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Author: Gulia Navin
Publisher: Pearson Education India
ISBN: 9332544123
Category :
Languages : en
Pages : 197
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Book Description
The last victory is the story of the most important victory that we need to achieve. It is the story of victory over our own self, victory over our own limitations, both of the physical kind and the mental kind. It is a story of taking motivation from your own failures, in your pursuit for that ever elusive success. It is the story of a lifetime. It is an ongoing quest.
Author: Gulia Navin
Publisher: Pearson Education India
ISBN: 9332544123
Category :
Languages : en
Pages : 197
Get Book Here
Book Description
The last victory is the story of the most important victory that we need to achieve. It is the story of victory over our own self, victory over our own limitations, both of the physical kind and the mental kind. It is a story of taking motivation from your own failures, in your pursuit for that ever elusive success. It is the story of a lifetime. It is an ongoing quest.
Author:
Publisher:
ISBN:
Category : aiming-impossible
Languages : en
Pages : 129
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Book Description
Author: Navin Gulia
Publisher:
ISBN: 9789332558304
Category : People with disabilities
Languages : en
Pages :
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Book Description
The last victory is the story of the most important victory that we need to achieve. It is the story of victory over our own self, victory over our own limitations, both of the physical kind and the mental kind. It is a story of taking motivation from your own failures, in your pursuit for that ever elusive success. It is the story of a lifetime. It is an ongoing quest.
Author: Thomas G. Paterson
Publisher: New York : Oxford University Press
ISBN: 019504584X
Category : History
Languages : en
Pages : 424
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Book Description
Based on archival documents and oral histories, these essays explore the primary assumptions and objectives of President John F. Kennedy and his advisors. They examine the influence of the Cold War, global crises, domestic politics, personality and style, and historical lessons in shaping Kennedy's diplomacy, and explain his legacy. The authors address such questions as: What problems and policies did Kennedy inherit from the Eisenhower Administration? What tools or instruments of power did he have at his command in order to pursue his policies? How did he and his advisers go about making and implementing their decisions? How well did they meet their goals and what were the costs? They also explore issues such as the Atlantic alliance, nuclear arms, the Cuban Missile Crisis, the covert war against Fidel Castro, and the Vietnam war. ISBN 0-19-504584-X (pbk.): $13.95.
Author: Robert M. Citino
Publisher: University Press of Kansas
ISBN: 0700616551
Category : History
Languages : en
Pages : 392
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Book Description
Since the earliest days of warfare, military operations have followed a predictable formula: after a decisive battle, an army must pursue the enemy and destroy its organization in order to achieve a victorious campaign. But by the mid-nineteenth century, the emergence of massive armies and advanced weaponry--and the concomitant decline in the effectiveness of cavalry--had diminished the practicality of pursuit, producing campaigns that bogged down short of decisive victory. Great battles had become curiously indecisive, decisive campaigns virtually impossible. At the beginning of the twentieth century, the inability to achieve decisive victories in warfare had become the single greatest military problem facing modern armies. Robert Citino now tells how European military leaders analyzed and eventually overcame this problem by restoring pursuit to its rightful place in combat and resurrecting the possibility of decisive warfare on the operational level. Quest for Decisive Victory chronicles the evolution of European warfare during the first half of the twentieth century. A study of war at the operational level, it demonstrates the interplay and tension between technology and doctrine in warfare and reveals how problems surrounding mobility--including such factors as supply lines, command and control, and prewar campaign planning--forced armies to find new ways of fighting. Citino focuses on key campaigns of both major and minor conflicts. Minor wars before 1914 (Boer, Russo-Japanese, and the Balkan Wars of 1912-13) featured instructive examples of operational maneuver; the First World War witnessed the collapse of operations and the rise of attrition warfare; the Italo-Ethiopian and Spanish Civil Wars held some promise for breaking out of stalemate by incorporating such innovations as air and tank warfare. Ultimately, it was Germany's opening blitzkrieg of World War II that resurrected the decisive campaign as an operational possibility. By grafting new technologies-tanks, aircraft, and radio-onto a long tradition of maneuver warfare, the Wehrmacht won decisive victories in the first year of the war and in the process transformed modern military doctrine. Citino's study is important for shifting the focus from military theory and doctrine to detailed operational analyses of actual campaigns that formed the basis for the revival of military doctrine. Quest for Decisive Victory gives scholars of military history a better grasp of that elusive concept and a more complete understanding of modern warfare.
