Author:
Publisher: Bradygames
ISBN: 9781566866385
Category : Games & Activities
Languages : en
Pages : 172
Book Description
Fans of this popular video game will be highly receptive to these official pocket "kodes", designed to help make playing Mortal Kombat even easier, with great strategies and helpful tips.
Official Ultimate Mortal Kombat 3 Pocket Kodes
Author:
Publisher: Bradygames
ISBN: 9781566866385
Category : Games & Activities
Languages : en
Pages : 172
Book Description
Fans of this popular video game will be highly receptive to these official pocket "kodes", designed to help make playing Mortal Kombat even easier, with great strategies and helpful tips.
Publisher: Bradygames
ISBN: 9781566866385
Category : Games & Activities
Languages : en
Pages : 172
Book Description
Fans of this popular video game will be highly receptive to these official pocket "kodes", designed to help make playing Mortal Kombat even easier, with great strategies and helpful tips.
Mortal Kombat III
Author: J. Douglas Arnold
Publisher:
ISBN: 9781884364143
Category : Games & Activities
Languages : en
Pages : 164
Book Description
The ultimate guide to the most successful fighting games ever, this book Kombat Kodes, Killer Kombos, and secret moves for all 15 characters. Independent and uncensored, nothing is withheld. If it's in the game, it's in this book. Includes hundreds of captioned pictures to illustrate the toughest moves, most powerful Kombos, and bloodiest Fatalities.
Publisher:
ISBN: 9781884364143
Category : Games & Activities
Languages : en
Pages : 164
Book Description
The ultimate guide to the most successful fighting games ever, this book Kombat Kodes, Killer Kombos, and secret moves for all 15 characters. Independent and uncensored, nothing is withheld. If it's in the game, it's in this book. Includes hundreds of captioned pictures to illustrate the toughest moves, most powerful Kombos, and bloodiest Fatalities.
Mortal Kombat III
Author: BradyGames Staff
Publisher: Brady
ISBN: 9781566863193
Category : Games & Activities
Languages : en
Pages : 132
Book Description
Still the top fighting game, this guide will cover the updated arcade and Sony Playstation versions of Mortal Kombat III. The book features character profiles of all the new and returning characters, plus all of their new fighting moves; codes for killer kombos; game play tips and strategies; who are and how to find the hidden characters; full-screen, action screen shots; and more.
Publisher: Brady
ISBN: 9781566863193
Category : Games & Activities
Languages : en
Pages : 132
Book Description
Still the top fighting game, this guide will cover the updated arcade and Sony Playstation versions of Mortal Kombat III. The book features character profiles of all the new and returning characters, plus all of their new fighting moves; codes for killer kombos; game play tips and strategies; who are and how to find the hidden characters; full-screen, action screen shots; and more.
Mortal Kombat: Blood & Thunder
Author: Charles Marshall
Publisher:
ISBN: 9781852866129
Category :
Languages : en
Pages : 49
Book Description
Publisher:
ISBN: 9781852866129
Category :
Languages : en
Pages : 49
Book Description
Mortal Kombat 3
Author: Simon Hill
Publisher: Prima Games
ISBN: 9780761502043
Category : Computers
Languages : en
Pages : 100
Book Description
Publisher: Prima Games
ISBN: 9780761502043
Category : Computers
Languages : en
Pages : 100
Book Description
Mortal Kombat X Vol 3
Author: Shawn Kittelsen
Publisher:
ISBN: 9781401260842
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
"Originally published as MORTAL KOMBAT X 9-12 and online as MORTAL KOMBAT X Digital Chapters 25-36."
Publisher:
ISBN: 9781401260842
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
"Originally published as MORTAL KOMBAT X 9-12 and online as MORTAL KOMBAT X Digital Chapters 25-36."
Mortal Kombat X Vol. 1
Author: Shawn Kittelsen
Publisher: DC Comics
ISBN: 1401259413
Category : Comics & Graphic Novels
Languages : en
Pages : 148
Book Description
THE PREQUEL TO THE VIDEO GAME PHENOMENON IS HERE! For years, a tenuous peace has existed between the realms, time enough for old champions to fall and a new generation to rise. But peace can never last for long . . . The Thunder God Raiden has seen visions of a great evil entering our world, one so powerful it could change the very face of the universe. The one hope to stop the sinister force lies in six ancient relics, mystical blades imbued with the Blood Magick of the One Being—the Kamidogu daggers. But Raiden and his allies are not the only ones searching for the all-powerful weapons. Another has spent years acquiring each blade through cunning and guile. For not only can the Kamidogu daggers contain a god, they also have the power to create one . . . Kombatants old and new will fight for the future of our realm and the realms beyond in this red-hot debut by writer Shawn Kittelsen. Together with artists Dexter Soy (DC UNIVERSE VS MASTERS OF THE UNIVERSE) and Veronica Gandini (JUSTICE LEAGUE BEYOND 2.0), they’ll start this action-packed newest chapter in the Mortal Kombat saga off with a bloodbath!
