Gentle Introduction to Dependent Types With Idris

Gentle Introduction to Dependent Types With Idris PDF Author: Boro Sitnikovski
Publisher:
ISBN: 9781723139413
Category :
Languages : en
Pages : 130

Get Book

Book Description
Dependent types are a powerful concept that allow us to write proof-carrying code. Idris is a programming language that supports dependent types. We will learn about the mathematical foundations, and then write correct software and mathematically prove properties about it.This book aims to be accessible to novices, and no prior experience beyond high school mathematics is needed. Thus, this book is written in a way to be self-contained.The first part of this book serves as an introduction to the theory behind Idris, while the second part is a practical introduction to Idris with examples.

Gentle Introduction to Dependent Types With Idris

Gentle Introduction to Dependent Types With Idris PDF Author: Boro Sitnikovski
Publisher:
ISBN: 9781723139413
Category :
Languages : en
Pages : 130

Get Book

Book Description
Dependent types are a powerful concept that allow us to write proof-carrying code. Idris is a programming language that supports dependent types. We will learn about the mathematical foundations, and then write correct software and mathematically prove properties about it.This book aims to be accessible to novices, and no prior experience beyond high school mathematics is needed. Thus, this book is written in a way to be self-contained.The first part of this book serves as an introduction to the theory behind Idris, while the second part is a practical introduction to Idris with examples.

Type-Driven Development with Idris

Type-Driven Development with Idris PDF Author: Edwin Brady
Publisher: Simon and Schuster
ISBN: 1638352240
Category : Computers
Languages : en
Pages : 744

Get Book

Book Description
Summary Type-Driven Development with Idris, written by the creator of Idris, teaches you how to improve the performance and accuracy of your programs by taking advantage of a state-of-the-art type system. This book teaches you with Idris, a language designed to support type-driven development. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Stop fighting type errors! Type-driven development is an approach to coding that embraces types as the foundation of your code - essentially as built-in documentation your compiler can use to check data relationships and other assumptions. With this approach, you can define specifications early in development and write code that's easy to maintain, test, and extend. Idris is a Haskell-like language with first-class, dependent types that's perfect for learning type-driven programming techniques you can apply in any codebase. About the Book Type-Driven Development with Idris teaches you how to improve the performance and accuracy of your code by taking advantage of a state-of-the-art type system. In this book, you'll learn type-driven development of real-world software, as well as how to handle side effects, interaction, state, and concurrency. By the end, you'll be able to develop robust and verified software in Idris and apply type-driven development methods to other languages. What's Inside Understanding dependent types Types as first-class language constructs Types as a guide to program construction Expressing relationships between data About the Reader Written for programmers with knowledge of functional programming concepts. About the Author Edwin Brady leads the design and implementation of the Idris language. Table of Contents PART 1 - INTRODUCTION Overview Getting started with IdrisPART 2 - CORE IDRIS Interactive development with types User-defined data types Interactive programs: input and output processing Programming with first-class types Interfaces: using constrained generic types Equality: expressing relationships between data Predicates: expressing assumptions and contracts in types Views: extending pattern matching PART 3 - IDRIS AND THE REAL WORLD Streams and processes: working with infinite data Writing programs with state State machines: verifying protocols in types Dependent state machines: handling feedback and errors Type-safe concurrent programming

Five Lines of Code

Five Lines of Code PDF Author: Christian Clausen
Publisher: Simon and Schuster
ISBN: 161729831X
Category : Computers
Languages : en
Pages : 334

Get Book

Book Description
Improving existing code--refactoring--is one of the most common tasks you''ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as "code smells." It''s written for working developers, guiding you step by step through applying refactoring patterns to the codebase of a 2D puzzle game. Following the author''s expert perspective--that refactoring and code smells can be learned by following a concrete set of principles--you''ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it''s time for a rework. Thanks to this hands-on guide, you''ll find yourself programming faster while still delivering high-quality code that your teammates will love to work with. about the technology Refactoring is a fact of life. All code is imperfect, and refactoring is a systematic process you can use to improve the quality of your codebase. Whatever your architecture, choice of OO language, or skill as a programmer, the continuous design improvements of refactoring make your code simpler, more readable, and less prone to bugs. You''ll be amazed at the productivity boost of adding refactoring to your code hygiene routine--it''s quicker to hammer out bad code and then improve it than spending hours writing good code in the first place! about the book Five Lines of Code teaches working developers the shortcuts to quality code. You''ll follow author Christian Clausen''s unique approach to teaching refactoring that''s focused on concrete rules, and getting any method down to five lines or less to implement! There''s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples. Chapter by chapter you''ll put techniques into action by refactoring a complete 2D puzzle game. Before you know it, you''ll be making serious and tangible improvements to your codebase. what''s inside The symptoms of bad code The extracting method, introducing strategy pattern, and many other refactoring patterns Modifying code safely, even when you don''t understand it Writing stable code that enables change-by-addition Proper compiler practices Writing code that needs no comments Real-world practices for great refactoring about the reader For developers who know an object-oriented programming language. about the author Christian Clausen works as a Technical Agile Coach teaching teams how to properly refactor their code. Previously he worked as a software engineer on the Coccinelle semantic patching project, an automated refactoring tool. He has an MSc in computer science, and five years'' experience teaching software quality at a university level.

