Author: Tim Bogenn
Publisher: Bradygames
ISBN: 9780744013818
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
BradyGames' Max Payne 3 Signature Series Strategy Guide includes the following: -Point-by-point gun tactics and maneuvers for the entire main story all the way up to the harrowing revelations Max uncovers at the end. -Maps diagram points of cover and targets for all areas of intense combat. -Unparalleled coverage of the enormous Multiplayer experience available in the game. -Gunplay tactics for stringing several deadly moves together for maximum damage. -Complete list of Achievements and Trophies.
Max Payne 3 Signature Series Guide
Author: Tim Bogenn
Publisher: Bradygames
ISBN: 9780744013818
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
BradyGames' Max Payne 3 Signature Series Strategy Guide includes the following: -Point-by-point gun tactics and maneuvers for the entire main story all the way up to the harrowing revelations Max uncovers at the end. -Maps diagram points of cover and targets for all areas of intense combat. -Unparalleled coverage of the enormous Multiplayer experience available in the game. -Gunplay tactics for stringing several deadly moves together for maximum damage. -Complete list of Achievements and Trophies.
Publisher: Bradygames
ISBN: 9780744013818
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
BradyGames' Max Payne 3 Signature Series Strategy Guide includes the following: -Point-by-point gun tactics and maneuvers for the entire main story all the way up to the harrowing revelations Max uncovers at the end. -Maps diagram points of cover and targets for all areas of intense combat. -Unparalleled coverage of the enormous Multiplayer experience available in the game. -Gunplay tactics for stringing several deadly moves together for maximum damage. -Complete list of Achievements and Trophies.
100 Greatest Video Game Characters
Author: Jaime Banks
Publisher: Rowman & Littlefield
ISBN: 1442278137
Category : Games & Activities
Languages : en
Pages : 261
Book Description
Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.
Publisher: Rowman & Littlefield
ISBN: 1442278137
Category : Games & Activities
Languages : en
Pages : 261
Book Description
Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.
Max Payne
Author: Bart Farkas
Publisher: Bradygames
ISBN: 9780744001112
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
"Max Payne Official Strategy Guide for PlayStation 2" provides detailed strategies for the main chapters and multiple levels of the game. Comprehensive walkthrough including in-depth coverage of weapons and enemies. Secrets and cheats revealed to uncover mysteries for scenarios in the game. Tips on maximizing the benefits of "bullet time."
Publisher: Bradygames
ISBN: 9780744001112
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
"Max Payne Official Strategy Guide for PlayStation 2" provides detailed strategies for the main chapters and multiple levels of the game. Comprehensive walkthrough including in-depth coverage of weapons and enemies. Secrets and cheats revealed to uncover mysteries for scenarios in the game. Tips on maximizing the benefits of "bullet time."
Max Payne 2
Author: Tim Bogenn
Publisher: Bradygames
ISBN: 9780744003406
Category : Computer adventure games
Languages : en
Pages : 164
Book Description
BradyGames' Max Payne 2: The Fall of Max Payne Official Strategy Guide for PS2 & Xboxfeatures a comprehensive walkthrough to lead players through every trial Max faces. Expert mission strategy. Top-notch weapon strategies and tactics. Game secrets, cheat codes, and more!
Publisher: Bradygames
ISBN: 9780744003406
Category : Computer adventure games
Languages : en
Pages : 164
Book Description
BradyGames' Max Payne 2: The Fall of Max Payne Official Strategy Guide for PS2 & Xboxfeatures a comprehensive walkthrough to lead players through every trial Max faces. Expert mission strategy. Top-notch weapon strategies and tactics. Game secrets, cheat codes, and more!
Hepple and Matthews' Tort Law
Author: David Howarth
Publisher: Bloomsbury Publishing
ISBN: 1782255095
Category : Law
Languages : en
Pages : 1526
Book Description
New to Hart Publishing, this is the seventh edition of the classic casebook on tort, the first of its kind in the UK, and for many years now a bestselling and very popular text for students. This new edition retains all the features that have made it such a popular and respected text, with extensive commentary, questions and notes supplementing the selection of cases and statutes which form the core of the book. Taking a broadly contextual approach, the book addresses all the main topics in tort law, is up-to-date, doctrinally sound, stimulating and highly readable.
Publisher: Bloomsbury Publishing
ISBN: 1782255095
Category : Law
Languages : en
Pages : 1526
Book Description
New to Hart Publishing, this is the seventh edition of the classic casebook on tort, the first of its kind in the UK, and for many years now a bestselling and very popular text for students. This new edition retains all the features that have made it such a popular and respected text, with extensive commentary, questions and notes supplementing the selection of cases and statutes which form the core of the book. Taking a broadly contextual approach, the book addresses all the main topics in tort law, is up-to-date, doctrinally sound, stimulating and highly readable.
Die Hard: The Ultimate Visual History
Author: James Mottram
Publisher: Insight Editions
ISBN: 9781608879731
Category : Performing Arts
Languages : en
Pages : 0
Book Description
Yippee-ki-yay . . . Discover the explosive story behind the creation of the Die Hard saga in this visually stunning, behind-the-scenes look at the adventures of detective John McClane. Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable thirty-year legacy.
