Author: Sean Sutter
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Relicblade
Author: Sean Sutter
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Forbidden Psalm
Author: Kevin Rahman-Daultrey
Publisher:
ISBN: 9781951419103
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781951419103
Category :
Languages : en
Pages :
Book Description
Last Days: Zombie Apocalypse
Author: Ash Barker
Publisher: Bloomsbury Publishing
ISBN: 1472826698
Category : Fiction
Languages : en
Pages : 112
Book Description
A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.
Publisher: Bloomsbury Publishing
ISBN: 1472826698
Category : Fiction
Languages : en
Pages : 112
Book Description
A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.
Frostgrave: Perilous Dark
Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472834607
Category : Fiction
Languages : en
Pages : 98
Book Description
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries... and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone – or with allies – into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
Publisher: Bloomsbury Publishing
ISBN: 1472834607
Category : Fiction
Languages : en
Pages : 98
Book Description
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries... and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone – or with allies – into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
Gamma Wolves
Author: Ash Barker
Publisher: Bloomsbury Publishing
ISBN: 1472837738
Category : Games & Activities
Languages : en
Pages : 113
Book Description
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
Publisher: Bloomsbury Publishing
ISBN: 1472837738
Category : Games & Activities
Languages : en
Pages : 113
Book Description
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
The Silver Bayonet
Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472844866
Category : Games & Activities
Languages : en
Pages : 161
Book Description
As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.
Publisher: Bloomsbury Publishing
ISBN: 1472844866
Category : Games & Activities
Languages : en
Pages : 161
Book Description
As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.
Blood of Sanguinius
Author: Darius Hinks
Publisher: Games Workshop
ISBN: 9781784965709
Category : Fiction
Languages : en
Pages : 0
Book Description
Blood Angels Chief Librarian Mephiston ventures to a war-torn shrine world to uncover the truth about the mysterious Blade Petrific. The shrine world of Divinatus Prime has become lost to the light of the Astronomican and no ship can piece its veil. Only the Lord of Death himself, Blood Angels Chief Librarian Mephiston, has any hope of discerning the fate of this once pious world. After enacting a powerful blood ritual, Mephiston and an honour guard of his fellow Blood Angels reach the stricken shrine world to find it seized by a religious civil war. Each faction fights for dominance of a potent artefact, the Blade Petrific, said to be wrought by the Emperor Himself. Yet there is more at work here than a mere ideological schism, for Mephiston believes Divinatus Prime could offer answers to how he became the Lord of Death by resisting the Black Rage, and possibly even a way to end the curse of ‘the Flaw’ in all Blood Angels.
Publisher: Games Workshop
ISBN: 9781784965709
Category : Fiction
Languages : en
Pages : 0
Book Description
Blood Angels Chief Librarian Mephiston ventures to a war-torn shrine world to uncover the truth about the mysterious Blade Petrific. The shrine world of Divinatus Prime has become lost to the light of the Astronomican and no ship can piece its veil. Only the Lord of Death himself, Blood Angels Chief Librarian Mephiston, has any hope of discerning the fate of this once pious world. After enacting a powerful blood ritual, Mephiston and an honour guard of his fellow Blood Angels reach the stricken shrine world to find it seized by a religious civil war. Each faction fights for dominance of a potent artefact, the Blade Petrific, said to be wrought by the Emperor Himself. Yet there is more at work here than a mere ideological schism, for Mephiston believes Divinatus Prime could offer answers to how he became the Lord of Death by resisting the Black Rage, and possibly even a way to end the curse of ‘the Flaw’ in all Blood Angels.
The Hunt for Voldorius
Author: Andy Hoare
Publisher: Games Workshop
ISBN: 9781785721021
Category : Fiction
Languages : en
Pages : 0
Book Description
Captain Kor'sarro Khan of the White Scars is petitioned by his Chapter Master to hunt down and destroy the daemon prince Voldorius. Captain Kor'sarro Khan of the White Scars is petitioned by his Chapter Master to hunt down and destroy the daemon prince Voldorius, a warleader of the renegade Alpha Legion, thus ending his reign of terror across the stars. Hunting the beast doggedly for over a decade, Kor'sarro finally brings Voldorius to battle on Quintus, a world that has totally given itself over to the Alpha Legion. Together with their Raven Guard allies, the White Scars must fight an entire planet if they are to slay the daemon prince.
Publisher: Games Workshop
ISBN: 9781785721021
Category : Fiction
Languages : en
Pages : 0
Book Description
Captain Kor'sarro Khan of the White Scars is petitioned by his Chapter Master to hunt down and destroy the daemon prince Voldorius. Captain Kor'sarro Khan of the White Scars is petitioned by his Chapter Master to hunt down and destroy the daemon prince Voldorius, a warleader of the renegade Alpha Legion, thus ending his reign of terror across the stars. Hunting the beast doggedly for over a decade, Kor'sarro finally brings Voldorius to battle on Quintus, a world that has totally given itself over to the Alpha Legion. Together with their Raven Guard allies, the White Scars must fight an entire planet if they are to slay the daemon prince.
Four Against Darkness
Author: Andrea Sfiligoi
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976371455
Category :
Languages : en
Pages : 90
Book Description
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976371455
Category :
Languages : en
Pages : 90
Book Description
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
Outer Dark
Author: Robbie MacNiven
Publisher: Games Workshop
ISBN: 9781784967710
Category : Fiction
Languages : en
Pages : 0
Book Description
With tyranid hive fleets approaching, the Carcharodons make a stand on the world of Piety V. If they can stop the xenos here, they will be able to end the menace before it begins. The Carcharodons’ remit is an unenviable one - this Chapter of Space Marines plies the dark areas of space, endlessly hunting down the enemies of mankind. Living on the edge, with no fixed base of operations, they are creatures shaped by their environment, renowned for their ruthlessness and their brutality. With a fresh wave of tyranid hive fleets approaching the galactic plane, the Carcharodons decide to use the world of Piety V as a bulwark. If they can stop the xenos here, they will be able to end the menace before it begins. But as they mobilise the planet’s defenders and fight the tyranids, the Carcharodons come to learn what the value of mankind truly is.
Publisher: Games Workshop
ISBN: 9781784967710
Category : Fiction
Languages : en
Pages : 0
Book Description
With tyranid hive fleets approaching, the Carcharodons make a stand on the world of Piety V. If they can stop the xenos here, they will be able to end the menace before it begins. The Carcharodons’ remit is an unenviable one - this Chapter of Space Marines plies the dark areas of space, endlessly hunting down the enemies of mankind. Living on the edge, with no fixed base of operations, they are creatures shaped by their environment, renowned for their ruthlessness and their brutality. With a fresh wave of tyranid hive fleets approaching the galactic plane, the Carcharodons decide to use the world of Piety V as a bulwark. If they can stop the xenos here, they will be able to end the menace before it begins. But as they mobilise the planet’s defenders and fight the tyranids, the Carcharodons come to learn what the value of mankind truly is.