Legendlore - Volume Three: The Realm Chronicles - The Trouble with Trolls

Legendlore - Volume Three: The Realm Chronicles - The Trouble with Trolls PDF Author: Ralph Griffith
Publisher: Caliber Comics
ISBN: 1635292255
Category : Comics & Graphic Novels
Languages : en
Pages : 134

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm – Volume One issues 8-11. In VOLUME THREE: The teens discover their own unique mystical powers continue to grow and both Marjorie and Sandra unleash their potential...but in different ways. Marjorie leads towards healing whereas Sandra, under the influence of Lord Darkoth, finds herself capable of things she thought impossible. The group heads to the scientific city of Ardonia where they hope that the answer to get back home will be found. While we learn why Letha, having been one of Ardonia’s elite soldiers, can never return to that city. And along the way Dom and Silverfawn struggle with the feelings they have for each other...can man and elf possibly find happiness? These questions and attacks from marauders and a town of Night Creatures await our young adventurers in this volume. "All I can say is that I’m completely captured by each issue, so much that I forget that I’m reading a comic." - USENET Review.

Legendlore - Volume Three: The Realm Chronicles - The Trouble with Trolls

Legendlore - Volume Three: The Realm Chronicles - The Trouble with Trolls PDF Author: Ralph Griffith
Publisher: Caliber Comics
ISBN: 1635292255
Category : Comics & Graphic Novels
Languages : en
Pages : 134

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm – Volume One issues 8-11. In VOLUME THREE: The teens discover their own unique mystical powers continue to grow and both Marjorie and Sandra unleash their potential...but in different ways. Marjorie leads towards healing whereas Sandra, under the influence of Lord Darkoth, finds herself capable of things she thought impossible. The group heads to the scientific city of Ardonia where they hope that the answer to get back home will be found. While we learn why Letha, having been one of Ardonia’s elite soldiers, can never return to that city. And along the way Dom and Silverfawn struggle with the feelings they have for each other...can man and elf possibly find happiness? These questions and attacks from marauders and a town of Night Creatures await our young adventurers in this volume. "All I can say is that I’m completely captured by each issue, so much that I forget that I’m reading a comic." - USENET Review.

Legendlore: trouble with trolls

Legendlore: trouble with trolls PDF Author: Ralph Griffith
Publisher:
ISBN:
Category : Fantasy comic books, strips, etc
Languages : en
Pages : 0

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Book Description


Legendlore - Volume Three

Legendlore - Volume Three PDF Author: Ralph Griffith
Publisher:
ISBN: 9781545216873
Category : Comics & Graphic Novels
Languages : en
Pages : 138

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. It is Legendlore. From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed series. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm - Volume One issues 8-11. In VOLUME THREE: The teens discover their own unique mystical powers continue to grow and both Marjorie and Sandra unleash their potential...but in different ways. Marjorie leads towards healing whereas Sandra, under the influence of Lord Darkoth, finds herself capable of things she thought impossible. The group heads to the scientific city of Ardonia where they hope that the answer to get back home will be found. While we learn why Letha, having been one of Ardonia's elite soldiers, can never return to that city. And along the way Dom and Silverfawn struggle with the feelings they have for each other...can man and elf possibly find happiness? These questions and attacks from marauders and a town of Night Creatures await our young adventurers in this volume. "A great adventure comic.....there's an audience out there just waiting for a book of this caliber...and you owe it yourself to be a part of that audience." - Comic Shop News. "All I can say is that I'm completely captured by each issue, so much that I forget that I'm reading a comic." - USENET Review. "...this is an addictive comic book with a strong direction and a delightful style" - Dr. No's Comics. "We need more books just like this one. Overall-Five (out of Five) Stars!" - Small Press Feedback. Published by Caliber Comics.

Winnie and the Trouble with Trolls

Winnie and the Trouble with Trolls PDF Author: Jp Coman
Publisher: The Troll
ISBN: 9781944644321
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
Winnie thought her camping trip was bad, but her troubles are just starting when she finds a troll in her suitcase! Construction vehicles demolished the Mayfield Spring Fling, and Tammy wants her help. Winnie agrees to get her back to the forest, but never imagined how badly granted wishes can go wrong!After Tammy left the forest, her family decided to try and find her, but they're having their own troubles and end up in Alaska! How can they possibly make it to Dallas on their own?If Winnie can't even keep herself out of trouble, how can she save the trolls and the forest?

