Smartphone Movies

Smartphone Movies PDF Author: Ray Reyes
Publisher: Carson-Dellosa Publishing
ISBN: 1731610750
Category : Juvenile Nonfiction
Languages : en
Pages : 32

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Book Description
Learn how to plan, shoot, and edit movies on your smartphone, from script to the final film. This Makerspace title supports NGSS Waves and Their Applications in Technologies for Information Transfer.

Smartphone Movies

Smartphone Movies PDF Author: Ray Reyes
Publisher: Carson-Dellosa Publishing
ISBN: 1731610750
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Get Book Here

Book Description
Learn how to plan, shoot, and edit movies on your smartphone, from script to the final film. This Makerspace title supports NGSS Waves and Their Applications in Technologies for Information Transfer.

Smartphone Filmmaking

Smartphone Filmmaking PDF Author: Max Schleser
Publisher: Bloomsbury Publishing USA
ISBN: 1501360353
Category : Performing Arts
Languages : en
Pages : 264

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Book Description
Mobile, smartphone and pocket filmmaking is a global phenomenon with distinctive festivals, filmmakers and creatives that are defining an original film form. Smartphone Filmmaking: Theory and Practice explores diverse approaches towards smartphone filmmaking and interviews an overview of the international smartphone filmmaking community. Interviews with smartphone filmmakers, entrepreneurs, creative technologists, storytellers, educators and smartphone film festival directors provide a source of inspiration and insights for professionals, emerging filmmakers and rookies who would like to join this creative community. While not every story might be appropriate to be realized with a mobile device or smartphone, if working with communities, capturing locations or working in the domain of personal or first-person filmmaking, the smartphone or mobile device should be considered as the camera of choice. The mobile specificity is expressed through accessibility, mobility and its intimate and immediate qualities. These smartphone filmmaking-specific characteristics and personal forms of crafting experiences contribute to a formation of new storytelling approaches. Stylistic developments of vertical video and collaborative processes in smartphone filmmaking are evolving into hybrid formats that resonate in other film forms. This book not only develops a framework for the analysis of smartphone filmmaking but also reviews contemporary scholarship and directions within the creative arts and the creative industries. Smartphone Filmmaking: Theory and Practice initiates a conversation on current trends and discusses its impact on adjacent disciplines and recent developments in emerging media and screen production, such as Mobile XR (extended reality).

Smartphone Movie Maker

Smartphone Movie Maker PDF Author: Bryan Michael Stoller
Publisher:
ISBN: 9781406373035
Category : Cinematography
Languages : en
Pages : 0

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Book Description
A fun and practical guide to making films using your smartphone, featuring expert tips and techniques, plus instructions on how to edit and add special effects to your films.Smartphone Movie Maker is a complete beginner's guide to making movies with your smartphone. The film-maker's handbook features expert advice on all aspects of film making, from planning a story to casting, shooting and editing. The box transforms into a film projector with a lens - slot your smartphone into the box and play your film on a large screen (or white wall) for the ultimate cinematic experience!

The Business of Film

The Business of Film PDF Author: Paula Landry
Publisher: Routledge
ISBN: 1351334557
Category : Art
Languages : en
Pages : 334

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Book Description
The updated second edition of this text introduces readers to the business of film at every stage of the filmmaking lifecycle, from planning and production to distribution. Authors Paula Landry and Stephen R. Greenwald offer a practical, hands-on guide to the business aspects of this evolving industry, exploring development, financing, regional/global/online distribution, business models, exhibition, multi-platform delivery, marketing, film festivals, production incentives, VR/AR, accounting, and more. The book is illustrated throughout with sample financing scenarios and charts/graphics, and includes detailed case studies from projects of different budgets and markets. This new and expanded edition has further been updated to reflect the contemporary media landscape, including analysis on major new players and platforms like Netflix, Amazon, Google and Vimeo, shifting trends due to convergence and disruption from new technology, as well as the rise of independent distribution and emergent mobile and online formats. An eResource also includes downloadable forms and templates, PowerPoint slides, quizzes and test banks, and other additional resources.

Mobile Media Making in an Age of Smartphones

Mobile Media Making in an Age of Smartphones PDF Author: M. Berry
Publisher: Springer
ISBN: 1137469811
Category : Social Science
Languages : en
Pages : 175

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Book Description
With the rise of smartphones and the proliferation of applications, the ways everyday media users and creative professionals represent, experience, and share the everyday is changing. This collection reflects on emergent creative practices and digital ethnographies of new socialities associated with smartphone cameras in everyday life.

