Quality of Experience

Quality of Experience PDF Author: Sebastian Möller
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431

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Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.

Quality of Experience

Quality of Experience PDF Author: Sebastian Möller
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431

Get Book Here

Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.

Quality of Experience Paradigm in Multimedia Services

Quality of Experience Paradigm in Multimedia Services PDF Author: Muhammad Sajid Mushtaq
Publisher: Elsevier
ISBN: 0081011733
Category : Computers
Languages : en
Pages : 202

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Book Description
The analysis of QoE is not an easy task, especially for multimedia services, because all the factors (technical and non-technical) that directly or indirectly influence the user-perceived quality have to be considered. This book describes different methods to investigate users' QoE from the viewpoint of technical and non-technical parameters using multimedia services. It discusses the subjective methods for both controlled and uncontrolled environments. Collected datasets are used to analyze users' profiles, which sheds light on key factors to help network service providers understand end-users' behavior and expectations. Important adaptive video streaming technologies are discussed that run on unmanaged networks to achieve certain QoS features. The authors present a scheduling method to allocate resources to the end-user based on users' QoE and optimizes the power efficiency of users' device for LTE-A. Lastly, two key aspects of 5G networks are presented: QoE using multimedia services (VoIP and video), and power-saving model for mobile device and virtual base station. - Features two proven methods to collect datasets for assessing the user's QoE - Investigates client-based HTTP rate adaptive video streaming algorithms over TCP protocol to regulate the user's QoE - Discusses VoIP service and focuses on a QoE driven downlink scheduling method for LTE-A technology - Introduces the concept of 'quality of experience' presenting all parameters which directly or indirectly influence the user's satisfaction within two well-used Internet services, multimedia OTT streaming and Voice over IP

Multimedia Networking and Coding

Multimedia Networking and Coding PDF Author: Farrugia, Reuben A.
Publisher: IGI Global
ISBN: 1466626917
Category : Computers
Languages : en
Pages : 476

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Book Description
Advances in multimedia communication systems have enhanced the need for improved video coding standards. Due to the inherent nature of video content, large bandwidths and reliable communication links are required to ensure a satisfactory level of quality experience; inspiring industry and research communities to concentrate their efforts in this emerging research area. Multimedia Networking and Coding covers widespread knowledge and research as well as innovative applications in multimedia communication systems. This book highlights recent techniques that can evolve into future multimedia communication systems, also showing experimental results from systems and applications.

Visual Signal Quality Assessment

Visual Signal Quality Assessment PDF Author: Chenwei Deng
Publisher: Springer
ISBN: 3319103687
Category : Technology & Engineering
Languages : en
Pages : 311

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Book Description
This book provides comprehensive coverage of the latest trends/advances in subjective and objective quality evaluation for traditional visual signals, such as 2D images and video, as well as the most recent challenges for the field of multimedia quality assessment and processing, such as mobile video and social media. Readers will learn how to ensure the highest storage/delivery/ transmission quality of visual content (including image, video, graphics, animation, etc.) from the server to the consumer, under resource constraints, such as computation, bandwidth, storage space, battery life, etc.

Multimedia QoE Evaluation

Multimedia QoE Evaluation PDF Author: Xin Wei
Publisher: Springer
ISBN: 3030233502
Category : Computers
Languages : en
Pages : 88

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Book Description
This SpringerBrief discusses the most recent research in the field of multimedia QoE evaluation, with a focus on how to evaluate subjective multimedia QoE problems from objective techniques. Specifically, this SpringerBrief starts from a comprehensive overview of multimedia QoE definition, its influencing factors, traditional modeling and prediction methods. Subsequently, the authors introduce the procedure of multimedia service data collection, preprocessing and feature extractions. Then, describe several proposed multimedia QoE modeling and prediction techniques in details. Finally, the authors illustrate how to implement and demonstrate multimedia QoE evaluation in the big data platform. This SpringerBrief provides readers with a clear picture on how to make full use of multimedia service data to realize multimedia QoE evaluation. With the exponential growth of the Internet technologies, multimedia services become immensely popular. Users can enjoy multimedia services from operators or content providers by TV, computers and mobile devices. User experience is important for network operators and multimedia content providers. Traditional QoS (quality of service) can not entirely and accurately describe user experience. It is natural to research the quality of multimedia service from the users’ perspective, defined as multimedia quality of experience (QoE). However, multimedia QoE evaluation is difficult, because user experience is abstract and subjective, hard to quantify and measure. Moreover, the explosion of multimedia service and emergence of big data, all call for a new and better understanding of multimedia QoE. This SpringerBrief targets advanced-level students, professors and researchers studying and working in the fields of multimedia communications and information processing. Professionals, industry managers, and government research employees working in these same fields will also benefit from this SpringerBrief.

