Author: Z.B. Hill
Publisher: Simon and Schuster
ISBN: 1422288005
Category : Juvenile Nonfiction
Languages : en
Pages : 89
Book Description
Basketball is one of the most popular sports in the world. Fans everywhere watch both local games and games played in the NBA. Millions of people around the globe play pick-up games with friends, while professional basketball players have become celebrities who are recognized everywhere. Fans from Japan to Brazil and Canada to Kenya love players like Jeremy Lin, Shaquille O'Neal, Yao Ming, LeBron James, and many more. The NBA may play in the United States, but basketball is the world's sport, with fans, leagues, and players worldwide. Discover how basketball is seen around the world and find out how the sport became so popular. Learn more about the world's best basketball players. Explore the connections between fans in different places—and find out how basketball brings people together no matter where they live.
Players & the Game Around the World
Around the World Matching Game
Author:
Publisher:
ISBN: 9781452116990
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781452116990
Category :
Languages : en
Pages : 0
Book Description
Card Games Around the World
Author: Sid Sackson
Publisher: Courier Corporation
ISBN: 0486281000
Category : Games & Activities
Languages : en
Pages : 180
Book Description
A leading inventor and collector of games, Sid Sackson is also an expert on game history. For this highly entertaining volume, the self-proclaimed "game addict" has selected over 60 popular games from around the world. A brief but fascinating introductory chapter to the history of card playing is followed by a valuable glossary of terms associated with this popular pastime. Additional chapters supply instructions, detailed illustrations, and an abundance of clear examples for playing such intriguing diversions as Sampen, Kowah, Kabu, Cha Kau Tsz' and Khanhoo from Asia; Skat, Blackjack, Old Maid, Fan Tan, Eights, Klondike, La Belle Loucie, Accordion, and Hearts from Europe; Whist, Blackout, Cribbage, Spoil Five, and Casino from the British Isles; Pif Paf, Samba, Bolivia, and Canasta from Latin America; and Poker, Pinochle, Contract Bridge, Rummy, and Oklahoma Gin from the United States. Most games can be played by children or adults with a common deck of 52 playing cards (a few will need additional cards from a second deck).
Publisher: Courier Corporation
ISBN: 0486281000
Category : Games & Activities
Languages : en
Pages : 180
Book Description
A leading inventor and collector of games, Sid Sackson is also an expert on game history. For this highly entertaining volume, the self-proclaimed "game addict" has selected over 60 popular games from around the world. A brief but fascinating introductory chapter to the history of card playing is followed by a valuable glossary of terms associated with this popular pastime. Additional chapters supply instructions, detailed illustrations, and an abundance of clear examples for playing such intriguing diversions as Sampen, Kowah, Kabu, Cha Kau Tsz' and Khanhoo from Asia; Skat, Blackjack, Old Maid, Fan Tan, Eights, Klondike, La Belle Loucie, Accordion, and Hearts from Europe; Whist, Blackout, Cribbage, Spoil Five, and Casino from the British Isles; Pif Paf, Samba, Bolivia, and Canasta from Latin America; and Poker, Pinochle, Contract Bridge, Rummy, and Oklahoma Gin from the United States. Most games can be played by children or adults with a common deck of 52 playing cards (a few will need additional cards from a second deck).
Video Game Worlds
Author: Timothy Rowlands
Publisher: Routledge
ISBN: 1315416034
Category : Social Science
Languages : en
Pages : 268
Book Description
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.
Publisher: Routledge
ISBN: 1315416034
Category : Social Science
Languages : en
Pages : 268
Book Description
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.
Baseball Around the World
Author: Chris Singleton
Publisher:
ISBN: 9781638190912
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
It might be America's favorite pastime, but baseball isn't just an American sport! From Cuba to Japan, Taiwan to Ireland, learn about the diverse melting pot of countries and cultures have embraced the ole ballgame.
Publisher:
ISBN: 9781638190912
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
It might be America's favorite pastime, but baseball isn't just an American sport! From Cuba to Japan, Taiwan to Ireland, learn about the diverse melting pot of countries and cultures have embraced the ole ballgame.
IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment
Author:
Publisher: Yusuf Pisan
ISBN: 1921166878
Category : Computer games
Languages : en
Pages : 172
Book Description
Publisher: Yusuf Pisan
ISBN: 1921166878
Category : Computer games
Languages : en
Pages : 172
Book Description
End-Game
Author: Lorenzo DiTommaso
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110752867
Category : Games & Activities
Languages : en
Pages : 331
Book Description
Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110752867
Category : Games & Activities
Languages : en
Pages : 331
Book Description
Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.
Official Gazette of the United States Patent and Trademark Office
Author:
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1104
Book Description
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1104
Book Description
The Psychology of Video Games
Author: Celia Hodent
Publisher: Routledge
ISBN: 1000194760
Category : Psychology
Languages : en
Pages : 110
Book Description
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
Publisher: Routledge
ISBN: 1000194760
Category : Psychology
Languages : en
Pages : 110
Book Description
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
The World's Greatest Soccer Players
Author: Matt Doeden
Publisher: Capstone
ISBN: 1429639253
Category : Juvenile Nonfiction
Languages : en
Pages : 18
Book Description
Describes the achievements and career statistics of soccer's greatest stars.
Publisher: Capstone
ISBN: 1429639253
Category : Juvenile Nonfiction
Languages : en
Pages : 18
Book Description
Describes the achievements and career statistics of soccer's greatest stars.