Author:
Publisher: Triumph Books
ISBN: 1623689406
Category : Games & Activities
Languages : en
Pages : 193
Book Description
Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
The Big Book of Building
Author:
Publisher: Triumph Books
ISBN: 1623689406
Category : Games & Activities
Languages : en
Pages : 193
Book Description
Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
Publisher: Triumph Books
ISBN: 1623689406
Category : Games & Activities
Languages : en
Pages : 193
Book Description
Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
The Big Book of Building, Mods & Circuits
Author: Triumph Books
Publisher: Triumph Books (IL)
ISBN: 9781629371801
Category : Computers
Languages : en
Pages : 192
Book Description
With more than 100 million participants, Minecraft has become a global craze and is one of the most popular video games ever Brought to you by the authors and editors that created The Big Book of Building, this guide book features more of everything--more mods, more mining, more mobs, and more Minecraft. The Big Book of Building, Mods & Circuits is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2015 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, it also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
Publisher: Triumph Books (IL)
ISBN: 9781629371801
Category : Computers
Languages : en
Pages : 192
Book Description
With more than 100 million participants, Minecraft has become a global craze and is one of the most popular video games ever Brought to you by the authors and editors that created The Big Book of Building, this guide book features more of everything--more mods, more mining, more mobs, and more Minecraft. The Big Book of Building, Mods & Circuits is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2015 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, it also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
Big Book of Zelda
Author: Kyle Hilliard
Publisher: Triumph Books
ISBN: 1633199568
Category : Games & Activities
Languages : en
Pages : 303
Book Description
The Legend of Zelda: Breath of the Wild is one of the highest-rated, fastest-selling video games of all time, a new crown jewel in the beloved Legend of Zelda series. Having just celebrated its 30th anniversary, the universe of the Legend of Zelda is clearly ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Big Book of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more. From A Link to the Past, to Ocarina of Time, to Twilight Princess, and featuring extensive coverage of Breath of the Wild, this is the ultimate guide for fans old and new to explore Hyrule and capture the Triforce!
Publisher: Triumph Books
ISBN: 1633199568
Category : Games & Activities
Languages : en
Pages : 303
Book Description
The Legend of Zelda: Breath of the Wild is one of the highest-rated, fastest-selling video games of all time, a new crown jewel in the beloved Legend of Zelda series. Having just celebrated its 30th anniversary, the universe of the Legend of Zelda is clearly ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Big Book of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more. From A Link to the Past, to Ocarina of Time, to Twilight Princess, and featuring extensive coverage of Breath of the Wild, this is the ultimate guide for fans old and new to explore Hyrule and capture the Triforce!
Minecraft Mastery: Build Your Own Redstone Contraptions and Mods
Author: Matthew Monk
Publisher: McGraw-Hill Education TAB
ISBN: 9780071839662
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.SUPERCHARGE YOUR MINECRAFT REDSTONE SKILLS Enhance your Minecraft world by creating innovative devices and elements with Redstone. Minecraft Mastery: Build Your Own Redstone Contraptions and Mods reveals how to maximize the capabilities of this powerful, versatile red ore. Learn how to create logic gates, advanced mechanisms, and much more. You'll also find out how to host a Minecraft server, use the qCraft and Computer-Craft mods, and develop your own custom mods. Exponentially expand the dimensions of your world with help from this hands-on guide--the only limit is your imagination! Use basic Redstone items like levers, buttons, and lamps, and make an automated door Create Redstone logic gates, clocks, and T-flip-flops Build advanced contraptions--block swappers, concealed doors, a functional seven segment display, and more Use miscellaneous Redstone items such as rails, minecarts, liquids, hoppers, and command blocks Host a Minecraft server to open your world up to other players Edit Minecraft worlds offline using MCEdit Interact with Minecraft using Python on a Raspberry Pi Create quantum physics-based contraptions and special effects with qCraft Build ComputerCraft blocks and turtles and program them in Lua Set up a Minecraft modding development environment using Forge and Eclipse Make your own block-based mods and item mods All code and example worlds from the book are available for download.
