Author: Carin Bramsen
Publisher: Random House Books for Young Readers
ISBN: 0449816990
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
In this charming Read & Listen ebook, an adorable little duckling is trying to befriend another "duck." However, he is oblivious to the fact that his potential pal is, in fact, a cat. Though resistant and stubborn at first, the cat soon realizes labels don't matter in the least—and before you know it, meowing and quacking are one and the same. This ebook contains Read & Listen audio narration.
Hey, Duck! Read & Listen Edition
Author: Carin Bramsen
Publisher: Random House Books for Young Readers
ISBN: 0449816990
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
In this charming Read & Listen ebook, an adorable little duckling is trying to befriend another "duck." However, he is oblivious to the fact that his potential pal is, in fact, a cat. Though resistant and stubborn at first, the cat soon realizes labels don't matter in the least—and before you know it, meowing and quacking are one and the same. This ebook contains Read & Listen audio narration.
Publisher: Random House Books for Young Readers
ISBN: 0449816990
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
In this charming Read & Listen ebook, an adorable little duckling is trying to befriend another "duck." However, he is oblivious to the fact that his potential pal is, in fact, a cat. Though resistant and stubborn at first, the cat soon realizes labels don't matter in the least—and before you know it, meowing and quacking are one and the same. This ebook contains Read & Listen audio narration.
Hey, Duck!
Author: Carin Bramsen
Publisher: Random House Books for Young Readers
ISBN: 0375869905
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
A plucky duckling attempts to befriend a cat that just wants to be left alone.
Publisher: Random House Books for Young Readers
ISBN: 0375869905
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
A plucky duckling attempts to befriend a cat that just wants to be left alone.
Duck! Rabbit!
Author: Amy Krouse Rosenthal
Publisher: Chronicle Books
ISBN: 1452138877
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
From the award-winning author of Little Pea, Little Hoot, and Little Oink comes a clever take on the age-old optical illusion: is it a duck or a rabbit? Depends on how you look at it! Readers will find more than just Amy Krouse Rosenthal's signature humor herethere's also a subtle lesson for kids who don't know when to let go of an argument. A smart, simple story that will make readers of all ages eager to take a side, Duck! Rabbit! makes it easy to agree on one thing—reading it again! Plus, this is the fixed format version, which will look almost identical to the print version. Additionally for devices that support audio, this ebook includes a read-along setting.
Publisher: Chronicle Books
ISBN: 1452138877
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
From the award-winning author of Little Pea, Little Hoot, and Little Oink comes a clever take on the age-old optical illusion: is it a duck or a rabbit? Depends on how you look at it! Readers will find more than just Amy Krouse Rosenthal's signature humor herethere's also a subtle lesson for kids who don't know when to let go of an argument. A smart, simple story that will make readers of all ages eager to take a side, Duck! Rabbit! makes it easy to agree on one thing—reading it again! Plus, this is the fixed format version, which will look almost identical to the print version. Additionally for devices that support audio, this ebook includes a read-along setting.
Happy Hippo, Angry Duck
Author:
Publisher:
ISBN: 9781442417311
Category : Juvenile Fiction
Languages : en
Pages : 16
Book Description
Poses questions to the reader on the state of their mood based on animal emotions, from happy as a hippo to worried as a rabbit and contented as a frog. On board pages.
Publisher:
ISBN: 9781442417311
Category : Juvenile Fiction
Languages : en
Pages : 16
Book Description
Poses questions to the reader on the state of their mood based on animal emotions, from happy as a hippo to worried as a rabbit and contented as a frog. On board pages.
Duck for President
Author: Doreen Cronin
Publisher: ABDO
ISBN: 9781599610917
Category : Juvenile Fiction
Languages : en
Pages : 44
Book Description
When Duck gets tired of working for Farmer Brown, his political ambition eventually leads to his being elected President.
Publisher: ABDO
ISBN: 9781599610917
Category : Juvenile Fiction
Languages : en
Pages : 44
Book Description
When Duck gets tired of working for Farmer Brown, his political ambition eventually leads to his being elected President.
Chicken Butt!