Automated Reasoning

Automated Reasoning PDF Author: Nicola Olivetti
Publisher: Springer
ISBN: 3319402293
Category : Mathematics
Languages : en
Pages : 580

Get Book

Book Description
This book constitutes the refereed proceedings of the 8th International Joint Conference on Automated Reasoning, IJCAR 2016, held in Coimbra, Portugal, in June/July 2016. IJCAR 2014 was a merger of three leading events in automated reasoning, namely CADE (International Conference on Automated Deduction), FroCoS (International Symposium on Frontiers of Combining Systems) and TABLEAUX (International Conference on Automated Reasoning with Analytic Tableaux and Related Methods). The 26 revised full research papers and 9 system descriptions presented together with 4 invited talks were carefully reviewed and selected from 79 submissions. The papers have been organized in topical sections on satisfiability of Boolean formulas, satisfiability modulo theory, rewriting, arithmetic reasoning and mechanizing mathematics, first-order logic and proof theory, first-order theorem proving, higher-order theorem proving, modal and temporal logics, non-classical logics, and verification.

The Little Typer

The Little Typer PDF Author: Daniel P. Friedman
Publisher: MIT Press
ISBN: 0262536439
Category : Computers
Languages : en
Pages : 418

Get Book

Book Description
An introduction to dependent types, demonstrating the most beautiful aspects, one step at a time. A program's type describes its behavior. Dependent types are a first-class part of a language, and are much more powerful than other kinds of types; using just one language for types and programs allows program descriptions to be as powerful as the programs they describe. The Little Typer explains dependent types, beginning with a very small language that looks very much like Scheme and extending it to cover both programming with dependent types and using dependent types for mathematical reasoning. Readers should be familiar with the basics of a Lisp-like programming language, as presented in the first four chapters of The Little Schemer. The first five chapters of The Little Typer provide the needed tools to understand dependent types; the remaining chapters use these tools to build a bridge between mathematics and programming. Readers will learn that tools they know from programming—pairs, lists, functions, and recursion—can also capture patterns of reasoning. The Little Typer does not attempt to teach either practical programming skills or a fully rigorous approach to types. Instead, it demonstrates the most beautiful aspects as simply as possible, one step at a time.

The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research PDF Author: Sally A. Fincher
Publisher:
ISBN: 1108756212
Category : Computers
Languages : en
Pages : 924

Get Book

Book Description
This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Verified Functional Programming in Agda

Verified Functional Programming in Agda PDF Author: Aaron Stump
Publisher: Morgan & Claypool
ISBN: 1970001267
Category : Computers
Languages : en
Pages : 284

Get Book

Book Description
Agda is an advanced programming language based on Type Theory. Agda's type system is expressive enough to support full functional verification of programs, in two styles. In external verification, we write pure functional programs and then write proofs of properties about them. The proofs are separate external artifacts, typically using structural induction. In internal verification, we specify properties of programs through rich types for the programs themselves. This often necessitates including proofs inside code, to show the type checker that the specified properties hold. The power to prove properties of programs in these two styles is a profound addition to the practice of programming, giving programmers the power to guarantee the absence of bugs, and thus improve the quality of software more than previously possible. Verified Functional Programming in Agda is the first book to provide a systematic exposition of external and internal verification in Agda, suitable for undergraduate students of Computer Science. No familiarity with functional programming or computer-checked proofs is presupposed. The book begins with an introduction to functional programming through familiar examples like booleans, natural numbers, and lists, and techniques for external verification. Internal verification is considered through the examples of vectors, binary search trees, and Braun trees. More advanced material on type-level computation, explicit reasoning about termination, and normalization by evaluation is also included. The book also includes a medium-sized case study on Huffman encoding and decoding.