The Routledge Companion to Mobile Media

The Routledge Companion to Mobile Media PDF Author: Gerard Goggin
Publisher: Routledge
ISBN: 1135949182
Category : Social Science
Languages : en
Pages : 583

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Book Description
The last decade has witnessed the rise of the cell phone from a mode of communication to an indispensable multimedia device, and this phenomenon has led to the burgeoning of mobile communication studies in media, cultural studies, and communication departments across the academy. The Routledge Companion to Mobile Media seeks to be the definitive publication for scholars and students interested in comprehending all the various aspects of mobile media. This collection, which gathers together original articles by a global roster of contributors from a variety of disciplines, sets out to contextualize the increasingly convergent areas surrounding social, geosocial, and mobile media discourses. Features include: comprehensive and interdisciplinary models and approaches for analyzing mobile media; wide-ranging case studies that draw from this truly global field, including China, Africa, Southeast Asia, the Middle East, and Latin America, as well as Europe, the UK, and the US; a consideration of mobile media as part of broader media ecologies and histories; chapters setting out the economic and policy underpinnings of mobile media; explorations of the artistic and creative dimensions of mobile media; studies of emerging issues such as ecological sustainability; up-to-date overviews on social and locative media by pioneers in the field. Drawn from a range of theoretical, artistic, and cultural approaches, The Routledge Companion to Mobile Media will serve as a crucial reference text to inform and orient those interested in this quickly expanding and far-reaching field.

The Business of Film

The Business of Film PDF Author: Stephen R. Greenwald
Publisher: Taylor & Francis
ISBN: 1000730611
Category : Art
Languages : en
Pages : 398

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Book Description
This updated third edition introduces readers to the business of film at every stage of the filmmaking lifecycle, from planning and production to financing, marketing, and distribution. Celebrated authors Stephen R. Greenwald and Paula Landry offer a practical, hands-on guide to the business aspects of this evolving industry, exploring streaming, development, financing trends, regional/global/online distribution, shifting business models, exhibition, multi-platform delivery, marketing, VR/AR, virtual production, accounting, and more. The book is illustrated throughout with sample financing scenarios and charts/graphics, and includes detailed case studies from projects of different budgets and markets. This new and expanded edition has been updated to reflect the new challenges facing the industry due to Covid-19 and how to navigate the new landscape of film financing and distribution. Other updates include coverage of new indie films and distributors, virtual production, the recent impact of global markets including the biggest streamers like Netflix, Apple and Amazon are how they are shaping the future of the business. This is essential reading for students looking for foundational knowledge of the film industry and guidance on how to successfully adapt to constant changes in the entertainment business. Extensive online support material accompanies the book including downloadable forms and templates, PowerPoint slides, quizzes and test banks, and other additional resources.

Non-Cinema

Non-Cinema PDF Author: William Brown
Publisher: Bloomsbury Publishing USA
ISBN: 1501327267
Category : Performing Arts
Languages : en
Pages : 312

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Book Description
Non-Cinema: Global Digital Film-making and the Multitude provides an original film-philosophy through which to understand low budget digital filmmaking from around the globe. It draws upon a wide range of western and non-western philosophers, physicists, theorists of 'Third Cinema,' and contemporary film theorists and film-philosophers in order to argue that the future of cinema lies at the margins, in the extreme, the overlooked and the under-funded – the sort that distributors, exhibitors and audiences would not consider to be cinema at all, hence "non-cinema." Analysing numerous films, William Brown argues that contemporary low-budget digital cinema is also through its digital form a political cinema that suggests that we are not detached observers of the world, but entangled participants therewith. Non-Cinema constructs this argument by looking at work by established filmmakers like Jean-Luc Godard, Abbas Kiarostami, Jafar Panahi and Michael Winterbottom, as well as lesser known work from places as diverse as Asia, the Middle East, Europe, the Americas and Africa.

Emerging Perspectives on the Mobile Content Evolution

Emerging Perspectives on the Mobile Content Evolution PDF Author: Aguado, Juan Miguel
Publisher: IGI Global
ISBN: 1466688394
Category : Technology & Engineering
Languages : en
Pages : 467

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Book Description
In less than a decade, mobile technology has revolutionized our cultures, societies, and economies by impacting both personal and professional aspects of human life. Mobile technology has therefore become the fastest diffusing technology in history, expanding and transforming existent possibilities by making technology accessible and ubiquitous. Emerging Perspectives on the Mobile Content Evolution seeks a better understanding of the centrality of mobile content in the recent and coming evolution of both the ICT ecosystem and the media industry. This publication appeals to a broad audience within the interdisciplinary field of media studies, covering topic areas such as journalism, marketing and advertising, broadcasting, information management, media management, media economics, media- and technology-related public policies, media sociology, audience/consumption studies, and arts. This publication presents a multi-disciplinary discussion through a collection of academic chapters covering topics such as mobile communications and entrepreneurship, reflection on wearables and innovation, personal and mobile healthcare, mobile journalism and innovation, and behavioral targeting in the mobile ecosystem.

Intersecting Art and Technology in Practice

Intersecting Art and Technology in Practice PDF Author: Camille C Baker
Publisher: Taylor & Francis
ISBN: 1317390156
Category : Performing Arts
Languages : en
Pages : 243

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Book Description
This book focuses on the artistic process, creativity and collaboration, and personal approaches to creation and ideation, in making digital and electronic technology-based art. Less interested in the outcome itself – the artefact, artwork or performance – contributors instead highlight the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. They aim to shine a light on digital and electronic art practice, involving coding, electronic gadgetry and technology mixed with other forms of more established media, to uncover the practice-as-research processes required, as well as the collaborative aspects of art and technology practice.