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Author: James Laird
Publisher: Createspace Independent Publishing Platform
ISBN: 9781722422585
Category :
Languages : en
Pages : 184
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Book Description
So, what do you do when you discover you can see spirits, interact with the restless dead and raise zombies..., that you're a Necromancer. What do you do when you learn the world's united against you? That they see nothing wrong with removing you as a threat to the order that keeps them oppressed. You raise a middle finger, and do what needs to be done. Magic isn't something that creates, it divides. There is no school of magic, only affinities. Mages, those with this ability, harness this latent power to affect the world around them. Be they Druid, Wizard, Sorceress or Warlock, each is separate and disjointed. Yet with separation comes prejudice, the conception of ideas and ideals about another unlike oneself that can breed nothing but ill intent. Labels, prejudices, ignorance and judgement surround us and that, is what this story is all about. For few laws govern the magical communities across the world. While all laws are equal in penalty, some are more equal than others. One such law, none can know what really lurks in the dark. Only when they've experienced it for themselves, and are brought within, can be told the truth. It's typical if you think about it. the average stiff working a desk job gets to sleep peacefully at night while those at the extremes of society know the score. Those at the top get rich while those at the bottom barely survive. So, what do you do when you discover you can see spirits, interact with the restless dead and raise zombies..., that you're a Necromancer. What do you do when you learn the world's united against you? That they see nothing wrong with removing you as a threat to the order that keeps them oppressed. You raise a middle finger, and do what needs to be done.
Author: James Laird
Publisher: Createspace Independent Publishing Platform
ISBN: 9781722422585
Category :
Languages : en
Pages : 184
Get Book Here
Book Description
So, what do you do when you discover you can see spirits, interact with the restless dead and raise zombies..., that you're a Necromancer. What do you do when you learn the world's united against you? That they see nothing wrong with removing you as a threat to the order that keeps them oppressed. You raise a middle finger, and do what needs to be done. Magic isn't something that creates, it divides. There is no school of magic, only affinities. Mages, those with this ability, harness this latent power to affect the world around them. Be they Druid, Wizard, Sorceress or Warlock, each is separate and disjointed. Yet with separation comes prejudice, the conception of ideas and ideals about another unlike oneself that can breed nothing but ill intent. Labels, prejudices, ignorance and judgement surround us and that, is what this story is all about. For few laws govern the magical communities across the world. While all laws are equal in penalty, some are more equal than others. One such law, none can know what really lurks in the dark. Only when they've experienced it for themselves, and are brought within, can be told the truth. It's typical if you think about it. the average stiff working a desk job gets to sleep peacefully at night while those at the extremes of society know the score. Those at the top get rich while those at the bottom barely survive. So, what do you do when you discover you can see spirits, interact with the restless dead and raise zombies..., that you're a Necromancer. What do you do when you learn the world's united against you? That they see nothing wrong with removing you as a threat to the order that keeps them oppressed. You raise a middle finger, and do what needs to be done.
Author: Lucius Qayin
Publisher: Lux Occulta Press
ISBN:
Category : Fiction
Languages : en
Pages : 292
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Book Description
In the ancient sands of Egypt, where gods whisper and the veil between life and death is thin, there reigned a Pharaoh named Kokb'ael, wise, powerful, and beloved by his people. But beneath his golden rule lay a fear darker than the shadowed tombs of the underworld – a fear of mortality and a forgotten legacy. "Origins: The Pharaoh's Pact" delves into the heart of Kokb'ael's obsession, as a prophecy of doom sets him on a perilous path. Desperate to transcend the grip of death and carve a name that would echo through the ages, Kokb'ael turns to forbidden magic, seeking the knowledge that lies hidden in the cryptic whispers of shadows and ancient texts. His quest leads him to The Grey, an enigmatic figure bearing the secrets of immortality. But such power comes with a grave cost. As Kokb'ael embraces the dark arts, he transforms not only his fate but also the destiny of his kingdom. His pursuit of eternal life ushers in an era of darkness, casting a shadow over the lands he once nobly ruled. Journey into a world where the line between hero and villain blurs, and where the pursuit of eternal life comes at an unimaginable price.