Functional Programming in JavaScript

Functional Programming in JavaScript PDF Author: Luis Atencio
Publisher: Simon and Schuster
ISBN: 163835359X
Category : Computers
Languages : en
Pages : 371

Get Book

Book Description
Summary Functional Programming in JavaScript teaches JavaScript developers functional techniques that will improve extensibility, modularity, reusability, testability, and performance. Through concrete examples and jargon-free explanations, this book teaches you how to apply functional programming to real-life development tasks Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology In complex web applications, the low-level details of your JavaScript code can obscure the workings of the system as a whole. As a coding style, functional programming (FP) promotes loosely coupled relationships among the components of your application, making the big picture easier to design, communicate, and maintain. About the Book Functional Programming in JavaScript teaches you techniques to improve your web applications - their extensibility, modularity, reusability, and testability, as well as their performance. This easy-to-read book uses concrete examples and clear explanations to show you how to use functional programming in real life. If you're new to functional programming, you'll appreciate this guide's many insightful comparisons to imperative or object-oriented programming that help you understand functional design. By the end, you'll think about application design in a fresh new way, and you may even grow to appreciate monads! What's Inside High-value FP techniques for real-world uses Using FP where it makes the most sense Separating the logic of your system from implementation details FP-style error handling, testing, and debugging All code samples use JavaScript ES6 (ES 2015) About the Reader Written for developers with a solid grasp of JavaScript fundamentals and web application design. About the Author Luis Atencio is a software engineer and architect building enterprise applications in Java, PHP, and JavaScript. Table of Contents PART 1 THINK FUNCTIONALLY Becoming functional Higher-order JavaScript PART 2 GET FUNCTIONAL Few data structures, many operations Toward modular, reusable code Design patterns against complexity PART 3 ENHANCING YOUR FUNCTIONAL SKILLS Bulletproofing your code Functional optimizations Managing asynchronous events and data

Business and Consumer Analytics: New Ideas

Business and Consumer Analytics: New Ideas PDF Author: Pablo Moscato
Publisher: Springer
ISBN: 3030062228
Category : Computers
Languages : en
Pages : 1005

Get Book

Book Description
This two-volume handbook presents a collection of novel methodologies with applications and illustrative examples in the areas of data-driven computational social sciences. Throughout this handbook, the focus is kept specifically on business and consumer-oriented applications with interesting sections ranging from clustering and network analysis, meta-analytics, memetic algorithms, machine learning, recommender systems methodologies, parallel pattern mining and data mining to specific applications in market segmentation, travel, fashion or entertainment analytics. A must-read for anyone in data-analytics, marketing, behavior modelling and computational social science, interested in the latest applications of new computer science methodologies. The chapters are contributed by leading experts in the associated fields.The chapters cover technical aspects at different levels, some of which are introductory and could be used for teaching. Some chapters aim at building a common understanding of the methodologies and recent application areas including the introduction of new theoretical results in the complexity of core problems. Business and marketing professionals may use the book to familiarize themselves with some important foundations of data science. The work is a good starting point to establish an open dialogue of communication between professionals and researchers from different fields. Together, the two volumes present a number of different new directions in Business and Customer Analytics with an emphasis in personalization of services, the development of new mathematical models and new algorithms, heuristics and metaheuristics applied to the challenging problems in the field. Sections of the book have introductory material to more specific and advanced themes in some of the chapters, allowing the volumes to be used as an advanced textbook. Clustering, Proximity Graphs, Pattern Mining, Frequent Itemset Mining, Feature Engineering, Network and Community Detection, Network-based Recommending Systems and Visualization, are some of the topics in the first volume. Techniques on Memetic Algorithms and their applications to Business Analytics and Data Science are surveyed in the second volume; applications in Team Orienteering, Competitive Facility-location, and Visualization of Products and Consumers are also discussed. The second volume also includes an introduction to Meta-Analytics, and to the application areas of Fashion and Travel Analytics. Overall, the two-volume set helps to describe some fundamentals, acts as a bridge between different disciplines, and presents important results in a rapidly moving field combining powerful optimization techniques allied to new mathematical models critical for personalization of services. Academics and professionals working in the area of business anyalytics, data science, operations research and marketing will find this handbook valuable as a reference. Students studying these fields will find this handbook useful and helpful as a secondary textbook.

What I Wish I Knew When Learning Haskell

What I Wish I Knew When Learning Haskell PDF Author: Stephen Diehl
Publisher:
ISBN: 9781714435272
Category :
Languages : en
Pages :

Get Book

Book Description
Haskell is an advanced general purpose programming language. This tutorial covers all aspects of Haskell development from foundations to compiler development.MonadsMonad TransformersLanguage ExtensionsType ClassesLazinessPreludeStringsApplicativesError HandlingAdvanced MonadsQuantificationGeneralized Algebraic DatatypesInterpretersTestingType FamiliesPromotionGenericsMathematicsData StructuresForeign Function InterfaceConcurrency and ParallelismGraphicsParsersStream ProcessingCryptographyDate and TimeData Formats and SerialisationNetwork and Web ProgrammingDatabasesGHC CompilerProfilingCompiler DevelopmentTemplate HaskellCategory Theory