Author: DK
Publisher: Dorling Kindersley Ltd
ISBN: 0241571251
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Get better at maths and numbers by realizing which math skills you already use in daily life, and learn new ones while having fun. Did you realize how much maths you are already using when playing computer games, planning a journey, or baking a cake? This ebook shows how to expand the knowledge you've already got, how your brain works things out, and how you can get even better at all sorts of maths. Explore amazing algebra, puzzling primes, super sequences, and special shapes. Challenge yourself with quizzes to answer, puzzles to solve, codes to crack, and geometrical illusions to inspire you, and meet the big names and even bigger brains who made mathematical history, such as Pythagoras, Grace Hopper, and Alan Turing. Whether you're a maths mastermind, numbers nerd, or completely clueless with calculations, train your brain to come out on top. This essential ebook explains the basic ideas behind maths, to give young readers greater confidence in their own ability to handle numbers and mathematical problems, and puts the ideas in context to help children understand why maths really is useful and even exciting! Fun, cartoon-style illustrations help introduce the concepts and demystify the maths.
How to be a Maths Genius
Author: DK
Publisher: Dorling Kindersley Ltd
ISBN: 0241571251
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Get better at maths and numbers by realizing which math skills you already use in daily life, and learn new ones while having fun. Did you realize how much maths you are already using when playing computer games, planning a journey, or baking a cake? This ebook shows how to expand the knowledge you've already got, how your brain works things out, and how you can get even better at all sorts of maths. Explore amazing algebra, puzzling primes, super sequences, and special shapes. Challenge yourself with quizzes to answer, puzzles to solve, codes to crack, and geometrical illusions to inspire you, and meet the big names and even bigger brains who made mathematical history, such as Pythagoras, Grace Hopper, and Alan Turing. Whether you're a maths mastermind, numbers nerd, or completely clueless with calculations, train your brain to come out on top. This essential ebook explains the basic ideas behind maths, to give young readers greater confidence in their own ability to handle numbers and mathematical problems, and puts the ideas in context to help children understand why maths really is useful and even exciting! Fun, cartoon-style illustrations help introduce the concepts and demystify the maths.
Publisher: Dorling Kindersley Ltd
ISBN: 0241571251
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Get better at maths and numbers by realizing which math skills you already use in daily life, and learn new ones while having fun. Did you realize how much maths you are already using when playing computer games, planning a journey, or baking a cake? This ebook shows how to expand the knowledge you've already got, how your brain works things out, and how you can get even better at all sorts of maths. Explore amazing algebra, puzzling primes, super sequences, and special shapes. Challenge yourself with quizzes to answer, puzzles to solve, codes to crack, and geometrical illusions to inspire you, and meet the big names and even bigger brains who made mathematical history, such as Pythagoras, Grace Hopper, and Alan Turing. Whether you're a maths mastermind, numbers nerd, or completely clueless with calculations, train your brain to come out on top. This essential ebook explains the basic ideas behind maths, to give young readers greater confidence in their own ability to handle numbers and mathematical problems, and puts the ideas in context to help children understand why maths really is useful and even exciting! Fun, cartoon-style illustrations help introduce the concepts and demystify the maths.
Think Like A Maths Genius
Author: Michael Shermer
Publisher: Souvenir Press
ISBN: 0285640666
Category : Mathematics
Languages : en
Pages : 237
Book Description
Did you know that it's easier to add and subtract from left to right, rather than the other way round? And that you can be taught to square a three-digit number in seconds? In Think Like A Maths Genius, two mathematicians offer tips and tricks for doing tricky maths the easy way. With their help, you can learn how to perform lightning calculations in your head, discover methods of incredible memorisation and other feats of mental agility. Learn maths secrets for the real world, from adding up your shopping and calculating a restaurant tip, to figuring out gambling odds (or how much you've won) and how to solve sudoku faster.
Publisher: Souvenir Press
ISBN: 0285640666
Category : Mathematics
Languages : en
Pages : 237
Book Description
Did you know that it's easier to add and subtract from left to right, rather than the other way round? And that you can be taught to square a three-digit number in seconds? In Think Like A Maths Genius, two mathematicians offer tips and tricks for doing tricky maths the easy way. With their help, you can learn how to perform lightning calculations in your head, discover methods of incredible memorisation and other feats of mental agility. Learn maths secrets for the real world, from adding up your shopping and calculating a restaurant tip, to figuring out gambling odds (or how much you've won) and how to solve sudoku faster.
