Tech Impact. The Lights and Shadows of Technological Development

Tech Impact. The Lights and Shadows of Technological Development PDF Author: Gianmarco Montanari
Publisher:
ISBN: 9788862507523
Category : Science
Languages : en
Pages :

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Book Description

Tech Impact. The Lights and Shadows of Technological Development

Tech Impact. The Lights and Shadows of Technological Development PDF Author: Gianmarco Montanari
Publisher:
ISBN: 9788862507523
Category : Science
Languages : en
Pages :

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Book Description


Tech Impact. The lights and shadows of technological development

Tech Impact. The lights and shadows of technological development PDF Author: Gianmarco Montanari
Publisher: goWare e Edizioni Guerini e Associati
ISBN: 8881953501
Category : Business & Economics
Languages : en
Pages : 208

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Book Description
Macrotrend of our present: instructions for use. We live in the age of endless change. Technological innovations are profoundly and irreversibly affecting our everyday life. Progress seems somehow to subvert individual and collective parametres in such a way that often we tend to ask ourselves what we can do for machines more than what they can do for us. In these pages the author shares a participating and curious gaze to the deep changes of our times, with the ongoing tension to draw together the scattered pieces of information left by our uncertain present and to gain new keys to interpretation. From the new technologies of AI and ubiquitous computing to the growing issues of international security , from the so called Fourth Industral Revolution to the new paradigm of the sharing economy, from the role of the technological mammoths in the new world order to the changes in the labour market and the increasing societal inequality: a bunch of burning issues are here addressed both with intellectual commitment and conversational levity, with the aim to foster public debate and awareness and to help present day and future leaders to shape new policies, both at business and governamental level.

Information Technology: Impacts, Policies and Future Perspectives

Information Technology: Impacts, Policies and Future Perspectives PDF Author: Frieder Meyer-Krahmer
Publisher: Springer Science & Business Media
ISBN: 3642755771
Category : Science
Languages : en
Pages : 230

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Book Description
Economical and political aspects of information technology in Europe and Japan are dealt with in this book. European and Japanese technology policies, the possibilities of cooperation on all economic and business levels as well as future perspectives on world information markets from the Japanese and European points of view form the priority areas of the book. Special attention is given to - the case study of a Swiss-Japanese business cooperation with many practical references, - an analysis of East European information markets and, - the relations between Europe and Japan from the viewpoint of the USA. The reader is given an insight into new developments in the information technology markets in Europe and Japan as well as into the economic and political framework within which the developments are taking place.

Promoting Social Change and Democracy Through Information Technology

Promoting Social Change and Democracy Through Information Technology PDF Author: Vikas Kumar
Publisher: IGI Global
ISBN: 1466685034
Category : Political Science
Languages : en
Pages : 297

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Book Description
Life in the digital era offers an array of new and invigorating opportunities, as well as a new set of challenges when facing the dissemination of fresh innovations. While once reserved for personal use, online platforms are now being utilized for more critical purposes, such as ocial revolution, political influence, and governance at both the local and national levels. Promoting Social Changes and Democracy through Information Technology is a definitive reference source for the latest scholarly research on the use of the internet, mobile phones, and other digital platforms for political discourse between citizens and governments. Focusing on empirical case studies and pivotal theoretical applications of technology within political science and social activism, this comprehensive book is an essential reference source for advanced-level students, researchers, practitioners, and academicians interested in the changing landscape of democratic development and social welfare.

Sports and Technology Have the Power to Change the World

Sports and Technology Have the Power to Change the World PDF Author: Jon Flynn
Publisher: John Wiley & Sons
ISBN: 139422771X
Category : Sports & Recreation
Languages : en
Pages : 140

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Book Description
Discover how the explosions in data analytics, AI, and digital communication are benefiting sports and sports fans around the world In Sports and Technology Have The Power To Change The World: Driving Positive Change Through The Use of Data and AI, the Director of Microsoft Sports, Jon Flynn, delivers an insightful new take on the transformative power of sport and its ability to unite people, break down barriers, and generate positive change. The author explains the critical role that technology has played in growing the impact of sporting events and enabling social change while fostering community improvement. In the book, you’ll explore many of the ways in which sports, enabled by new tech, have made significant contributions to society and promoted individual development, health, and wellbeing. You’ll also find: Discussions of green technologies and climate and sustainability initiatives linked to sport, with a case study about the 2022 Beijing Winter Olympics Explorations of the impact of advanced data analytics, with a case study focusing on the 2013 NBA Final matchup between the Miami Heat and the San Antonio Spurs How sport scientists are optimizing player performance Perfect for anyone interested in the intersection of sport, society, and technology, Sports and Technology Have The Power To Change The World is an easy to read and endlessly fascinating look at how the unique combination of athletics and tech makes the world a better place.