Author: Garth Nix
Publisher: Zondervan
ISBN: 0061975109
Category : Young Adult Fiction
Languages : en
Pages : 528
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Book Description
In the final book in the Old Kingdom trilogy, master of fantasy and globally bestselling author Garth Nix returns to the fantastic world of Sabriel for an unforgettable conclusion. "Breathtaking, bittersweet, and utterly unforgettable.” * After centuries in captivity, the Destroyer is nearly free. Beneath the earth, a malignant force lies waiting, greedy for freedom from its ancient prison. As the Old Kingdom falls once more into a realm of darkness and terror, the people look desperately to the Abhorsen, the scourge of the Dead, to save them. Yet Abhorsen Sabriel is lost, missing in Ancelstierre. Only Lirael has any chance of stopping the Destroyer. With her companions Sameth, Mogget and the Disreputable Dog, she travels across the Old Kingdom in a race against time, battling Shadow Hands and dark necromancers to reach Ancelstierre before it is too late. But what hope can one young woman have against a terrible evil with the power to destroy life itself? This eagerly awaited conclusion to Garth Nix’s extraordinary trilogy of Old Kingdom books is a complex and vividly imagined story, powerful, terrifying and compelling. “Terror, courage, bitterness, love, desperation, and sacrifice all swirl together in an apocalyptic climax that pits both Life and Death together against the destruction of everything." —Kirkus*
Author: Garth Nix
Publisher: Harper Collins
ISBN: 0061975133
Category : Young Adult Fiction
Languages : en
Pages : 404
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Book Description
Game of Thrones fans will love the New York Times bestselling Abhorsen series. Sabriel, the first installment in the trilogy, launched critically acclaimed author Garth Nix onto the fantasy scene as a rising star. Dark Secrets, Deep Love, and Dangerous Magic Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him. She soon finds companions in Mogget, a cat whose aloof manner barely conceals its malevolent spirit, and Touchstone, a young Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories. As the three travel deep into the Old Kingdom, threats mount on all sides. And every step brings them closer to a battle that will pit them against the true forces of life and death—and bring Sabriel face-to-face with her own destiny. “Sabriel is a winner, a fantasy that reads like realism. Here is a world with the same solidity and four-dimensional authority as our own, created with invention, clarity and intelligence.” —Philip Pullman, author of His Dark Materials trilogy
Author: Lucien Rofocale
Publisher: CreateSpace
ISBN: 9781460972649
Category : Body, Mind & Spirit
Languages : en
Pages : 116
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Book Description
Occult history and the Black Arts reveals that man has always attempted to marshal the powerful forces to his Will. Spirits of the dead have been called upon in recorded history in a great many ancient books, from Ulysses to the Bible when The Witch of Endor was consulted by King Saul to predict the outcome of a great battle. As mankind has sought answers to what life is about, he has feared what lies afterwards and sought answers from those passing over the veil for solace. Sometimes they disturbed spirits to divine for arcane knowledge, to find treasure or any number of questions. Of course disturbing these souls was a highly risky thought and so protection was used to make sure the summoner was protected. Crossroads were places that people meet their fate, often held up by highwaymen, bandits looking for easy prey. These foul people were tried and hung in the very same location. A crossroad was symbolic as well, for it implicated that both the living and dead alike were used to passing by way of them, and the choice to make the correct path clearly was a paralleled. Of course, old abandoned churches made a good place, but graveyards were the best. The Necromancer wore clothing from corpses and ate tasteless foods, avoided women, all in an attempt to connect with the dead and their energies, so deep was their determination to carry out their plans. People from Franciscan friar Roger Bacon to Dr. John Dee, advisor to Queen Elizabeth sought out such spirits, as did Eliphas Levi in the 1800's.Freemasons and members of the Golden Dawn mentioned its use, and many modern writers have touched upon this taboo and misunderstood subject. Now, the publishers of Dark Moon Press are pleased to bring you Lucien Rofocale's work, Necromancy: The forbidden art as he dives deep into the history, tools and rituals of this fascinating form of magic. I hope you enjoy this little tome as much as I have. It will excite you, and reveal secrets long shadowed in mystery over the ages that until recently most people were not able to discover. From the introduction by Corvis Nocturnum
Author: J.L. Connew
Publisher: Xlibris Corporation
ISBN: 146284930X
Category : Fiction
Languages : en
Pages : 639
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Book Description
In the year 2020, New Yorkborn arcana-archaeologist Russell Samway discovers the Staff of the Great Geomancer, a magical artefact that once belonged to one of the most powerful earth elementalists in history at an archaeological dig in England whilst under the onslaught of a small horde of merciless undead. Half the globe away, a group of individuals with unique skills and abilities is on their way to thwart an evil shamans machinations in Indonesia. Surviving his ordeal in England against the merciless undead, Russell returns to New York to enrol at a prestigious school of magic and befriends the group of unique individuals who thwart the evil shamans nefarious scheme in Indonesia. Between the demons, undead, and juvenile shoplifters they come across, Russell slowly gets to know these mysterious individuals, who, alone, struggle to bring down one of the worlds most powerful secret societies during their long quest for ancient artefacts.