The Trouble with Trolls

The Trouble with Trolls PDF Author: Sarina Dorie
Publisher:
ISBN: 9781661368531
Category :
Languages : en
Pages : 50

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Book Description
Magic. Mystery. Twisted Fairy Tales to Delight! In this fractured fairy tale, a wicked and selfish king accidentally marries a big beautiful troll. Their child is a troll changeling who becomes the king's pet warrior, becoming the monster the king needs to destroy his enemies. Unfortunately for King Hathgar, his troll son escapes. Worse yet, upon his return, Harry the Troll experiences a sudden malfunction in his ability to remain a troll and becomes cursed with the body of a human. How is King Hathgar ever going to take over the neighboring kingdom if his secret weapon stops eating people? When Harry, discovers that he prefers being gentle rather than acting as a monster, he comes up with a plan of his own to defeat the king. This is one of many short stories novellas that take place in The Chronicles of Forget-Me-Not Forest.

Orc

Orc PDF Author: Ed Page
Publisher: CreateSpace
ISBN: 9781499584721
Category : Fiction
Languages : en
Pages : 192

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Book Description
Toenibbler is back again and this time he's in a whole heap of trouble, mainly with trolls. After celebrating his twenty-second birthday, Nibbler finds that he's expected to join an army led by mountain trolls which is set on wiping Pleasantville from the map. Fearing for Nancy and his other friends, he sets off in the hope of rescuing them all, though it is a very small hope quivering in the corner of his mind. A story bursting at the seams with battles, broomsticks and battered toads, Orc: Trouble With Trolls is the third instalment in the Orc series of comedy novellas. In it we find our hero once more setting out on an adventure and beset with challenges that would make most ordinary orcs run and hide. However, Nibbler is no ordinary orc, as this story of heroism proves beyond a shadow of a doubt (I mean, what ordinary orc would be daring enough to drink potato gin after what happened to Crotchsniffer?). So brace yourselves for another cracking read. Ed Page is the author of numerous other books including Brian the Vampire and Oh Goblin, Where Art Thou? All are available on Kindle and as paperbacks.

Witch on the Warpath

Witch on the Warpath PDF Author: Carol Salter
Publisher:
ISBN: 9780993317408
Category :
Languages : en
Pages :

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Book Description


Legendlore - Volume One

Legendlore - Volume One PDF Author: Stuart Kerr
Publisher:
ISBN: 9781635299892
Category :
Languages : en
Pages :

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. It is Legendlore. From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed series. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm - Volume One issues 1-5. "A great adventure comic.....there's an audience out there just waiting for a book of this caliber...and you owe it yourself to be a part of that audience." - Comic Shop News. "All I can say is that I'm completely captured by each issue, so much that I forget that I'm reading a comic." - USENET Review. ..".this is an addictive comic book with a strong direction and a delightful style" - Dr. No's Comics. "We need more books just like this one. Overall-Five (out of Five) Stars!" - Small Press Feedback.

Legendlore - Volume Three

Legendlore - Volume Three PDF Author: Stuart Kerr
Publisher: Caliber Comics
ISBN: 9781635299830
Category : Comics & Graphic Novels
Languages : en
Pages : 138

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Book Description
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. It is Legendlore. From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed series. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm - Volume One issues 8-11. In VOLUME THREE: The teens discover their own unique mystical powers continue to grow and both Marjorie and Sandra unleash their potential...but in different ways. Marjorie leads towards healing whereas Sandra, under the influence of Lord Darkoth, finds herself capable of things she thought impossible. The group heads to the scientific city of Ardonia where they hope that the answer to get back home will be found. While we learn why Letha, having been one of Ardonia's elite soldiers, can never return to that city. And along the way Dom and Silverfawn struggle with the feelings they have for each other...can man and elf possibly find happiness? These questions and attacks from marauders and a town of Night Creatures await our young adventurers in this volume. "A great adventure comic.....there's an audience out there just waiting for a book of this caliber...and you owe it yourself to be a part of that audience." - Comic Shop News. "All I can say is that I'm completely captured by each issue, so much that I forget that I'm reading a comic." - USENET Review. ..".this is an addictive comic book with a strong direction and a delightful style" - Dr. No's Comics. "We need more books just like this one. Overall-Five (out of Five) Stars!" - Small Press Feedback.

League of Legends: Realms of Runeterra (Official Companion)

League of Legends: Realms of Runeterra (Official Companion) PDF Author: Riot Games
Publisher: Voracious
ISBN: 0316430048
Category : Games & Activities
Languages : en
Pages : 264

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Book Description
Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectible companion book that explores the game's epic lore. Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary. Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find: An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliances Hundreds of illustrations, including never-before-seen maps and artwork Insights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this world Original narratives that bring the cultures of Runeterra to life League of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.