Author: Jason "Coolant" Head
Publisher: Lulu.com
ISBN: 055735367X
Category : Games & Activities
Languages : en
Pages : 34
Book Description
Free to download. For a PRINTED copy go to HTTP://WWW.LULU.COM/PRODUCT/PAPERBACK/MECHWARRIOR-4-MERCENARIES-BOOK-OF-VARIANTS/6451548. Mechwarrior 4 Mercenaries Book of Variants is the third and final book in a series. This strategy guide is meant to compliment the previous two. Building these variants may help you to score points, but without the tactics listed in the first book, or picking the right mech and variant for the map that is mentioned in the second book, you really aren’t using these variants to their full capacity. Put simply, you may not see a huge change on the scoreboard. Hence, the need for this guide. Specific variants for many mechs are listed in detail allowing you to make them in the Mechlab in just seconds. Then its on to combat where your newly build mech will see action and where you will see your points soar.
Mechwarrior 4 Mercenaries Book of Variants
Author: Jason "Coolant" Head
Publisher: Lulu.com
ISBN: 055735367X
Category : Games & Activities
Languages : en
Pages : 34
Book Description
Free to download. For a PRINTED copy go to HTTP://WWW.LULU.COM/PRODUCT/PAPERBACK/MECHWARRIOR-4-MERCENARIES-BOOK-OF-VARIANTS/6451548. Mechwarrior 4 Mercenaries Book of Variants is the third and final book in a series. This strategy guide is meant to compliment the previous two. Building these variants may help you to score points, but without the tactics listed in the first book, or picking the right mech and variant for the map that is mentioned in the second book, you really aren’t using these variants to their full capacity. Put simply, you may not see a huge change on the scoreboard. Hence, the need for this guide. Specific variants for many mechs are listed in detail allowing you to make them in the Mechlab in just seconds. Then its on to combat where your newly build mech will see action and where you will see your points soar.
Publisher: Lulu.com
ISBN: 055735367X
Category : Games & Activities
Languages : en
Pages : 34
Book Description
Free to download. For a PRINTED copy go to HTTP://WWW.LULU.COM/PRODUCT/PAPERBACK/MECHWARRIOR-4-MERCENARIES-BOOK-OF-VARIANTS/6451548. Mechwarrior 4 Mercenaries Book of Variants is the third and final book in a series. This strategy guide is meant to compliment the previous two. Building these variants may help you to score points, but without the tactics listed in the first book, or picking the right mech and variant for the map that is mentioned in the second book, you really aren’t using these variants to their full capacity. Put simply, you may not see a huge change on the scoreboard. Hence, the need for this guide. Specific variants for many mechs are listed in detail allowing you to make them in the Mechlab in just seconds. Then its on to combat where your newly build mech will see action and where you will see your points soar.
Mechwarrior 4 Mercenaries Comprehensive Strategy Guide
Author: Jason Head
Publisher: Lulu.com
ISBN: 0557356040
Category : Games & Activities
Languages : en
Pages : 157
Book Description
This comprehensive manual covers all the basicand advanced tactics and styles of play that everyMechwarrior shouldn't be without. This guidetakes an in-depth look at all things Mechlab fromstatistics to components. Specific mechs areexplored as well as specific variants - 37 of themwith 18 mechs represented, and 5 Battle Armorconfigurations. Also included are 42 maps withsynopsis, terrain and dropzones. THe core engineis explained through experimentation. Lastly, theBattle/Team Battle format is scrutinized in detailwith Formulas, Damage Multiplier and the CoolantEquation. If you've ever wondered how toconsistently outscore the opponent and be at thetop of the scoreboard read this guide!
Publisher: Lulu.com
ISBN: 0557356040
Category : Games & Activities
Languages : en
Pages : 157
Book Description
This comprehensive manual covers all the basicand advanced tactics and styles of play that everyMechwarrior shouldn't be without. This guidetakes an in-depth look at all things Mechlab fromstatistics to components. Specific mechs areexplored as well as specific variants - 37 of themwith 18 mechs represented, and 5 Battle Armorconfigurations. Also included are 42 maps withsynopsis, terrain and dropzones. THe core engineis explained through experimentation. Lastly, theBattle/Team Battle format is scrutinized in detailwith Formulas, Damage Multiplier and the CoolantEquation. If you've ever wondered how toconsistently outscore the opponent and be at thetop of the scoreboard read this guide!
BattleTech: Embers of War
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN: 1942487231
Category : Fiction
Languages : en
Pages : 352
Book Description
ONE WAR ENDS...AND ANOTHER BEGINS... For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra. The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all. As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?
Publisher: Catalyst Game Labs
ISBN: 1942487231
Category : Fiction
Languages : en
Pages : 352
Book Description
ONE WAR ENDS...AND ANOTHER BEGINS... For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra. The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all. As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?
Shattered Sphere
Author: FASA Corporation
Publisher: FASA Corporation
ISBN: 9781555603571
Category : BattleTech (Game)
Languages : en
Pages : 0
Book Description
Publisher: FASA Corporation
ISBN: 9781555603571
Category : BattleTech (Game)
Languages : en
Pages : 0
Book Description
Decision at Thunder Rift
Author: William H. Keith, Jr.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
BattleTech Legends: Warrior: En Garde
Author: Michael A. Stackpole
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 615
Book Description
’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 615
Book Description
’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
Wolves on the Border
Author: Robert N. Charrette
Publisher: Roc
ISBN: 9780451453884
Category : Fiction
Languages : en
Pages : 412
Book Description
Minobu Tetsuhara, a warrior-servant of the devious Warlord Grieg Samsonov, is forced to betray his former colleague, Jaime Wolf, and Wolf's mercenary Dragoons, after the mercenaries refuse to renew their contract with Samsonov and the warlord orders their deaths. Original.
Publisher: Roc
ISBN: 9780451453884
Category : Fiction
Languages : en
Pages : 412
Book Description
Minobu Tetsuhara, a warrior-servant of the devious Warlord Grieg Samsonov, is forced to betray his former colleague, Jaime Wolf, and Wolf's mercenary Dragoons, after the mercenaries refuse to renew their contract with Samsonov and the warlord orders their deaths. Original.
Heir to the Dragon
Author: Robert N. Charrette
Publisher: New Amer Library
ISBN: 9780451455277
Category : Fiction
Languages : en
Pages : 384
Book Description
Challenged to prove his worth, Theodore Kurita, heir apparent to the Draconis Combine, begins a twenty-year odyssey of lethal encounters and narrow escapes, at the end of which he must confront his worst enemy--his own father. Original.
Publisher: New Amer Library
ISBN: 9780451455277
Category : Fiction
Languages : en
Pages : 384
Book Description
Challenged to prove his worth, Theodore Kurita, heir apparent to the Draconis Combine, begins a twenty-year odyssey of lethal encounters and narrow escapes, at the end of which he must confront his worst enemy--his own father. Original.
Battletech Campaign Operations
Author: Catalyst Game Labs
Publisher:
ISBN: 9781942487135
Category :
Languages : en
Pages :
Book Description
Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.
Publisher:
ISBN: 9781942487135
Category :
Languages : en
Pages :
Book Description
Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.
Battletech Interstellar Operations
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
ISBN: 9781936876044
Category :
Languages : en
Pages :
Book Description
Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.
Publisher: Catalyst Game Labs
ISBN: 9781936876044
Category :
Languages : en
Pages :
Book Description
Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.