Author: Tom Fowler
Publisher: Valiant Entertainment
ISBN: 1939346584
Category : Comics & Graphic Novels
Languages : en
Pages : 227
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Book Description
At last - the essential origins and early adventures of Valiant's most powerful heroes and allies, collected between two covers for the first time anywhere! Celebrate 25 years of the largest independent superhero universe in comics with these all-star explorations of Valiant's indelible comics book icons, including X-O Manowar, Harbinger, Bloodshot, Archer & Armstrong, Shadowman, and many more! Who they are, how they came to be, and what they fear the most! This is your essential one-stop guide to the biggest heroes, villains, and super-teams that the Valiant Universe has to offer, just in time for Valiant's 25th Anniversary Celebration! Collecting Archer & Armstrong #0, Bloodshot #0, Harbinger #0, Punk Mambo #0, Quantum and Woody: The Goat #0, Shadowman #0, Unity #0, X-O Manowar #0, and material from Archer & Armstrong #25, Bloodshot #25, Harbinger #25, X-O Manowar #25, and FCBD 2014: Valiant Universe Handbook #1.
Author: Forrest Aguirre
Publisher: Resurrection House
ISBN: 1630230227
Category : Fiction
Languages : en
Pages : 234
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Book Description
Heraclix was dead and Pomp was immortal. That was before Heraclix’s reanimation (along with the sewn-together pieces and parts of many other dead people) and Pomp’s near murder at the hands of an evil necromancer. As they travel from Vienna to Prague to Istanbul and back again (with a side-trip to Hell), they struggle to understand who and what they are: Heraclix seeks to know the life he had before his death and rebirth, and Pomp wrestles with the language and meaning of mortality. As they journey across a land rife with revolution and unrest, they discover that the evil necromancer they thought dead might not be so dead after all. In fact, he might be making a pact to ensure his own immortality . . .
Author: Peter Bebergal
Publisher: TarcherPerigee
ISBN: 0399174966
Category : Biography & Autobiography
Languages : en
Pages : 290
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Book Description
"From the hoodoo-inspired sounds of Elvis Presley to the Eastern odysseys of George Harrison, from the dark dalliances of Led Zeppelin to the Masonic imagery of today's hip-hop scene, the occult has long breathed life into rock and hip-hop--and, indeed, esoteric and supernatural traditions are a key ingredient behind the emergence and development of rock and roll ... [and in this book] writer and critic Peter Bebergal illuminates this web of influences"--Amazon.com.
Author: T. M. Doran
Publisher: Ignatius Press
ISBN: 1586176331
Category : Fiction
Languages : en
Pages : 468
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Book Description
Between the two world wars, on a hike in the English countryside, Professor John Hill takes refuge from a violent storm in a cave. There he nearly loses his life, but he also makes an astonishing discovery -- an ancient manuscript housed in a cunningly crafted metal box. Though a philologist by profession, Hill cannot identify the language used in the manuscript and the time period in which it is was made, but he knows enough to make an educated guess -- that the book and its case are the fruits of a long-lost, but advanced civilization. The translation of the manuscript and the search for its origins become a life-long quest for Hill. As he uncovers an epic that both enchants and inspires him, he tracks down scholars from Oxford to Paris who can give him clues. Along the way, he meets several intriguing characters, including a man keenly interested in obtaining artifacts from a long-lost civilization that he believes was the creation of a superior race, and will help him fulfill his ambition to rule other men. Concluding that Hill must have found something that may help him in this quest, but knowing not what it is and where it is hidden, he has Hill, his friends at Oxford, and his family shadowed and threatened until finally he and Hill face off in a final, climatic confrontation. A story that features a giant pirate and slaver, a human chameleon on a perilous metaphysical journey, a mysterious hermit, and creatures both deadly and beautiful, this is a novel that explores the consequences of the predominant ideas of the 20th Century.