Lenses for Design

Lenses for Design PDF Author: Josh Owen
Publisher: RIT Press
ISBN: 9781939125330
Category : Design
Languages : en
Pages : 0

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Book Description
Lenses for Design describes and explains the unique, creative process of American industrial designer and educator, Josh Owen. Project by project, Owen illustrates and decodes his philosophy and approach to design invention and problem solving. His designs combine clarity of purpose and functional efficacy with emotive and tactile qualities that will prove instructive and inspirational. JOSH OWEN is a designer and professor of Industrial Design at Rochester Institute of Technology in New York. His work has been featured at the Venice Biennale and is in the permanent design collections of the Centre Georges Pompidou, Chicago Athenaeum, Mus e des Beaux-Arts de Montreal, National Museum of American Jewish History, Philadelphia Museum of Art, and the Taiwan Design Museum, among others. Significant manufacturers in the U.S. and Europe produce his home/design, furniture, and office products.

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 1466598646
Category : Computers
Languages : en
Pages : 604

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Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 1351803638
Category : Computers
Languages : en
Pages : 935

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Book Description
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

Lens Design

Lens Design PDF Author: Milton Laikin
Publisher: CRC Press
ISBN: 0849382793
Category : Technology & Engineering
Languages : en
Pages : 512

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Book Description
There is no shortage of lens optimization software on the market to deal with today's complex optical systems for all sorts of custom and standardized applications. But all of these software packages share one critical flaw: you still have to design a starting solution. Continuing the bestselling tradition of the author's previous books, Lens Design, Fourth Edition is still the most complete and reliable guide for detailed design information and procedures for a wide range of optical systems. Milton Laikin draws on his varied and extensive experience, ranging from innovative cinematographic and special-effects optical systems to infrared and underwater lens systems, to cover a vast range of special-purpose optical systems and their detailed design and analysis. This edition has been updated to replace obsolete glass types and now includes several new designs and sections on stabilized systems, the human eye, spectrographic systems, and diffractive systems. A new CD-ROM accompanies this edition, offering extensive lens prescription data and executable ZEMAX files corresponding to figures in the text. Filled with sage advice and completely illustrated, Lens Design, Fourth Edition supplies hands-on guidance for the initial design and final optimization for a plethora of commercial, consumer, and specialized optical systems.

Lens Design

Lens Design PDF Author: Haiyin Sun
Publisher: CRC Press
ISBN: 1351722247
Category : Science
Languages : en
Pages : 399

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Book Description
A Practical Guide to Lens Design focuses on the very detailed practical process of lens design. Every step from setup specifications to finalizing the design for production is discussed in a straight forward, tangible way. Design examples of several widely used modern lenses are provided. Optics basics are introduced and basic functions of Zemax are described. Zemax will be used throughout the book.

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522

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Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Introduction to Lens Design

Introduction to Lens Design PDF Author: José Sasián
Publisher: Cambridge University Press
ISBN: 1108494323
Category : Medical
Languages : en
Pages : 251

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Book Description
A concise introduction to lens design, including the fundamental theory, concepts, methods and tools used in the field. Covering all the essential concepts and providing suggestions for further reading at the end of each chapter, this book is an essential resource for graduate students working in optics and photonics.

Lens Design Basics

Lens Design Basics PDF Author: Christoph Gerhard
Publisher: Myprint
ISBN: 9780750322416
Category :
Languages : en
Pages : 188

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Book Description


Modern Lens Design

Modern Lens Design PDF Author: Warren Smith
Publisher: McGraw Hill Professional
ISBN: 9780071438308
Category : Technology & Engineering
Languages : en
Pages : 664

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Book Description
Unlike the first edition, which was more a collection of lens designs for use in larger projects, the 2nd edition of Modern Lens Design is an optical “how-to.” Delving deep into the mechanics of lens design, optics legend Warren J. Smith reveals time-tested methods for designing top-quality lenses. He deals with lens design software, primarily OSLO, by far the current market leaders, and provides 7 comprehensive worked examples, all new to this edition. With this book in hand, there’s no lens an optical engineer can’t design.

A Course in Lens Design

A Course in Lens Design PDF Author: Chris Velzel
Publisher: Springer
ISBN: 9401786852
Category : Science
Languages : en
Pages : 344

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Book Description
A Course in Lens Design is an instruction in the design of image-forming optical systems. It teaches how a satisfactory design can be obtained in a straightforward way. Theory is limited to a minimum, and used to support the practical design work. The book introduces geometrical optics, optical instruments and aberrations. It gives a description of the process of lens design and of the strategies used in this process. Half of its content is devoted to the design of sixteen types of lenses, described in detail from beginning to end. This book is different from most other books on lens design because it stresses the importance of the initial phases of the design process: (paraxial) lay-out and (thin-lens) pre-design. The argument for this change of accent is that in these phases much information can be obtained about the properties of the lens to be designed. This information can be used in later phases of the design. This makes A Course in Lens Design a useful self-study book and a suitable basis for an introductory course in lens design. The mathematics mainly used is college algebra, in a few sections calculus is applied. The book could be used by students of engineering and technical physics and by engineers and scientists.