Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces

Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces PDF Author: Alessandro Deserti
Publisher:
ISBN: 9781450312806
Category : Computer interfaces
Languages : en
Pages : 492

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Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces

Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces PDF Author: Alessandro Deserti
Publisher:
ISBN: 9781450312806
Category : Computer interfaces
Languages : en
Pages : 492

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Book Description


Proceedings of the International Conference on Designing Pleasurable Products and Interfaces

Proceedings of the International Conference on Designing Pleasurable Products and Interfaces PDF Author:
Publisher:
ISBN:
Category : Computer interfaces
Languages : en
Pages : 172

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Proceedings of the 4th International Conference on Designing Pleasurable Products and Interfaces

Proceedings of the 4th International Conference on Designing Pleasurable Products and Interfaces PDF Author:
Publisher:
ISBN:
Category : Aesthetics
Languages : en
Pages : 581

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DPPI

DPPI PDF Author:
Publisher:
ISBN: 9781581136524
Category :
Languages : en
Pages :

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Designing Pleasurable Products And Interfaces

Designing Pleasurable Products And Interfaces PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

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COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice (France)

COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice (France) PDF Author: Chiara Rossitto
Publisher: Springer
ISBN: 3319064983
Category : Computers
Languages : en
Pages : 446

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Book Description
This volume presents the proceedings of the 11th International Conference on the Design of Cooperative Systems (COOP 2014). The conference is a venue for multidisciplinary research contributing to the design, assessment and analysis of cooperative systems and their integration in organizations, public venues, and everyday life. COOP emerged from the European tradition of Computer Supported Cooperative Work (CSCW) and Cognitive Ergonomics as practiced in France. These proceedings are a collection of 28 papers reflecting the variety of research activities in the field, as well as an increasing interest in investigating the use and design of ICT in all aspects of everyday life and society, and not merely in the workplace. The papers represent a variety of research topics, from healthcare to sustainable mobility to disaster response, in settings from all over the world. For the first time, the proceedings include papers presented in an Early-Career Researchers Track which was organized in order to give young researchers the opportunity to discuss their work with an international community. This collection of papers provides a picture of new developments and classic topics of research around cooperative systems, based on the principle that a deep knowledge of cooperative practices is a key to understanding technology impacts and producing quality designs. The articles presented will appeal to researchers and practitioners alike, as they combine an understanding of the nature of work with the possibilities offered by novel digital technologies.

Advances in Affective and Pleasurable Design

Advances in Affective and Pleasurable Design PDF Author: Shuichi Fukuda
Publisher: Springer
ISBN: 3030204413
Category : Technology & Engineering
Languages : en
Pages : 432

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Book Description
This book discusses the latest advances in affective and pleasurable design. It reports on important theoretical and practical issues, covering a wealth of topics including aesthetics in product and system design, design-driven innovation, affective computing, evaluation tools for emotion, Kansei engineering for products and services, and many more. Based on papers presented at the AHFE 2019 International Conference on Affective and Pleasurable Design, held on July 24–28, 2019, in Washington DC, USA, the book provides an inspiring guide for all researchers and professionals in the field of design, e.g. industrial designers, emotion designers, ethnographers, human–computer interaction researchers, human factors engineers, interaction designers, mobile product designers, and vehicle system designers.

Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces

Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces PDF Author:
Publisher:
ISBN: 9781595939425
Category : Computer interfaces
Languages : en
Pages : 519

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Practice-based Design Research

Practice-based Design Research PDF Author: Laurene Vaughan
Publisher: Bloomsbury Publishing
ISBN: 1474267815
Category : Design
Languages : en
Pages : 220

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Book Description
Practice-Based Design Research provides a companion to masters and PhD programs in design research through practice. The contributors address a range of models and approaches to practice-based research, consider relationships between industry and academia, researchers and designers, discuss initiatives to support students and faculty during the research process, and explore how students' experiences of undertaking practice-based research has impacted their future design and research practice. The text is illustrated throughout with case study examples by authors who have set up, taught or undertaken practice-based design research, in a range of national and institutional contexts.

Grounded Innovation

Grounded Innovation PDF Author: Lars Erik Holmquist
Publisher: Elsevier
ISBN: 0123859476
Category : Computers
Languages : en
Pages : 231

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Book Description
Grounded Innovation: Strategies for Creating Digital Products focuses on the innovation processes and technical properties of digital products. Drawing on case studies, the book looks at systematic ways to ground innovation in both technology and human needs, and it explores how digital products have become integrated in the real world. It provides guidelines to innovation in a new technical environment, including prototyping and testing, within the cultural or financial parameters of a business. The book is divided into two parts. Part 1 discusses the history and the basic properties of digital products; the different approaches to innovation; the concept of grounded innovation; and concepts and processes that are important for creating successful innovations such as inquiry, invention, and prototyping. Part 2 demonstrates how the basic properties of digital products can be used as raw material for new innovations, including interaction, networking, sensing, and proactivity. There is also a discussion on recent technology, such as rapid prototyping and mobile mash-ups. A wide variety of examples show how novel technical and conceptual innovations became commercial breakthroughs. Grounded Innovation is ideal for product designers, interaction designers, and design-oriented engineers. It will also be a valuable resource for anyone interested in understanding how digital products are created and in a general approach to information technology. - Wide variety of examples show how novel technical and conceptual innovations became commercial breakthroughs - Provides guidelines to innovation in a new technical environment including prototyping and testing - Discusses how to innovate within the cultural or financial parameters of a business