Mordenkainen

Mordenkainen PDF Author: Joseph Burgess
Publisher: Independently Published
ISBN:
Category :
Languages : es
Pages : 26

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Book Description
Un bestiario de maravillosos amigos y enemigos para el mejor juego de rol del mundo. Reluciente con las reflexiones del mago Mordenkainen, este tomo presenta una gran cantidad de criaturas para usar en el juego de rol Dungeons & Dragons. Compilando y actualizando monstruos que aparecieron originalmente en versiones anteriores de la quinta edición de D&D, estas criaturas representan algunas de las fuerzas más benévolas y malévolas que los héroes de D&D podrían enfrentar. El libro también reúne a pueblos fantásticos de muchos mundos diferentes. Cada uno de estos pueblos representa una opción de raza cuando creas tu personaje de D&D, ampliando las opciones en el Manual del jugador. - Incluye más de 250 monstruos: las actualizaciones de los monstruos incluyen hacer que los lanzadores de hechizos sean más fáciles de ejecutar para Dungeon Masters, dar a muchos monstruos más daño y resistencia, y mejorar la organización de los bloques de estadísticas. - Incluye más de 30 carreras jugables: reúne las carreras independientes del entorno del juego en un solo libro, complementando las carreras del Manual del jugador. - Un multiverso de tradición: incluye actualizaciones de la tradición de los monstruos que vuelven a centrar sus historias en el multiverso de D&D, en lugar de en un mundo en particular.

Mordenkainen

Mordenkainen PDF Author: Joseph Burgess
Publisher: Independently Published
ISBN:
Category :
Languages : es
Pages : 26

Get Book Here

Book Description
Un bestiario de maravillosos amigos y enemigos para el mejor juego de rol del mundo. Reluciente con las reflexiones del mago Mordenkainen, este tomo presenta una gran cantidad de criaturas para usar en el juego de rol Dungeons & Dragons. Compilando y actualizando monstruos que aparecieron originalmente en versiones anteriores de la quinta edición de D&D, estas criaturas representan algunas de las fuerzas más benévolas y malévolas que los héroes de D&D podrían enfrentar. El libro también reúne a pueblos fantásticos de muchos mundos diferentes. Cada uno de estos pueblos representa una opción de raza cuando creas tu personaje de D&D, ampliando las opciones en el Manual del jugador. - Incluye más de 250 monstruos: las actualizaciones de los monstruos incluyen hacer que los lanzadores de hechizos sean más fáciles de ejecutar para Dungeon Masters, dar a muchos monstruos más daño y resistencia, y mejorar la organización de los bloques de estadísticas. - Incluye más de 30 carreras jugables: reúne las carreras independientes del entorno del juego en un solo libro, complementando las carreras del Manual del jugador. - Un multiverso de tradición: incluye actualizaciones de la tradición de los monstruos que vuelven a centrar sus historias en el multiverso de D&D, en lugar de en un mundo en particular.

Mordenkainen Presents: Monsters of the Multiverse (Dungeons & Dragons Book)

Mordenkainen Presents: Monsters of the Multiverse (Dungeons & Dragons Book) PDF Author: Dungeons & Dragons
Publisher: Wizards of the Coast
ISBN: 0786967870
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook. Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world

Critical Role: Call of the Netherdeep (D&D Adventure Book)

Critical Role: Call of the Netherdeep (D&D Adventure Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967862
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
An epic Critical Role campaign for the world’s greatest roleplaying game. The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. First major D&D adventure book within Critical Role’s world of Exandria, taking players from levels 3–12 Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean Bursting with lore and all new art depicting Exandria Includes a poster map of Ank’Harel Adds magic items, creatures, and introduces rival NPCs

Fizban's Treasury of Dragons (Dungeon & Dragons Book)

Fizban's Treasury of Dragons (Dungeon & Dragons Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967293
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide. Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters. Introduces gem dragons to fifth edition! Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction

D&D RULES EXPANSION GIFT SET (ALTERNATE COVER)

D&D RULES EXPANSION GIFT SET (ALTERNATE COVER) PDF Author:
Publisher:
ISBN: 9780786967438
Category :
Languages : en
Pages : 0

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Book Description


Magic of Incarnum

Magic of Incarnum PDF Author: James Wyatt
Publisher:
ISBN: 9780786937011
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.

Dungeon Master's Screen

Dungeon Master's Screen PDF Author: Wizards of the Coast
Publisher:
ISBN: 9780786927838
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.

Monsters and Heroes of the Realms: a Dungeons and Dragons Coloring Book

Monsters and Heroes of the Realms: a Dungeons and Dragons Coloring Book PDF Author: Templar Books
Publisher: Candlewick Press (MA)
ISBN: 9780763694241
Category : Coloring books
Languages : en
Pages : 0

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Book Description
"Dungeons & Dragons® has entertained fans from around the world with adventures and stories for more than forty years. During that time, some of the most amazing fantasy artists on the planet have graced the pages of the books with their stunning illustrations. This collection is packed with black-and-white versions of many of their pieces for you to color and enjoy, as well as sixteen pages of full-color originals for inspiration." --Page [4] of cover.

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book) PDF Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

The Game Master's Book of Traps, Puzzles and Dungeons

The Game Master's Book of Traps, Puzzles and Dungeons PDF Author: Jeff Ashworth
Publisher: Game Master Series
ISBN: 1948174987
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.