Too Tech to Fail

Too Tech to Fail PDF Author: Gerard Salvador Lopez
Publisher: Afnil
ISBN: 9782960221404
Category : Technology & Engineering
Languages : en
Pages : 256

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Book Description
This is a book about the new era that is going to change our societies and our perception of technology, work and self-worth as human species. I noticed a hole in the media surrounding technological innovation. Plenty of authors were putting out books about their personal favorite technology of the future, but none of them could be taken as a true guide to decisions about our future because none of them gave a comprehensive view of it as a whole. The impact of the technologies itself is broader than what you think!I wanted to change that.I wanted to write a book that would introduce people to all the technologies that are likely to shape our future AND consider the ethical questions connected to these technologies AND help us avoid the pitfalls that could arise from viewing the future through a narrow lens. If it sounds like a lot of information, it is. Be prepared to consider many points of view, analyze many case studies, and engage in a lot of hypothetical scenarios. Too Tech To Fail is extremely referenced and wants to show to the world the lights and the shadows from this new era.Are you ready? Let's go!

Multimedia Technology and Enhanced Learning

Multimedia Technology and Enhanced Learning PDF Author: Weina Fu
Publisher: Springer Nature
ISBN: 3030825655
Category : Computers
Languages : en
Pages : 501

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Book Description
This two-volume book constitutes the refereed proceedings of the 3rd International Conference on Multimedia Technology and Enhanced Learning, ICMTEL 2021, held in April 2021. Due to the COVID-19 pandemic the conference was held virtually. The 97 revised full papers have been selected from 208 submissions. They describe new learning technologies which range from smart school, smart class and smart learning at home and which have been developed from new technologies such as machine learning, multimedia and Internet of Things.

Game Development and Simulation with Unreal Technology

Game Development and Simulation with Unreal Technology PDF Author: Alireza Tavakkoli
Publisher: CRC Press
ISBN: 1498706258
Category : Computers
Languages : en
Pages : 734

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Book Description
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to i

Computer, Intelligent Computing and Education Technology

Computer, Intelligent Computing and Education Technology PDF Author: Hsiang-Chuan Liu
Publisher: CRC Press
ISBN: 1315775565
Category : Computers
Languages : en
Pages : 1477

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Book Description
This proceedings set contains selected Computer, Information and Education Technology related papers from the 2014 International Conference on Computer, Intelligent Computing and Education Technology (CICET 2014), held March 27-28, 2014 in Hong Kong. The proceedings aims to provide a platform for researchers, engineers and academics as well as indu

Game Development and Simulation with Unreal Technology, Second Edition

Game Development and Simulation with Unreal Technology, Second Edition PDF Author: Alireza Tavakkoli
Publisher: CRC Press
ISBN: 1351607669
Category : Computers
Languages : en
Pages : 674

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Book Description
Dr. Alireza Tavakkoli’s Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal technology is one of the most potent and prominent engines that is currently used in games. Its influence can be spotted in classic triple A titles like, Fortnite, Gears of War 2, Borderlands 2, and XCOM: Enemy Unknown. Tavakkoli goes into detail concerning the creation of game level designs, blueprint coding, shader programing, as well as artificial intelligence concepts to help readers in creating their own games. Game Development also includes a number of practice friendly extensions and concept modules to help solidify the reader’s understanding of concepts and techniques. The book is divided into three sections that act as building blocks in order to facilitate the comprehension of the material. Key Features: Provides beginner level through advanced concepts in blueprint programming with the Unreal Engine 4.18 Hundreds of small/mid-scale projects developed as concept examples throughout the book which can be utilized in more comprehensive entertaining interactive computer simulations and games Chapter exercises will take the readers’ understanding of Unreal Engine to the next level.