ART OF WIDGET.

ART OF WIDGET. PDF Author: ABRAMS BOOKS.
Publisher:
ISBN: 9781419757242
Category :
Languages : en
Pages : 0

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Book Description

ART OF WIDGET.

ART OF WIDGET. PDF Author: ABRAMS BOOKS.
Publisher:
ISBN: 9781419757242
Category :
Languages : en
Pages : 0

Get Book Here

Book Description


Widget

Widget PDF Author: Lyn Rossiter McFarland
Publisher: Farrar, Straus and Giroux (BYR)
ISBN: 9780374384289
Category : Juvenile Fiction
Languages : en
Pages : 32

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Book Description
A stray dog pretends he's a cat in order to get a home When Widget, a little stray dog, stumbles through a flap door into the home of Mrs. Diggs, he sees six cats, six bowls of food, and six warm beds. There's clearly only one thing to do. Confronted by the cats' intense scrutiny, Widget meows, purrs, plays with a toy mouse, and uses the litter box. Having eventually convinced his new family of his felinity, Widget is soon living so happily he sometimes forgets his true nature. But when Mrs. Diggs takes a fall and doesn't get up, it's up to Widget to save the day with a particularly canine solution. A very simple text and droll pictures make Widget a book to read again and again.

The Death of Authentic Primitive Art

The Death of Authentic Primitive Art PDF Author: Shelly Errington
Publisher: Univ of California Press
ISBN: 0520920341
Category : Art
Languages : en
Pages : 338

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Book Description
In this lucid, witty, and forceful book, Shelly Errington argues that Primitive Art was invented as a new type of art object at the beginning of the twentieth century but that now, at the century's end, it has died a double but contradictory death. Authenticity and primitivism, both attacked by cultural critics, have died as concepts. At the same time, the penetration of nation-states, the tourist industry, and transnational corporations into regions that formerly produced these artifacts has severely reduced supplies of "primitive art," bringing about a second "death." Errington argues that the construction of the primitive in the nineteenth and twentieth centuries (and the kinds of objects chosen to exemplify it) must be understood as a product of discourses of progress—from the nineteenth-century European narrative of technological progress, to the twentieth-century narrative of modernism, to the late- twentieth-century narrative of the triumph of the free market. In Part One she charts a provocative argument ranging through the worlds of museums, art theorists, mail-order catalogs, boutiques, tourism, and world events, tracing a loosely historical account of the transformations of meanings of primitive art in this century. In Part Two she explores an eclectic collection of public sites in Mexico and Indonesia—a national museum of anthropology, a cultural theme park, an airport, and a ninth-century Buddhist monument (newly refurbished)—to show how the idea of the primitive can be used in the interests of promoting nationalism and economic development. Errington's dissection of discourses about progress and primitivism in the contemporary world is both a lively introduction to anthropological studies of art institutions and a dramatic new contribution to the growing field of cultural studies.

Beginning Mac OS X Tiger Dashboard Widget Development

Beginning Mac OS X Tiger Dashboard Widget Development PDF Author: Fred Terry
Publisher: John Wiley & Sons
ISBN: 0471778257
Category : Computers
Languages : en
Pages : 336

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Book Description
Aimed at the estimated 300,000 Mac OS X developers who are interested in customizing and creating widgets for their Dashboards, this timely book shows them how to tap into the power of Mac OS X Tiger to create and customize Dashboard widgets The expert author uses program examples and exercises to illustrate the different ways to customize the Dashboard through widget development using simple authoring tools, Internet plug-ins, and text editors Begins with a discussion of the Dashboard concept and configuration and progresses to coverage of advanced functionality Covers tools, protecting code, configuration, properties, bundles, resources, extensions, and much more

A Framework for Programming Interactive Graphics in a Functional Programming Language

A Framework for Programming Interactive Graphics in a Functional Programming Language PDF Author: Enno Scholz
Publisher: BoD – Books on Demand
ISBN: 3833001917
Category :
Languages : en
Pages : 337

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Book Description


Widgets: The 12 New Rules for Managing Your Employees as if They're Real People

Widgets: The 12 New Rules for Managing Your Employees as if They're Real People PDF Author: Rodd Wagner
Publisher: McGraw Hill Professional
ISBN: 0071847790
Category : Business & Economics
Languages : en
Pages : 289

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Book Description
New York Times bestselling author Rodd Wagner tackles one of the most destructive problems facing organizations today–the breakdown of the relationship between employees and the organizations they work for "Your people are not your greatest asset. They're not yours, and they're not assets." With this declaration, one of the leading authorities on employee performance rolls up his sleeves against the weasel words, contradictions, bad habits, and intrusions that reduce people to "human resources." To "FTEs." To "human capital." To flesh-and-blood widgets. Armed with empirical evidence from the provocative studies he leads around the globe, Wagner guides you through the new realities of what it takes to get the highest levels of intensity from people in a more mercenary, skeptical, and wired work world. He explains how elements such as individualization, fearlessness, transparency, recognition, and coolness are reciprocated with loyalty, productivity, innovation, and--inescapably--corporate reputation.

