Author: Manfred Prenzel
Publisher: Waxmann Verlag
ISBN: 3830965699
Category :
Languages : en
Pages : 285
Book Description
The main goal of the IPN Video Study is to systematically describe and analyse physics instruction and to investigate its relevance for understanding-oriented learning in the classroom. In the first phase of the IPN Video Study, various guidelines and instruments for data collection were developed and published. In the second phase of the project, a more elaborated approach was realised.This technical report provides an overview of all the tools and methods used in this study. It shows how to run a video study that analyses patterns of instruction and their impact on cognitive as well as motivational-affective learning outcomes. The report includes the documentation of the organisation and realisation of the IPN Video Study. In addition, it provides standardised guidelines for collecting video tapes. Moreover, the technical report presents standardised guidelines for the transcription of video tapes and describes the observation and coding procedures in detail. Finally, this volume reports scale documentations of all tests and questionnaires.
How to run a video study
Author: Manfred Prenzel
Publisher: Waxmann Verlag
ISBN: 3830965699
Category :
Languages : en
Pages : 285
Book Description
The main goal of the IPN Video Study is to systematically describe and analyse physics instruction and to investigate its relevance for understanding-oriented learning in the classroom. In the first phase of the IPN Video Study, various guidelines and instruments for data collection were developed and published. In the second phase of the project, a more elaborated approach was realised.This technical report provides an overview of all the tools and methods used in this study. It shows how to run a video study that analyses patterns of instruction and their impact on cognitive as well as motivational-affective learning outcomes. The report includes the documentation of the organisation and realisation of the IPN Video Study. In addition, it provides standardised guidelines for collecting video tapes. Moreover, the technical report presents standardised guidelines for the transcription of video tapes and describes the observation and coding procedures in detail. Finally, this volume reports scale documentations of all tests and questionnaires.
Publisher: Waxmann Verlag
ISBN: 3830965699
Category :
Languages : en
Pages : 285
Book Description
The main goal of the IPN Video Study is to systematically describe and analyse physics instruction and to investigate its relevance for understanding-oriented learning in the classroom. In the first phase of the IPN Video Study, various guidelines and instruments for data collection were developed and published. In the second phase of the project, a more elaborated approach was realised.This technical report provides an overview of all the tools and methods used in this study. It shows how to run a video study that analyses patterns of instruction and their impact on cognitive as well as motivational-affective learning outcomes. The report includes the documentation of the organisation and realisation of the IPN Video Study. In addition, it provides standardised guidelines for collecting video tapes. Moreover, the technical report presents standardised guidelines for the transcription of video tapes and describes the observation and coding procedures in detail. Finally, this volume reports scale documentations of all tests and questionnaires.
The First 20 Hours
Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290
Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of practicing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct complex skills, maximize productive practice, and remove common learning barriers. By completing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the methods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard keyboard, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the simple techniques he teaches: Define your target performance level: Figure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcomponents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accurate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chainsaws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290
Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of practicing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct complex skills, maximize productive practice, and remove common learning barriers. By completing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the methods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard keyboard, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the simple techniques he teaches: Define your target performance level: Figure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcomponents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accurate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chainsaws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
The Comprehensive Guide To Clinical Research
Author: Chris Sauber
Publisher: Independently Published
ISBN: 9781090349521
Category :
Languages : en
Pages : 218
Book Description
Condensing the most important topics in all of clinical research in an easy to understand presentation. The 20 percent of what you need to know in order to be 80 percent proficient!The authors who have operated various levels of businesses in the clinical research industry since 2005 believe that more practical information pertaining to clinical research needs to be accessible to individuals who are new to the industry or are curious about entering the rewarding world of clinical trials.This book reads in an easy to understand style and is based on proven methods the authors have developed to train their own employees and students of their various clinical research academies throughout the years. Picking this up and absorbing the information will allow anyone to gain much better insight into the complicated dynamics of clinical research. This practical roadmap is all you will need to get started on your clinical trial journey!In this book you will learn about:Regulations and the history as well as evolution of GCP.Clinical Research Site OperationsMonitoring Dynamics and Typical Monitoring VistsCRO ActivitiesSponsor Level DynamicsIndustry VendorsCommon Career Opportunities and Employment Roadmaps
Publisher: Independently Published
ISBN: 9781090349521
Category :
Languages : en
Pages : 218
Book Description
Condensing the most important topics in all of clinical research in an easy to understand presentation. The 20 percent of what you need to know in order to be 80 percent proficient!The authors who have operated various levels of businesses in the clinical research industry since 2005 believe that more practical information pertaining to clinical research needs to be accessible to individuals who are new to the industry or are curious about entering the rewarding world of clinical trials.This book reads in an easy to understand style and is based on proven methods the authors have developed to train their own employees and students of their various clinical research academies throughout the years. Picking this up and absorbing the information will allow anyone to gain much better insight into the complicated dynamics of clinical research. This practical roadmap is all you will need to get started on your clinical trial journey!In this book you will learn about:Regulations and the history as well as evolution of GCP.Clinical Research Site OperationsMonitoring Dynamics and Typical Monitoring VistsCRO ActivitiesSponsor Level DynamicsIndustry VendorsCommon Career Opportunities and Employment Roadmaps
The Power of Video Studies in Investigating Teaching and Learning in the Classroom
Author: Janík Tomáš
Publisher: BoD – Books on Demand
ISBN: 3830922086
Category : Education
Languages : en
Pages : 284
Book Description
Video study is a complex methodological approach, which enables the employing of various strategies, methods or techniques for generating, collecting and analysing video data, i.e. audiovisual data grounded in rich situational contexts. Section I focuses on the power of video to describe the dynamics of teaching and learning in the classroom. It presents various video studies conducted in the past fifteen years that aimed to describe the practices of teaching. Section II focuses on the use of video in investigating the effects of teaching on student learning. The chapters present approaches that build on video studies in order to link data about classroom processes with data about learning outcomes. The chapters in section III discuss possibilities offered by the use of video in professional development of teachers.