This Book Thinks You're a Math Genius
Author: Mike Goldsmith
Publisher: National Geographic Books
ISBN: 0500651175
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
A creative and fun approach to math (and problem solving) for children who love hands-on learning This fill-in book helps children to think like mathematicians by introducing key mathematical concepts in a highly visual—and entertaining—way. Through fun activities and illustrations, This Book Thinks You’re a Math Genius encourages young readers to engage with new ideas by experimenting and investigating for themselves. This Book Thinks You’re a Math Genius explores seven key areas of math: geometry, space and volume, statistics, numbers and number patterns, codes and ciphers, and the concept of infinity. Each spread centers on an open-ended question that introduces a key mathematical concept and suggests activities that engage the child in a fun way. Activities include reading minds with math, having a eureka moment, and playing mathematical guess who. The end of the book includes a section of paper-based crafts. This creative approach, along with Russell’s wonderfully humorous hand-drawn illustrations, make math fun and accessible for children.
Publisher: National Geographic Books
ISBN: 0500651175
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
A creative and fun approach to math (and problem solving) for children who love hands-on learning This fill-in book helps children to think like mathematicians by introducing key mathematical concepts in a highly visual—and entertaining—way. Through fun activities and illustrations, This Book Thinks You’re a Math Genius encourages young readers to engage with new ideas by experimenting and investigating for themselves. This Book Thinks You’re a Math Genius explores seven key areas of math: geometry, space and volume, statistics, numbers and number patterns, codes and ciphers, and the concept of infinity. Each spread centers on an open-ended question that introduces a key mathematical concept and suggests activities that engage the child in a fun way. Activities include reading minds with math, having a eureka moment, and playing mathematical guess who. The end of the book includes a section of paper-based crafts. This creative approach, along with Russell’s wonderfully humorous hand-drawn illustrations, make math fun and accessible for children.
Struck by Genius
Author: Jason Padgett
Publisher: HMH
ISBN: 0544045645
Category : Biography & Autobiography
Languages : en
Pages : 268
Book Description
From head trauma to scientific wonder—a “deeply absorbing . . . fascinating” true story of acquired savant syndrome (Entertainment Weekly). Twelve years ago, Jason Padgett had never made it past pre-algebra. But a violent mugging forever altered the way his brain worked. It turned an ordinary math-averse student into an extraordinary young man with a unique gift to see the world as no one else does: water pours from the faucet in crystalline patterns, numbers call to mind distinct geometric shapes, and intricate fractal patterns emerge from the movement of tree branches, revealing the intrinsic mathematical designs hidden in the objects around us. As his ability to understand physics skyrocketed, the “accidental genius” developed the astonishing ability to draw the complex geometric shapes he saw everywhere. Overcoming huge setbacks and embracing his new mind, Padgett “gained a vision of the world that is as beautiful as it is challenging.” Along the way he fell in love, found joy in numbers, and spent plenty of time having his head examined (The New York Times Book Review). Illustrated with Jason’s stunning, mathematically precise artwork, his singular story reveals the wondrous potential of the human brain, and “an incredible phenomenon which points toward dormant potential—a little Rain Man perhaps—within us all” (Darold A. Treffert, MD, author of Islands of Genius: The Bountiful Mind of the Autistic, Acquired, and Sudden Savant). “A tale worthy of Ripley’s Believe It or Not! . . . This memoir sends a hopeful message to families touched by brain injury, autism, or neurological damage from strokes.” —Booklist “How extraordinary it is to contemplate the bizarre gifts that might lie within all of us.” —People
Publisher: HMH
ISBN: 0544045645
Category : Biography & Autobiography
Languages : en
Pages : 268
Book Description
From head trauma to scientific wonder—a “deeply absorbing . . . fascinating” true story of acquired savant syndrome (Entertainment Weekly). Twelve years ago, Jason Padgett had never made it past pre-algebra. But a violent mugging forever altered the way his brain worked. It turned an ordinary math-averse student into an extraordinary young man with a unique gift to see the world as no one else does: water pours from the faucet in crystalline patterns, numbers call to mind distinct geometric shapes, and intricate fractal patterns emerge from the movement of tree branches, revealing the intrinsic mathematical designs hidden in the objects around us. As his ability to understand physics skyrocketed, the “accidental genius” developed the astonishing ability to draw the complex geometric shapes he saw everywhere. Overcoming huge setbacks and embracing his new mind, Padgett “gained a vision of the world that is as beautiful as it is challenging.” Along the way he fell in love, found joy in numbers, and spent plenty of time having his head examined (The New York Times Book Review). Illustrated with Jason’s stunning, mathematically precise artwork, his singular story reveals the wondrous potential of the human brain, and “an incredible phenomenon which points toward dormant potential—a little Rain Man perhaps—within us all” (Darold A. Treffert, MD, author of Islands of Genius: The Bountiful Mind of the Autistic, Acquired, and Sudden Savant). “A tale worthy of Ripley’s Believe It or Not! . . . This memoir sends a hopeful message to families touched by brain injury, autism, or neurological damage from strokes.” —Booklist “How extraordinary it is to contemplate the bizarre gifts that might lie within all of us.” —People
Journey Through Genius
Author: William Dunham
Publisher: Penguin Books
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 324
Book Description
