Author: Robert J. King
Publisher:
ISBN: 9781889182575
Category :
Languages : en
Pages : 80
Book Description
Deathright The dead are rising... again. Over three hundred years ago, the wise and beautiful Queen Simura lost her only love to a horrid disease. In a desperate attempt to restore life to her beloved Gallanos, the Queen turned to necromancy, and became seduced by the evil power of a mystical tome: the Darklight Codex. Constructing a gigantic maze beneath her palace, the Queen began to gather followers, as the dead throughout the land began to rise. Suddenly, a fanatical group of warrior-priests attacked the palace, and succeeded in sealing the Queen and her followers within their own stronghold. As time passed, the city crumbled, and to most people the story of the Queen is now only a legend. Now terror grips the land - children are being kidnapped, plague is spreading, and the dead are rising again. And deep beneath the palace ruins, in the heart of the maze, the Queen begins to awaken from her long sleep, her power even greater than before. While in the Principality of Pekal, the heroes become isolated from the surrounding world by a combination of disease quarantine and undead activity. Adventurers will face their darkest fears, as they become entangled in an investigation of ancient evils, unhallowed life and sudden death. This accessory provides characters with a chance for several types of adventure: wilderness, town, and dungeon. Set in a small area on the southernmost shore of Eb'Sobet Lake, your players will be embroiled in a tale of madness, kidnappings, murder, and undying love. How will they manage to survive even one of the many dangers that await them? Like all Kenzer and Company products, this adventure was designed with the Dungeon Master in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a DM has never been so easy, or so much fun! Here's some of what you get: * 64 pages of useful background, NPC profiles, maps, encounter tables, a full glossary, artwork and adventure details; no fluff! * Player aids and handouts that your group is sure to enjoy. * Details on the history and legends of the Eb'Sobet Lake area where the players will be exploring. * Includes 2 new 3E prestige classes, 2 new 3E monsters, 1 new 3E magic item, and 1 new 3E spell!
Kingdoms of Kalamar
Author: Robert J. King
Publisher:
ISBN: 9781889182575
Category :
Languages : en
Pages : 80
Book Description
Deathright The dead are rising... again. Over three hundred years ago, the wise and beautiful Queen Simura lost her only love to a horrid disease. In a desperate attempt to restore life to her beloved Gallanos, the Queen turned to necromancy, and became seduced by the evil power of a mystical tome: the Darklight Codex. Constructing a gigantic maze beneath her palace, the Queen began to gather followers, as the dead throughout the land began to rise. Suddenly, a fanatical group of warrior-priests attacked the palace, and succeeded in sealing the Queen and her followers within their own stronghold. As time passed, the city crumbled, and to most people the story of the Queen is now only a legend. Now terror grips the land - children are being kidnapped, plague is spreading, and the dead are rising again. And deep beneath the palace ruins, in the heart of the maze, the Queen begins to awaken from her long sleep, her power even greater than before. While in the Principality of Pekal, the heroes become isolated from the surrounding world by a combination of disease quarantine and undead activity. Adventurers will face their darkest fears, as they become entangled in an investigation of ancient evils, unhallowed life and sudden death. This accessory provides characters with a chance for several types of adventure: wilderness, town, and dungeon. Set in a small area on the southernmost shore of Eb'Sobet Lake, your players will be embroiled in a tale of madness, kidnappings, murder, and undying love. How will they manage to survive even one of the many dangers that await them? Like all Kenzer and Company products, this adventure was designed with the Dungeon Master in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a DM has never been so easy, or so much fun! Here's some of what you get: * 64 pages of useful background, NPC profiles, maps, encounter tables, a full glossary, artwork and adventure details; no fluff! * Player aids and handouts that your group is sure to enjoy. * Details on the history and legends of the Eb'Sobet Lake area where the players will be exploring. * Includes 2 new 3E prestige classes, 2 new 3E monsters, 1 new 3E magic item, and 1 new 3E spell!
Publisher:
ISBN: 9781889182575
Category :
Languages : en
Pages : 80
Book Description
Deathright The dead are rising... again. Over three hundred years ago, the wise and beautiful Queen Simura lost her only love to a horrid disease. In a desperate attempt to restore life to her beloved Gallanos, the Queen turned to necromancy, and became seduced by the evil power of a mystical tome: the Darklight Codex. Constructing a gigantic maze beneath her palace, the Queen began to gather followers, as the dead throughout the land began to rise. Suddenly, a fanatical group of warrior-priests attacked the palace, and succeeded in sealing the Queen and her followers within their own stronghold. As time passed, the city crumbled, and to most people the story of the Queen is now only a legend. Now terror grips the land - children are being kidnapped, plague is spreading, and the dead are rising again. And deep beneath the palace ruins, in the heart of the maze, the Queen begins to awaken from her long sleep, her power even greater than before. While in the Principality of Pekal, the heroes become isolated from the surrounding world by a combination of disease quarantine and undead activity. Adventurers will face their darkest fears, as they become entangled in an investigation of ancient evils, unhallowed life and sudden death. This accessory provides characters with a chance for several types of adventure: wilderness, town, and dungeon. Set in a small area on the southernmost shore of Eb'Sobet Lake, your players will be embroiled in a tale of madness, kidnappings, murder, and undying love. How will they manage to survive even one of the many dangers that await them? Like all Kenzer and Company products, this adventure was designed with the Dungeon Master in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a DM has never been so easy, or so much fun! Here's some of what you get: * 64 pages of useful background, NPC profiles, maps, encounter tables, a full glossary, artwork and adventure details; no fluff! * Player aids and handouts that your group is sure to enjoy. * Details on the history and legends of the Eb'Sobet Lake area where the players will be exploring. * Includes 2 new 3E prestige classes, 2 new 3E monsters, 1 new 3E magic item, and 1 new 3E spell!
