Gurps Infinite Worlds

Gurps Infinite Worlds PDF Author: Kenneth Hite
Publisher: Steve Jackson Games
ISBN: 9781556348136
Category : Games & Activities
Languages : en
Pages : 244

Get Book

Book Description
Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Gurps Infinite Worlds

Gurps Infinite Worlds PDF Author: Kenneth Hite
Publisher: Steve Jackson Games
ISBN: 9781556348136
Category : Games & Activities
Languages : en
Pages : 244

Get Book

Book Description
Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

GURPS Time Travel

GURPS Time Travel PDF Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556341151
Category : Fantasy games
Languages : en
Pages : 0

Get Book

Book Description
-- By GURPS system designer Steve Jackson, and World Fantasy Award winner John M. Ford. -- Winner of the Origins Award for Best Roleplaying Supplement.

GURPS Alternate Earths 2

GURPS Alternate Earths 2 PDF Author: Kenneth Hite
Publisher: Steve Jackson Games
ISBN: 9781556343995
Category : Fantasy games
Languages : en
Pages : 0

Get Book

Book Description
Guidebook to creating and playing in one of six parallel Earths. Includes maps, histories, character types and everything you need for an alternate Earth campaign.

Gurps Fantasy

Gurps Fantasy PDF Author: Steve Jackson Games
Publisher: Steve Jackson Games
ISBN: 9781556345197
Category : Games & Activities
Languages : en
Pages : 0

Get Book

Book Description
Fantasirollespil.

Gurps Infinite Worlds

Gurps Infinite Worlds PDF Author: Gurps
Publisher: Steve Jackson Games
ISBN: 9781556347344
Category : Fantasy games
Languages : en
Pages : 0

Get Book

Book Description
Fantasirollespil.

Infinite Fantastika

Infinite Fantastika PDF Author: Paul Di Filippo
Publisher: Open Road Media
ISBN: 1504093836
Category : Fiction
Languages : en
Pages : 284

Get Book

Book Description
Twelve short stories of speculative fiction from “an author who genuinely comes close to defying all attempts at description. A true original” (Infinity Plus). Enter the boundless realms of science fiction, fantasy, horror, the weird, the surreal, and the absurd with a dozen stories from acclaimed author Paul Di Filippo. Watch as a man tries to adapt when his intense connection with instinct and nature vanishes in “Before and After Science,” a long-lost story that appeared in a fanzine decades ago. Enjoy the flash fiction of “Domotica Berserker!” in which massive house printers get hacked and go on a rampage—painting the town pink. Get a glimpse of how LARPing and nowts (aka now-tweakers) don’t mix in “A Faster, Deeper Now.” And delve into the Lovecraftian mythos with “The Horror at Gancio Rosso,” in which retired New York City crimefighter Joseph Petrosino travels to Sicily to investigate new bodies appearing in a catacomb filled with ancient mummies. This mind-blowing collection is “an example of what makes Di Filippo, Di Filippo. Best part: it throws the taxonomy of genre out the window to be creative in a number of ways” (Speculiction). Praise for Paul Di Filippo “Di Filippo is like gourmet potato chips to me. I can never eat just one of his stories.” —Harlan Ellison “Di Filippo is the spin doctor of SF—and it is a powerful medicine he brews.” —Brian Aldiss, Hugo Award–winning author of Hothouse “Vibrant, nervy, and full of gloriously wiggy language, Ribofunk is anything but the same old stuff.” —The Philadelphia Inquirer

Gurps Basic Set: Campaigns

Gurps Basic Set: Campaigns PDF Author: David L. Pulver
Publisher: GURPS: Generic Universal Role
ISBN: 9781556347306
Category : Games & Activities
Languages : en
Pages : 0

Get Book

Book Description
"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover

Infinity and Paradox

Infinity and Paradox PDF Author: Manuel Agrião
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 200

Get Book

Book Description
This is a journey that begins upstream of existence itself and ends with the contemplative acceptance of the human condition, in particular, the subjective integrity of each one. It is a journey that goes from the absolute to the relative, whose driving force is telescopic and invites the reader to make several intermediate stops to reflect on suffering, reality, identity, art, and more. There are 252 texts divided into 20 chapters that help to form a whatever perspective on the Infinite. This is a book of understandings to use as a shoe sole.

GURPS Lite

GURPS Lite PDF Author: Sean Punch
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 34

Get Book

Book Description


Gurps Banestorm

Gurps Banestorm PDF Author: Phil Masters
Publisher: Steve Jackson Games
ISBN: 9781556348259
Category : Games & Activities
Languages : en
Pages : 244

Get Book

Book Description
Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed map - everything needed to start a GURPS campaign. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to GURPS Fantasy and GURPS Magic. So prepare to make your own mark on Yrth. Plunder elven ruins while evading the desert natives. Play a peasant-born hero . . . an orcish pirate . . . a Muslim double agent commanded to infiltrate the Hospitallers. Yrth awaits the legend of you!