Author: Xin Wei Sha
Publisher: MIT Press
ISBN: 026231892X
Category : Social Science
Languages : en
Pages : 385
Book Description
A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology. In this challenging but exhilarating work, Sha Xin Wei argues for an approach to materiality inspired by continuous mathematics and process philosophy. Investigating the implications of such an approach to media and matter in the concrete setting of installation- or event-based art and technology, Sha maps a genealogy of topological media—that is, of an articulation of continuous matter that relinquishes a priori objects, subjects, and egos and yet constitutes value and novelty. Doing so, he explores the ethico-aesthetic consequences of topologically creating performative events and computational media. Sha's interdisciplinary investigation is informed by thinkers ranging from Heraclitus to Alfred North Whitehead to Gilbert Simondon to Alain Badiou to Donna Haraway to Gilles Deleuze and Félix Guattari. Sha traces the critical turn from representation to performance, citing a series of installation-events envisioned and built over the past decade. His analysis offers a fresh way to conceive and articulate interactive materials of new media, one inspired by continuity, field, and philosophy of process. Sha explores the implications of this for philosophy and social studies of technology and science relevant to the creation of research and art. Weaving together philosophy, aesthetics, critical theory, mathematics, and media studies, he shows how thinking about the world in terms of continuity and process can be informed by computational technologies, and what such thinking implies for emerging art and technology.
Poiesis and Enchantment in Topological Matter
Author: Xin Wei Sha
Publisher: MIT Press
ISBN: 026231892X
Category : Social Science
Languages : en
Pages : 385
Book Description
A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology. In this challenging but exhilarating work, Sha Xin Wei argues for an approach to materiality inspired by continuous mathematics and process philosophy. Investigating the implications of such an approach to media and matter in the concrete setting of installation- or event-based art and technology, Sha maps a genealogy of topological media—that is, of an articulation of continuous matter that relinquishes a priori objects, subjects, and egos and yet constitutes value and novelty. Doing so, he explores the ethico-aesthetic consequences of topologically creating performative events and computational media. Sha's interdisciplinary investigation is informed by thinkers ranging from Heraclitus to Alfred North Whitehead to Gilbert Simondon to Alain Badiou to Donna Haraway to Gilles Deleuze and Félix Guattari. Sha traces the critical turn from representation to performance, citing a series of installation-events envisioned and built over the past decade. His analysis offers a fresh way to conceive and articulate interactive materials of new media, one inspired by continuity, field, and philosophy of process. Sha explores the implications of this for philosophy and social studies of technology and science relevant to the creation of research and art. Weaving together philosophy, aesthetics, critical theory, mathematics, and media studies, he shows how thinking about the world in terms of continuity and process can be informed by computational technologies, and what such thinking implies for emerging art and technology.
Publisher: MIT Press
ISBN: 026231892X
Category : Social Science
Languages : en
Pages : 385
Book Description
A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology. In this challenging but exhilarating work, Sha Xin Wei argues for an approach to materiality inspired by continuous mathematics and process philosophy. Investigating the implications of such an approach to media and matter in the concrete setting of installation- or event-based art and technology, Sha maps a genealogy of topological media—that is, of an articulation of continuous matter that relinquishes a priori objects, subjects, and egos and yet constitutes value and novelty. Doing so, he explores the ethico-aesthetic consequences of topologically creating performative events and computational media. Sha's interdisciplinary investigation is informed by thinkers ranging from Heraclitus to Alfred North Whitehead to Gilbert Simondon to Alain Badiou to Donna Haraway to Gilles Deleuze and Félix Guattari. Sha traces the critical turn from representation to performance, citing a series of installation-events envisioned and built over the past decade. His analysis offers a fresh way to conceive and articulate interactive materials of new media, one inspired by continuity, field, and philosophy of process. Sha explores the implications of this for philosophy and social studies of technology and science relevant to the creation of research and art. Weaving together philosophy, aesthetics, critical theory, mathematics, and media studies, he shows how thinking about the world in terms of continuity and process can be informed by computational technologies, and what such thinking implies for emerging art and technology.