Seventy Maxims of Maximally Effective Mercenaries
Author: Howard Tayler
Publisher:
ISBN: 9781945120039
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781945120039
Category :
Languages : en
Pages :
Book Description
Salt and Sea Dogs: The Pirates of Tellene
Author: Travis Stout
Publisher: Lulu.com
ISBN: 1889182907
Category : Fantasy games
Languages : en
Pages : 146
Book Description
Publisher: Lulu.com
ISBN: 1889182907
Category : Fantasy games
Languages : en
Pages : 146
Book Description
Relics & Rituals
Author: Sword & Sorcery Studio
Publisher: White Wolf Publishing
ISBN: 9781588461599
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Sword & Sorcery Studio's most popular and critically acclaimed core rulebook to date. Relics & Rituals explores a host of campaign source material valuable to players and DM's alike. With seven new prestige classes; hundreds of new spells for bards, clerics, druids, paladins, rangers, sorcerers and wizards; over a hundred new magic items from minor trinkets to major artifacts; new rules and spells for powerful ritual magic; and new rules for magical tattoos, this volume offers you a wealth of excellent campaign material. Gary Gygax himself says '"this work is one you can't pass up."
Publisher: White Wolf Publishing
ISBN: 9781588461599
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Sword & Sorcery Studio's most popular and critically acclaimed core rulebook to date. Relics & Rituals explores a host of campaign source material valuable to players and DM's alike. With seven new prestige classes; hundreds of new spells for bards, clerics, druids, paladins, rangers, sorcerers and wizards; over a hundred new magic items from minor trinkets to major artifacts; new rules and spells for powerful ritual magic; and new rules for magical tattoos, this volume offers you a wealth of excellent campaign material. Gary Gygax himself says '"this work is one you can't pass up."
Corporia
Author: Mark Plemmons
Publisher: Brabblemark Press
ISBN: 0991489713
Category : Fiction
Languages : en
Pages : 210
Book Description
Corporia is a 208-page tabletop role-playing game of genre-bending fiction and futuristic urban fantasy. In Corporia, you take on the roles of reborn Knights of the Round Table or their supernaturally-powered allies, fighting an invisible war for justice in the struggle between otherworldly Chaos magics and the oppressive Order of the ruling mega-corporations! Corporia is 'knights in shining Armani.' It's what happens when you mix Camelot with a spoonful of Torchwood, add a pinch of cyberpunk, a dash of Joss Whedon's Angel, and a sprinkling of Shadowrun. If you enjoy these, you're going to love Corporia. Highlights One simple, unified game mechanic for all abilities, including fighting, spellcasting, and hacking! All characters can join the Hacker in virtual conflicts; no one gets left out! Spellcasters can cast whatever they can imagine, limited only by their skill rank in any of eight schools of magic - and all 64 sample spells can be easily modified at will! Four personality traits (three public, one private) keep situations interesting and provide points for permanent and temporary improvements, supplementing the core dice mechanics without becoming the main aspects of the rules! Metal melee weapons are more effective against monsters than firearms, keeping swords and daggers relevant even in a future of X-Calibre energy pistols and glowing raypiers! An innovative, modern design style in a book full of page-turning concepts!
Publisher: Brabblemark Press
ISBN: 0991489713
Category : Fiction
Languages : en
Pages : 210
Book Description
Corporia is a 208-page tabletop role-playing game of genre-bending fiction and futuristic urban fantasy. In Corporia, you take on the roles of reborn Knights of the Round Table or their supernaturally-powered allies, fighting an invisible war for justice in the struggle between otherworldly Chaos magics and the oppressive Order of the ruling mega-corporations! Corporia is 'knights in shining Armani.' It's what happens when you mix Camelot with a spoonful of Torchwood, add a pinch of cyberpunk, a dash of Joss Whedon's Angel, and a sprinkling of Shadowrun. If you enjoy these, you're going to love Corporia. Highlights One simple, unified game mechanic for all abilities, including fighting, spellcasting, and hacking! All characters can join the Hacker in virtual conflicts; no one gets left out! Spellcasters can cast whatever they can imagine, limited only by their skill rank in any of eight schools of magic - and all 64 sample spells can be easily modified at will! Four personality traits (three public, one private) keep situations interesting and provide points for permanent and temporary improvements, supplementing the core dice mechanics without becoming the main aspects of the rules! Metal melee weapons are more effective against monsters than firearms, keeping swords and daggers relevant even in a future of X-Calibre energy pistols and glowing raypiers! An innovative, modern design style in a book full of page-turning concepts!