Publisher: BoD – Books on Demand
ISBN: 3830922086
Category : Education
Languages : en
Pages : 284
Book Description
Video study is a complex methodological approach, which enables the employing of various strategies, methods or techniques for generating, collecting and analysing video data, i.e. audiovisual data grounded in rich situational contexts. Section I focuses on the power of video to describe the dynamics of teaching and learning in the classroom. It presents various video studies conducted in the past fifteen years that aimed to describe the practices of teaching. Section II focuses on the use of video in investigating the effects of teaching on student learning. The chapters present approaches that build on video studies in order to link data about classroom processes with data about learning outcomes. The chapters in section III discuss possibilities offered by the use of video in professional development of teachers.
Machine Learning for Kids
Author: Dale Lane
Publisher: No Starch Press
ISBN: 1718500572
Category : Computers
Languages : en
Pages : 290
Book Description
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Publisher: No Starch Press
ISBN: 1718500572
Category : Computers
Languages : en
Pages : 290
Book Description
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Author:
Publisher: Waxmann Verlag
ISBN: 3830971141
Category :
Languages : en
Pages : 238
Book Description
Publisher: Waxmann Verlag
ISBN: 3830971141
Category :
Languages : en
Pages : 238
Book Description
Dance, Stand, Run
Author: Jess Connolly
Publisher: Zondervan
ISBN: 0310345650
Category : Religion
Languages : en
Pages : 270
Book Description
A more abundant life is within your reach. Join Jess Connolly as she casts a fresh vision for how to break free of cheap grace and empty rule-keeping and change the world rather than be changed by it. Grace is always good news, but it's not cheap. True grace compels us to change, and that's where holiness comes in. Jess Connolly--beloved writer, speaker, business coach, coauthor of Wild and Free, and author of You Are the Girl for the Job--will be the first to admit that not long ago, like many women, she embraced God's grace, but found herself forgetting holiness altogether. Dance, Stand, Run charts Jess's discovery that holiness was never meant to be a shaming reminder of what we "should" do, but rather a profound privilege of becoming more like Christ. In Dance, Stand, Run, Jess shares the truth that changed her life and her faith forever: once we've gripped the grace that Jesus has given us by faith and planted our feet on his holy ground, we become ambassadors of life, hope, truth, and love. Jess will give you the encouragement you need to finally: Claim your identity as a holy daughter of God Live out your holy influence with confidence before a watching world Discover your true purpose Dance, Stand, Run is an invitation to God's daughters to step into the movements of abundant life: dancing in grace, standing firm in holiness, and running on mission.
Publisher: Zondervan
ISBN: 0310345650
Category : Religion
Languages : en
Pages : 270
Book Description
A more abundant life is within your reach. Join Jess Connolly as she casts a fresh vision for how to break free of cheap grace and empty rule-keeping and change the world rather than be changed by it. Grace is always good news, but it's not cheap. True grace compels us to change, and that's where holiness comes in. Jess Connolly--beloved writer, speaker, business coach, coauthor of Wild and Free, and author of You Are the Girl for the Job--will be the first to admit that not long ago, like many women, she embraced God's grace, but found herself forgetting holiness altogether. Dance, Stand, Run charts Jess's discovery that holiness was never meant to be a shaming reminder of what we "should" do, but rather a profound privilege of becoming more like Christ. In Dance, Stand, Run, Jess shares the truth that changed her life and her faith forever: once we've gripped the grace that Jesus has given us by faith and planted our feet on his holy ground, we become ambassadors of life, hope, truth, and love. Jess will give you the encouragement you need to finally: Claim your identity as a holy daughter of God Live out your holy influence with confidence before a watching world Discover your true purpose Dance, Stand, Run is an invitation to God's daughters to step into the movements of abundant life: dancing in grace, standing firm in holiness, and running on mission.