JRI 2022

JRI 2022 PDF Author: Abdoulaye Sere
Publisher: European Alliance for Innovation
ISBN: 1631903977
Category : Computers
Languages : en
Pages : 128

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Book Description
The 5th edition of the "Journée de Recherche en Informatique" (JRI 2022), the main annual Computer Science Research Days, hosted this year by New Dawn University and Organized by the "Réseau des Enseignants Chercheurs et chercheurs en Informatique du Faso" (RECIF). It took place on November 24-26, 2022, in Ouagadougou, Burkina Faso. JRI 2022 was held as a hybrid event and brought an opportunity between local and international academics or experts in Information Technology to discuss the latest research results in many topics such as Machine Learning, GIS, IOT, VANET, object detection and their applications in precision agriculture, traffic saturation, energy optimization.

Media Convergence Handbook - Vol. 2

Media Convergence Handbook - Vol. 2 PDF Author: Artur Lugmayr
Publisher: Springer
ISBN: 3642544878
Category : Business & Economics
Languages : en
Pages : 468

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Book Description
The Media Convergence Handbook sheds new light on the complexity of media convergence and the related business challenges. Approaching the topic from a managerial, technological as well as end-consumer perspective, it acts as a reference book and educational resource in the field. Media convergence at business level may imply transforming business models and using multiplatform content production and distribution tools. However, it is shown that the implementation of convergence strategies can only succeed when expectations and aspirations of every actor involved are taken into account. Media consumers, content producers and managers face different challenges in the process of media convergence. Volume II of the Media Convergence Handbook tackles these challenges by discussing media business models, production, and users' experience and perspectives from a technological convergence viewpoint.

Mobile Multimedia

Mobile Multimedia PDF Author: Dian Tjondronegoro
Publisher: BoD – Books on Demand
ISBN: 9533079088
Category : Technology & Engineering
Languages : en
Pages : 170

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Book Description
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day computing device of choice for users of all ages, everyone expects that all mobile multimedia applications and services should be as smooth and as high-quality as the desktop experience. The grand challenge in delivering multimedia to mobile devices using the Internet is to ensure the quality of experience that meets the users' expectations, within reasonable costs, while supporting heterogeneous platforms and wireless network conditions. This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement. The book opens with a section dealing with the challenges in mobile video delivery as one of the most bandwidth-intensive media that requires smooth streaming and a user-centric strategy to ensure quality of experience. The second section addresses this challenge by introducing some important concepts for future mobile multimedia coding and the network technologies to deliver quality services. The last section combines the user and technology perspectives by demonstrating how user experience can be measured using case studies on urban community interfaces and Internet telephones.

Digital Multimedia: Concepts, Methodologies, Tools, and Applications

Digital Multimedia: Concepts, Methodologies, Tools, and Applications PDF Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1522538232
Category : Computers
Languages : en
Pages : 1797

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Book Description
Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.

MPEG-V

MPEG-V PDF Author: Kyoungro Yoon
Publisher: Academic Press
ISBN: 0124202039
Category : Computers
Languages : en
Pages : 215

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Book Description
This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers intended uses and applications for each particular effect. With this book, you will learn how to: - Use the MPEG-V standard to develop applications - Develop systems for various use cases using MPEG-V - Synchronize the virtual world and real world - Create and render sensory effects for media - Understand and use MPEG-V for the research of new types of media related technology and services - The first book on the new MPEG-V standard, which enables interoperability between virtual worlds and the real world - Provides the technical foundations for understanding and using MPEG-V for various virtual world, mirrored world, and mixed world use cases - Accompanying website features schema files for the standard, with example XML files, source code from the reference software and example applications