Poiesis and Enchantment in Topological Matter
Author: Xin Wei Sha
Publisher: MIT Press
ISBN: 0262019515
Category : Art
Languages : en
Pages : 385
Book Description
A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology. In this challenging but exhilarating work, Sha Xin Wei argues for an approach to materiality inspired by continuous mathematics and process philosophy. Investigating the implications of such an approach to media and matter in the concrete setting of installation- or event-based art and technology, Sha maps a genealogy of topological media—that is, of an articulation of continuous matter that relinquishes a priori objects, subjects, and egos and yet constitutes value and novelty. Doing so, he explores the ethico-aesthetic consequences of topologically creating performative events and computational media. Sha's interdisciplinary investigation is informed by thinkers ranging from Heraclitus to Alfred North Whitehead to Gilbert Simondon to Alain Badiou to Donna Haraway to Gilles Deleuze and Félix Guattari. Sha traces the critical turn from representation to performance, citing a series of installation-events envisioned and built over the past decade. His analysis offers a fresh way to conceive and articulate interactive materials of new media, one inspired by continuity, field, and philosophy of process. Sha explores the implications of this for philosophy and social studies of technology and science relevant to the creation of research and art. Weaving together philosophy, aesthetics, critical theory, mathematics, and media studies, he shows how thinking about the world in terms of continuity and process can be informed by computational technologies, and what such thinking implies for emerging art and technology.
Publisher: MIT Press
ISBN: 0262019515
Category : Art
Languages : en
Pages : 385
Book Description
A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology. In this challenging but exhilarating work, Sha Xin Wei argues for an approach to materiality inspired by continuous mathematics and process philosophy. Investigating the implications of such an approach to media and matter in the concrete setting of installation- or event-based art and technology, Sha maps a genealogy of topological media—that is, of an articulation of continuous matter that relinquishes a priori objects, subjects, and egos and yet constitutes value and novelty. Doing so, he explores the ethico-aesthetic consequences of topologically creating performative events and computational media. Sha's interdisciplinary investigation is informed by thinkers ranging from Heraclitus to Alfred North Whitehead to Gilbert Simondon to Alain Badiou to Donna Haraway to Gilles Deleuze and Félix Guattari. Sha traces the critical turn from representation to performance, citing a series of installation-events envisioned and built over the past decade. His analysis offers a fresh way to conceive and articulate interactive materials of new media, one inspired by continuity, field, and philosophy of process. Sha explores the implications of this for philosophy and social studies of technology and science relevant to the creation of research and art. Weaving together philosophy, aesthetics, critical theory, mathematics, and media studies, he shows how thinking about the world in terms of continuity and process can be informed by computational technologies, and what such thinking implies for emerging art and technology.
A Critical Companion to Steven Spielberg
Author: Adam Barkman
Publisher: Rowman & Littlefield
ISBN: 1498593607
Category : Social Science
Languages : en
Pages : 295
Book Description
A Critical Companion to Steven Spielberg offers a comprehensive, detailed study of the works of Steven Spielberg. Spielbergʼs early productions stand as landmarks in contemporary cinema, and his involvement with film spans all cinematic genres. Today, Spielberg enjoys an immense and enduring popularity around the globe, and his productions have attracted (and continue to attract) both public and critical attention. This book investigates several distinct areas of Spielbergʼs works and addresses the different approaches and the range of topics invited by the multidimensionality of his oeuvre. The eighteen chapters in this book use different methodologies, offering a variegated and compelling picture of Spielbergʼs films, from his earliest works such as Duel (1971) and The Sugarland Express (1974) to his most recent productions, such as The BFG (2016), The Post (2017), and Ready Player One (2018).
Publisher: Rowman & Littlefield
ISBN: 1498593607
Category : Social Science
Languages : en
Pages : 295
Book Description
A Critical Companion to Steven Spielberg offers a comprehensive, detailed study of the works of Steven Spielberg. Spielbergʼs early productions stand as landmarks in contemporary cinema, and his involvement with film spans all cinematic genres. Today, Spielberg enjoys an immense and enduring popularity around the globe, and his productions have attracted (and continue to attract) both public and critical attention. This book investigates several distinct areas of Spielbergʼs works and addresses the different approaches and the range of topics invited by the multidimensionality of his oeuvre. The eighteen chapters in this book use different methodologies, offering a variegated and compelling picture of Spielbergʼs films, from his earliest works such as Duel (1971) and The Sugarland Express (1974) to his most recent productions, such as The BFG (2016), The Post (2017), and Ready Player One (2018).
Aspects of Truth
Author: Catherine Pickstock
Publisher: Cambridge University Press
ISBN: 1108840329
Category : Philosophy
Languages : en
Pages : 345
Book Description
This bold new work discusses truth, and the value of a metaphysical approach to truth, from philosophical and theological perspectives.
Publisher: Cambridge University Press
ISBN: 1108840329
Category : Philosophy
Languages : en
Pages : 345
Book Description
This bold new work discusses truth, and the value of a metaphysical approach to truth, from philosophical and theological perspectives.
