Author: Richard Baker
Publisher:
ISBN: 9780786939381
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.
The Red Hand of Doom
Author: Richard Baker
Publisher:
ISBN: 9780786939381
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.
Publisher:
ISBN: 9780786939381
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.
My Hands Tell a Story
Author: Kelly Starling Lyons
Publisher: Reycraft Books
ISBN: 9781478870616
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
A little girl, baking bread with her grandmother, becomes transported by the tales her grandmother's hands tell--those that spring from the rose-painted nails, a flower-banded wedding ring, and the way her fingers move and glide. These hands have many tales to tell. But only if you listen.
Publisher: Reycraft Books
ISBN: 9781478870616
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
A little girl, baking bread with her grandmother, becomes transported by the tales her grandmother's hands tell--those that spring from the rose-painted nails, a flower-banded wedding ring, and the way her fingers move and glide. These hands have many tales to tell. But only if you listen.
Masters of Doom
Author: David Kushner
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Caped Crusaders 101
Author: Jeffrey Kahan
Publisher: McFarland
ISBN: 0786425326
Category : Literary Criticism
Languages : en
Pages : 209
Book Description
"This textbook inspires an appreciation for literature by studying important literary themes found in comics. Chapters discuss DC, Marvel and other comics' varied attempts at portraying race, politics, economics, business ethics and democracy; responses t
Publisher: McFarland
ISBN: 0786425326
Category : Literary Criticism
Languages : en
Pages : 209
Book Description
"This textbook inspires an appreciation for literature by studying important literary themes found in comics. Chapters discuss DC, Marvel and other comics' varied attempts at portraying race, politics, economics, business ethics and democracy; responses t
Rattle of Bones
Author: Robert E. Howard
Publisher: SAMPI Books
ISBN: 6561333659
Category : Fiction
Languages : en
Pages : 25
Book Description
In "Rattle of Bones", Solomon Kane, a grim Puritan adventurer, stops at a mysterious inn deep in the forest with a fellow traveler. The innkeeper, with a hidden past, warns of dangers lurking in the night. As tensions rise, Kane uncovers dark secrets involving murder and supernatural forces, leading to a brutal confrontation that tests his resolve and skills in a chilling atmosphere of betrayal and dread..
Publisher: SAMPI Books
ISBN: 6561333659
Category : Fiction
Languages : en
Pages : 25
Book Description
In "Rattle of Bones", Solomon Kane, a grim Puritan adventurer, stops at a mysterious inn deep in the forest with a fellow traveler. The innkeeper, with a hidden past, warns of dangers lurking in the night. As tensions rise, Kane uncovers dark secrets involving murder and supernatural forces, leading to a brutal confrontation that tests his resolve and skills in a chilling atmosphere of betrayal and dread..
Author:
Publisher: Marvel Entertainment
ISBN: 1302482386
Category : Comics & Graphic Novels
Languages : en
Pages : 119
Book Description
Publisher: Marvel Entertainment
ISBN: 1302482386
Category : Comics & Graphic Novels
Languages : en
Pages : 119
Book Description
Lippincott's Monthly Magazine
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 630
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 630
Book Description
Game Engine Black Book: DOOM
Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Fantastic Four
Author:
Publisher: Marvel
ISBN: 9780785117049
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Presents the adventures of the Fantastic Four's battles with their enemy Von Doom.
Publisher: Marvel
ISBN: 9780785117049
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Presents the adventures of the Fantastic Four's battles with their enemy Von Doom.
Wormwood - Volume Two - The Gift of the Message
Author: John Kedrowski
Publisher: Lulu.com
ISBN: 0557149983
Category :
Languages : en
Pages : 274
Book Description
Publisher: Lulu.com
ISBN: 0557149983
Category :
Languages : en
Pages : 274
Book Description