The 16th International Conference on the Foundations of Digital Games (FDG) 2021

The 16th International Conference on the Foundations of Digital Games (FDG) 2021 PDF Author: Allan Fowler
Publisher:
ISBN: 9781450384223
Category : Computer science
Languages : en
Pages : 534

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The 16th International Conference on the Foundations of Digital Games (FDG) 2021

The 16th International Conference on the Foundations of Digital Games (FDG) 2021 PDF Author: Allan Fowler
Publisher:
ISBN: 9781450384223
Category : Computer science
Languages : en
Pages : 534

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Proceedings Ot the 16th International Conference on the Foundations of Digital Games

Proceedings Ot the 16th International Conference on the Foundations of Digital Games PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Proceedings of the 4th International Conference on Foundations of Digital Games

Proceedings of the 4th International Conference on Foundations of Digital Games PDF Author: Association for Computing Machinery
Publisher:
ISBN: 9781605584379
Category : Computer science
Languages : en
Pages : 386

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Book Description
FDG '09: International Conference on the Foundations of Digital Games (formerly known as: GDCSE) Apr 26, 2009-Apr 30, 2009 Port Canaveral, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023)

Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) PDF Author: Dhananjay Kumar
Publisher: Springer Nature
ISBN: 9464632305
Category : Education
Languages : en
Pages : 1409

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Book Description
This is an open access book. The 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) was held on April 28–30, 2023 at the Xiamen, China. With the development of science and technology, information technology and information resources should be actively developed and fully applied in all fields of education and teaching, so as to promote the modernization of education and cultivate talents to meet the needs of society. From the technical point of view, the basic characteristics of educational informatization are digitalization, networking, intelligentization and multi-media. From the perspective of education, the basic characteristics of educational information are openness, sharing, interaction and cooperation. With the advantage of the network, it can provide students with a large amount of information and knowledge by combining different knowledge and information from various aspects in a high frequency. Therefore, we have intensified efforts to reform the traditional teaching methods and set up a new teaching concept, from the interaction between teachers and students in the past to the sharing between students. In short, it forms a sharing learning mode. For all students, strive to achieve students' learning independence, initiative and creativity. To sum up, we will provide a quick exchange platform between education and information technology, so that more scholars in related fields can share and exchange new ideas. The 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) was held on April 28-30, 2023 in Xiamen, China. IEIT 2023 is to bring together innovative academics and industrial experts in the field of Internet, Education and Information Technology to a common forum. The primary goal of the conference is to promote research and developmental activities in Internet, Education and Information Technology and another goal is to promote scientific information interchange between researchers, developers, engineers, students, and practitioners working all around the world. The conference will be held every year to make it an ideal platform for people to share views and experiences in international conference on Internet, Education and Information Technology and related areas.

HCI in Games

HCI in Games PDF Author: Xiaowen Fang
Publisher: Springer Nature
ISBN: 303105637X
Category : Computers
Languages : en
Pages : 675

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Book Description
This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.

Proceedings of the 2022 International Conference on Economics, Smart Finance and Contemporary Trade (ESFCT 2022)

Proceedings of the 2022 International Conference on Economics, Smart Finance and Contemporary Trade (ESFCT 2022) PDF Author: Faruk Balli
Publisher: Springer Nature
ISBN: 9464630523
Category : Business & Economics
Languages : en
Pages : 1691

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Book Description
This is an open access book. As a leading role in the global megatrend of scientific innovation, China has been creating a more and more open environment for scientific innovation, increasing the depth and breadth of academic cooperation, and building a community of innovation that benefits all. Such endeavors are making new contributions to the globalization and creating a community of shared future. To adapt to this changing world and China's fast development in the new era, The 2022 International Conference on Economics, Smart Finance and Contemporary Trade to be held in July 2022. This conference takes "bringing together global wisdom in scientific innovation to promote high-quality development" as the theme and focuses on cutting-edge research fields including Economics, Smart Finance and Contemporary Trade. This conference aims to boost development of the Greater Bay Area, expand channels of international academic exchange in science and technology, build a sharing platform of academic resources, promote scientific innovation on the global scale, strengthen academic cooperation between China and the outside world, enhance development of new energy and materials and IT, AI, and biomedicine industries. It also aims to encourage exchange of information on frontiers of research in different areas, connect the most advanced academic resources in China and the world, turn research results into industrial solutions, and bring together talents, technologies and capital to boost development.

Advances in Computer Games

Advances in Computer Games PDF Author: Cameron Browne
Publisher: Springer Nature
ISBN: 3031114884
Category : Computers
Languages : en
Pages : 260

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Book Description
This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

Proceedings of the 6th International Conference on Foundations of Digital Games

Proceedings of the 6th International Conference on Foundations of Digital Games PDF Author: Marc Cavazza
Publisher:
ISBN: 9781450308045
Category : Computer science
Languages : en
Pages : 356

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Proceedings of the International Conference on the Foundations of Digital Games

Proceedings of the International Conference on the Foundations of Digital Games PDF Author: Magy Seif El-Nasr
Publisher:
ISBN: 9781450313339
Category : Computer science
Languages : en
Pages : 332

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Book Description
FDG '12: International Conference on the Foundations of Digital Games May 29, 2012-Jun 01, 2012 Raleigh, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 18th International Conference on the Foundations of Digital Games

Proceedings of the 18th International Conference on the Foundations of Digital Games PDF Author: Phil Lopes
Publisher:
ISBN: 9781450398558
Category : Computer science
Languages : en
Pages : 0

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