
Languages : en
Pages : 0
Book Description
Their friends are in search of a Southern utopia. But Hayden is seeking revenge--relentlessly. And Magnolia is seeking a way out--desperately. Falling in love was never part of their plans. . . .
Eden's Wish
Author: M. Tara Crowl
Publisher: Disney Electronic Content
ISBN: 1484719557
Category : Juvenile Fiction
Languages : en
Pages : 223
Book Description
All twelve years of Eden's life have been spent in an antique oil lamp. She lives like a princess inside her tiny, luxurious home, but to Eden, the lamp is nothing but a prison. She hates being a genie. All she wants, more than anything, is freedom. When Eden finds a gateway to Earth inside the lamp, she takes her chance. In a moment, she's entered the world she loves. And this time, she won't be sent back after three wishes. Posing as the new kid at a California middle school, Eden revels in all of Earth's pleasures—but quickly learns that this world isn't as perfect as she always thought it was. Eden soon finds herself in the middle of a centuries-old conflict between powerful immortals. A ruthless organization run by a former genie will stop at nothing to acquire the lamp and its power—including hurting Tyler and Sasha, the mortal friends who have given Eden a home. To save her friends—and protect the magic of the lamp—Eden will have to decide once and for all where she belongs.
Publisher: Disney Electronic Content
ISBN: 1484719557
Category : Juvenile Fiction
Languages : en
Pages : 223
Book Description
All twelve years of Eden's life have been spent in an antique oil lamp. She lives like a princess inside her tiny, luxurious home, but to Eden, the lamp is nothing but a prison. She hates being a genie. All she wants, more than anything, is freedom. When Eden finds a gateway to Earth inside the lamp, she takes her chance. In a moment, she's entered the world she loves. And this time, she won't be sent back after three wishes. Posing as the new kid at a California middle school, Eden revels in all of Earth's pleasures—but quickly learns that this world isn't as perfect as she always thought it was. Eden soon finds herself in the middle of a centuries-old conflict between powerful immortals. A ruthless organization run by a former genie will stop at nothing to acquire the lamp and its power—including hurting Tyler and Sasha, the mortal friends who have given Eden a home. To save her friends—and protect the magic of the lamp—Eden will have to decide once and for all where she belongs.
The Adventure of the British Museum, Volume 2
Author: Charles Phillips
Publisher: Ammonite Press
ISBN: 9781781454206
Category :
Languages : en
Pages : 136
Book Description
This is the second title in a series of Sherlock Holmes Escape Books: a unique, new form of puzzle books, in which the reader must solve the puzzles to escape the pages. Inspired by the urban craze for escape rooms, where players tackle challenges while trapped in a locked room, this is an escape room in the form of a locked book: filled with codes, ciphers, riddles and red herrings, plus an ingenious Hieroglyphic Code Wheel set into the cover. Taking on the role of Sherlock Holmes, in this new adventure readers find themselves trapped with Watson in the Enlightenment Gallery of the British Museum after a curator collapses in the Egyptian Collection. With King George V due to arrive at the nearby tube station, and rumors of an anarchist plot, Holmes and Watson must find their way through the museum, and fathom the involvement of both Mycroft and Colonel Sebastian Moran, if they are to win their freedom and save the day.
Publisher: Ammonite Press
ISBN: 9781781454206
Category :
Languages : en
Pages : 136
Book Description
This is the second title in a series of Sherlock Holmes Escape Books: a unique, new form of puzzle books, in which the reader must solve the puzzles to escape the pages. Inspired by the urban craze for escape rooms, where players tackle challenges while trapped in a locked room, this is an escape room in the form of a locked book: filled with codes, ciphers, riddles and red herrings, plus an ingenious Hieroglyphic Code Wheel set into the cover. Taking on the role of Sherlock Holmes, in this new adventure readers find themselves trapped with Watson in the Enlightenment Gallery of the British Museum after a curator collapses in the Egyptian Collection. With King George V due to arrive at the nearby tube station, and rumors of an anarchist plot, Holmes and Watson must find their way through the museum, and fathom the involvement of both Mycroft and Colonel Sebastian Moran, if they are to win their freedom and save the day.
