Proceedings, 9th Annual World Famous Computer Game Developers' Conference

Proceedings, 9th Annual World Famous Computer Game Developers' Conference PDF Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 260

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Proceedings, 9th Annual World Famous Computer Game Developers' Conference

Proceedings, 9th Annual World Famous Computer Game Developers' Conference PDF Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 260

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Computer Games and Software Engineering

Computer Games and Software Engineering PDF Author: Kendra M. L. Cooper
Publisher: CRC Press
ISBN: 1482226693
Category : Computers
Languages : en
Pages : 304

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Book Description
Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to

Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society

Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society PDF Author: IEEE Engineering in Medicine and Biology Society. Annual Conference
Publisher:
ISBN:
Category : Biomedical engineering
Languages : en
Pages : 472

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Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society

Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society PDF Author: IEEE Engineering in Medicine and Biology Society. Conference
Publisher:
ISBN:
Category : Biomedical engineering
Languages : en
Pages : 472

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Index of Conference Proceedings

Index of Conference Proceedings PDF Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 696

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Index of Conference Proceedings Received

Index of Conference Proceedings Received PDF Author: British Library. Lending Division
Publisher:
ISBN:
Category : Congresses and conventions
Languages : en
Pages : 492

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Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills

Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills PDF Author: Yu, Liguo
Publisher: IGI Global
ISBN: 1466658010
Category : Computers
Languages : en
Pages : 556

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Book Description
Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.

Advances in Computer Entertainment

Advances in Computer Entertainment PDF Author: Anton Nijholt
Publisher: Springer
ISBN: 3642342922
Category : Computers
Languages : en
Pages : 620

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Book Description
This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

ECGBL2015-9th European Conference on Games Based Learning

ECGBL2015-9th European Conference on Games Based Learning PDF Author: Robin Munkvold and Line KolÄs
Publisher: Academic Conferences and publishing limited
ISBN: 1910810584
Category : Computers
Languages : en
Pages : 825

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Book Description
These proceedings represent the work of researchers participating in the 9th European Conference on Games-Based Learning, which is being hosted this year by Nord-Trondelag University College, Steinkjer, Norway, on the 8-9 October 2015. The Conference has become a key platform for individuals to present their research findings, display their work in progress and discuss conceptual advances in many different areas and specialties within Games-Based Learning. It also offers the opportunity for like-minded individuals to meet, discuss and share knowledge. ECGBL continues to evolve and develop, and the wide range of papers and topics will ensure an interesting two-day conference. In addition to the main streams of the conference, there are mini tracks focusing on the areas of the design of multiplayer/collaborative serious games, applied Games and gamification, the teacher's role in game-based learning, games for STEM (Science, Technology, Engineering, Mathematics) learning, assessment of digital game-based learning and pervasive and ubiquitous gaming for learning. In addition to the presentations of research we are delighted to host the third year of the Serious Game competition, which provides an opportunity for educational game designers and creators to participate in the conference and demonstrate their game design and development skills in an international competition. This competition is again sponsored by SEGAN - Serious Games Network. With an initial submission of more than 60 games, 28 finalists will present their games at the conference. Prizes will be awarded to the games judged to demonstrate the best quality and originality of game play itself and the positioning and articulation of the game's contribution to the educational domain. With an initial submission of 190 abstracts, after the double blind peer review process, there are 75 research papers, 15 PhD research papers, 4 Non Academic papers and 8 work-in-progress papers published in these Conference Proceedings. These papers represent research from more than 40 countries, including Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Israel, Italy, Japan, Malaysia, Norway, Portugal, Russia, Saudi Arabia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Taiwan/ROC, The Netherlands, The Netherlands, United Arab Emirates, UK and USA

Pedagogical Considerations and Opportunities for Teaching and Learning on the Web

Pedagogical Considerations and Opportunities for Teaching and Learning on the Web PDF Author: Thomas, Michael
Publisher: IGI Global
ISBN: 1466646128
Category : Education
Languages : en
Pages : 338

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Book Description
"This book concentrates on theory, application, and the development of web-based technologies for teaching and learning and its influence on the education system"--