Contingency and Plasticity in Everyday Technologies
Author: Natasha Lushetich
Publisher: Rowman & Littlefield
ISBN: 1538171597
Category : Philosophy
Languages : en
Pages : 337
Book Description
Technology is a host of social, material, and epistemic transformation techniques, tools, and methods. The common perception of digital technology today is that it is determined, even over-determined. This volume suggests a different view: the digital is indeterminate. Mobilising insights from philosophy, art and architecture theory, mathematics, computer science and anthropology, it situates digital indeterminacy within the wider context of material and immaterial processes, causations, triggerings, and their performative working. The book’s tripartite structure reflects technology’s inherent capacity to transform knowledges, practices, and time. Part I: Social-Digital Technologies juxtaposes arguments for machinic indeterminacy to those of overdetermination in blockchain, cognitive augmentation, and digital ideology. Part II: Spatial, Temporal, Aural and Visual Technologies delves deeper into received ideas about technologies for building spatial structures, manufacturing instruments and constructing the visual space. Part III: Epistemic Technologies analyses the use of plasticity in cognitive science, contingency in thinking habits, ontogenesis in experimental computing, and divination techniques with an inbuilt margin of indeterminacy. List of contributors: Franco 'Bifo' Berardi, Iain Campbell, Stephen Darren Dougherty, Aden Evens, Oswaldo Emiddio Vasquez Hadjilyra, Stavros Kousoulas, Natasha Lushetich, Peteer Müürsepp, Luciana Parisi, Andrej Radman, Alesha Serada, Dominic Smith, Sha Xin Wei, Joel White, Ashley Woodward, and David Zeitlyn.
Publisher: Rowman & Littlefield
ISBN: 1538171597
Category : Philosophy
Languages : en
Pages : 337
Book Description
Technology is a host of social, material, and epistemic transformation techniques, tools, and methods. The common perception of digital technology today is that it is determined, even over-determined. This volume suggests a different view: the digital is indeterminate. Mobilising insights from philosophy, art and architecture theory, mathematics, computer science and anthropology, it situates digital indeterminacy within the wider context of material and immaterial processes, causations, triggerings, and their performative working. The book’s tripartite structure reflects technology’s inherent capacity to transform knowledges, practices, and time. Part I: Social-Digital Technologies juxtaposes arguments for machinic indeterminacy to those of overdetermination in blockchain, cognitive augmentation, and digital ideology. Part II: Spatial, Temporal, Aural and Visual Technologies delves deeper into received ideas about technologies for building spatial structures, manufacturing instruments and constructing the visual space. Part III: Epistemic Technologies analyses the use of plasticity in cognitive science, contingency in thinking habits, ontogenesis in experimental computing, and divination techniques with an inbuilt margin of indeterminacy. List of contributors: Franco 'Bifo' Berardi, Iain Campbell, Stephen Darren Dougherty, Aden Evens, Oswaldo Emiddio Vasquez Hadjilyra, Stavros Kousoulas, Natasha Lushetich, Peteer Müürsepp, Luciana Parisi, Andrej Radman, Alesha Serada, Dominic Smith, Sha Xin Wei, Joel White, Ashley Woodward, and David Zeitlyn.
The Fold
Author: Laura U. Marks
Publisher: Duke University Press
ISBN: 1478059125
Category : Philosophy
Languages : en
Pages : 220
Book Description
In The Fold, Laura U. Marks offers a practical philosophy and aesthetic theory for living in an infinitely connected cosmos. Drawing on the theories of Leibniz, Glissant, Deleuze, and theoretical physicist David Bohm—who each conceive of the universe as being folded in on itself in myriad ways—Marks contends that the folds of the cosmos are entirely constituted of living beings. From humans to sandwiches to software to stars, every entity is alive and occupies its own private enclosure inside the cosmos. Through analyses of fiction, documentary, and experimental movies, interactive media, and everyday situations, Marks outlines embodied methods for detecting and augmenting the connections between each living entity and the cosmos. She shows that by affectively mediating with the ever-shifting folded relations within the cosmos, it is possible to build “soul-assemblages” that challenge information capitalism, colonialism, and other power structures and develop new connections with the infinite. With this guide for living within the enfolded and unfolding cosmos, Marks teaches readers to richly apprehend the world and to trace the processes of becoming that are immanent within the fold.
