Author: Ewen Cluney
Publisher: Createspace Independent Publishing Platform
ISBN: 9781507586747
Category : Role playing
Languages : en
Pages : 0
Book Description
School is in session! You're a perfectly ordinary schoolgirl at Sakuraba High. Well, ordinary apart from being a cyborg. And a catgirl. And insisting on carrying your Pyonkichi-san plush with you everywhere. Your best friend is normal too though. Apart from being a demon with an overactive imagination of course. You were having a pretty typical day at school. You know, a ninja attack during homeroom, then you found a secret treasure, then Freddie Mercury stopped by the school. Normal stuff. Schoolgirl RPG is a random comedy RPG about Japanese schoolgirls, based on the rules of Maid: The Role-Playing Game. To play you'll need some paper, six-sided dice, and friends. This Complete Edition has the core rules and all three Schoolgirl RPG supplements between two covers. There are bonus character options for schoolgirls, additional random event tables, a random objects, random items, rules for rolling up teacher characters, and even the Otoko no Michi rules for playing schoolBOYS (albeit mostly delinquents). Hours of random weirdness await you for a modest price!
Schoolgirl RPG
Schoolgirl Milky Crisis: Adventures in the Anime and Manga Trade
Author: A-Net Digital LLC
Publisher: A-Net Digital LLC
ISBN: 0984593748
Category : Comics & Graphic Novels
Languages : en
Pages : 417
Book Description
Publisher: A-Net Digital LLC
ISBN: 0984593748
Category : Comics & Graphic Novels
Languages : en
Pages : 417
Book Description
Maid
Author: Ryo Kamiya
Publisher: Createspace Independent Pub
ISBN: 9781495254888
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!
Publisher: Createspace Independent Pub
ISBN: 9781495254888
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!
Magical Fury
Author: Ewen Cluney
Publisher: Createspace Independent Publishing Platform
ISBN: 9781507623787
Category :
Languages : en
Pages : 42
Book Description
It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option. Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there. The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose. The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play. To play you will need some six-sided dice, character sheets, and something to write with.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781507623787
Category :
Languages : en
Pages : 42
Book Description
It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option. Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there. The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose. The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play. To play you will need some six-sided dice, character sheets, and something to write with.
Risus
Author: S. John Ross
Publisher: Cumberland Games & Diversions
ISBN:
Category :
Languages : en
Pages : 4
Book Description
Welcome to Risus: The Anything RPG, a complete (very compact) pen-and-paper roleplaying game! For some, Risus is a handy “emergency” RPG for spur-of-the-moment one-shots and rapid character creation. For others, it’s a reliable campaign system supporting years of play. For others still, it’s a strange little pamphlet with stick figures. No matter what you think it is, there's no wrong way to play, and if you're new to tabletop gaming, Risus has a friendly global community waiting to welcome you to this rewarding social hobby.
Publisher: Cumberland Games & Diversions
ISBN:
Category :
Languages : en
Pages : 4
Book Description
Welcome to Risus: The Anything RPG, a complete (very compact) pen-and-paper roleplaying game! For some, Risus is a handy “emergency” RPG for spur-of-the-moment one-shots and rapid character creation. For others, it’s a reliable campaign system supporting years of play. For others still, it’s a strange little pamphlet with stick figures. No matter what you think it is, there's no wrong way to play, and if you're new to tabletop gaming, Risus has a friendly global community waiting to welcome you to this rewarding social hobby.
The Lazy DM's Workbook
Author: Michael Shea
Publisher:
ISBN: 9781731107503
Category :
Languages : en
Pages : 48
Book Description
The Lazy DM's Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game--and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games. The workbook also contains ten lazy lairs: full-color maps and quick descriptions of locations common to most fantasy roleplaying games. When the characters take a game session in a direction you didn't expect, you can use any of these lairs with minimal prep time, running it straight out of the book. The Lazy DM's Workbook is an indispensable reference, designed to be kept at your side as tales of high adventure unfold at your gaming table.
Publisher:
ISBN: 9781731107503
Category :
Languages : en
Pages : 48
Book Description
The Lazy DM's Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game--and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games. The workbook also contains ten lazy lairs: full-color maps and quick descriptions of locations common to most fantasy roleplaying games. When the characters take a game session in a direction you didn't expect, you can use any of these lairs with minimal prep time, running it straight out of the book. The Lazy DM's Workbook is an indispensable reference, designed to be kept at your side as tales of high adventure unfold at your gaming table.