Learning How to Learn
Author: Barbara Oakley, PhD
Publisher: Penguin
ISBN: 052550446X
Category : Juvenile Nonfiction
Languages : en
Pages : 258
Book Description
A surprisingly simple way for students to master any subject--based on one of the world's most popular online courses and the bestselling book A Mind for Numbers A Mind for Numbers and its wildly popular online companion course "Learning How to Learn" have empowered more than two million learners of all ages from around the world to master subjects that they once struggled with. Fans often wish they'd discovered these learning strategies earlier and ask how they can help their kids master these skills as well. Now in this new book for kids and teens, the authors reveal how to make the most of time spent studying. We all have the tools to learn what might not seem to come naturally to us at first--the secret is to understand how the brain works so we can unlock its power. This book explains: Why sometimes letting your mind wander is an important part of the learning process How to avoid "rut think" in order to think outside the box Why having a poor memory can be a good thing The value of metaphors in developing understanding A simple, yet powerful, way to stop procrastinating Filled with illustrations, application questions, and exercises, this book makes learning easy and fun.
Publisher: Penguin
ISBN: 052550446X
Category : Juvenile Nonfiction
Languages : en
Pages : 258
Book Description
A surprisingly simple way for students to master any subject--based on one of the world's most popular online courses and the bestselling book A Mind for Numbers A Mind for Numbers and its wildly popular online companion course "Learning How to Learn" have empowered more than two million learners of all ages from around the world to master subjects that they once struggled with. Fans often wish they'd discovered these learning strategies earlier and ask how they can help their kids master these skills as well. Now in this new book for kids and teens, the authors reveal how to make the most of time spent studying. We all have the tools to learn what might not seem to come naturally to us at first--the secret is to understand how the brain works so we can unlock its power. This book explains: Why sometimes letting your mind wander is an important part of the learning process How to avoid "rut think" in order to think outside the box Why having a poor memory can be a good thing The value of metaphors in developing understanding A simple, yet powerful, way to stop procrastinating Filled with illustrations, application questions, and exercises, this book makes learning easy and fun.
Drive
Author: Daniel H. Pink
Publisher: Penguin
ISBN: 1101524383
Category : Business & Economics
Languages : en
Pages : 275
Book Description
The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.
Publisher: Penguin
ISBN: 1101524383
Category : Business & Economics
Languages : en
Pages : 275
Book Description
The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.
The Cambridge Handbook of the Learning Sciences
Author: R. Keith Sawyer
Publisher: Cambridge University Press
ISBN: 1316123464
Category : Psychology
Languages : en
Pages : 964
Book Description
The interdisciplinary field of the learning sciences encompasses educational psychology, cognitive science, computer science, and anthropology, among other disciplines. The Cambridge Handbook of the Learning Sciences is the definitive introduction to this innovative approach to teaching, learning, and educational technology. This dramatically revised second edition incorporates the latest research in the field, includes twenty new chapters on emerging areas of interest, and features contributors who reflect the increasingly international nature of the learning sciences. The authors address the best ways to design educational software, prepare effective teachers, organize classrooms, and use the internet to enhance student learning. They illustrate the importance of creating productive learning environments both inside and outside school, including after-school clubs, libraries, museums, and online learning environments. Accessible and engaging, the Handbook has proven to be an essential resource for graduate students, researchers, teachers, administrators, consultants, educational technology designers, and policy makers on a global scale.
Publisher: Cambridge University Press
ISBN: 1316123464
Category : Psychology
Languages : en
Pages : 964
Book Description
The interdisciplinary field of the learning sciences encompasses educational psychology, cognitive science, computer science, and anthropology, among other disciplines. The Cambridge Handbook of the Learning Sciences is the definitive introduction to this innovative approach to teaching, learning, and educational technology. This dramatically revised second edition incorporates the latest research in the field, includes twenty new chapters on emerging areas of interest, and features contributors who reflect the increasingly international nature of the learning sciences. The authors address the best ways to design educational software, prepare effective teachers, organize classrooms, and use the internet to enhance student learning. They illustrate the importance of creating productive learning environments both inside and outside school, including after-school clubs, libraries, museums, and online learning environments. Accessible and engaging, the Handbook has proven to be an essential resource for graduate students, researchers, teachers, administrators, consultants, educational technology designers, and policy makers on a global scale.