Escape This Book! Titanic
Author: Bill Doyle
Publisher: Yearling
ISBN: 0525644210
Category : Juvenile Fiction
Languages : en
Pages : 194
Book Description
Activity book meets adventure in this series that is Choose Your Own Adventure meets I Survived meets doodle book! Doodle, decide, and demolish your way out of history's greatest events--the perfect book for fun and educational summer reading! Reader, beware! Once you open this book, there is no turning back. You will have three chances to survive the Titanic's fateful voyage. Decide which path to take first. Passenger: Exploring the ship is fun! Just don't get caught on the wrong deck when there's an iceberg ahead! Crew Member: You work for a family in first class. Can you persuade them to save you along with their beloved dog? Stowaway: You snuck onto this ship. Can you draw your way onto a lifeboat? In the Escape This Book! series, YOU are the star of history! Doodle your way through adventures as you decide the best path for survival. Don't be afraid to rip or fold a page. . . . Your escape may depend on it!
Publisher: Yearling
ISBN: 0525644210
Category : Juvenile Fiction
Languages : en
Pages : 194
Book Description
Activity book meets adventure in this series that is Choose Your Own Adventure meets I Survived meets doodle book! Doodle, decide, and demolish your way out of history's greatest events--the perfect book for fun and educational summer reading! Reader, beware! Once you open this book, there is no turning back. You will have three chances to survive the Titanic's fateful voyage. Decide which path to take first. Passenger: Exploring the ship is fun! Just don't get caught on the wrong deck when there's an iceberg ahead! Crew Member: You work for a family in first class. Can you persuade them to save you along with their beloved dog? Stowaway: You snuck onto this ship. Can you draw your way onto a lifeboat? In the Escape This Book! series, YOU are the star of history! Doodle your way through adventures as you decide the best path for survival. Don't be afraid to rip or fold a page. . . . Your escape may depend on it!
Chase
Author: Linwood Barclay
Publisher: Orion Children's Books
ISBN: 1510102205
Category : Juvenile Fiction
Languages : en
Pages : 167
Book Description
Get ready to run . . . an edge-of-your-seat thriller with bite from international bestselling author Linwood Barclay, in his first novel for 9-12 year olds. Chipper is a very special dog. As part of a top-secret, multi-million dollar experiment to create the ultimate canine spy technology, Chipper's whole life has been spent within the walls of a secret organization known only as The Institute. Chipper is supposed to be more machine than mutt, but something's wrong and The Institute knows it. He's about to be terminated. Across the state, twelve-year-old orphan Jeff Conway is working all hours at his aunt Flo's lakeside cabin business. He misses his parents, his old life, and the dog he had to leave behind. When Chipper escapes and his and Jeff's paths collide, dog and boy find themselves tangled up in the most dangerous game of chase imaginable... Winner of the Arthur Ellis award for Best Kid's Crime Novel Danger, secrets and thrilling suspense in Linwood Barclay's action-packed first novel for children.
Publisher: Orion Children's Books
ISBN: 1510102205
Category : Juvenile Fiction
Languages : en
Pages : 167
Book Description
Get ready to run . . . an edge-of-your-seat thriller with bite from international bestselling author Linwood Barclay, in his first novel for 9-12 year olds. Chipper is a very special dog. As part of a top-secret, multi-million dollar experiment to create the ultimate canine spy technology, Chipper's whole life has been spent within the walls of a secret organization known only as The Institute. Chipper is supposed to be more machine than mutt, but something's wrong and The Institute knows it. He's about to be terminated. Across the state, twelve-year-old orphan Jeff Conway is working all hours at his aunt Flo's lakeside cabin business. He misses his parents, his old life, and the dog he had to leave behind. When Chipper escapes and his and Jeff's paths collide, dog and boy find themselves tangled up in the most dangerous game of chase imaginable... Winner of the Arthur Ellis award for Best Kid's Crime Novel Danger, secrets and thrilling suspense in Linwood Barclay's action-packed first novel for children.