Publisher: McGraw-Hill Education TAB
ISBN: 9780071839662
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.SUPERCHARGE YOUR MINECRAFT REDSTONE SKILLS Enhance your Minecraft world by creating innovative devices and elements with Redstone. Minecraft Mastery: Build Your Own Redstone Contraptions and Mods reveals how to maximize the capabilities of this powerful, versatile red ore. Learn how to create logic gates, advanced mechanisms, and much more. You'll also find out how to host a Minecraft server, use the qCraft and Computer-Craft mods, and develop your own custom mods. Exponentially expand the dimensions of your world with help from this hands-on guide--the only limit is your imagination! Use basic Redstone items like levers, buttons, and lamps, and make an automated door Create Redstone logic gates, clocks, and T-flip-flops Build advanced contraptions--block swappers, concealed doors, a functional seven segment display, and more Use miscellaneous Redstone items such as rails, minecarts, liquids, hoppers, and command blocks Host a Minecraft server to open your world up to other players Edit Minecraft worlds offline using MCEdit Interact with Minecraft using Python on a Raspberry Pi Create quantum physics-based contraptions and special effects with qCraft Build ComputerCraft blocks and turtles and program them in Lua Set up a Minecraft modding development environment using Forge and Eclipse Make your own block-based mods and item mods All code and example worlds from the book are available for download.
The Tube Amp Book
Author: Aspen Pittman
Publisher: Hal Leonard Corporation
ISBN: 9780879307677
Category : Music
Languages : en
Pages : 428
Book Description
THE TUBE AMP BOOK WITH AUDIO ONLINE ERRATA SHEET ADDED.
Publisher: Hal Leonard Corporation
ISBN: 9780879307677
Category : Music
Languages : en
Pages : 428
Book Description
THE TUBE AMP BOOK WITH AUDIO ONLINE ERRATA SHEET ADDED.
Build a Better Music Synthesizer
Author: Thomas Henry
Publisher:
ISBN: 9780830627554
Category : Synthesizer (Musical instrument)
Languages : en
Pages : 167
Book Description
Publisher:
ISBN: 9780830627554
Category : Synthesizer (Musical instrument)
Languages : en
Pages : 167
Book Description
The Big Book of Cyberpunk
Author: Jared Shurin
Publisher: Vintage
ISBN: 0593467248
Category : Fiction
Languages : en
Pages : 1137
Book Description
A genre-defining—and redefining—collection of the boldest, most rebellious, and most prescient speculative fiction, featuring stories from all over the globe. “The sky above the port was the color of television, tuned to a dead channel.” Almost forty years ago, William Gibson wrote the line that began Neuromancer—and a movement that would change the face of science fiction. Award-winning anthologist Jared Shurin brings together over a hundred stories from more than twenty-five countries that both establish and subvert the classic cyberpunk tropes and aesthetic—from gritty, near-future noir to pulse-pounding action. Urban rebels undermine monolithic corporate overlords. Daring heists are conducted through back alleys and the darkest parts of the online world. There’s dangerous new technology, cybernetic enhancements, scheming AI, corporate mercenaries, improbable weapons, and roguish hackers. These tales examine the near-now, extrapolating the most provocative trends into fascinating and plausible futures. We live in an increasingly cyberpunk world—packed with complex technologies and globalized social trends. A world so bizarre that even futurists couldn’t explain it—though many authors in this book have come closer than most. As both an introduction to the genre and the perfect compendium for the lifelong fan, The Big Book of Cyberpunk offers a hundred ways to understand where we are and where we’re going.
Publisher: Vintage
ISBN: 0593467248
Category : Fiction
Languages : en
Pages : 1137
Book Description
A genre-defining—and redefining—collection of the boldest, most rebellious, and most prescient speculative fiction, featuring stories from all over the globe. “The sky above the port was the color of television, tuned to a dead channel.” Almost forty years ago, William Gibson wrote the line that began Neuromancer—and a movement that would change the face of science fiction. Award-winning anthologist Jared Shurin brings together over a hundred stories from more than twenty-five countries that both establish and subvert the classic cyberpunk tropes and aesthetic—from gritty, near-future noir to pulse-pounding action. Urban rebels undermine monolithic corporate overlords. Daring heists are conducted through back alleys and the darkest parts of the online world. There’s dangerous new technology, cybernetic enhancements, scheming AI, corporate mercenaries, improbable weapons, and roguish hackers. These tales examine the near-now, extrapolating the most provocative trends into fascinating and plausible futures. We live in an increasingly cyberpunk world—packed with complex technologies and globalized social trends. A world so bizarre that even futurists couldn’t explain it—though many authors in this book have come closer than most. As both an introduction to the genre and the perfect compendium for the lifelong fan, The Big Book of Cyberpunk offers a hundred ways to understand where we are and where we’re going.