Scarred Lands Campaign Setting
Author: Sword & Sorcery Studio
Publisher: Sword & Sorcery Studio
ISBN: 9781588461841
Category : Fantasy games
Languages : en
Pages : 0
Book Description
A Scarred Continent One of the main battlefields of the Divine War fought between gods and titans, the continent of Ghelspad lies shattered by the conflict. Nations re-emerge to reclaim the scarred continent, yet so much of the ancient land remains to be re-discovered. Ghelspad holds the ruins of civilizations destroyed in the Divine War, geography transformed by the struggles of gods, and no end of treasures and perils for those who would dare find them. This hardcover campaign world book is the definitive guide to this vast and dangerous land first described in Creature Collection and Relics & Rituals. Compatible with 3rd Edition Rules Sword and Sorcery "TM" books are published under the Open Gaming License and are 100% compatible with 3rd Edition rules and the D20 System. This region sourcebook for the Scarred Lands can also be dropped into any fantasy campaign.
Publisher: Sword & Sorcery Studio
ISBN: 9781588461841
Category : Fantasy games
Languages : en
Pages : 0
Book Description
A Scarred Continent One of the main battlefields of the Divine War fought between gods and titans, the continent of Ghelspad lies shattered by the conflict. Nations re-emerge to reclaim the scarred continent, yet so much of the ancient land remains to be re-discovered. Ghelspad holds the ruins of civilizations destroyed in the Divine War, geography transformed by the struggles of gods, and no end of treasures and perils for those who would dare find them. This hardcover campaign world book is the definitive guide to this vast and dangerous land first described in Creature Collection and Relics & Rituals. Compatible with 3rd Edition Rules Sword and Sorcery "TM" books are published under the Open Gaming License and are 100% compatible with 3rd Edition rules and the D20 System. This region sourcebook for the Scarred Lands can also be dropped into any fantasy campaign.
Book of Erotic Fantasy
Author: Gwendolyn F. M. Kestrel
Publisher: Arthaus
ISBN: 9781588463999
Category :
Languages : en
Pages : 0
Book Description
Publisher: Arthaus
ISBN: 9781588463999
Category :
Languages : en
Pages : 0
Book Description
Caves of Carnage
Author:
Publisher:
ISBN: 9780786950195
Category :
Languages : en
Pages : 0
Book Description
Illustrated cardstock terrain tiles for use with the Dungeons & Dragons(R) Roleplaying Game. This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. These tiles feature twisting caverns that include underground rivers, chasms, treacherous rope bridges, and the aftermath of bloody battles.
Publisher:
ISBN: 9780786950195
Category :
Languages : en
Pages : 0
Book Description
Illustrated cardstock terrain tiles for use with the Dungeons & Dragons(R) Roleplaying Game. This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. These tiles feature twisting caverns that include underground rivers, chasms, treacherous rope bridges, and the aftermath of bloody battles.
Hacklopedia of Beasts Deux
Author: Jolly Blackburn
Publisher:
ISBN: 9781951695071
Category :
Languages : en
Pages :
Book Description
This is it, the definitive work by the esteemed sage Greytar. Within these pages he catalogues a collection of the most varied and interesting creatures that populate the Kingdoms of Kalamar. With the aid of his fellow field researchers, they present this data for all interested readers - be they mercenaries eager to devise effective strategies for combating known foes or magicians seeking to enhance their spellcasting repertoire. Only a foole would travel the realms deprived of this valuable material.The fruit of years of extensive travel and personal experience, Greytar presents a complete picture of every creature incorporating sketches, personal accounts, known habitats, tracker's guides, combat tactics and yield data to round out his general observations of the beasts.
Publisher:
ISBN: 9781951695071
Category :
Languages : en
Pages :
Book Description
This is it, the definitive work by the esteemed sage Greytar. Within these pages he catalogues a collection of the most varied and interesting creatures that populate the Kingdoms of Kalamar. With the aid of his fellow field researchers, they present this data for all interested readers - be they mercenaries eager to devise effective strategies for combating known foes or magicians seeking to enhance their spellcasting repertoire. Only a foole would travel the realms deprived of this valuable material.The fruit of years of extensive travel and personal experience, Greytar presents a complete picture of every creature incorporating sketches, personal accounts, known habitats, tracker's guides, combat tactics and yield data to round out his general observations of the beasts.
Legends of the Twins
Author:
Publisher: Sovereign Press (WI)
ISBN: 9781931567312
Category : Dragonlance (Game)
Languages : en
Pages : 0
Book Description
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
Publisher: Sovereign Press (WI)
ISBN: 9781931567312
Category : Dragonlance (Game)
Languages : en
Pages : 0
Book Description
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.