Publisher: DC Comics
ISBN: 1401259413
Category : Comics & Graphic Novels
Languages : en
Pages : 148
Book Description
THE PREQUEL TO THE VIDEO GAME PHENOMENON IS HERE! For years, a tenuous peace has existed between the realms, time enough for old champions to fall and a new generation to rise. But peace can never last for long . . . The Thunder God Raiden has seen visions of a great evil entering our world, one so powerful it could change the very face of the universe. The one hope to stop the sinister force lies in six ancient relics, mystical blades imbued with the Blood Magick of the One Being—the Kamidogu daggers. But Raiden and his allies are not the only ones searching for the all-powerful weapons. Another has spent years acquiring each blade through cunning and guile. For not only can the Kamidogu daggers contain a god, they also have the power to create one . . . Kombatants old and new will fight for the future of our realm and the realms beyond in this red-hot debut by writer Shawn Kittelsen. Together with artists Dexter Soy (DC UNIVERSE VS MASTERS OF THE UNIVERSE) and Veronica Gandini (JUSTICE LEAGUE BEYOND 2.0), they’ll start this action-packed newest chapter in the Mortal Kombat saga off with a bloodbath!
Mortal Kombat
Author: Jason Wilson
Publisher:
ISBN: 9780307890955
Category : Computer games
Languages : en
Pages : 0
Book Description
• Learn character Fatalities • Complete the most challenging missions in the Challenge Tower • Unlock everything in the Krypt • Kombat Codes revealed • Fatality reference cards
Publisher:
ISBN: 9780307890955
Category : Computer games
Languages : en
Pages : 0
Book Description
• Learn character Fatalities • Complete the most challenging missions in the Challenge Tower • Unlock everything in the Krypt • Kombat Codes revealed • Fatality reference cards
Mortal Kombat
Author: Jeff Rovin
Publisher: Berkley
ISBN: 9781572970595
Category : Fiction
Languages : en
Pages : 310
Book Description
Mortal Kombat has become one of the most successful home video games ever created. Now the bestselling author of GameMaster's Complete Video Game Guide has written an enthralling novel, based on this exciting video game experience.
Publisher: Berkley
ISBN: 9781572970595
Category : Fiction
Languages : en
Pages : 310
Book Description
Mortal Kombat has become one of the most successful home video games ever created. Now the bestselling author of GameMaster's Complete Video Game Guide has written an enthralling novel, based on this exciting video game experience.
Mortal Kombat
Author: David Church
Publisher: University of Michigan Press
ISBN: 0472902628
Category : Social Science
Languages : en
Pages : 171
Book Description
Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide rating system for video games and became a referendum on the wide popularity of 16-bit home consoles. Along the way, it became one of the world’s most iconic fighting games, and formed a transmedia franchise that continues to this day. This book traces Mortal Kombat’s history as an American product inspired by both Japanese video games and Chinese martial-arts cinema, its successes and struggles in adapting to new market trends, and the ongoing influence of its secret-strewn narrative world. After outlining the specific elements of gameplay that differentiated Mortal Kombat from its competitors in the coin-op market, David Church examines the various martial-arts films that inspired its Orientalist imagery, helping explain its stereotypical uses of race and gender. He also posits the games as a cultural landmark from a moment when public policy attempted to intervene in both the remediation of cinematic aesthetics within interactive digital games and in the transition of public gaming spaces into the domestic sphere. Finally, the book explores how the franchise attempted to conquer other forms of media in the 1990s, lost ground to a new generation of 3D games in the 2000s, and has successfully rebooted itself in the 2010s to reclaim its legacy.
Publisher: University of Michigan Press
ISBN: 0472902628
Category : Social Science
Languages : en
Pages : 171
Book Description
Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide rating system for video games and became a referendum on the wide popularity of 16-bit home consoles. Along the way, it became one of the world’s most iconic fighting games, and formed a transmedia franchise that continues to this day. This book traces Mortal Kombat’s history as an American product inspired by both Japanese video games and Chinese martial-arts cinema, its successes and struggles in adapting to new market trends, and the ongoing influence of its secret-strewn narrative world. After outlining the specific elements of gameplay that differentiated Mortal Kombat from its competitors in the coin-op market, David Church examines the various martial-arts films that inspired its Orientalist imagery, helping explain its stereotypical uses of race and gender. He also posits the games as a cultural landmark from a moment when public policy attempted to intervene in both the remediation of cinematic aesthetics within interactive digital games and in the transition of public gaming spaces into the domestic sphere. Finally, the book explores how the franchise attempted to conquer other forms of media in the 1990s, lost ground to a new generation of 3D games in the 2000s, and has successfully rebooted itself in the 2010s to reclaim its legacy.