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Author: Kate Gregory
Publisher: Que Publishing
ISBN: 9780789724663
Category : Computers
Languages : en
Pages : 788
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Book Description
Special Edition Using Visual C++.NET is a comprehensive resource to help readers leverage the exciting new features of Visual C++.NET as well as port their existing skills to the new .NET development environment. The book shows how both Win32 and .NET applications work, not only instructing the reader in the use of Microsoft's Visual C++ wizards, but also showing what the wizards create. A variety of programming tasks from simple dialog boxes to database and Internet programming are included. Because of the new .NET platform developers in any of 17 languages (including Visual C++) will use the same class libraries to construct high-performance applications. SE Using Visual C++.NET will not only cover the new version of the software but also how to get maximum programming results from combining several languages into one project. Related technologies such as XML and XSLT are also covered, along with integrating Visual C++ code with Visual Basic and C# code.
Author: Kate Gregory
Publisher: Que Publishing
ISBN: 9780789724663
Category : Computers
Languages : en
Pages : 788
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Book Description
Special Edition Using Visual C++.NET is a comprehensive resource to help readers leverage the exciting new features of Visual C++.NET as well as port their existing skills to the new .NET development environment. The book shows how both Win32 and .NET applications work, not only instructing the reader in the use of Microsoft's Visual C++ wizards, but also showing what the wizards create. A variety of programming tasks from simple dialog boxes to database and Internet programming are included. Because of the new .NET platform developers in any of 17 languages (including Visual C++) will use the same class libraries to construct high-performance applications. SE Using Visual C++.NET will not only cover the new version of the software but also how to get maximum programming results from combining several languages into one project. Related technologies such as XML and XSLT are also covered, along with integrating Visual C++ code with Visual Basic and C# code.
Author: David Kruglinski
Publisher:
ISBN: 9781572315655
Category : Computers
Languages : en
Pages : 1060
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Book Description
In addition, INSIDE VISUAL C++, Fifth Edition, delivers authoritative guidance on: -- Fundamentals -- GDI, event handling, dialog boxes, memory management, SDI and MDI, printing, and help -- Advanced topics-multithreading, DIBs, ODBC, and DLLs -- COM -- creating document objects, ActiveX "TM" controls, and components; automation; and using wizards and compiler extensions that support COM -- C++ programming for the Internet -- Windows "RM" Sockets, MFC WinInet, and ISAPI extension programs for Microsoft Internet Information Server An enclosed CD-ROM contains valuable sample source code and sample applications developed for the book?all of which makes this volume an indispensable tool that every professional will keep close at hand.
Author: Kate Gregory
Publisher: Que Publishing
ISBN: 9780789715395
Category : Computers
Languages : en
Pages : 890
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Book Description
Special Edition Using Visual C++ 6 focuses on making you productive with Visual C++ as quickly as possible. Because of its straightforward approach, this book is able to progress into more advanced topics such as database capabilities, creating ActiveX controls and documents, and enterprise features. Coverage includes all the new features of version 6 as well as expanding on a few topics such as Active Server Pages, VC++, and ActiveX Data Object (ADO & OLE DB).
Author: Adobe Creative Team
Publisher: Peachpit Press
ISBN: 0132089076
Category : Computers
Languages : en
Pages : 384
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Book Description
The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you. Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction with data, text, video, sound, and images. “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: · If you are able to search the book, search for "Where are the lesson files?" · Go to the very last page of the book and scroll backwards. · You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. · Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Author: Richard C. Leinecker
Publisher: Wiley
ISBN: 9780764531859
Category : Computers
Languages : en
Pages : 1064
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Book Description
Here is 100% of what you need to develop killer Windows applications that fully exploit the hot new features of the Internet-savvy Windows 98 operating system. The CD-ROM includes all sample code and applications, as well as third-party tools.
Author: John Swanke
Publisher: CRC Press
ISBN: 1482281007
Category : Computers
Languages : en
Pages : 663
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Book Description
Extend and modify MFC code to meet your needs! Author John Swanke delivers studied examples to give you a jump-start on creating more sophisticated and powerful applications. Each example is fully annotated and ready to insert into the your application --
Author: Clayton Walnum
Publisher: Que
ISBN:
Category : Computers
Languages : en
Pages : 588
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Book Description
A comprehensive tutorial on using the WinG library to build warp-speed Windows games, this book covers all the techniques involved in developing commercial grade games including high-speed bitmap graphics, smooth animation, digital sound and more. Includes a CD with all the source code from the book, plus fully functional versions of many popular adventure, RPG, and shoot-em-up games.
Author: Jonathan Bates
Publisher: Pearson Education
ISBN: 0132714329
Category : Computers
Languages : en
Pages : 1231
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Book Description
Practical Visual C++ takes a straight forward, no-nonsense approach to teaching C++. You start by learning the basics of Developer Studio with the use of the Wizards, editors, and debuggers. Then move on to the core language, including program flow, data types, functions, classes, object-oriented programming, and more. You then progress into the Microsoft Foundation Classes (MFC), the libraries of pre-build classes that Microsoft provides to make Visual C++ programming much easier. By understanding how to use the classes within MFC, you will be able to create nearly any type of program. Specific coverage includes working with dialogs, objects, controls, document-views, file manipulation, and printing.
Author: Stefan Bjornander
Publisher: Packt Publishing Ltd
ISBN: 1786468247
Category : Computers
Languages : en
Pages : 577
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Book Description
Develop real-world applications in Windows About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today's market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.
Author: Ken Getz
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006780
Category : Computers
Languages : en
Pages : 840
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Book Description
Not a reference book, and not a tutorial either, the new second edition of the highly regarded Access Cookbook is an uncommonly useful collection of solutions to problems that Access users and developers are likely to face as they attempt to build increasingly complex applications. Although using any single "recipe" in the book will more than pay back the cost of the book in terms of both hours saved and frustration thwarted, Access Cookbook, Second Edition is much more than a handy assortment of cut-and-paste code. Each of the "recipes" examine a particular problem--problems that commonly occur when you push the upper limits of Access, or ones that are likely to trip up a developer attempting to design a more elegant Access application--even some things you never knew Access could do. The authors then, in a clear, accessible, step-by-step style, present the problems' solution. Following each "recipe" are insights on how Access works, potential pitfalls, interesting programming techniques that are used in the solution, and how and why the solution works, so you can adapt the problem-solving techniques to other similar situations. Fully updated for Access 2003, Access Cookbook, Second Edition is also one of the first books to thoroughly explore new support for .NET managed code and XML. All of the practical, real-world examples have been tested for compatibility with Access 2003, Windows XP, and Windows Server 2003. This updated new edition also covers Access and SharePoint, Access and SmartTags, Access and .NET; and Access and XML. Access power users and programmers at all levels, from the relatively inexperienced to the most sophisticated, will rely on the Access Cookbook for quick solutions to gnarly problems. With a dog-eared copy of Access Cookbook at your side, you can spend your time and energy where it matters most: working on the interesting facets of your Access application, not just the time-consuming ones.