Author: Erica S. Perl
Publisher: Abrams
ISBN: 1613124333
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
You know what? What? Chicken butt! The classic schoolyard joke has been recast as an irreverent picture book, with call-and-response parts for parent and child. The word repetition in Erica S. Perl’s text, and wonderfully comic illustrations by beloved artist Henry Cole, make this a particularly inviting book for new readers, as does the opportunity to “trick†? a parent or other adult into participating in a very silly joke. The humor builds to a surprising and satisfying conclusion. Warning: Kids will want to read this one over and over and over again! “An unhinged piece of slap-happy rhyming...rocket-propelled artwork...the romp is a powerful piece of cacophony, more frenetic by the moment.†?—Kirkus Reviews
Publisher: Abrams
ISBN: 1613124333
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
You know what? What? Chicken butt! The classic schoolyard joke has been recast as an irreverent picture book, with call-and-response parts for parent and child. The word repetition in Erica S. Perl’s text, and wonderfully comic illustrations by beloved artist Henry Cole, make this a particularly inviting book for new readers, as does the opportunity to “trick†? a parent or other adult into participating in a very silly joke. The humor builds to a surprising and satisfying conclusion. Warning: Kids will want to read this one over and over and over again! “An unhinged piece of slap-happy rhyming...rocket-propelled artwork...the romp is a powerful piece of cacophony, more frenetic by the moment.†?—Kirkus Reviews
Go the F**k to Sleep
Author: Adam Mansbach
Publisher: Akashic Books
ISBN: 1453271023
Category : Humor
Languages : en
Pages : 18
Book Description
The #1 New York Times Bestseller: “A hilarious take on that age-old problem: getting the beloved child to go to sleep” (NPR). “Hell no, you can’t go to the bathroom. You know where you can go? The f**k to sleep.” Go the Fuck to Sleep is a book for parents who live in the real world, where a few snoozing kitties and cutesy rhymes don’t always send a toddler sailing blissfully off to dreamland. Profane, affectionate, and radically honest, it captures the familiar—and unspoken—tribulations of putting your little angel down for the night. Read by a host of celebrities, from Samuel L. Jackson to Jennifer Garner, this subversively funny bestselling storybook will not actually put your kids to sleep, but it will leave you laughing so hard you won’t care.
Publisher: Akashic Books
ISBN: 1453271023
Category : Humor
Languages : en
Pages : 18
Book Description
The #1 New York Times Bestseller: “A hilarious take on that age-old problem: getting the beloved child to go to sleep” (NPR). “Hell no, you can’t go to the bathroom. You know where you can go? The f**k to sleep.” Go the Fuck to Sleep is a book for parents who live in the real world, where a few snoozing kitties and cutesy rhymes don’t always send a toddler sailing blissfully off to dreamland. Profane, affectionate, and radically honest, it captures the familiar—and unspoken—tribulations of putting your little angel down for the night. Read by a host of celebrities, from Samuel L. Jackson to Jennifer Garner, this subversively funny bestselling storybook will not actually put your kids to sleep, but it will leave you laughing so hard you won’t care.
Don't Touch This Book!
Author: Bill Cotter
Publisher: Sourcebooks Jabberwocky
ISBN: 9781492632245
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Larry the lovable monster from Don't Push the Button! is back with another hilarious, interactive adventure! I know what you're thinking: this is a pretty cool-looking book. But...don't play with this book! Don't even try it, bub. Okay, okay. You can play, but you can only use ONE finger. Whoa. How'd you do that? Larry is a loveable monster, but he has trouble sharing. It's up to you to show him how it's done!
Publisher: Sourcebooks Jabberwocky
ISBN: 9781492632245
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Larry the lovable monster from Don't Push the Button! is back with another hilarious, interactive adventure! I know what you're thinking: this is a pretty cool-looking book. But...don't play with this book! Don't even try it, bub. Okay, okay. You can play, but you can only use ONE finger. Whoa. How'd you do that? Larry is a loveable monster, but he has trouble sharing. It's up to you to show him how it's done!
Hey! Listen!
Author: Steve McNeil
Publisher: Hachette UK
ISBN: 1472261348
Category : Games & Activities
Languages : en
Pages : 398
Book Description
For fans of Daniel Hardcastle's Fuck Yeah!, Videogames and Retro Tech by peter leigh. Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library. - Lucy James, (Gamespot) An informative, accessible romp through the early years of the games industry. All hail Il pirata pallido; the gaming hero we never knew we needed. - Adam Rosser BBC Radio 5Live Steve McNeil is funny, knowledgeable, and a massive, shameless, nerd. His brilliant book reminded me just how much of my life I've wasted. If the Golden Age of Gaming is a horse, then Steve's book is the stable. - Paul Rose (aka Mr Biffo), Digitiser A thoroughly enjoyable look at the early days of video gaming - comprehensive and fun. Loved it! - Stuart Ashen (aka ashens) The 'A La Recherche du Temps Perdu' of the gaming community. The 'A La Recherche du Temps Pew-Pew-Pew', as it were. - Dara O'Briain If 'Games Master' was a Nobel title passed on through the ages like 'Duke of York' or 'Rear of the Year' rather than simply the name of a 90s magazine and TV show then Steve McNeil would surely be the current holder of the esteemed position. What I'm saying is, he knows a LOT about games... - Scroobius Pip Taking us on a historical journey from the very early days all the way through to the late 1990s the book tells the stories of the men and women behind some of the most wonderful (and occasionally awful) games of the golden age, the fierce rivalries, bizarre business practices and downright bonkers risks taken during the pioneering days of computer and video gaming. This informal yet extremely well-researched book manages to educate and entertain in equal measure and this - dare I say - well-informed retrohead actually learnt a good deal. A thoroughly enjoyable read! - Mark Howlett (aka Lord Arse) Hugely funny, and full of fantastic facts about the history of video games. But enough about me; Steve's book is also quite good. - Ellie Gibson, Eurogamer A hilarious history of the golden period of computer games from the creator of Dara O'Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment. This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt? Joysticks at the ready. Let's do a gaming!