Author: Dan E. Moldea
Publisher: Open Road Media
ISBN: 1504043502
Category : Biography & Autobiography
Languages : en
Pages : 386
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Book Description
A “smoldering indictment” of the corrupt influences that rescued Ronald Reagan's career, made him millions, and shaped his presidency (Library Journal). Founded in 1924, the Music Corporation of America got its start booking acts into speakeasies run by such notorious Chicago mobsters as Al Capone. How then, in only a few decades, did MCA become the driving force behind music publishing, radio, recording artists, Hollywood, and the burgeoning television industry? Enter Ronald Reagan. By the late 1950s, Reagan was a passé movie actor. As president of the Screen Actors Guild, he was also MCA’s key client. With Reagan’s help, MCA would become the most powerful entertainment conglomerate in the world. And with MCA’s help, Reagan would secure a fortune (resulting in a federal grand jury hearing), be marketed to the public as a viable politician, and ascend to the presidency of the United States. But according to reporter Dan E. Moldea, there had always been another catalyst behind MCA: Ties to organized crime that reached back to the company’s inception—and through Reagan’s Teamster-backed candidacy—had never been severed. From the author of The Hoffa Wars, this is an epic and serpentine investigation into the insidious links among Hollywood, the Mob, and politics. Based on research of six thousand pages of previously classified documents, including the entirety of Reagan’s grand jury testimony, Moldea “has, through sheer tenacity, amassed an avalanche of ominous and unnerving facts. [Dark Victory is] a book about power, ego and the American way. Moldea has shown us what we don’t want to see” (Los Angeles Times).
Author: Serhii Plokhy
Publisher: Basic Books
ISBN: 0465097928
Category : History
Languages : en
Pages : 522
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Book Description
The New York Times bestselling author of The Gates of Europe offers “a stirring account of an extraordinary moment” in Russian history (Wall Street Journal) On Christmas Day, 1991, President George H. W. Bush addressed the nation to declare an American victory in the Cold War: earlier that day Mikhail Gorbachev had resigned as the first and last Soviet president. The enshrining of that narrative, one in which the end of the Cold War was linked to the disintegration of the Soviet Union and the triumph of democratic values over communism, took center stage in American public discourse immediately after Bush's speech and has persisted for decades -- with disastrous consequences for American standing in the world. As prize-winning historian Serhii Plokhy reveals in The Last Empire, the collapse of the Soviet Union was anything but the handiwork of the United States. Bush, in fact, was firmly committed to supporting Gorbachev as he attempted to hold together the USSR in the face of growing independence movements in its republics. Drawing on recently declassified documents and original interviews with key participants, Plokhy presents a bold new interpretation of the Soviet Union's final months, providing invaluable insight into the origins of the current Russian-Ukrainian conflict and the outset of the most dangerous crisis in East-West relations since the end of the Cold War. Winner of the Lionel Gelber Prize Winner of the Pushkin House Russian Book Prize Choice Outstanding Academic Title BBC History Magazine Best History Book of the Year
Author: Aidan Moher
Publisher: Running Press Adult
ISBN: 0762479647
Category : Games & Activities
Languages : en
Pages : 384
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Book Description
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.
Author: Stephen Baker
Publisher: HMH
ISBN: 0547519435
Category : Computers
Languages : en
Pages : 293
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Book Description
The “charming and terrifying” story of IBM’s breakthrough in artificial intelligence, from the Business Week technology writer and author of The Numerati (Publishers Weekly, starred review). For centuries, people have dreamed of creating a machine that thinks like a human. Scientists have made progress: computers can now beat chess grandmasters and help prevent terrorist attacks. Yet we still await a machine that exhibits the rich complexity of human thought—one that doesn’t just crunch numbers, or take us to a relevant web page, but understands and communicates with us. With the creation of Watson, IBM’s Jeopardy!-playing computer, we are one step closer to that goal. In Final Jeopardy, Stephen Baker traces the arc of Watson’s “life,” from its birth in the IBM labs to its big night on the podium. We meet Hollywood moguls and Jeopardy! masters, genius computer programmers and ambitious scientists, including Watson’s eccentric creator, David Ferrucci. We see how Watson’s breakthroughs and the future of artificial intelligence could transform medicine, law, marketing, and even science itself, as machines process huge amounts of data at lightning speed, answer our questions, and possibly come up with new hypotheses. As fast and fun as the game itself, Final Jeopardy shows how smart machines will fit into our world—and how they’ll disrupt it. “The place to go if you’re really interested in this version of the quest for creating Artificial Intelligence.” —The Seattle Times “Like Tracy Kidder’s Soul of a New Machine, Baker’s book finds us at the dawn of a singularity. It’s an excellent case study, and does good double duty as a Philip K. Dick scenario, too.” —Kirkus Reviews “Like a cross between Born Yesterday and 2001: A Space Odyssey, Baker’s narrative is both . . . an entertaining romp through the field of artificial intelligence—and a sobering glimpse of things to come.” —Publishers Weekly, starred review
Author: David Weber
Publisher: Baen Books
ISBN: 0671578545
Category : Fiction
Languages : en
Pages : 425
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Book Description
Although The People's Republic of Haven believed Honor Harrington to be already dead and announced her execution, she returned from the prison planet called Hell, ready to aid the Allies' cause in the war.