A Very Short, Fairly Interesting and Reasonably Cheap Book About Employment Relations

A Very Short, Fairly Interesting and Reasonably Cheap Book About Employment Relations PDF Author: Tony Dundon
Publisher: SAGE
ISBN: 1526421437
Category : Business & Economics
Languages : en
Pages : 169

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Book Description
In Employment Relations the authors translate years of experience, with the help of interesting vignettes, real life examples and connections with popular culture, into a critical understanding of the topic that brings the field to life. Conceived by Chris Grey as an antidote to conventional textbooks, each book in the ‘Very Short, Fairly Interesting and Reasonably Cheap’ series takes a core area of the curriculum and turns it on its head by providing a critical and sophisticated overview of the key issues and debates in an informal, conversational and often humorous way. An excellent supplementary text for Employment Relations and HRM students or anyone interested in a short, succinct book on the subject of Employment Relations.

The Art of Social Media

The Art of Social Media PDF Author: Guy Kawasaki
Publisher: Penguin
ISBN: 0698197674
Category : Business & Economics
Languages : en
Pages : 210

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Book Description
By now it's clear that whether you're promoting a business, a product, or yourself, social media is near the top of what determines your success or failure. And there are countless pundits, authors, and consultants eager to advise you. But there’s no one quite like Guy Kawasaki, the legendary former chief evangelist for Apple and one of the pioneers of business blogging, tweeting, Facebooking, Tumbling, and much, much more. Now Guy has teamed up with Peg Fitzpatrick, who he says is the best social-media person he’s ever met, to offer The Art of Social Media—the one essential guide you need to get the most bang for your time, effort, and money. With over one hundred practical tips, tricks, and insights, Guy and Peg present a bottom-up strategy to produce a focused, thorough, and compelling presence on the most popular social-media platforms. They guide you through steps to build your foundation, amass your digital assets, optimize your profile, attract more followers, and effectively integrate social media and blogging. For beginners overwhelmed by too many choices as well as seasoned professionals eager to improve their game, The Art of Social Media is full of tactics that have been proven to work in the real world. Or as Guy puts it, “great stuff, no fluff.”

Vector Art Fundamentals

Vector Art Fundamentals PDF Author: Edward Morgan MA
Publisher: AuthorHouse
ISBN: 1546245057
Category : Design
Languages : en
Pages : 342

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Book Description
Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a “Testing Your Understanding” section and vocabulary list to summarize and reinforce what you have covered.

Ultimate Flutter for Cross-Platform App Development

Ultimate Flutter for Cross-Platform App Development PDF Author: Temidayo Adefioye
Publisher: Orange Education Pvt Ltd
ISBN: 8196994702
Category : Computers
Languages : en
Pages : 473

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Book Description
Elevate Your Cross-Platform Development Skills with Flutter and Dart, and Advanced UI Techniques KEY FEATURES ● Discover the potential of Flutter's dynamic widgets for effortlessly crafting stunning and modern UI designs. ● Seamlessly build cross-platform applications using a unified codebase, ensuring optimal user experiences across diverse devices. ● Master testing and debugging techniques, guaranteeing robust and error-free Flutter UI development for a polished final product. DESCRIPTION Unlock the full potential of Flutter with this practical and indispensable resource, catering to both beginners and seasoned developers seeking to enhance their skills. This book will provide you foundational insights into Flutter and Dart programming to master the dynamic widget system and empower you to create visually stunning and responsive UI designs. The book begins with exploring Dart language and then moves on to Flutter's dynamic widgets and UI elements, the art of styling, theming, and creating interactive designs. Next, from handling images, media, and effects to delving into advanced techniques like typography and slivers, this book equips you to build adaptive UIs for diverse platforms. You will navigate seamlessly through topics such as navigation, device feature utilization, and API integration. Learn effective unit testing strategies for robust UI components. The book culminates with a focus on unit testing UI components, ensuring a robust and error-free development process. By the end, you'll be adept at leveraging Flutter's capabilities, poised to craft captivating and responsive designs that elevate the user experience. WHAT WILL YOU LEARN ● Gain insights into Flutter's environment and the basics of Dart programming. ● Explore Flutter's powerful widget system and dive into diverse UI elements. ● Learn advanced styling and theming techniques, creating interactive and visually appealing UI designs. ● Work with images, media, and effects to enhance the multimedia aspects of your Flutter applications. ● Discover advanced UI techniques, including typography and slivers, for refined and polished designs. ● Build adaptive UIs that seamlessly cater to different platforms for a consistent user experience. ● Utilize device features and APIs, unlocking enhanced functionalities for your applications. ● Implement robust unit testing strategies for reliable and error-free UI components. WHO IS THIS BOOK FOR? This book is perfect for app developers, UI/UX designers and professionals wanting to enhance their Flutter skills for cross-platform UI development. No prior Flutter knowledge required, but a basic programming understanding is helpful. Catering to diverse levels of expertise, the book provides valuable insights for all developers, from beginners to the intermediate and advanced. TABLE OF CONTENTS SECTION 1 Getting Started with Flutter 1. Introduction to Flutter and its Environment 2. Introduction to Dart Programming 3. Exploring Flutter Widgets and UI Elements SECTION 2 Building Modern UI Designs 4. Styling, Theming, and Interactive UI Designs in Flutter 5. Working with Images, Media, and Effects in Flutter 6. Typography, Slivers, and Advanced UI Techniques in Flutter SECTION 3 Creating Cross-Platform UIs 7. Building Adaptive UIs for Different Platforms 8. Handling Navigation and Routing 9. Utilizing Device Features and APIs SECTION 4 Testing and Debugging Flutter UIs 10. Widget Testing UI Components 11. Conclusion and the Next Steps Index