Like masterpieces of art, music, and literature, great mathematical theorems are creative milestones, works of genius destined to last forever. Now William Dunham gives them the attention they deserve. Dunham places each theorem within its historical context and explores the very human and often turbulent life of the creator — from Archimedes, the absentminded theoretician whose absorption in his work often precluded eating or bathing, to Gerolamo Cardano, the sixteenth-century mathematician whose accomplishments flourished despite a bizarre array of misadventures, to the paranoid genius of modern times, Georg Cantor. He also provides step-by-step proofs for the theorems, each easily accessible to readers with no more than a knowledge of high school mathematics. A rare combination of the historical, biographical, and mathematical, Journey Through Genius is a fascinating introduction to a neglected field of human creativity. “It is mathematics presented as a series of works of art; a fascinating lingering over individual examples of ingenuity and insight. It is mathematics by lightning flash.” —Isaac Asimov
Publisher: Penguin Books
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 324
Book Description
Like masterpieces of art, music, and literature, great mathematical theorems are creative milestones, works of genius destined to last forever. Now William Dunham gives them the attention they deserve. Dunham places each theorem within its historical context and explores the very human and often turbulent life of the creator — from Archimedes, the absentminded theoretician whose absorption in his work often precluded eating or bathing, to Gerolamo Cardano, the sixteenth-century mathematician whose accomplishments flourished despite a bizarre array of misadventures, to the paranoid genius of modern times, Georg Cantor. He also provides step-by-step proofs for the theorems, each easily accessible to readers with no more than a knowledge of high school mathematics. A rare combination of the historical, biographical, and mathematical, Journey Through Genius is a fascinating introduction to a neglected field of human creativity. “It is mathematics presented as a series of works of art; a fascinating lingering over individual examples of ingenuity and insight. It is mathematics by lightning flash.” —Isaac Asimov
How to Be Good at Math Workbook Grades 2-3
Author: DK
Publisher: Penguin
ISBN: 0744057949
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
Unleash your child’s inner math genius and help them master math for Grades 2 and 3! Whether you enjoy math or not, it’s an essential subject to understand. See how everything adds up with this fully illustrated home-study guide. Get inspired by numbers and see how mathematical explanations come to life with this engaging math book for kids! It includes: • Full color, with a clear layout. • Clear instructions that are easy for children to follow by themselves. • Answers that are given at the back of the book. • Practice questions and practical exercises to help expand your child’s knowledge of the subject. Make math manageable How to be Good at Math Grade 2-3 keeps the math simple and easy to understand! It comes packed with eye-catching illustrations and easy-to-follow instructions to teach kids everything they need to know about math. This brilliant visual math workbook is ideal for reinforcing classroom teaching. It helps kids understand what they’ve learned in school and gives them extra math revision practice before an important test! Perfect for kids ages 7-9, this colorful math practice book covers all the key areas of the school curriculum for this level. It includes fractions, multiplication, divisio, measurement, geometry, coordinates, data handling and graphs. And there are answers at the back to check that you're on the right path. This engaging and clear workbook accompanies How to be Good at Math Grade 4-6, which covers ages 9-11 (Grades 4, 5, and 6). Discover How to be Good in other subjects DK’s successful How to be Good at... workbook series provides your child with the tools to learn how to look at the world around them and figure out how it works. There are more books to discover! Learn all about the influence of science and technology in the modern age with How to Be Good at Science, Technology, and Engineering.
Publisher: Penguin
ISBN: 0744057949
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
Unleash your child’s inner math genius and help them master math for Grades 2 and 3! Whether you enjoy math or not, it’s an essential subject to understand. See how everything adds up with this fully illustrated home-study guide. Get inspired by numbers and see how mathematical explanations come to life with this engaging math book for kids! It includes: • Full color, with a clear layout. • Clear instructions that are easy for children to follow by themselves. • Answers that are given at the back of the book. • Practice questions and practical exercises to help expand your child’s knowledge of the subject. Make math manageable How to be Good at Math Grade 2-3 keeps the math simple and easy to understand! It comes packed with eye-catching illustrations and easy-to-follow instructions to teach kids everything they need to know about math. This brilliant visual math workbook is ideal for reinforcing classroom teaching. It helps kids understand what they’ve learned in school and gives them extra math revision practice before an important test! Perfect for kids ages 7-9, this colorful math practice book covers all the key areas of the school curriculum for this level. It includes fractions, multiplication, divisio, measurement, geometry, coordinates, data handling and graphs. And there are answers at the back to check that you're on the right path. This engaging and clear workbook accompanies How to be Good at Math Grade 4-6, which covers ages 9-11 (Grades 4, 5, and 6). Discover How to be Good in other subjects DK’s successful How to be Good at... workbook series provides your child with the tools to learn how to look at the world around them and figure out how it works. There are more books to discover! Learn all about the influence of science and technology in the modern age with How to Be Good at Science, Technology, and Engineering.