Just Roll with It
Author: Veronica Agarwal
Publisher: Random House Graphic
ISBN: 1984897012
Category : Juvenile Fiction
Languages : en
Pages : 171
Book Description
Starting middle school is hard enough when you don't know anyone; it's even harder when you're shy. A contemporary middle-grade graphic novel for fans of Guts and Real Friends about how dealing with anxiety and OCD can affect everyday life. As long as Maggie rolls the right number, nothing can go wrong...right? Maggie just wants to get through her first year of middle school. But between finding the best after-school clubs, trying to make friends, and avoiding the rumored monster on school grounds, she’s having a tough time...so she might need a little help from her twenty-sided dice. But what happens if Maggie rolls the wrong number? A touching middle-grade graphic novel that explores the complexity of anxiety, OCD, and learning to trust yourself and the world around you. “A charming, compassionate story that’s sure to resonate with anyone who’s ever stayed up worrying.” —Gale Galligan, adaptor and illustrator of the Baby-Sitters Club graphic novel series
Publisher: Random House Graphic
ISBN: 1984897012
Category : Juvenile Fiction
Languages : en
Pages : 171
Book Description
Starting middle school is hard enough when you don't know anyone; it's even harder when you're shy. A contemporary middle-grade graphic novel for fans of Guts and Real Friends about how dealing with anxiety and OCD can affect everyday life. As long as Maggie rolls the right number, nothing can go wrong...right? Maggie just wants to get through her first year of middle school. But between finding the best after-school clubs, trying to make friends, and avoiding the rumored monster on school grounds, she’s having a tough time...so she might need a little help from her twenty-sided dice. But what happens if Maggie rolls the wrong number? A touching middle-grade graphic novel that explores the complexity of anxiety, OCD, and learning to trust yourself and the world around you. “A charming, compassionate story that’s sure to resonate with anyone who’s ever stayed up worrying.” —Gale Galligan, adaptor and illustrator of the Baby-Sitters Club graphic novel series
The Game Masters of Garden Place
Author: Denis Markell
Publisher: Delacorte Press
ISBN: 1101931922
Category : Juvenile Fiction
Languages : en
Pages : 259
Book Description
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. What if your favorite fantasy game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm? "Epic...for young fans of Stranger Things."--SLJ "An exciting new adventure exploring friendship...[with] often humorous commentary on social issues."--Booklist "Both funny and heartfelt...[The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing."--Bulletin
Publisher: Delacorte Press
ISBN: 1101931922
Category : Juvenile Fiction
Languages : en
Pages : 259
Book Description
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. What if your favorite fantasy game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm? "Epic...for young fans of Stranger Things."--SLJ "An exciting new adventure exploring friendship...[with] often humorous commentary on social issues."--Booklist "Both funny and heartfelt...[The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing."--Bulletin
Kagegami High
Author: Ewen Cluney
Publisher: Createspace Independent Publishing Platform
ISBN: 9781542882637
Category :
Languages : en
Pages : 168
Book Description
Kagegami High is a private girls-only school on a small island off the coast of Tokyo. It is a place for learning, menacing government agencies, strange religious practices from the dawn of Japanese history, and moral and physical development, all in a secluded location, free from wicked outside influences. It's supposed to be a very good, very elite school. You remember hearing that somewhere, though you're not sure where. You got in, though you're not sure when you applied, how you passed the entrance exam, how your family is paying for it, or how exactly you got here. There are a lot of things you're not sure about, but is that really so different from before? What you have before you is a comedic role-playing game where you take on the role of schoolgirls at a strange, surreal high school where every conspiracy, every urban legend, is true, though not necessarily in the way you'd expect. The simple rules and copious random tables bring Kagegami High and the island of Kageshima to life, letting you have countless strange, surreal, and hilarious adventures there. To play you will need some friends, pencils and paper, and six-sided dice (with one die of a different color to be the Weird Die).
Publisher: Createspace Independent Publishing Platform
ISBN: 9781542882637
Category :
Languages : en
Pages : 168
Book Description
Kagegami High is a private girls-only school on a small island off the coast of Tokyo. It is a place for learning, menacing government agencies, strange religious practices from the dawn of Japanese history, and moral and physical development, all in a secluded location, free from wicked outside influences. It's supposed to be a very good, very elite school. You remember hearing that somewhere, though you're not sure where. You got in, though you're not sure when you applied, how you passed the entrance exam, how your family is paying for it, or how exactly you got here. There are a lot of things you're not sure about, but is that really so different from before? What you have before you is a comedic role-playing game where you take on the role of schoolgirls at a strange, surreal high school where every conspiracy, every urban legend, is true, though not necessarily in the way you'd expect. The simple rules and copious random tables bring Kagegami High and the island of Kageshima to life, letting you have countless strange, surreal, and hilarious adventures there. To play you will need some friends, pencils and paper, and six-sided dice (with one die of a different color to be the Weird Die).
The Epic Crush of Genie Lo
Author: F. C. Yee
Publisher: Abrams
ISBN: 1683351223
Category : Young Adult Fiction
Languages : en
Pages : 325
Book Description
The struggle to get into a top-tier college consumes sixteen-year-old Genie’s every waking thought. But when she discovers she’s a celestial spirit who’s powerful enough to bash through the gates of heaven with her fists, her perfectionist existence is shattered. Enter Quentin, a transfer student from China whose tone-deaf assertiveness beguiles Genie to the brink of madness. Quentin nurtures Genie’s outrageous transformation—sometimes gently, sometimes aggressively—as her sleepy suburb in the Bay Area comes under siege from hell-spawn. This epic YA debut draws from Chinese folklore, features a larger-than-life heroine, and perfectly balances the realities of Genie’s grounded high school life with the absurd supernatural world she finds herself commanding.
Publisher: Abrams
ISBN: 1683351223
Category : Young Adult Fiction
Languages : en
Pages : 325
Book Description
The struggle to get into a top-tier college consumes sixteen-year-old Genie’s every waking thought. But when she discovers she’s a celestial spirit who’s powerful enough to bash through the gates of heaven with her fists, her perfectionist existence is shattered. Enter Quentin, a transfer student from China whose tone-deaf assertiveness beguiles Genie to the brink of madness. Quentin nurtures Genie’s outrageous transformation—sometimes gently, sometimes aggressively—as her sleepy suburb in the Bay Area comes under siege from hell-spawn. This epic YA debut draws from Chinese folklore, features a larger-than-life heroine, and perfectly balances the realities of Genie’s grounded high school life with the absurd supernatural world she finds herself commanding.