Small Signal Audio Design
Author: Douglas Self
Publisher: CRC Press
ISBN: 1000050424
Category : Technology & Engineering
Languages : en
Pages : 756
Book Description
Small Signal Audio Design is a highly practical handbook providing an extensive repertoire of circuits that can be assembled to make almost any type of audio system. The publication of Electronics for Vinyl has freed up space for new material, (though this book still contains a lot on moving-magnet and moving-coil electronics) and this fully revised third edition offers wholly new chapters on tape machines, guitar electronics, and variable-gain amplifiers, plus much more. A major theme is the use of inexpensive and readily available parts to obtain state-of-the-art performance for noise, distortion, crosstalk, frequency response accuracy and other parameters. Virtually every page reveals nuggets of specialized knowledge not found anywhere else. For example, you can improve the offness of a fader simply by adding a resistor in the right place- if you know the right place. Essential points of theory that bear on practical audio performance are lucidly and thoroughly explained, with the mathematics kept to an absolute minimum. Self’s background in design for manufacture ensures he keeps a wary eye on the cost of things. This book features the engaging prose style familiar to readers of his other books. You will learn why mercury-filled cables are not a good idea, the pitfalls of plating gold on copper, and what quotes from Star Trek have to do with PCB design. Learn how to: make amplifiers with apparently impossibly low noise design discrete circuitry that can handle enormous signals with vanishingly low distortion use humble low-gain transistors to make an amplifier with an input impedance of more than 50 megohms transform the performance of low-cost-opamps build active filters with very low noise and distortion make incredibly accurate volume controls make a huge variety of audio equalisers make magnetic cartridge preamplifiers that have noise so low it is limited by basic physics, by using load synthesis sum, switch, clip, compress, and route audio signals be confident that phase perception is not an issue This expanded and updated third edition contains extensive new material on optimising RIAA equalisation, electronics for ribbon microphones, summation of noise sources, defining system frequency response, loudness controls, and much more. Including all the crucial theory, but with minimal mathematics, Small Signal Audio Design is the must-have companion for anyone studying, researching, or working in audio engineering and audio electronics.
Publisher: CRC Press
ISBN: 1000050424
Category : Technology & Engineering
Languages : en
Pages : 756
Book Description
Small Signal Audio Design is a highly practical handbook providing an extensive repertoire of circuits that can be assembled to make almost any type of audio system. The publication of Electronics for Vinyl has freed up space for new material, (though this book still contains a lot on moving-magnet and moving-coil electronics) and this fully revised third edition offers wholly new chapters on tape machines, guitar electronics, and variable-gain amplifiers, plus much more. A major theme is the use of inexpensive and readily available parts to obtain state-of-the-art performance for noise, distortion, crosstalk, frequency response accuracy and other parameters. Virtually every page reveals nuggets of specialized knowledge not found anywhere else. For example, you can improve the offness of a fader simply by adding a resistor in the right place- if you know the right place. Essential points of theory that bear on practical audio performance are lucidly and thoroughly explained, with the mathematics kept to an absolute minimum. Self’s background in design for manufacture ensures he keeps a wary eye on the cost of things. This book features the engaging prose style familiar to readers of his other books. You will learn why mercury-filled cables are not a good idea, the pitfalls of plating gold on copper, and what quotes from Star Trek have to do with PCB design. Learn how to: make amplifiers with apparently impossibly low noise design discrete circuitry that can handle enormous signals with vanishingly low distortion use humble low-gain transistors to make an amplifier with an input impedance of more than 50 megohms transform the performance of low-cost-opamps build active filters with very low noise and distortion make incredibly accurate volume controls make a huge variety of audio equalisers make magnetic cartridge preamplifiers that have noise so low it is limited by basic physics, by using load synthesis sum, switch, clip, compress, and route audio signals be confident that phase perception is not an issue This expanded and updated third edition contains extensive new material on optimising RIAA equalisation, electronics for ribbon microphones, summation of noise sources, defining system frequency response, loudness controls, and much more. Including all the crucial theory, but with minimal mathematics, Small Signal Audio Design is the must-have companion for anyone studying, researching, or working in audio engineering and audio electronics.