Mathemagics
Author: Arthur Benjamin
Publisher:
ISBN: 9780737300086
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
Using proven techniques, this volume shows how to add, subtract, multiply and divide faster than is possible with a calculator or pencil and paper, and helps readers conquer their nervousness about math.
Publisher:
ISBN: 9780737300086
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
Using proven techniques, this volume shows how to add, subtract, multiply and divide faster than is possible with a calculator or pencil and paper, and helps readers conquer their nervousness about math.
A Synopsis of Elementary Results in Pure and Applied Mathematics
Author: George Shoobridge Carr
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages :
Book Description
Are You a Math Genius? the Inventor's Book of Calculation Games - for Brilliant Thinkers
Author: Sarah Brown
Publisher:
ISBN: 9781519657268
Category :
Languages : en
Pages : 196
Book Description
180 Pages of Math for Creative People. Yes, we add, subtract, multiply and use algebra, but it's not like school! It's not even like the math you know. It's all about inventing, being creative, and bossing around the little people who run all your machines. You will manage a business, pay your little workers, enter competitions, write advertisements, become a journalist, sell inventions, and create new games. Practice using ALL the math you will actually need in REAL life! This is the ultimate mathematical workout for creative thinkers. This book was created as an alternative to boring and repetitious math workbooks we all hate. Use this for Homeschooling ages 13 to 17, or for any one who wants to play with numbers! There is nothing In this book that is not FUN. For Age 13 and Up - Homeschool High School and Middle School Good for Students with Dyslexia, ADHD and Autism. The Thinking Tree Publishing
Publisher:
ISBN: 9781519657268
Category :
Languages : en
Pages : 196
Book Description
180 Pages of Math for Creative People. Yes, we add, subtract, multiply and use algebra, but it's not like school! It's not even like the math you know. It's all about inventing, being creative, and bossing around the little people who run all your machines. You will manage a business, pay your little workers, enter competitions, write advertisements, become a journalist, sell inventions, and create new games. Practice using ALL the math you will actually need in REAL life! This is the ultimate mathematical workout for creative thinkers. This book was created as an alternative to boring and repetitious math workbooks we all hate. Use this for Homeschooling ages 13 to 17, or for any one who wants to play with numbers! There is nothing In this book that is not FUN. For Age 13 and Up - Homeschool High School and Middle School Good for Students with Dyslexia, ADHD and Autism. The Thinking Tree Publishing
The Equation that Couldn't Be Solved
Author: Mario Livio
Publisher: Simon and Schuster
ISBN: 0743274628
Category : Mathematics
Languages : en
Pages : 367
Book Description
What do Bach's compositions, Rubik's Cube, the way we choose our mates, and the physics of subatomic particles have in common? All are governed by the laws of symmetry, which elegantly unify scientific and artistic principles. Yet the mathematical language of symmetry-known as group theory-did not emerge from the study of symmetry at all, but from an equation that couldn't be solved. For thousands of years mathematicians solved progressively more difficult algebraic equations, until they encountered the quintic equation, which resisted solution for three centuries. Working independently, two great prodigies ultimately proved that the quintic cannot be solved by a simple formula. These geniuses, a Norwegian named Niels Henrik Abel and a romantic Frenchman named Évariste Galois, both died tragically young. Their incredible labor, however, produced the origins of group theory. The first extensive, popular account of the mathematics of symmetry and order, The Equation That Couldn't Be Solved is told not through abstract formulas but in a beautifully written and dramatic account of the lives and work of some of the greatest and most intriguing mathematicians in history.
Publisher: Simon and Schuster
ISBN: 0743274628
Category : Mathematics
Languages : en
Pages : 367
Book Description
What do Bach's compositions, Rubik's Cube, the way we choose our mates, and the physics of subatomic particles have in common? All are governed by the laws of symmetry, which elegantly unify scientific and artistic principles. Yet the mathematical language of symmetry-known as group theory-did not emerge from the study of symmetry at all, but from an equation that couldn't be solved. For thousands of years mathematicians solved progressively more difficult algebraic equations, until they encountered the quintic equation, which resisted solution for three centuries. Working independently, two great prodigies ultimately proved that the quintic cannot be solved by a simple formula. These geniuses, a Norwegian named Niels Henrik Abel and a romantic Frenchman named Évariste Galois, both died tragically young. Their incredible labor, however, produced the origins of group theory. The first extensive, popular account of the mathematics of symmetry and order, The Equation That Couldn't Be Solved is told not through abstract formulas but in a beautifully written and dramatic account of the lives and work of some of the greatest and most intriguing mathematicians in history.