Publisher: Duke University Press
ISBN: 1478059125
Category : Philosophy
Languages : en
Pages : 220
Book Description
In The Fold, Laura U. Marks offers a practical philosophy and aesthetic theory for living in an infinitely connected cosmos. Drawing on the theories of Leibniz, Glissant, Deleuze, and theoretical physicist David Bohm—who each conceive of the universe as being folded in on itself in myriad ways—Marks contends that the folds of the cosmos are entirely constituted of living beings. From humans to sandwiches to software to stars, every entity is alive and occupies its own private enclosure inside the cosmos. Through analyses of fiction, documentary, and experimental movies, interactive media, and everyday situations, Marks outlines embodied methods for detecting and augmenting the connections between each living entity and the cosmos. She shows that by affectively mediating with the ever-shifting folded relations within the cosmos, it is possible to build “soul-assemblages” that challenge information capitalism, colonialism, and other power structures and develop new connections with the infinite. With this guide for living within the enfolded and unfolding cosmos, Marks teaches readers to richly apprehend the world and to trace the processes of becoming that are immanent within the fold.
Virtual Reality
Author: Lila Bozgeyikli
Publisher: CRC Press
ISBN: 100079301X
Category : Technology & Engineering
Languages : en
Pages : 295
Book Description
Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.
Publisher: CRC Press
ISBN: 100079301X
Category : Technology & Engineering
Languages : en
Pages : 295
Book Description
Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.
Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation
Author: Jessie Y.C. Chen
Publisher: Springer
ISBN: 3319915819
Category : Computers
Languages : en
Pages : 492
Book Description
This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA. HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process. The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.
Publisher: Springer
ISBN: 3319915819
Category : Computers
Languages : en
Pages : 492
Book Description
This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA. HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process. The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.
Ontogenesis Beyond Complexity
Author: Cary Wolfe
Publisher: Routledge
ISBN: 1000533611
Category : Philosophy
Languages : en
Pages : 196
Book Description
This book is based upon the collaborative efforts of the Ontogenetics Process Group (OPG) – an interdisciplinary, multi-institutional, multi-national research group that began meeting in 2017 to explore new and innovative ways of thinking the problem of complexity in living, physical, and social systems outside the algorithmic models that have dominated paradigms of complexity to date. For all the descriptive and predictive power that the complexity sciences offer (the ability to compute feedback systems, recursive networks, emergent dynamics, etc.), they also presume that the living world in all of its modalities (biological, semiotic, economic, affective, social) can be reduced to finite schema of description that delimits in advance all possible outcomes. What is proposed in this volume are conceptual architectures for the living that are not only irreducible to physico-mathematical frames of reference, but that are also as vital as the phenomena they wish to express. In short: life is more complex than complexity. What emerges from this engagement is not the ascendance of a new transcendental principle (or, what amounts to the same thing, a foundational bedrock) derived from the physico-mathematical sciences, but just the opposite: a domain in which the ontological and the epistemological domains enter a zone of strange (and unavoidable) entanglement. The chapters in this book were originally published as a special issue of Angelaki.
Publisher: Routledge
ISBN: 1000533611
Category : Philosophy
Languages : en
Pages : 196
Book Description
This book is based upon the collaborative efforts of the Ontogenetics Process Group (OPG) – an interdisciplinary, multi-institutional, multi-national research group that began meeting in 2017 to explore new and innovative ways of thinking the problem of complexity in living, physical, and social systems outside the algorithmic models that have dominated paradigms of complexity to date. For all the descriptive and predictive power that the complexity sciences offer (the ability to compute feedback systems, recursive networks, emergent dynamics, etc.), they also presume that the living world in all of its modalities (biological, semiotic, economic, affective, social) can be reduced to finite schema of description that delimits in advance all possible outcomes. What is proposed in this volume are conceptual architectures for the living that are not only irreducible to physico-mathematical frames of reference, but that are also as vital as the phenomena they wish to express. In short: life is more complex than complexity. What emerges from this engagement is not the ascendance of a new transcendental principle (or, what amounts to the same thing, a foundational bedrock) derived from the physico-mathematical sciences, but just the opposite: a domain in which the ontological and the epistemological domains enter a zone of strange (and unavoidable) entanglement. The chapters in this book were originally published as a special issue of Angelaki.
The Cambridge Companion to Literature and Science
Author: Steven Meyer
Publisher: Cambridge University Press
ISBN: 1107079721
Category : Literary Criticism
Languages : en
Pages : 353
Book Description
This Companion shows how literature and science inform one another and that they're more closely aligned than they typically appear.
Publisher: Cambridge University Press
ISBN: 1107079721
Category : Literary Criticism
Languages : en
Pages : 353
Book Description
This Companion shows how literature and science inform one another and that they're more closely aligned than they typically appear.