The Guitar Amp Handbook
Author: Dave Hunter
Publisher: Rowman & Littlefield
ISBN: 1493083554
Category : Music
Languages : en
Pages : 297
Book Description
The Guitar Amp Handbook: Understanding Tube Amplifiers and Getting Great Sounds, Updated Edition brings fresh information to the table to help guitarists understand everything about what makes their amps tick and how to use them to sound better than ever. It builds on the popular original edition of the book, first published in 2005. Central to the book's success is the way it walks musicians through the significance of each crucial circuit stage and component of a great number of classic and modern tube amp designs, helping guitarists get the most from the amps they already own or choose new amps that are best suited to their needs. The Guitar Amp Handbook reveals many of the tips and tricks used by today's top designers and builders, and it debunks the hype used by the marketing departments at large manufacturers keen on selling specific amps that might not be right for particular players. The book is designed to help guitarists understand what really goes on inside tube amps and where the tone comes from. This new updated and expanded edition adds further knowledge to the foundation, ensuring it continues as the most thorough and authoritative publication on the subject to be found anywhere.
Publisher: Rowman & Littlefield
ISBN: 1493083554
Category : Music
Languages : en
Pages : 297
Book Description
The Guitar Amp Handbook: Understanding Tube Amplifiers and Getting Great Sounds, Updated Edition brings fresh information to the table to help guitarists understand everything about what makes their amps tick and how to use them to sound better than ever. It builds on the popular original edition of the book, first published in 2005. Central to the book's success is the way it walks musicians through the significance of each crucial circuit stage and component of a great number of classic and modern tube amp designs, helping guitarists get the most from the amps they already own or choose new amps that are best suited to their needs. The Guitar Amp Handbook reveals many of the tips and tricks used by today's top designers and builders, and it debunks the hype used by the marketing departments at large manufacturers keen on selling specific amps that might not be right for particular players. The book is designed to help guitarists understand what really goes on inside tube amps and where the tone comes from. This new updated and expanded edition adds further knowledge to the foundation, ensuring it continues as the most thorough and authoritative publication on the subject to be found anywhere.
Building Valve Amplifiers
Author: Morgan Jones
Publisher: Newnes
ISBN: 008096639X
Category : Technology & Engineering
Languages : en
Pages : 662
Book Description
Building Valve Amplifiers is a unique hands-on guide for anyone working with tube audio equipment--as an electronics hobbyist, audiophile or audio engineer. This 2nd Edition builds on the success of the first with technology and technique revisions throughout and, significantly, a major new self-build project, worked through step-by-step, which puts into practice the principles and techniques introduced throughout the book. Particular attention has been paid to answering questions commonly asked by newcomers to the world of the valve, whether audio enthusiasts tackling their first build or more experienced amplifier designers seeking to learn about the design principles and trade-offs of "glass audio." Safety considerations are always to the fore, and the practical side of this book is reinforced by numerous clear illustrations throughout. The only hands-on approach to building valve and tube amps--classic and modern--with a minimum of theory Design, construction, fault-finding, and testing are all illustrated by step-by-step examples, enabling readers to clearly understand the content and succeed in their own projects Includes a complete self-build amplifier project, putting into practice the key techniques introduced throughout the book
Publisher: Newnes
ISBN: 008096639X
Category : Technology & Engineering
Languages : en
Pages : 662
Book Description
Building Valve Amplifiers is a unique hands-on guide for anyone working with tube audio equipment--as an electronics hobbyist, audiophile or audio engineer. This 2nd Edition builds on the success of the first with technology and technique revisions throughout and, significantly, a major new self-build project, worked through step-by-step, which puts into practice the principles and techniques introduced throughout the book. Particular attention has been paid to answering questions commonly asked by newcomers to the world of the valve, whether audio enthusiasts tackling their first build or more experienced amplifier designers seeking to learn about the design principles and trade-offs of "glass audio." Safety considerations are always to the fore, and the practical side of this book is reinforced by numerous clear illustrations throughout. The only hands-on approach to building valve and tube amps--classic and modern--with a minimum of theory Design, construction, fault-finding, and testing are all illustrated by step-by-step examples, enabling readers to clearly understand the content and succeed in their own projects Includes a complete self-build amplifier project, putting into practice the key techniques introduced throughout the book