Publisher: Hachette UK
ISBN: 1472261348
Category : Games & Activities
Languages : en
Pages : 398
Book Description
For fans of Daniel Hardcastle's Fuck Yeah!, Videogames and Retro Tech by peter leigh. Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library. - Lucy James, (Gamespot) An informative, accessible romp through the early years of the games industry. All hail Il pirata pallido; the gaming hero we never knew we needed. - Adam Rosser BBC Radio 5Live Steve McNeil is funny, knowledgeable, and a massive, shameless, nerd. His brilliant book reminded me just how much of my life I've wasted. If the Golden Age of Gaming is a horse, then Steve's book is the stable. - Paul Rose (aka Mr Biffo), Digitiser A thoroughly enjoyable look at the early days of video gaming - comprehensive and fun. Loved it! - Stuart Ashen (aka ashens) The 'A La Recherche du Temps Perdu' of the gaming community. The 'A La Recherche du Temps Pew-Pew-Pew', as it were. - Dara O'Briain If 'Games Master' was a Nobel title passed on through the ages like 'Duke of York' or 'Rear of the Year' rather than simply the name of a 90s magazine and TV show then Steve McNeil would surely be the current holder of the esteemed position. What I'm saying is, he knows a LOT about games... - Scroobius Pip Taking us on a historical journey from the very early days all the way through to the late 1990s the book tells the stories of the men and women behind some of the most wonderful (and occasionally awful) games of the golden age, the fierce rivalries, bizarre business practices and downright bonkers risks taken during the pioneering days of computer and video gaming. This informal yet extremely well-researched book manages to educate and entertain in equal measure and this - dare I say - well-informed retrohead actually learnt a good deal. A thoroughly enjoyable read! - Mark Howlett (aka Lord Arse) Hugely funny, and full of fantastic facts about the history of video games. But enough about me; Steve's book is also quite good. - Ellie Gibson, Eurogamer A hilarious history of the golden period of computer games from the creator of Dara O'Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment. This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt? Joysticks at the ready. Let's do a gaming!
Reading with Meaning
Author: Debbie Miller
Publisher: Stenhouse Publishers
ISBN: 1571109552
Category : Education
Languages : en
Pages : 230
Book Description
In the second edition of Reading with Meaning, Debbie Miller shares her new thinking about comprehension strategy instruction, the gradual release of responsibility instructional model, and planning for student engagement and independence. It has been ten years since the first edition, in which Debbie chronicled a year in her own classroom. Reading with Meaning, Second Edition supports that work and expands her vision of strategy instruction and intentional teaching and learning. Debbie believes that every child deserves at least a full year of growth during each classroom year and offers planning documents with matching assessments to ensure that no child falls through the cracks. The second edition also provides new book recommendations that will engage and delight students, and current picture books for reading aloud and strategy instruction. This new edition reflects Debbie's professional experiences and judgment, her work in classrooms and collaboration with colleagues, and the current research in the field, showcasing her newest, best thinking.
Publisher: Stenhouse Publishers
ISBN: 1571109552
Category : Education
Languages : en
Pages : 230
Book Description
In the second edition of Reading with Meaning, Debbie Miller shares her new thinking about comprehension strategy instruction, the gradual release of responsibility instructional model, and planning for student engagement and independence. It has been ten years since the first edition, in which Debbie chronicled a year in her own classroom. Reading with Meaning, Second Edition supports that work and expands her vision of strategy instruction and intentional teaching and learning. Debbie believes that every child deserves at least a full year of growth during each classroom year and offers planning documents with matching assessments to ensure that no child falls through the cracks. The second edition also provides new book recommendations that will engage and delight students, and current picture books for reading aloud and strategy instruction. This new edition reflects Debbie's professional experiences and judgment, her work in classrooms and collaboration with colleagues, and the current research in the field, showcasing her newest, best thinking.