Escape
Author: K. R. Alexander
Publisher: Scholastic Inc.
ISBN: 1338260480
Category : Juvenile Fiction
Languages : en
Pages : 192
Book Description
WESTWORLD meets CHARLIE AND THE CHOCOLATE FACTORY meets JURASSIC PARK, as kids win a chance to enter the place of their dreams -- and find that it quickly turns into a nightmare. It's all anyone talks about, and it's all Cody dreams about. It's the biggest adventure park in the world, and it's more than mere rides and rollercoasters: At ESCAPE, you can do anything you want, be anyone you want, and there are no adults to tell you no. Cody's a nobody, but for some reason he receives an invitation and the opportunity of a lifetime. At first, it's the most fun he's ever had. But after a few days, everything in the park starts to go haywire. One at a time, rides malfunction. Simulations turn deadly. His fantasy world glitches, and the games become races for survival. A voice comes over the intercoms, then-ESCAPE was never a theme park for the rich and famous. It was a place for punishment. They have less than a week to escape from the park before it floods. Only five kids will be allowed to leave. It started out as a fight to get to the coolest rides. Now, they have to fight to survive.
Publisher: Scholastic Inc.
ISBN: 1338260480
Category : Juvenile Fiction
Languages : en
Pages : 192
Book Description
WESTWORLD meets CHARLIE AND THE CHOCOLATE FACTORY meets JURASSIC PARK, as kids win a chance to enter the place of their dreams -- and find that it quickly turns into a nightmare. It's all anyone talks about, and it's all Cody dreams about. It's the biggest adventure park in the world, and it's more than mere rides and rollercoasters: At ESCAPE, you can do anything you want, be anyone you want, and there are no adults to tell you no. Cody's a nobody, but for some reason he receives an invitation and the opportunity of a lifetime. At first, it's the most fun he's ever had. But after a few days, everything in the park starts to go haywire. One at a time, rides malfunction. Simulations turn deadly. His fantasy world glitches, and the games become races for survival. A voice comes over the intercoms, then-ESCAPE was never a theme park for the rich and famous. It was a place for punishment. They have less than a week to escape from the park before it floods. Only five kids will be allowed to leave. It started out as a fight to get to the coolest rides. Now, they have to fight to survive.
Escape
Author: Linwood Barclay
Publisher: Orion Children's
ISBN: 9781510102217
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Don't stop running . . . the second edge-of-your-seat thriller with bite from international bestselling author Linwood Barclay for ages 9+ 12-year-old Jeff and genetically engineered spy dog Chipper are on the run from the mysterious and sinister government organisation knows only as The Institute. Due to a combination of bravery, luck and some of Chipper's more useful modifications, they've managed to evade their pursuers so far. But The Institute is closing in and Chipper and Jeff will have to be stay one step ahead if they want to stay alive.. Danger, secrets and thrilling suspense collide in Linwood Barclay's action-packed series for children.
Publisher: Orion Children's
ISBN: 9781510102217
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Don't stop running . . . the second edge-of-your-seat thriller with bite from international bestselling author Linwood Barclay for ages 9+ 12-year-old Jeff and genetically engineered spy dog Chipper are on the run from the mysterious and sinister government organisation knows only as The Institute. Due to a combination of bravery, luck and some of Chipper's more useful modifications, they've managed to evade their pursuers so far. But The Institute is closing in and Chipper and Jeff will have to be stay one step ahead if they want to stay alive.. Danger, secrets and thrilling suspense collide in Linwood Barclay's action-packed series for children.