Publisher: Insight Editions
ISBN: 9781608879731
Category : Performing Arts
Languages : en
Pages : 0
Book Description
Yippee-ki-yay . . . Discover the explosive story behind the creation of the Die Hard saga in this visually stunning, behind-the-scenes look at the adventures of detective John McClane. Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable thirty-year legacy.
Not-Quite-Supermodel
Author: Kathy Tong
Publisher: Swp
ISBN: 9781734073607
Category : Fiction
Languages : en
Pages : 396
Book Description
Meet Alex Emmerson. She's awkward, she's neurotic, she's slicing fish at Safeway. But when she's discovered by a modeling agency, Alex may have the chance to reinvent herself. Buyer beware... it's a runway to hell, but perdition does have its perks!
Publisher: Swp
ISBN: 9781734073607
Category : Fiction
Languages : en
Pages : 396
Book Description
Meet Alex Emmerson. She's awkward, she's neurotic, she's slicing fish at Safeway. But when she's discovered by a modeling agency, Alex may have the chance to reinvent herself. Buyer beware... it's a runway to hell, but perdition does have its perks!
Max Payne
Author: Alessio Chiadini Beuri
Publisher: Andaluso Errante Books
ISBN:
Category : Fiction
Languages : en
Pages : 141
Book Description
From videogame to novel: the descent into hell of a policeman who has nothing more to lose. After losing his wife and daughter from some thugs addicted to a new and powerful drug, Valkyrie, Max Payne is left to lead his personal crusade by infiltrating the criminal organization of the Puncinello family.
Publisher: Andaluso Errante Books
ISBN:
Category : Fiction
Languages : en
Pages : 141
Book Description
From videogame to novel: the descent into hell of a policeman who has nothing more to lose. After losing his wife and daughter from some thugs addicted to a new and powerful drug, Valkyrie, Max Payne is left to lead his personal crusade by infiltrating the criminal organization of the Puncinello family.
The Rifle
Author: Andrew Biggio
Publisher: Simon and Schuster
ISBN: 1684511399
Category : History
Languages : en
Pages : 321
Book Description
It all started because of a rifle. The Rifle is an inspirational story and hero’s journey of a 28-year-old U.S. Marine, Andrew Biggio, who returned home from combat in Afghanistan and Iraq, full of questions about the price of war. He found answers from those who survived the costliest war of all -- WWII veterans. It began when Biggio bought a 1945 M1 Garand Rifle, the most common rifle used in WWII, to honor his great uncle, a U.S. Army soldier who died on the hills of the Italian countryside. When Biggio showed the gun to his neighbor, WWII veteran Corporal Joseph Drago, it unlocked memories Drago had kept unspoken for 50 years. On the spur of the moment, Biggio asked Drago to sign the rifle. Thus began this Marine’s mission to find as many WWII veterans as he could, get their signatures on the rifle, and document their stories. For two years, Biggio traveled across the country to interview America’s last-living WWII veterans. Each time he put the M1 Garand Rifle in their hands, their eyes lit up with memories triggered by holding the weapon that had been with them every step of the war. With each visit and every story told to Biggio, the veterans signed their names to the rifle. 96 signatures now cover that rifle, each a reminder of the price of war and the courage of our soldiers.
Publisher: Simon and Schuster
ISBN: 1684511399
Category : History
Languages : en
Pages : 321
Book Description
It all started because of a rifle. The Rifle is an inspirational story and hero’s journey of a 28-year-old U.S. Marine, Andrew Biggio, who returned home from combat in Afghanistan and Iraq, full of questions about the price of war. He found answers from those who survived the costliest war of all -- WWII veterans. It began when Biggio bought a 1945 M1 Garand Rifle, the most common rifle used in WWII, to honor his great uncle, a U.S. Army soldier who died on the hills of the Italian countryside. When Biggio showed the gun to his neighbor, WWII veteran Corporal Joseph Drago, it unlocked memories Drago had kept unspoken for 50 years. On the spur of the moment, Biggio asked Drago to sign the rifle. Thus began this Marine’s mission to find as many WWII veterans as he could, get their signatures on the rifle, and document their stories. For two years, Biggio traveled across the country to interview America’s last-living WWII veterans. Each time he put the M1 Garand Rifle in their hands, their eyes lit up with memories triggered by holding the weapon that had been with them every step of the war. With each visit and every story told to Biggio, the veterans signed their names to the rifle. 96 signatures now cover that rifle, each a reminder of the price of war and the courage of our soldiers.
Making a Game Demo
Author: Chad Gregory Walker
Publisher: Wordware Publishing, Inc.
ISBN: 1556220480
Category : Computers
Languages : en
Pages : 422
Book Description
Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!
Publisher: Wordware Publishing, Inc.
ISBN: 1556220480
Category : Computers
Languages : en
Pages : 422
Book Description
Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!